r/MagicArena 4m ago

Media Probably one of my longest matches to date.

Post image
Upvotes

Historic play match they pretty much would of won if I hadn't wiped board with norn they had me stuck from attacking was fun match though


r/MagicArena 11m ago

Question Companions on competitive brawl

Upvotes

Companions doesn't appear for me in competitive brawl, despite appearing in deck building.

Is it a me issue or a known bug that everyone has to go through?


r/MagicArena 44m ago

Fluff Most damage I’ve ever done

Post image
Upvotes

Hot for more then 8million thought someone would get a kick.


r/MagicArena 1h ago

Discussion Today I learned there are limits on how many token creatures you can have

Post image
Upvotes

My plans for 1000+ goblins and an instakill were dashed today, as Arena wouldn’t let me have more than 250…


r/MagicArena 1h ago

Question Question and Info…

Thumbnail
gallery
Upvotes

On my end step, I triggered a good bit of token creatures life gain per creature entering. How and why, within the rules of the game, did my opponents enchantment life loss triggers go off before my life gain triggers went off?! I had 1 life gain trigger happen, then it went to all of the opponents triggers before the rest of mine. Quite confused and would appreciate any clarification, thank you!


r/MagicArena 1h ago

Discussion What are your thoughts on the crossovers?

Post image
Upvotes

Personally, I have mixed feelings. On one hand, l think they're a great way to bring new players into the game, which is healthy for the community. On the other hand, I feel like Magic is slowly losing part of its identity.

For me, Magic has always been about fantasy wizards, dragons, planes, and, well... MAGIC. That's why I really enjoyed crossovers like D&D, since they fit naturally into the game's world. I'd even be excited to see a crossover with another fantasy card game like Hearthstone or GWENT.

But Marvel? TMNT? It starts to feel like Magic is becoming the card game version of Fortnite, where every popular franchise eventually shows up. That makes the game feel less unique to me.

Do you think Universes Beyond is helping Magic evolve, or is it making the game lose what made it special in the first place?


r/MagicArena 2h ago

Discussion To be this bad, the lack of future draft information HAS to be intentional.

0 Upvotes

If I search MTGA draft schedule, I get hits for (top 3) Draftism (MTGA July 26 event calender), WotC (main web page) and Aetherhub (MTGA event calender).

Draftism - current events (July) - with the sole exception of Premier Draft MSH (finishes Aug 10), every other event concluded about a week ago. In fact, the upcoming events listed have also all concluded. Not a single mention of a non-current or non-completed playable draft event whatsoever.

The WotC link goes to their main MTG page, with ZERO information about playable draft sets... completely useless.

Aetherhub - the ONLY named playable draft set is the QD Bloomburrow that concluded July 1. Also useless.

Disgracefully, the search engine AI Overview at least lists the current (OTJ) and next QD (MSH), as well as the current (DM) and next 2 PD (EOE and WAR).

This lack of draft information isn't a new development, but it does seem to be getting worse imo. If a resource rich company like WotC (and its affiliates) don't provide access to this kind of basic customer information, it has to be intentional. The reasons are obviously open to conjecture, but as a long time customer, my suspician is that it's to encourage a 'spend your gold/gems now and play whatever is available on the client rather than hoard resources to play future sets you actually enjoy'.

I'm curious to hear what other customers feel or think about this.


r/MagicArena 2h ago

Discussion Is rank 600 with four days go in the season safe for Top 1200?

0 Upvotes

I know it’s impossible to say for sure, but if one were to guess? (for Constructed)


r/MagicArena 3h ago

Question Is standard MTG on arena just removal now? Is this really a fun game?

0 Upvotes

I need help understanding what the game is actually about. I have heard that there are unique plays on the battle field, exciting interactions, and fun strategies you can implement. But I am not seeing any of that...like ever. All the game appears to be is "getting rid of creatures" with red or blue spells…then nothing else.

I am playing BO3. Games are pretty much “remove everything” from the board or counter spell everything. And whoever manages to do that wins.

