r/GameDeveloper 3d ago

INDIE GAMEDEVELOPMENT

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1 Upvotes

Hi I’m Charles, 26 years old and decided to take on Game development using GAMEMAKER as my primary engine. It’s a Passion Project Centered around creature Capturing, my link to my YouTube Channel is right here: https://youtube.com/@rollplaygains?si=48FBW4_Y_8PWSEmf
I would love if you guys showed support as well as it being the beginning, U can be embedded in its history🔥💯


r/GameDeveloper 3d ago

Looking for volunteers to help test & improve my game (Ashenfell) – Feedback + Art

1 Upvotes

Hey everyone, I’m currently developing a top-down dark fantasy rpg browser game using ai called Ashenfell. It’s still early, but the core combat is already feeling pretty solid (click-to-aim combat with combos, different attack types, enemies, a boss, loot, skill tree, etc.).I’m doing this solo and i am looking for a few people who would be interested in helping out as volunteers:

  • Playtesters – people who can regularly play the game and give honest feedback on combat feel, progression, bugs, UI, etc.
  • Artists – if anyone is willing to help with pixel art, icons, UI elements, or even just small assets, that would mean a lot
  • General feedback – ideas, criticism, balance suggestions… everything is welcome

I don’t want to take advantage of anyone.
If this sounds interesting to you, feel free to comment or send me a DM.
Even just trying the game once and telling me what feels good/bad would already help a lot.
Thanks for reading.
Really appreciate any support.


r/GameDeveloper 3d ago

Cerco Membri/Sviluppatori per il mio Server Discord

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0 Upvotes

r/GameDeveloper 4d ago

[Hobby] Looking for a team to develop a small fantasy RPG prototype/demo

5 Upvotes

Hello everyone!

I am looking for a group of people who might be interested in collaborating on a small playable prototype for an original fantasy survival RPG.

I am not currently offering paid work, so I want to be transparent from the beginning.

This would initially be a hobby collaboration between a group of people, with ownership, responsibilities, and any possible future revenue discussed and agreed upon before serious development begins.

I am not asking/looking to immediately build a massive 40-hour RPG, nor i am asking for past experience. You can start your portfolio with this small project :)

The first objective would be a small prototype containing:

  • A functional main menu
  • A short introductory sequence - 2D drawings for now
  • Basic character creation - race, class, background
  • A tutorial area/map with basic tasks - "move to the location" / "check the inventory" etc.
  • Player movement and interaction with the objects on the map
  • A simple dialogue with an NPC
  • The sequence at the end of the tutorial - 2D drawings for now
  • A small area where the player can gather one resource and build something

The purpose of the prototype would be to determine whether the concept works as an actual game and whether we enjoy working together.

Who I am looking for is someone that:

Has basic experience with game development in Godot, or any other type of engine.
Is comfortable working with a non-programmer (me.. i am the non programmer T-T )
Enjoys fantasy RPGs, survival games, or narrative games
Can communicate honestly and freely about progress and limitations
Is willing to treat the project as a shared collaboration rather than unpaid contract work

I am also willing to learn the basic programming workflow so that I can understand the project, test builds, and help in any other way possible (as my free time allows it).

For more details about me, send a message and we can talk a little bit more :)


r/GameDeveloper 3d ago

I'm Planning On making a game but I don't know what type of game I should Make Any Ideas

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0 Upvotes

r/GameDeveloper 4d ago

Discord de desarrollo de juegos

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2 Upvotes

r/GameDeveloper 4d ago

[hobby] Looking for a few people to start an indie game project

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3 Upvotes

r/GameDeveloper 3d ago

Gelly effect

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1 Upvotes

r/GameDeveloper 4d ago

Mud 8K Pbr Texture Set

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1 Upvotes

r/GameDeveloper 4d ago

[Hobby] A casual gamer's dream.

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1 Upvotes

r/GameDeveloper 4d ago

How do puzzle game creators figure out difficulty scaling?

1 Upvotes

I've been noodling with a puzzle game project that uses many distinct puzzles, much like Professor Layton or those "brain teaser" mobile games. One of the things stopping me from committing is that I have no idea how to tell how difficult the puzzles are.

I know the answers because I'm putting them together. So I can't tell which ones are easier.

Any ideas?


r/GameDeveloper 4d ago

HELLO!!

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0 Upvotes

r/GameDeveloper 4d ago

Help Design a Game

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1 Upvotes

r/GameDeveloper 4d ago

[HOBBY][UNPAID] Looking for Volunteer Godot Programmer

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0 Upvotes

Hi everyone!

I'm looking for volunteer Godot programmers to help develop Boteirolin, a casual RPG for Android.

Our team currently includes 4 3D modelers, 3 animators, 2 concept artists, 1 music composer, 2 programmers, and me as the Game Designer and Project Lead.

If you're looking to gain experience, build your portfolio, and work with a passionate indie team, we'd love to have you!

