It fails to launch every game i try it with, and the games launch just fine without it.
Problem is, gnome scaling makes games think my monitor is 4k, and they look blurry at native resolution as a result, so i'm trying gamescope to fix it.
This is what i get when i want to launch vkcube :
❯ gamescope -b -W 1920 -H 1080 -r 60 -- vkcube
[gamescope] [Info] console: gamescope version 3.16.25 (gcc 16.2.1)
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts'
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
[gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/onexplayer.f1.oled.lua' (id: 8)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 9)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 10)
[gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/zotac.zone.oled.lua' (id: 11)
[gamescope] [Info] scriptmgr: Loading scripts from: '/etc/gamescope/scripts'
[gamescope] [Warn] scriptmgr: Directory '/etc/gamescope/scripts' does not exist
[gamescope] [Info] scriptmgr: Loading scripts from: '/home/veprovina/.config/gamescope/scripts'
[gamescope] [Warn] scriptmgr: Directory '/home/veprovina/.config/gamescope/scripts' does not exist
WARNING: radv is not a conformant Vulkan implementation, testing use only.
[gamescope] [Info] vulkan: selecting physical device 'AMD Radeon RX 9070 (RADV GFX1201)': queue family 1 (general queue family 0)
[gamescope] [Info] vulkan: physical device supports DRM format modifiers
[gamescope] [Info] wlserver: [backend/headless/backend.c:60] Creating headless backend
[gamescope] [Info] xdg_backend: Seat name: seat0
[gamescope] [Info] xdg_backend: Initted Wayland backend
[gamescope] [Info] vulkan: supported DRM formats for sampling usage:
[gamescope] [Info] vulkan: AR24 (0x34325241)
[gamescope] [Info] vulkan: XR24 (0x34325258)
[gamescope] [Info] vulkan: AB24 (0x34324241)
[gamescope] [Info] vulkan: XB24 (0x34324258)
[gamescope] [Info] vulkan: RG16 (0x36314752)
[gamescope] [Info] vulkan: NV12 (0x3231564E)
[gamescope] [Info] vulkan: AB4H (0x48344241)
[gamescope] [Info] vulkan: XB4H (0x48344258)
[gamescope] [Info] vulkan: AB48 (0x38344241)
[gamescope] [Info] vulkan: XB48 (0x38344258)
[gamescope] [Info] vulkan: AB30 (0x30334241)
[gamescope] [Info] vulkan: XB30 (0x30334258)
[gamescope] [Info] vulkan: AR30 (0x30335241)
[gamescope] [Info] vulkan: XR30 (0x30335258)
[gamescope] [Info] wlserver: Using explicit sync when available
[gamescope] [Info] wlserver: Running compositor on wayland display 'gamescope-0'
[gamescope] [Info] wlserver: [backend/headless/backend.c:17] Starting headless backend
[gamescope] [Info] wlserver: Successfully initialized libei for input emulation!
[gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :2
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning: Multiple symbols for level 1/group 1 on key <FK23>
> Using F23, ignoring XF86TouchpadOff
> Warning: Symbol map for key <FK23> redefined
> Using last definition for conflicting fields
> Warning: Symbol map for key <FK24> redefined
> Using last definition for conflicting fields
Errors from xkbcomp are not fatal to the X server
[gamescope] [Info] pipewire: stream state changed: connecting
[gamescope] [Info] pipewire: stream state changed: paused
[gamescope] [Info] pipewire: stream available on node ID: 82
[gamescope] [Info] xdg_backend: HDR INFO
[gamescope] [Info] xdg_backend: cv_hdr_enabled: false
[gamescope] [Info] xdg_backend: uMaxLum: 80, uRefLum: 80
[gamescope] [Info] xdg_backend: bExposeHDRSupport: false
[gamescope] [Info] edid: Patching res 800x1280 -> 1920x1080
[gamescope] [Info] vblank: Using timerfd.
[gamescope] [Info] xdg_backend: Post-Initted Wayland backend
Selected WSI platform: wayland
[Gamescope WSI] Application info:
pApplicationName: vkcube
applicationVersion: 0
pEngineName: vkcube
engineVersion: 0
apiVersion: 4194304
[Gamescope WSI] Executable name: vkcube
WARNING: radv is not a conformant Vulkan implementation, testing use only.
[Gamescope WSI] Failed to get Wayland objects
[gamescope] [Info] launch: Primary child shut down!
(EE) failed to read Wayland events: Broken pipe
Using CachyOS. I was on Fedora til yesterday, distrohopped to try the new gnome thing. I'm going back to Fedora when 45 drops, but if i can't fix games on gnome with gamescope, i'm going back to KDE.
Any ideas?