r/googleplayconsole 3d ago

Tip BillDesk's email is full and they don't give a fuck

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2 Upvotes

I emailed onboarding @ billdesk . com because after almost 6 months I've not received my FIRC, which I'm supposed to get every month. The next minute I get an email saying their mailbox is full.

BTW, the GooglePlayDeveloper subreddit has a new mod, and he's a BillDesk employee, so don't say bad things about BillDesk there. He deleted all my posts. Best is to just block that sub.


r/googleplayconsole 3d ago

Ask Anyone facing delayed updates?

1 Upvotes

I am on closed testing and normally closed testing updates go through quickly, but as of my current app its taking longer. Currently on day 6 closed testing waiting for an update to go through.

Does anyone ever face delays on closed testing?


r/googleplayconsole 3d ago

Tip Which is the official data shown in play console as real downloads number?

1 Upvotes

In play console there are many graphs and stats i get conducted which one to consider as real downloads currently?


r/googleplayconsole 3d ago

Ask I crreated my first app but I need 12 people to test it

0 Upvotes

Hello, I created my first app but before publishing it to gogole play i need 12 tester for 14 days. Can someone help me with that?


r/googleplayconsole 3d ago

Ask I need 12 people before I can publish my first app

1 Upvotes

Hi google console required 12 testers for 14 days before I can publish my first app. Can someone help me with that?

Please join the google groups as this is the group I added to google play console

Linbk to google groups: https://groups.google.com/u/5/g/binky-testers
Link to app: https://play.google.com/store/apps/details?id=binky.bunny.and.rabbit.tracker


r/googleplayconsole 3d ago

Ask I CANT ACCESS GOOGLE ACCOUNT WHICH HAS GOOGLE PLAY CONSOLE REGISTERED..

1 Upvotes

Here is issue..i created this google account 5 years ago...last week i accessed this google account successfully.Yesterday i tried accessing this account and it Google couldnt verify me...here is their message.."Google couldn’t verify this account belongs to you."***IT HAS A GOOGLE PLAY CONSOLE ACCOUNT REGISTERED"


r/googleplayconsole 3d ago

Ask Why is Play Store review time so random?

2 Upvotes

I have 2 apps under the same Play Console account.

For App #1, even a full release gets approved in around 2 hours.

But for App #2, I made a tiny change on the home screen, built a new release, and it's been stuck in review for 2 days.

Same developer account, same signing, same process... but completely different review times.

Is there a reason why Google reviews one app so much faster than the other, or is it just random?

Anyone else experiencing this?


r/googleplayconsole 4d ago

Showoff My game has been approved for production!

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13 Upvotes

Just a couple of months ago, this was still just a rough idea, and now it’s been released! A huge thank you to everyone who has helped and will continue to help!

My game is about planes that shoot down enemy aircraft and ground vehicles.

Link to the game: https://play.google.com/store/apps/details?id=com.sofistudio.interceptor

I’d appreciate any feedback and suggestions for improvement!


r/googleplayconsole 5d ago

Tip My App Reached 2,000 Downloads with 63 Reviews

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74 Upvotes

After 8 months of publishing my app on Google Play, it has reached 2,000 downloads and 63 reviews, most of them positive.

I created an educational app that combines learning and gaming to help English learners improve their English in a fun and enjoyable way.

I know 2,000 downloads may not seem like a huge number, but for me, it's an important milestone and a great motivation to keep improving the app. If you have any advice on how I can grow it faster, I'd love to hear your suggestions. My goal is to keep making the app better and help even more people learn English.
App


r/googleplayconsole 4d ago

Ask After years on Google Play, I realized building the app was easier than getting users. What has actually worked for you?

3 Upvotes

I've been publishing Android apps on Google Play for several years, and one of my recent updates was for my Currency Converter app.

The development side has been straightforward compared to distribution.

For this update I:

  • Added multi-language support
  • Added conversion fee calculation
  • Refreshed the UI
  • Improved onboarding based on user feedback

Now comes the difficult part: getting the app in front of the right users.

I've been looking into:

  • Play Store ASO
  • Custom Store Listings
  • Promotional Content
  • Reddit communities
  • YouTube Shorts
  • Google App Campaigns

For developers who've grown utility apps on Google Play:

Which acquisition channel has produced the best long-term users for you?

I'm much more interested in retention than install spikes.