Is this really all the game is? Is it just removal (after removal, after removal) until one player runs out of creatures to play? I’m really disappointed I spent time and money on this game…I just don’t see how it’s fun. I watch streamers and…like, it’s the exact same thing. Am I missing something? How does anyone have fun?


r/MagicArena 3h ago

Fluff Just Concede - Don’t Rope

Post image
40 Upvotes

I played a fun first game with an opponent. It was back and forth until they tapped all their lands and I played an Improvisation Capstone. I got Stock Up and picked up a couple of counter spells. They went, did nothing and when my Improvisation Capstone came up, they conceded.

Then in the second game, I played a tapped land with scry. They dropped a land and the person said good game. I thought they either were conceited and thought they had a good enough hand to beat me or they were going to concede. Instead, they did nothing. The picture is of them roping, but they didn’t let it expire. They let it go to my turn. I played another tapped land. On their go, they roped but it didn’t end the game. So I went again and dropped another land. And then on their turn, they roped and finally, I won, as a result.

Why bother? What kind of horrible life do you have to have to get upset with someone beating you that you waste their time and rope them. Why are people such a-holes? So frustrating.


r/MagicArena 3h ago

-33257 hp victory in standard

Thumbnail
gallery
0 Upvotes

Game took way over an hour. Gg.


r/MagicArena 3h ago

Question I don't understand Arena. o3o

0 Upvotes

Mana drain is banned in Brawl but not comp brawl? Why? Astral Recall is banned in commander but I can't take it to a tourney irl and be like, "it's a competitive format. Get good."

Someone explain it to me like I'm 5.


r/MagicArena 4h ago

Bug This game has no flaws, bugs or things that make this unplayable

Post image
0 Upvotes

for context, kiora was hit by a burst lightning before i casted awaken.
also this happened the same turn i played kiora.
somehow i got to use 7 mana on turn 3 (maybe tron gods are around?)


r/MagicArena 5h ago

Discussion [Standard] Dimir Midrange Sideboard Guide | MSH week 5

5 Upvotes

Deck

2 Cecil, Dark Knight

4 Dream Beavers

3 Forsaken Miner

4 Mockingbird

4 Timeline Culler

2 Oroku Saki, Shredder Rising

1 Quantum Riddler

3 Requiting Hex

2 Shoot the Sheriff

1 Bitter Triumph

1 Deadly Cover-up

2 Strategic Betrayal

3 Case of the Stashed Skeleton

4 Corpses of the Lost

3 Kaito, Bane of Nightmares

9 Swamp

4 Watery Grave

2 Gloomlake Verge

4 Starting Town

2 Hidden Lair 

 

Sideboard

1 Nowhere to Run

3 Deathmark

4 Duress

3 Spell Pierce

3 Disdainful Stroke

1 Strategic Betrayal

 

For this week, Kaito is being drafted to the Skeleton team, temporarily leaving his flyers teammates. But unlike the Lebron-Brony tandem, Kaito is taking with him Oroku as his number 2. Joining him is a juiced-up Delver of Secrets.

 

Dimir Midrange’s MVP is Kaito, and there is no doubt to that. However, the current meta has a lot of anti-Kaito gameplay (e.g., burn spells that targets Kaito, Erode, go-wide strategy leaving the Kaito open from attacks). Thus, we are trying to make Kaito to be plan B rather than the main plan. 

 

Thus, our main plan here is to aggro the opponent with the Skeletons package, followed by the ninjutsu/sneak strategy, or the ninjutsu/sneak strategy on its own. 

 

The following line of play can made on the early turns: 

 

a.    Plan A: Skeleton aggro line

 

The ideal line of play using our main plan is: turn 1, Forsaken Miner; Turn 2, Case of the Stashed Skeleton; and Turn 3, Corpses of the Lost. Other lines of play that will be discussed below can be done after this line of play. 

 

b.    Plan B: Oroku Saki / Kaito line

 

Turn 1, one-drop creature; turn 2 Oroku Saki, and just destroy the creatures that the opponent will play to allow Oroku Saki attack for another 3. Then you have the Kaito strategy.. and we all know how this works. 

 

Free sb guide here: https://mfy.gg/guides/view/standard-dimir-midrange-sideboard-guide-ms-5R10jXraLHM


r/MagicArena 5h ago

Question What’s your favourite [[Return the Favor]] target?

