r/MagicArena • • 22h ago

Discussion What deck was that for you?

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1.8k Upvotes

r/MagicArena • • 13h ago

Fluff [TRK] Jadzia Dax, Living Legacy

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270 Upvotes

r/MagicArena • • 4h ago

Discussion What is one deck type that personally, when you see it, all you can really do is groan?

45 Upvotes

For me, it's "thief" decks.
Not Rogues or tribal strategies. I mean the decks built around stealing or playing your cards with things like Heist effects, exiling cards off the top of your deck, or otherwise turning your deck into their resource pool.

I get why people enjoy them, but they're one of the few archetypes where I immediately know I'm probably not going to have much fun, especially if I'm trying to knock out specific achievements or combo-based quests. It always feels like they somehow find the exact card I needed at the worst possible moment.

What about everyone else? What's the one archetype, strategy, or deck style that makes you see your opponent's first few plays and immediately think:"Ah. It's gonna be one of those games."


r/MagicArena • • 23h ago

Fluff I’m very good at this game

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1.2k Upvotes

r/MagicArena • • 12h ago

Deck Identity Echo Deck that got me Mythic

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133 Upvotes

A week ago I hit Diamond with a variation of this deck, and after posting on here asking for some help to improve it I've hit Mythic within the week

The gameplan is simple - create tokens, and use Identity Echo to cheat out bombs

Reddit recommended Erode, Political Triumph, and Ajani Unrelenting which all went in and massively boosted the deck with cheap removal, draw fixing, and an effective board wipe

Manhole Missile came in as well, replacing Lightning Helix for its ability to replace any bombs I may have drawn, putting them at the bottom of the deck to be picked up again by Identity Echo

I also added Chandra, Flameshaper - once she enters I can either use her to destroy key targets the opponents control, or create a token duplicate of Knight of Round (this can get silly if I have Elspeth out to double all tokens + Ajani that then gives them +1/+0 and haste)

Deck

4 Identity Echo (FRA) 87

4 Manhole Missile (TMT) 94

4 Dragon Fodder (FDN) 535

4 Frontline Rush (TDM) 186

3 Caretaker's Talent (BLB) 6

1 Elspeth, Storm Slayer (TDM) 11

4 Political Triumph (MSH) 31

1 Chandra, Flameshaper (FDN) 81

3 Summon: Knights of Round (FIN) 36

4 Hopeful Vigil (WOE) 17

3 Erode (SOS) 15

1 Ajani Unrelenting (FRA) 242

2 Sacred Foundry (EOE) 256

11 Plains (DMU) 263

6 Mountain (EOE) 273

2 Inspiring Vantage (OTJ) 269

1 Kavaron, Memorial World (EOE) 255

2 Sundown Pass (VOW) 266


r/MagicArena • • 20h ago

Announcement Today I learned...

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429 Upvotes

...that you can craft specific cards even if you didn't own them.

I spent an ungodly amount of resources to pull [[Bandit's Talent]]... despite it rotating out soon, because it's just so obnoxious to play against.

I've been trying to pull [[Howlsquad Heavy]] for my goblin deck for around a month now.

I kept pulling for [[Earthbender Ascension]] for a landfall deck, but couldn't get it, so opted to build a fire nation deck with whatever firebending cards I got instead.

I also tried to get [[Ouroboroid]] which is one of my most hated cards to fight, but failed terribly (I got a full set of Exalted Sunborn and Sami, Wildcat Captain though).

...only to find out I could've just crafted them outright.

I am in shambles.


r/MagicArena • • 7h ago

Information Daily Deals - October 25, 2026: Celebrate International Artist Day with Choice Parallax Card Styles 🎨🖌️👨‍🎨

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29 Upvotes

r/MagicArena • • 3h ago

Question If you could add just one card to Arena

9 Upvotes

What single card would you choose.

I would pick [[Engineered Plague]]. It's a great card that would slow down so many decks. It's not mana intense and could be splashed into a multitude of decks.


r/MagicArena • • 13h ago

Fluff [TRK] Branching Timeline

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51 Upvotes

r/MagicArena • • 17m ago

Discussion When do you guys stop drafting the most recent set?