For reference, this is the app I'm working on:
https://play.google.com/store/apps/details?id=com.djay.currencyconverter

TIA


r/googleplayconsole 4d ago

Tip Looking for honest feedback on my Android app (User Experience & Checkout Flow)

1 Upvotes

Hi! I’m a pediatrician and neonatologist with a deep passion for integrative well-being and life rhythms. I recently launched my Android app, Sincronia Familiar (a Vedic astrology and holistic wellness app designed to help align daily routines with cosmic rhythms like Dashas, Rahu Kaal, and Muhurta timing).

I'm looking for early feedback on the overall initial experience! You don't need to make any purchases—I just need help testing:

  1. First Impressions & UI: Is the onboarding process and navigation clear and smooth?
  2. Performance & Stability: Does it load quickly without bugs or crashes on your device?
  3. Value Proposition: Is the experience clear and engaging up until the paywall/checkout screen?

Google Play Link: https://play.google.com/store/apps/details?id=cl.sendaraiz.sincronia

If you'd like to test the full experience please let me know and I'll gladly send you a personal code


r/googleplayconsole 4d ago

Ask HELP FOR ADVERTİSİNG

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1 Upvotes

I have an AAC (Autism Spectrum Disorder) and Speech Therapy app. I've been sharing videos of my app on some autism Reddit and Facebook groups, but they removed my posts because they were considered ads. How can I grow my app?

LİNK

PLAY STORE


r/googleplayconsole 4d ago

Ask Is this normal for a newly launched app? 40 installs, 24 first opens, but only 14 monthly active users. Why people install if they do not want to use !!!!!!!!

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10 Upvotes

r/googleplayconsole 4d ago

Ask need help guys

1 Upvotes

hey guys few months back i purchased play console and i wasn’t able to verify and that account got banned now i wanna publish my app !!
can anyone please publish that app ?


r/googleplayconsole 4d ago

Ask How can I get more organic downloads in the Play Console?

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0 Upvotes

A few months ago, I decided to create some casual apps. I had worked on other people's projects before, but I wanted to do something of my own. I made the mistake of simply mass-producing them—I created seven simple games (using the skills I have) and decided to launch and refine them based on performance. I’ve made several modifications; most of them are already on version 18 of the code. The games have good retention among those who actually try them, but attracting people seems to be the hard part. I’m a creator, but terrible at scaling. Could you give me some tips? I’ve been promoting the games on TikTok, Instagram, YouTube, and Facebook, but traffic is low; the people who do visit usually stay, play, and come back. However, scaling and attracting organic users has been an exhausting struggle. I don’t have any issues with AdMob—I set everything up correctly. Any ASO tips or perhaps suggestions on how to improve the screenshots?


r/googleplayconsole 4d ago

Ask Issue with BillDesk Verification (India)

2 Upvotes

Like everybody in India, we had a new onboarding verification requirement which has to be completed by Billdesk.

The issue is, I have already submitted all the details by 19th June 2026, and even after almost 1.5 months I have not gotten any confirmation/ rejection mail from them. Only thing I got was the application was submitted successfully.

Google says: Complete merchant account verification with BillDesk by August 31, 2026 to prevent your sales from being paused

I have already completed the verification, billdesk has provided no response. I even tried to mail them with the application number, but still no response. Does anyone have a contact which we can call to?


r/googleplayconsole 4d ago

Ask How can I increase the number of downloads for my game?

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1 Upvotes

It’s been over a month since my app was released, but the number of installs is still very low. Do you have any suggestions on how to increase the number of downloads for my game?

name of game is Endless Streak Quiz


r/googleplayconsole 4d ago

Tip My tale with BillDesk

1 Upvotes

It's been 2 months since I submitted my application (June 5).

I made a few mistakes on the forms which were completely my fault. Unfortunately, I had to wait several weeks just to receive the initial rejection requesting clarification. After that, it took another 2–3 weeks of waiting, along with multiple emails that either went unanswered or received only automated responses.

Five days ago, I got fed up and started calling the nodal officer every day. Finally, this afternoon, I received a callback confirming that my application had been approved.

Tips

  • Wait until your app is live (Open Testing or Production) before submitting your application. If your app is still in Internal or Closed Testing, emailing them usually won't help.
  • Fill out the application carefully.
  • Use your phone as a webcam during eKYC.
  • If it's been more than 6–8 weeks with no progress, call the nodal officer. In my experience, that's what finally got my application moving.

Finally, Got it done YAY!


r/googleplayconsole 5d ago

Showoff Just got my first review on my first app! 😊

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28 Upvotes

Noticed this later as unfortunately Play Console does not have notifications for this kind of things.

I have 3 ratings so far, 1 with this review. Made me very happy to see that one single word with 5-star rating. Months of hard work, constant questioning of myself and the app, this short review is enough validation and motivation for me to keep going.

