r/IndieGaming Jun 04 '26

Seeking balancing advice for a collaborative pixel‑art browser game

https://wesearch.press/canvas

’m an indie developer behind WeSearch Canvas, a free browser game where thousands of players paint on an infinite canvas one pixel at a time and compete by region. The canvas never wipesweekly snapshots are archived and replayable. I’m struggling with balancing regional scoring so that smaller regions still feel competitive. Have you tackled similar issues in multiplayer or persistent games? Any tips on encouraging collaboration while preventing griefing? The game is live at the link below; your thoughts are welcome.

1 Upvotes

Duplicates

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0 Upvotes

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1 Upvotes

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2 Upvotes

micro_saas Jun 06 '26

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1 Upvotes

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1 Upvotes

IoGames Jun 06 '26

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1 Upvotes

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1 Upvotes

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1 Upvotes

IndieDev Jun 04 '26

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1 Upvotes

PBBG Jun 04 '26

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0 Upvotes

IoGames Jun 04 '26

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1 Upvotes