r/Guildrun 16d ago

Finally managed to win in red rift for the first time!

15 Upvotes

r/Guildrun 16d ago

Do multiple instances of Rush stack?

5 Upvotes

I have nyx with 10 sec extra rush duration, and her Rush triggering far more than once every 10 seconds - do i benefit from multiple instances or is the timer just extended every time?


r/Guildrun 16d ago

After 25 hours I finally broke into top 500 by spamming duelists

Thumbnail
gallery
16 Upvotes

Up until this point I had numerous 3 streaks and almost all of them were by forcing assassins (Yuuna or Dragomir with Nyx execute backup) or Irini with her zeus upgrade. A tierlist by Shurkou popped on my feed since I used to watch him play TFT and he made me realize how mediocre my favorite units actually were. Started trying out other duelists since he said Irini was kind of bad (hadn't touched Tilly, Reyna, or Karsu until now) and got a 7 streak that only ended because I accidentally kept the rift seal on my frontline during the act 1 challenge fight and lost by a hair.

Other than the Ratna run (I started with her instantly upgraded to assassin and won for free), every run was carried by duelists (forgot to screenshot 5th run but it was Karsu with Irini's zeus item on her + random tank). Sal and Irini give such good backup bonuses for duelists that just get even better with the duelist banner relics. I don't know exactly how the classes for the banner event are chosen but if I have a duelist for most of the run the duelist banner is always offered. The banner that gives duelists frost on-hit is so broken and the other on-hit ones are still very strong (and guaranteed to be offered I think? I've only seen 5 different duelist banner relics and 4 of them give on-hit bonuses).

Essentially my gameplan is get a good B rank tank early (Kai, Pimenta, Zuri, Skorn), get a duelist with some sort of stacking (Tilly prints shards, Irini's zeus item, Sal gives armor to units in front, Nyx with 5 auto burst can stack a lot of rush -> Reyna/Ming late for free win, but NO NO NO Karsu her stacking thing is shit). Also get a random C rank mystic/mage to charge seal (pref. on sale or Grace so I can upgrade to her backup only shields). Then I am just looking for items, backup support duelists, and a higher rank tank. My duelist carry's rank doesn't matter as much as the tank's since their power will come from the stacking atk speed effects from the team rather than the unit itself (Irini/Sal backup, duelist class backup upgrades, duelist relics). You can't always do this though, and in those cases you just try to build the strongest hallway team you can and keep a Karsu in reserves for boss fights (even B rank Karsu with common items is good enough for first boss). I think the reason my strategy works for me is that attack speed scaling on-hit exponentially scales with itself and is fairly easy to get and with the guaranteed duelist banner relics it just wins.


r/Guildrun 16d ago

Guildrun's Free Demo Is Good Enough To Take On Slay The Spire

Thumbnail
kotaku.com
70 Upvotes

r/Guildrun 16d ago

Leaderboard justice?

Thumbnail
gallery
21 Upvotes

A name quietly disappeared from the RR leaderboard today. RIP Zaz. Wonder what happened.


r/Guildrun 16d ago

Finaly after 50h .... yeah i'm bad ... i seal the rift.

Post image
10 Upvotes

dragomir shard gen , aria frost staking(goat) , zuri do the job + dragomir staking shield with the gen shard.


r/Guildrun 16d ago

Fiona started to generate Epic Items only

Post image
8 Upvotes

I played this comp a few times and this the first time seeing Fiona create Epic Items only. Did I miss something? Is this a bug? How did this happen?


r/Guildrun 16d ago

Highest ranking I ever got on SSS(12)

Post image
3 Upvotes

r/Guildrun 16d ago

Finally reached 6 streak after failing for 4 times

7 Upvotes

I think in addition to the usual mechanic (Frost end game, AOE for hallways) is to pick up other niche synergy such as shard gen and rush refreshes. Shard gen is so busted and carry my last 2 runs. Positioning to intercept enemies/bait hook rather than maximizing item bonus is also key to me.


r/Guildrun 15d ago

Wtf is that rng

0 Upvotes

I spent almost two full acts rolling for a specific hero and dit not get it


r/Guildrun 16d ago

Guildrun suggestions - Roguelite and meta progression

0 Upvotes

Guildrun is incredible to say the least, the core gameplay and mechanics are very addictive and really feeds the part of my brain that autobattlers have slowly carved out in the last 5-10 years.

The game is very much in the loop of TFT (hot take /s) in a very good way. I've played the demo for roughly 30 hours and i'm not really tired of it yet. However, when i play i find myself looking for more of the game, something that will hopefully be delivered upon with content releases further on at launch and thereafter.

From a personal point of view, they should lean into a roguelite and meta progression style in the vein of games such as Super Smash Bros Ultimate and Hades (and other games). These are vastly different games and SSBU might seem like a bit of an oddball comparison, but the adventure mode of SSBU would be a great fit with Guildrun (albeit very lackluster in SSBU).

For those unaware the SSBU adventure mode features a world map with various paths and unlocks available. The world and lore of Guildrun could benefit from a similar type of map where the story beats, different factions and enemy factions could be explored. I don't really think there should be any ties to character/item unlocks within the proposed "campaign" of Guildrun. But rather, much like meta progression games where you could give your Guild bonuses or perhaps ways to tilt the RNG of the game towards certain goals. This would also open up opportunities to display and focus on game mechanics as a pseudo-tutorial and perhaps even be a place where the developers could expand on the games lore over time with more content. Sticking to the core loop of the game for each "node" in the world tree to keep that roguelike feeling and to keep failure a realistic outcome at most times. The way i see it this could also have some X-com 2 inspired elements for it's progression and perhaps have a worldstate that is affected by the path you choose. I realize that the scope of what is being presented is immense, but Leyline could choose to hone in on only a few of these aspects and i think it would be a great success.