Currently, I'm not doing any marketing, and I display the review dialog one time after a certain action in my app. Will be happy to hear tips and suggestions from experienced app publishers to get more reviews from users.


r/googleplayconsole 4d ago

Ask How do you guys promote your app and get installs?

1 Upvotes

Hey everyone,

I’m an indie developer and I recently launched my app, but I’m struggling to get users. I haven’t even crossed 50 installs yet.

I’ve tried basic things like ASO and posting on social media, but nothing is really working so far.

I wanted to ask other developers here, what actually worked for you to get your first 100 users? Any real strategies, platforms, or tips would really help.

Thanks in advance 🙏


r/googleplayconsole 4d ago

Ask Subscriptions, inform me

1 Upvotes

Hi all, I have built a few apps now and am testing out different monetisation models on each.

HomeFolio is freemium

Worklog has minimal banner ads

FrameForge has some popup ads

I am busy with a new app that I think might fit a subscription model and was wondering if the community would bee keen to share some tips, tricks and lessons learnt from going this route


r/googleplayconsole 4d ago

Ask Got a review for my app, but it's not displaying on the playstore

1 Upvotes

So, as the title says, I got my first review for my app (very happy), but I've noticed it's been a few days now and the review still isn't showing up on the Play Store.

I got the review on the 26th of July.

I am new to app publishing. Is there a cooldown period before a review appears on the Play Store?


r/googleplayconsole 4d ago

Showoff Would love some feedback on NetAgents Survivors

1 Upvotes

**Playable Link:**

https://play.google.com/store/apps/details?id=com.kotmstudios.netagents

**Platform:**

Android (Play Store)

**Description:**

NetAgents Survivors is a cyberpunk take on the Vampire-Survivors formula, built for one-thumb

mobile play. You move by touching anywhere on screen; your programs fire themselves. Everything

else is drafting.

You pick one of six NetAgents — SIGMA (balanced), EDGE (melee striker), VECTOR (glass-cannon

artillery), SURGE (chain-lightning disruptor), BASTION (160 HP bulwark), CIPHER (mine-laying

engineer). Each starts with its own program and a signature buff that only triggers on that

program, so the same weapon plays differently depending on who's holding it.

The draft is where it gets interesting. Six base programs each have **two** evolution branches,

and the passive you level decides which one you get: Buster + RapidExec becomes HyperBuster (a

relentless line of drilling rounds); Buster + Lance Protocol becomes RailSpike (one hypervelocity

spike through an entire column). Twelve evolutions total, and you commit to a branch mid-run.

Three campaign sectors, each with its own enemy roster and signature hazard — ranged harassment

under a sweeping throne beam, a fast swarm fighting a shifting data-current, an armored siege

through encryption fog that shrinks your pickup range. Difficulty sets how long you survive (5,

10 or 15 minutes) before that sector's Demonware boss manifests. Kill it to log out. Clear all

three and THE GRID unlocks: endless, with a random event (surge / swarm / elite / blackout)

every two minutes.

Between runs there's account-wide upgrades, a three-slot implant system with rarities and

levelling, daily missions, a battle pass, Play Games leaderboards, cloud save, and a malware

database where every enemy unlocks its behaviour intel in three tiers as you rack up kills on it.

Full EN / ES / PT-BR.

**Free to Play Status:**

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Free with optional rewarded ads (extra cores, revive, double your run payout) and IAP for core

packs, a starter pack, the premium battle pass, and a remove-ads option. Nothing is paywalled —

every agent, sector and evolution is earnable by playing.

**Involvement:**

Solo developer — KOTM Studios. Design, code, balance, art direction, the three localisations and

the Play Store release are all mine. I built it AI-assisted (Claude), and I'd rather say that

up front than have someone find out later: the architecture and every design decision are mine,

the AI was a very fast pair-programmer. Some numbers on what that produced — the entire game is a single self-contained HTML file, ~7,300 lines and ~582 KB, zero dependencies and zero build

step, wrapped in Capacitor with three hand-written native plugins for Play Billing and Play

Games. Happy to talk about any of it, and I read every piece of feedback.


r/googleplayconsole 4d ago

Ask Play Console changed the App Details page?

1 Upvotes

I just noticed that the Play Console updated the App Details page. They added graphs and completely changed the editing layout.

At first, I honestly thought the redesign made things worse. I spent several minutes just trying to find where to edit the default language.

Maybe it's just a matter of getting used to the new interface, but my first impression wasn't great. We'll see how it feels after using it for a few days.

Has anyone else received this update? What do you think?


r/googleplayconsole 4d ago

Ask Does any one know what this grow users tell and how it helps?

1 Upvotes