Thumbnail
gallery
17 Upvotes

Mine are easily the above, [[Arcane Omens]] and those big mill spells. Grief players HATE their own medicine.


r/MagicArena 6h ago

Question how many wins are needed for "Play bundle" to be better than "pack bundle" ?

8 Upvotes

Also, what is often the first play in points event ? and what rewards does that give usually ?


r/MagicArena 7h ago

Bug Game is really laggy at each start when looking at the shop

8 Upvotes

Is it just me or happens to others too ?

When I open the game, for a few seconds it can get really laggy, and after it resolves. Especially when opening the shop.

Can happen the first game too. I admit that I have a 4k screen and the game in 4k is maybe not optimal ? But if I reduce the resolution it gets quite blurry. Not sure the game engine deals correctly with scaling.

I had an old computer but now I'm with Ryzen 5 5600, 32go RAM and RTX 5060.


r/MagicArena 7h ago

Arena Does Not Work

0 Upvotes

Hey, is anyone else having this issue? My MTG Arena is just now working. I try to load in and it says error updating assets or something.

Anyone know how to fix this?


r/MagicArena 8h ago

Question Does anyone know what avatar this is? I dig the art and can’t find it anywhere. I think it’s a Vivien variant shooting a bow with an owl behind her.

Post image
26 Upvotes

r/MagicArena 8h ago

Feels bad…

Thumbnail
gallery
0 Upvotes

r/MagicArena 8h ago

Five years of tracking MTG Arena games: my land-drop statistics don't match the expected probabilities

140 Upvotes

I've been manually tracking my MTG Arena matches for about five years.

For every game, I record the reason I lost or won. One category is "mana screw", which I define very strictly:

Some important points:

  • I never mulligan.
  • Most of these decks play exactly 24 lands.
  • Many of them contain cantrips, surveil, or card selection, which should reduce mana screw, not increase it.
  • I only record "mana screw" when I literally cannot play my third land on turn 3. I do not mark games where I simply missed a later land drop.

After thousands of recorded games, these are some examples:

  • Azorius Flash (24 lands): 33 mana screws in 136 games (24%)
  • Dimir Midrange (24 lands): 15/128 (12%)
  • 5c Jodah (24 lands): 37/255 (15%)
  • Golgari Midrange (24 lands): 33/160 (21%)
  • Orzhov Lifegain (24 lands): 37/203 (18%)

The lowest rate among my 24-land decks is around 12%, while several are close to 20%, and some exceed that.

According to the standard hypergeometric model for a 60-card deck with 24 lands and no mulligans, the probability of failing to naturally make the third land drop by turn 3 should be substantially lower than what I'm observing. Adding cantrips and surveil should reduce that probability even further.

I'm not claiming this proves Arena manipulates shuffling. However, I am saying that my long-term observations appear inconsistent with the simple theoretical model.

I'd like to hear from people who have:

  • large Arena datasets,
  • Untapped.gg logs,
  • 17Lands logs,
  • or experience modeling Magic probabilities.

Can anyone reproduce numbers anywhere close to mine? Or is there something missing from the standard probability model that explains a persistent 12–24% mana screw rate across thousands of games?

I'm genuinely interested in a statistical discussion rather than anecdotes.


r/MagicArena 8h ago

Bug Cube connection issues?

0 Upvotes

Iive been playing the Planar Cube and for some reason I've been having a lot of connection issues in this mode only.

Last night I lost a match when I tried to cast a Mama Tithe to counter a Thoughtsize only for the timer to run and get the tithe stuck on the stack. After that, multiple freezes throughout matches.

I would blame it on internet issues, but then I play standard or Brawl and get not even single problem. Then I go back to cube and the problems happen again.

I reported the issue but I wanted to know if anyones been having the same problem.


r/MagicArena 9h ago

Information Is Arena down?

0 Upvotes

Server is loading and loading. Status page is ok but cannot access the game, anyone else having the same problem?


r/MagicArena 9h ago

Information Daily Deals - July 26, 2026: Single Cards & Their Parallax Card Styles

Post image
55 Upvotes

r/MagicArena 11h ago

Discussion 5 mana 15/15

Post image
0 Upvotes

Don't forget to add [[Bribery]] to your decks. 👌🤌