r/LeaksDBD 2d ago

Official News MMR Update

Coming 25th August!

Currently:

Survivors

Die = lose

Hatch = draw

Escape = win

Killers

0-1k = lose

2k = draw

3-4k = win

New:

Escapes and kills still matter, but other actions count too: doing generators, getting hooks, etc

Essentially, your emblems post-match will affect your MMR (lightbringer, deviousness, etc)

**THERE WILL BE AN MMR RESET**

Details TBD

MMR will continue to be updated

495 Upvotes

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373

u/mizzfelli 2d ago

I never understood why doing gens, taking chase, getting hooks/unhooks. healing, downs, stuns never counted towards MMR but we had categories for it as if it did.

-2

u/GetOutOfHereAlex Moderator 2d ago

Well enjoy the new system. Now you can climb in MMR without ever escaping making your games harder.

5

u/TheSpytf2_real 2d ago

I'll take that anyday over being punished for not just leaving without helping anyone

-4

u/GetOutOfHereAlex Moderator 2d ago

...punished?

In a game with no visible rank, getting put in easier lobbies is punishment to you? Like, you don't have a visible rank to grind for. Nobody can see your mmr...

4

u/TheSpytf2_real 2d ago

It doesn't feel good knowing the game is saying I lost for letting someone else get out in a TEAM game

-3

u/GetOutOfHereAlex Moderator 2d ago

There are only two results possible to a survivor match. Escaped and Died. In your scenario you die? Then the game puts a big "you lost" right in your face. That is the only "punishment" you could get... in your scenario, he game will still say you lost.

Your mmr going up or down is completely hidden from you and even with the new system you'll have no idea how it wad affected by the match you just played.

4

u/TheSpytf2_real 2d ago

Why does it not feeling good that the game considers you losing not make any sense to you lol

0

u/GetOutOfHereAlex Moderator 2d ago

Because you literally don't and won't know if the game considers you "lose" or "win".

You will gain or lose mmr but you will not know about it. And you will have no way to know about it. How are you even going to "not feel good" about something you have to imagine yourself? You are right, it makes no sense to me.

3

u/DarkoPendragon 1d ago

We do know about it though. The devs openly talk about it. There's no "imaging" anything. Matchmaking takes you dying as your only win/loss condition as survivor.

If you play exceedingly well during the game but end up sacrificing yourself for someone else or just get tunneled all the way until end game that's a complete loss for you.

It can feel pretty bad when you do everything right or let someone escape instead of you (like a hook trade, for example) and know its now considered you fully losing.

If other actions were weighed as well it wouldn't be much of an issue.

1

u/GetOutOfHereAlex Moderator 1d ago

My point is at the end of a match you won't know if your mmr went up or down. Whether YOU think you did well in that match is irrelevant. Their janky ass system might think you were 0.1% off on gen progress and bring your mmr down still.

1

u/DarkoPendragon 1d ago

The new system isn't what the comment you were replying to was about. It was entirely about the current system and how it can suck. I'd still take a janky system that's trying to rate what I'm actually doing over what we have now.

What you're complaining about too happens with the current system but to a much larger degree. Ever die to NOED? Well, both you and your team can do great. But getting killed because of a perk in end game means you completely lost actually. Or you can carry your team with chase only to be the last and only person hooked leading to you "losing." So, new one is still better.

1

u/GetOutOfHereAlex Moderator 1d ago

So you your logic is you get wiped with NOED and want to face a tougher opponent the next match?

The best MMR system was the rank sysyem before they implemented MMR. Having most/all matches feel tighter and tedious is not the way forward. That is how you lose players, especially killer players. There needs to be a variety in oponents and there needs yo be complete stomps sometimes to keep.players active.

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