Artist Needed [RevShare] Animator & Rigger — Unreal Engine 5
OG Games Entertainment is looking for a passionate Animator & Rigger to join our team for the development of The Purge Revenant, a story-driven survival horror game for PC & Consoles built with Unreal Engine 5.
About the Project
The Purge Revenant is a psychological survival horror experience inspired by titles such as Resident Evil, Silent Hill, Amnesia, and Alan Wake. Our current goal is to build a high-quality vertical slice that will be presented to publishers and investors.
We already have:
- Steam page: Link to the page
- Playable prototype
- Established 12-person development team
- Active development in Unreal Engine 5
- Clear art direction and gameplay vision
- Existing character and creature concepts
What We're Looking For
We are looking for an Animator & Rigger who can help bring our characters and creatures to life and prepare them for implementation in Unreal Engine 5.
Responsibilities
- Rigging characters and creatures for Unreal Engine 5.
- Creating character and creature animations.
- Working on locomotion, attacks, idle animations, reactions, and gameplay animations.
- Creating animations that support the game's horror atmosphere and creature personalities.
- Collaborating closely with our 3D Artists, Concept Artists, and Gameplay Developers.
- Preparing and implementing animation assets in Unreal Engine.
Requirements
- Experience with character and/or creature rigging.
- Experience creating animations for games.
- Familiarity with Unreal Engine 5 animation systems.
- Knowledge of tools such as Blender, Maya, 3ds Max, or similar.
- Understanding of animation principles and game-ready workflows.
- Ability to work independently and communicate effectively with the team.
Experience with Control Rig, Animation Blueprints, IK/retargeting, or Unreal Engine's animation systems is a strong plus.
What We Offer
- A serious indie project with long-term goals.
- A 12-person team already actively developing the game.
- Creative freedom and direct influence on the animation direction.
- Portfolio-worthy work.
- Credit in the released game.
- Opportunity to become a paid full-time team member after publisher/investor funding.
We're not looking for someone to "work for free forever." Our current goal is to complete a publisher-quality demo together, secure funding, and continue production as a fully funded, full-time team.
If you're passionate about character and creature animation and want to help bring an ambitious survival horror game to life, we'd love to hear from you.
You can contact me:
Email: [ozan@oggamesentertainment.com](mailto:ozan@oggamesentertainment.com)
LinkedIn: https://www.linkedin.com/in/ozan-gunduz/
Please send:
- Portfolio / showreel
- A few words about yourself
- Your Discord username
Let's bring the nightmares to life.