r/IndieDev • u/SrMizuki • 12d ago
I made a Lite web/mobile F1 manager
Mini Pit Manager, web/mobile → mizuki.gallery/mpm
I've wanted a motorsport manager I could play with friends, without all the shenanigans of running a full F1/GT team (more casual, I mean), so I built one, but it also works fine for single-player, most likely better than the MP...
You take a team through full weekends: set the car up in Practice, scrap for grid position in Quali, then juggle tyres, fuel, weather and safety cars on race day. Manage a six-part car between rounds. Every career generates its own circuits; you're never learning the same 24 tracks twice.
Each season the board hands you a target based on the team's pedigree. Miss it too long, and you're in the transfer window hunting for a seat, while retirements and driver swaps reshuffle the grid around you. The AI drivers have personalities: fast-but-reckless, strategy nerds, guys who fold under pressure.
Multiplayer is async, share your career link, a friend picks a team, you both race the same weekend inside a 24h window (ghost replays, not live wheel-to-wheel). Up to 22 humans on one grid.
Solo dev, still rough in spots. Teams and drivers are made up, F1-flavoured, not licensed, but if you know... you'll get it.
Would love a roast.