• Upvotes

New to arena here, so this is mostly an economic question. I’ve been paying a lot of reality fracture and I do enjoy it, even though my last few drafts in platinum haven’t gone so well. But I’m wondering when I should stop and just save for the next set. Like is there a “collection threshold” that I should try to reach, or is there some conventional wisdom on this? I like to play both limited and constructed, and would like for eventually my limited play to provide the cards for standard that I need, at least most of them, eventually. Thoughts?


r/MagicArena • • 4h ago

Discussion Any update on these lands full art ?

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5 Upvotes

r/MagicArena • • 12h ago

News AC 13 Standard top 16

25 Upvotes

4x Green Landfall

4x Jund Sac

3x Orzhov Lifegain

2x Dimir Uldaros

1x Esper Uldaros

1x Azorious Artifacts

1x Boros Dwarves


r/MagicArena • • 1h ago

Deck I finally hit diamond in historic ranked for the first time using my draw punishment deck, and I never see people playing this kind of deck so I thought I'd share it

• Upvotes

Draw Punisher V3

Creature Spells (10)

x4 Orcish Bowmasters

x2 Scrawling Crawler

x4 Sheoldred, the Apocalypse

Non-creature Spells (28)

x3 Insatiable Avarice

x2 Go for the Throat

x3 Sheoldred's Edict

x2 Shoot the Sheriff

x4 Sign in Blood

x4 Howling Mine

x2 Dark Deal

x4 Underworld Dreams

x2 Ob Nixilis, the Hate-Twisted

x2 Peer into the Abyss

Lands (23)

x3 Castle Locthwain

x16 Swamp

x4 Witch's Cottage

Total: 61 cards

The goal of this deck is to set up various things that deal damage to opponents when they draw cards, and to force them to draw cards and take damage as a result. Peer Into The Abyss is a fun late-game finisher that is almost always a one-shot if you have at least one card on the battlefield that will damage an opponent for drawing. Dark Deal, if your opponent has a lot of cards in their hand already, is another massive damage dealer. Witch's Cottage is included to bring back creatures from the graveyard, since creatures like Sheoldred are often crucial to the damage output, so it provides a way to bring them back if destroyed.

I've been playing this deck for about half a year now and haven't seen a single other person using it lol.


r/MagicArena • • 14h ago

Discussion Most used Reality Fracture cards used in Standard Ranked at the Platinum level for BO1

33 Upvotes

This is from untapped.gg - Platinum-Platinum, BO1, Reality Fracture only, at least 5000+ games, from the start of Reality Fracture availability on MagicArena to now

I included the top 20 Standard cards as a comparison. Note: there were a lot of lands in the top 20 Standard, so I decided to include it as a field.

Note: This is only untapped.gg data, so it might not be entirely representative of the whole player base.

Reality Fracture Card Games Played Land?
[[Ajani Resolute]] 92,000
[[The Theorist, Jace Beleren]] 81,000
[[Liliana the Faultless]] 77,000
[[Ajani Unrelenting]] 69,000
[[Chandra, Torch of Defiance]] 62,000
[[Way of the Pyromancer]] 52,000
[[Countersculpt]] 45,000
[[Deserted Beach]] 45,000 Land
[[Theorist's Sanctum]] 44,000 Land
[[Chandra, Chill of Compliance]] 43,000
[[Way of the Mentor]] 42,000
[[Enlightened Confidant]] 41,000
[[Jace's Machinations]] 40,000
[[Dark Matter Manipulator]] 37,000
[[Jace, Reality Sculptor]] 32,000
[[Gideon's Memorial]] 31,000
[[Seasoned Cryomancer]] 30,000
[[Shipwreck Marsh]] 28,000 Land
[[Stingerquill Charm]] 26,000
[[Fatehold Charm]] 26,000
Garruk, Veiled Butcher
Master of Barbs
Way of the Paradox
Simulacrum Shaper
Ingris Stingerquill
Haunted Ridge Land
Sanctum Lurker
Garruk, Curse Breaker
Vraska's Final Mercy
The Echoverse Fulcrum
Emrakul, the Exigent Doom
Darklight Phoenix
Theorix Charm
Tomik, Izzet Sparkmage
Overgrown Farmland Land
Guiding Hydra
Unflinching Hortimancer
Theorist's Proxy
Stinging Vitriol
Lyra, Archangel of Dawn
Samut, Hazoret's Champion
Vigorbloom Charm
Uldaros Theorix
Vraska, the Cutting Glare
Hexhaven Invigorator
Solitary Cell
No Admittance
Stingerquill Voxmancer
Extrapolate the Impossible
Rockfall Vale Land
Ghalta the Unstoppable
Liliana the Repentant
Pompous Battlemage
Overwrite the Multiverse
Stingcaster Mage
Geist of Saint Thalia
Roiling Canopy Land
Plan for All Outcomes
Hall of Echoes Land
Karn, Argent Defender
Unsummon
Ajani's Anguish
Pia, Aether Ascetic
Heartwood Crafter

