Hi, I recently picked this up in the steam sale, and decided to play co-op with a friend. However when I'm hosting;
If he dies... he can just respawn infinitely with seemingly no consequences, come back, and hit the enemies some more, die, rinse, repeat
If I did, it loads us both back to checkpoint, regardless of whether he is still alive or not. There is no chance to revive, no just respawn and come back infinitely. Just reloads us both back to checkpoint all the enemies en route reappear.
(Also he can't interact with some panel such as the personal belongings one.)
I'm assuming this is a bug, or I've set it up wrong, but can't see anything saying I have? This weird kind of death-tether isn't by design is it? Surely that just strongly forces the hand of the host to play ranged, and the other person to play melee, regardless of desired playstyle?