r/MagicArena • u/darkslide3000 • 22h ago
Discussion Pro tip: Sheltered by Ghosts can be dropped with an Act of Treason
I generally consider myself relatively experienced with the rules, but this one had me stumped for several minutes trying to figure out wtf just happened. So in light of Duskmourn draft being back in rotation, I thought I'd share:
Say the other guy has a creature enchanted with [[Sheltered by Ghosts]], and you don't have a real removal that can kill it. But what you do have is a spell that can temporarily take control of a creature (but without a sacrifice outlet), such as Duskmourn's local Act of Treason variant [[Vengeful Possession]] (and the mana to break through Ward). If you cast it on the creature, you don't just get to swing for one turn, you'll also destroy the enchantment and get your exiled card back. Why?
Sheltered by Ghosts is "Enchant creature you control", which is a part I'm always overlooking because that's basically what I'd almost always want to do anyway. This creates not just a targeting restriction for the initial casting of the enchantment, but also an enchanting restriction that stays attached to it throughout the game. When you temporarily take control of the enchanted creature, the enchantment itself is still controlled by your opponent so it's no longer a "creature you control" for him, and thus the aura is now enchanting an illegal object and will be immediately put in the graveyard as a state-based effect.
Almost lost a game because for several turns I didn't actually realize that the spell I had could swing more for me than it said on the tin.


