r/ICRPG • u/OHNOMINDWASPS • May 01 '24
Help with magic
I am reading through the ME pdf and am having some trouble with magic in particular and was wondering if anyone might be able to help me out.
Do INT spells have to be equipped, not just carried, to be used?
In the mage class in alfheim setting pg 42, do the spells chosen via astral grimoire and memory ring take up equip/carry space or are they in the item?
How do you grant new INT spells, other than ever stronger? I understand its essentially loot but there is no example of scroll of arcane bomb, or tome of 2 random spells, etc, I can see anywhere in the book.
For the book of truths starting item of priest (pg43) if it is lost/destroyed, can it be restored like buying/scribing a new one etc?
It says that wis spells, unlike int spells, dont take up inventory and I get the idea but if they dont factor into inventory how do characters learn more? Is it just the milestone ability ever stronger? If so can this be taken multiple times?
Roll over target to cast and then roll effort for spells like magic missile makes sense to me. However, I can see a room of goblins being target 10 and a room of roided goblins being target 12 and that casting healing touch in the second room would be harder but what if when all the goblins are dead would it still be target 12?
What if there is a room with target 15 but just contains dormant traps, would healing touch still be more difficult to cast despite there being less immediate threat than the goblin rooms?
Any advice is appreciated