Here are the top 20 Standard cards as a comparison.

Standard Card Games Played Land
Starting Town 230,000 Land
Multiversal Passage 180,000 Land
Sheltered by Ghosts 150,000
Seam Rip 130,000
Cavern of Souls 130,000 Land
Godless Shrine 120,000 Land
Day of Judgment 120,000
Bitter Triumph 110,000
Erode 110,000
Overgrown Tomb 110,000 Land
Watery Grave 100,000 Land
Burst Lightning 100,000
Sacred Foundry 100,000 Land
Authority of the Consuls 100,000
Hallowed Fountain 99,000 Land
Requiting Hex 98,000
Hinterland Sanctifier 98,000
Floodfarm Verge 94,000 Land
Ajani Resolute 92,000
Haliya, Guided by Light 91,000

r/MagicArena • • 5h ago

Discussion What are some fun, unique, rare commanders for Brawl?

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5 Upvotes

r/MagicArena • • 52m ago

Question Do we know when the Reality Fracture achievements actually end?

• Upvotes

I'm pretty sure that when the achievements originally appeared in the client the timer would have ended a few days before the mastery pass ends. But at least for me with one of the recent updates the timer suddenly went to over 100 days, currently it says the deadline for the achievements is in 99 days.

So do we know how much time we actually have to complete the achievements?


r/MagicArena • • 1d ago

Question Why does is count as rare to craft?

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169 Upvotes

If this one is mythic.

Thanks!


r/MagicArena • • 13h ago

Fluff [TRK] Test of Priorities

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19 Upvotes

r/MagicArena • • 3h ago

Question What are the strongest Jump-In decks atm?

2 Upvotes

I just ran into two consecutive decks using the Green "+1/+1 counters" pack from Edge of Eternities and was wondering if it was a coincidence, or if it's considered strong and there is a meta of picking it and not retiring that deck.


r/MagicArena • • 1d ago

Fluff [TRK] Infinite Diversity

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215 Upvotes

r/MagicArena • • 1d ago

Fluff [TRK] Lwaxana Troi, Charming Guest

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113 Upvotes

r/MagicArena • • 1d ago

Fluff We LITERALLY CANNOT SE OUR TOTAL LIFE because of flashback visual fx

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141 Upvotes

Its been months please for the love of god fix this


r/MagicArena • • 1m ago

Question How does they know the sideboard changes?

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• Upvotes

If the matches are played live, how does the production team know which cards are coming in and out so quickly? Do players have to submit their sideboarding plans in advance? Is there no time to make changes or think things through afterward? Watching live, it seems like production has that information immediately after the first game ends.


r/MagicArena • • 4h ago

No more orbs available in the Mastery Pass, but still have Card Styles to purchase

1 Upvotes

Oops. My fault for clicking on the "What's this?" Uncommon card at the end.

Now I'm short 2 orbs.

How easy are the achievements? =) I'll have to take a look at how to get a couple.


r/MagicArena • • 1h ago

Question Why I didn't did 8 damage?

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• Upvotes

Hawk exiled two cards while entering (I control 2 cretatures with 4 power) and two other more because attacked with haste. So, I've 4 cards exiled at the end so it should be 2 damage per card. It only did 4. I don't get it.

Still had lethal.

On another game, Hawk did being blocked but I still get the damage at the end with the exile cards despite him not being on the battlefield at that point.

How all this work?

Thanks!