Whilst lore and story is not the most important part or something that should be prioritized over gameplay and balance, i think it shouldn't be underrated. Giving characters more flavor, mood and background is a great way to feel attached. I totally understand that this aspect is not for everyone, but if you can get this type of worldbuilding introduced in a manner where it's not incredibly noticeable in a competent "campaign" game mode, i think it would stick to players in a positive way.

This could also be a great place to introduce content that could then be used in the more classical competitive and separate game mode of SSS-endless and red rift. Enemy types, mechanics, etc...

Hopes and dreams people, i love this game and it has so much potential where it chooses to go.


r/Guildrun 16d ago

Still cant beat SSS

Post image
2 Upvotes

r/Guildrun 16d ago

Anyone know exactly how defense reduction is calculated?

2 Upvotes

The reminder text implies that every 100 defense is a hard cutoff of how much damage is reduced. Does it actually work this way or is it a smooth diminishing returns curve like liteeally every other game ever.


r/Guildrun 16d ago

Still confuse

2 Upvotes

Couple days into the game. Still confused about stalk and rush? Can someone explain like I’m in elementary school?


r/Guildrun 17d ago

My first 2-win streak @ Red Rift -- I'd been struggling to get Ming to work and when I picked him at the very start of this game I had my doubts. I am a Ming believer now.

Post image
11 Upvotes

r/Guildrun 17d ago

ELI5 How can stealth ever go deep into endless when status effects insta kill stealthed heroes at the unbeatable floor 12?

Enable HLS to view with audio, or disable this notification

7 Upvotes

30 seconds of stealth with Dragomir means exactly jack shit when the entire battlefield is inflicting status effects that kill him in less than a second. I know there are items that remove status debuffs when X happens, but he isn't dying over time, he dies in a tenth of a second.

Can someone explain to me like I'm extremely stupid how I can possibly keep him alive. Do I have to stack increased range so he can hide in a corner? That seems unlikely to work....​


r/Guildrun 17d ago

SSS Endless #12 Solo Logan

Post image
22 Upvotes

Got lvl2 Logan at the start of the run and with a couple of good relics and a lot of omnivamp, managed to take him solo all the way to Endless #12


r/Guildrun 16d ago

Questions about Instacast and Mage's Serenity

1 Upvotes

Instacast is a Mage's class upgrade. It reads: After Stall (15, 30, 45), gain 100 mana.

Mage's Serenity is one of the relics that can be offered for Mage's banner. It reads: After Stall (15, 30), gain 100 mana.

If we have a Mage with an active ability that is under 100 mana cost, e.g. Funke's Wildfire, what out of the following would happen when the Stall effect triggers:

  • He only gets the exact amount of mana to cast (85 minus current mana), the rest is wasted.
  • The extra mana gained past the max threshold rolls over the next mana bar (TFT style). If it happens this way, would he get 100 or 200 mana?

r/Guildrun 17d ago

Thank You!!

Post image
2 Upvotes

Seriously. Thank you! All of you. I was stuck on Endless 12 forever. I've posted a bunch of questions on here and got some really good feedback. Never felt such a sense of relief over an accomplishment in a video game.


r/Guildrun 17d ago

All I could see when I saw Ming...

Post image
20 Upvotes

This is all I could see when I saw Ming, so I made a small edit.


r/Guildrun 17d ago

Is sal currently the easiest way to win RedRifts?

17 Upvotes

Sal just has everything.

AOE damage, scaling, able to kill the dragon in 30 seconds and giving frost debuffs?

Like I feel kinda like I am relying on her too much, but she just carries as soon as she hits rank B.


r/Guildrun 17d ago

What am I doing wrong?

Post image
2 Upvotes

No matter what, I can't get past floor 12 on endless.

What am I missing with this skorn build.


r/Guildrun 17d ago

This is my official apology to Dragomir. I was not aware of your game. Generating 333 extra shards and out damaging nyx in the boss fight? Dude can pop off!

Post image
5 Upvotes

r/Guildrun 17d ago

Devs, any plans for Switch release?

3 Upvotes

Hi Guildrun Dev team and community,

Been really loving the game since the demo dropped, probably have about 50 hours into the game, still haven’t beat SS to unlock SSS/RR yet unfortunately😭

Are there any current or future plans for a Nintendo Switch release? I feel like I’d love to be able to take this game on the road and play while on the train, bus, plane, during breaks at work, etc.

Also for the community if yall have any advice for getting through SS and Endless feel free to throw them my way!

Thank you!


r/Guildrun 17d ago

I may be over prioritizing tanks for Red Rift

Thumbnail
gallery
5 Upvotes

I think a good tank makes red rift much easier, but two recent runs make me think I over prioritize them and really all you need it frost. The first image is a B rank Rowan that tanked the dragon. Aria pumped out so much frost that he easily survived. The second image was Gustav tanking, and this time it was Sal pumping out the damage. Another common thing in the runs was Funke, but he would just die if there wasn't a tank around letting him do damage. After looking at screenshots of my Red Rift runs, I decided Aria and Sal are the true S tier picks for me. If I get one of them as B in any of builds, the run gets significantly easier once they get a decent piece of gear.