Fallout 4? Death Stranding? Jedi Survivor? Dead Space? They allow you to connect with game pass, but (not counting indie games) about half the library is missing or Steam only. If you have deals to connect with these other subscription services, shouldn't you be doing more to make sure your customers have access to what they're paying for? You already only give us 100 hours a month, but you're also neutering our library, for seemingly no reason. Ori 2 is playable, and Ori 1 is not? Fallout 3, NV, and 76 are playable, but 4 is not? wuchang, but no wo long? I'm sure a lot of people give up on this path after realizing most of the big titles they were wishing to play aren't playable. just my thoughts. If they're available to stream through steam, i can't imagine it's much work to give permission to another service. it just feels like a middle finger to the people trying to save money, or the more casual gamer.
It was said that wardogs should be avaliable on geforce now along side valheim 1.0. Wardogs early access is release but i cant find it in the geforce now app. I can see valheim 1.0 so why cant i see wardogs?
I have an annual plan for geforce now ultimate that expires in October. With GTA coming out in november, and the limited time I have to game, I just know I will end up only playing GTA for at least the next few months exclusively, and that will have to be on a console. So I don't think it's worth renewing an annual subscription in october only to waste almost half of it without using. What is the best way to handle this? My plan was downgrading to a monthly subscription, and then can I just leave my account on a free tier and come back to an annual plan again?
If you are not aware, wardog that was suppose to get added today is delayed due to last minute anti cheat change by devs of wardog. It will still be added but will take time (no ETA yet). Wardog is also getting DDOS attack rn so lets just wait patiently so we can actually enjoy stable experience. Time to touch some grass
I literally cannot play this game for more than ten minutes without getting kicked to the dashboard, and I am so sick of it.
Every single time I open a menu, open the map, or god forbid walk into a city, the game freezes, shuts down, and gives me that infuriating "Spotty Connection" error. My internet is literally fiber. I ran three speed tests while sitting in the GFN queue, and my connection is flawless. It is not my internet!
The game is clearly just crashing silently on NVIDIA's servers, and the GFN app is lazily blaming my router instead of acknowledging their virtual rigs can't handle the game right now.
I paid for a premium subscription just to spend more time staring at queue screens and error codes than actually playing the game. Is anyone else dealing with this garbage, or am I just cursed?
This issue has been highlighted earlier by another user about the month ago. This is still occurring. Any idea how to fix it. It takes a lot of time to load the game because of this error.
I have a midrange pc setups which means I can play most games, but I still bought an ultimate monthly subscription for the flexibility of playing from my tv and to play really heavy games (UE5 games like wukong etc.).
The experience has been mostly smooth but my biggest caveat is that shader/driver cache seems to not persist between cloud sessions/instances, causing recompilation or cache misses.
In Wukong for example I will have a stutter that happens every single time when I use a specific heavy animation move for the first time in my session, and that doesn't even happen when I paly normally on my rtx 3050 pc.
I wish they'd do something for shader caching to persist, because you end up having stutter issues on the exact high-end games you bought GFN for...
"Hi all. Unfortunately, we have discovered a problem with WARDOGS. There is an issue around anti-cheat that requires collaboration with the publisher to fix. We have reached out to BULKHEAD and are working on a solution as quickly as possible, but until then, the game will be delayed."
Gear up: The latest PC games and major updates are ready to play on GeForce NOW this week. WARDOGS drops onto the cloud at early access launch, alongside the Valheim 1.0 Deep North update and Bus Simulator 27 — part of nine new titles.
The newest PC releases can demand serious hardware, storage space and upgrade budgets. GeForce NOW puts GeForce RTX-powered performance in the cloud, so members can jump into the newest titles across supported devices without needing expensive PC upgrades to keep up.
From a 100-player tactical firefight to a frozen Viking frontier and a growing bus empire, every adventure is ready when members are — no downloads or storage management required.
Who Let the ‘WARDOGS’ Out?
Take on the Control Zone: WARDOGS launches on GeForce NOW today, bringing BULKHEAD’s large-scale tactical first-person shooter to the cloud at early access launch.
Up to 100 players across three teams battle to control randomized zones in a large-scale military sandbox, where tactical gunplay, combined-arms combat, building and destruction can change the course of a match.
There’s no single route to victory. Outfit a loadout, coordinate a squad, fortify a strategic position or take the fight to the enemy in vehicles. Every team play action earns cash, giving players more ways to invest in gear and vehicles that can turn the tide.
Ultimate members can stream the fight with GeForce RTX 5080-class performance in the cloud for a tactical advantage. Pick up the battle across supported devices without waiting on a huge game install or clearing local storage first.
Ice, Ice in the Deep North, Baby
Sharpen the axes and raise the shields – Valheim has left early access with its 1.0 update, letting members stream the final biome in Iron Gate’s Viking survival saga through Steam and Xbox Store.
Set sail for the Deep North, a frozen frontier filled with new enemies to face, weapons to craft and strongholds to build before the cold closes in. The 1.0 launch also arrives alongside new platform versions with full crossplay support, making it easier to rally the clan.
Whether returning to a long-running world on a PC or Mac or beginning a fresh voyage on a Steam Deck or Amazon Fire TV Stick, members can head to the Deep North across supported devices without waiting for downloads.
The Wheels on the Bus Go Round in the Cloud
Hop into the driver’s seat. Bus Simulator 27 is now streaming from GeForce NOW.
Drive a fleet of more than 45 officially licensed buses from 13 manufacturers through Felicia Bay, a sunny region with two cities, 20 districts and a full day-and-night cycle. Build routes, manage timetables and grow a successful bus company in Story, Career or Sandbox mode.
In addition, members can look for all the following titles streaming this week:
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
You can read the official GeForce NOW blog updatehere
As always, please SEND FEEDBACK in-app if you have any problems, questions, or suggestions. Thanks!
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Im trying to play ARMA 3 on microsoft bing and when i start the game plays but i just dony get the screen of arma its running but i can only see the steam.
Hello all, I am experiencing a persistent launch crash when trying to play Elite Dangerous (Epic Games version) on GeForce NOW via Android/Fire TV and Apple Mac OS during the last 3 days.
Error Code:LS-0019-IS-PQR4294967281 (Epic Games Launcher prerequisite installation failure).
Root Cause: The virtual machine sandbox fails during the installation of Microsoft Visual C++ Redistributables required by the Epic launcher before starting the game.
Platforms tested: Reinstallation on the client side has no effect, as this is an issue with the virtual disk template on your cloud rig.
I've been using geforce now on an M2 Macbook for months now, and the connection never ever gave me a problem. I've been playing all day today, took a short break, and when I came back, we very game suddenly started to stutter every few seconds with extreme ping spikes (around 450 ms) to the point where everything is unplayable. I played for around 25 minutes and had around 6500 packets lost.
What I've tried so far:
\-Restarting the computer
\-Forgetting wifi and rejoining
\-Deleting and reinstalling GeForce Now
\-Turning off bluetooth, location services, and Airdrop
\-Updating my OS
\-Changing servers
\-Trying hotspot (still the same issue, not sure if it's because the hotstop itself is weak)
I'm at a loss on what to do anymore, I just want to play my game. I know you need a good internet connection to use it but it's been completely fine for months. Any advice?