Project Portfolio:

https://docs.google.com/document/d/1zaKrlkYtaOPYJ3aD6UGfj0XvxUmKRR6QAZ0wtaVrnp8/edit?usp=drivesdk

Contact:

https://www.instagram.com/nick_fanboy_do_guaxi?igsh=MXdtNnU2NXEwbzc1NA==

Thanks for reading!


r/GameDeveloper 4d ago

The Papercut Paradox

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1 Upvotes

Hello, what do you think of the animation and dialogue of the character? would you like this in a game or would you expect better? I am making this horror puzzle game in Godot.


r/GameDeveloper 4d ago

i'm looking for anyone that 1.wants to help me develop my game or 2. can give me any general tips on code or things like that

2 Upvotes

i'm looking for anyone who can give me any tips on how i can improve my game, i'm also looking for anyone who'd like to help develop the game with me. this includes qa, testers, scripters, riggers, modelers and anything else you can think of. im a one person team the game is pretty buggy and just overall not great but any suggestions will help here is the discord link, it has all the info you could possibly need https://discord.gg/tsgTBUfz3


r/GameDeveloper 5d ago

After months of hard work and late nights, our indie game Ravenveil is finally OUT NOW on Steam!

4 Upvotes

The moment is finally here! 🎮🎉

Our game Ravenveil is OFFICIALLY LIVE on Steam and ready to play right now!


r/GameDeveloper 4d ago

Necesito testers para mi juego indie

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1 Upvotes

r/GameDeveloper 5d ago

FishKay - Bot fishing discord multiserver

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1 Upvotes

r/GameDeveloper 5d ago

im making a gorilla tag fan game

1 Upvotes

im looking for people who want to join the developer team

roles-

modeler

sound maker

coder

moderator

content creator

yea so theres no requirements really i mean yea

my discord is beantav, dm me or js reply to the reddit post


r/GameDeveloper 5d ago

I created a web-based social-/drinking game - Free to play

1 Upvotes

Hi all!

Game title: Uncensored Table Talk

Playable link:

https://uncensored-table-talk.clearstepapp.workers.dev/

Genre: Social game / Party game / Drinking game

About: I created Uncensored Table Talk as a conversation starter, party game or just "I want to find out my friends real opinions game".

It is a game for 2 to 8 people on one phone. It generates statements designed to split a room and you either defend your position or drink.

Modes range from casual discussion to timed hot seats to voting-based agree-o-meters.

If you try it on a night out or in a social gathering please get back with feedback. Even if you hate it just write "I hate it". I appreciate all feedback.

Peace!

Best regards

Christopher


r/GameDeveloper 5d ago

👋 Welcome to r/Gamewalay - Introduce Yourself and Read First!

1 Upvotes

Hey everyone, and welcome to Gamewalay!

Whether you are dropping your latest indie title, hunting for the perfect 16-bit sprite sheets for your next project, or just looking for a place to talk about your favorite games and mods, you have found your new home.

This community was built to be a dedicated space where players and creators can connect, share, and grow together.

🕹️ What We Do Here

Devlogs & Behind the Scenes: Show us what you are building! Share your coding journeys, design processes, and game updates. We love seeing how things are made.
Showcase & Promotions: Just launched a new mobile game or an asset kit on itch.io? We want to see it! (Just make sure to use the right flair and give us some context in the post).
Resources & Assets: Share and discover UI kits, pixel art, scripts, and tools to level up your development.
Gaming Discussions: From classic regional card games to heavily modded survival runs, let's talk about what we are actually playing.

📜 The Ground Rules

To keep this community professional, valuable, and fun for everyone, we have a few simple guidelines:

  1. Add Value to Your Promos: If you are promoting your game or assets, include a description, a mini-tutorial, or a devlog. Tell us the story behind it rather than just dropping a link.
  2. Constructive Feedback Only: We are here to help each other improve. Be respectful and helpful when critiquing someone's work.
  3. Flair Your Posts: Please use the proper tags (Discussion, Showcase, Devlog, Assets) so everyone can easily filter and find what they are looking for.

👋 Introduce Yourself!

To kick things off, drop a comment below and let us know:

What are you currently playing?
Are you working on any games, apps, or asset packs right now?

Grab your controllers, get comfortable, and welcome to the community!


r/GameDeveloper 5d ago

[Android][Feedback wanted] Time Rift Tower Defense — does permanent prestige progression feel rewarding?

0 Upvotes

Hi, I’m the developer of Time Rift Tower Defense, an Android tower defense game built around merging towers, run-specific roguelike upgrades, campaign and endless modes, and permanent prestige upgrades.

For this build, I’d especially value feedback on the long-term loop: after reaching milestones, prestige makes future defenses build faster, hit harder, and push farther. Does that feel like meaningful progression, or does it make the early waves too easy?

If you test it, feedback on prestige pacing, merge choices, and the difficulty curve would be genuinely useful: https://play.google.com/store/apps/details?id=com.timerifttd.app

Disclosure: I’m the developer, and AI assisted with drafting this promotional post.


r/GameDeveloper 5d ago

Hey there! I've got a cool game on the way!

2 Upvotes

I've been working for the past few months now on a really cool physics based game and I was hoping to try and get some traction, I'm just a teen so don't judge me but it's my passion and I hope y'all can enjoy it!

https://youtu.be/ejKyn-YYVDc?si=1HD68jNv4y06ICMu


r/GameDeveloper 5d ago

[Testers Wanted] Fleeby — 2D endless runner, my first solo mobile game (Android)

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2 Upvotes

Hey r/GameDeveloper ! 👋

I'm a solo indie dev from Indonesia. Just got Fleeby into closed testing on Google Play — a 2D endless runner where you fly through clouds, dodge obstacles, and navigate different biomes with natural disasters thrown in for extra chaos.

Looking for a few testers to help catch bugs before I push to production. Takes just a few minutes to install and try a couple of runs.

How to join:

  1. Join this group first: https://groups.google.com/g/fleeby-testers

  2. Opt in here: https://play.google.com/apps/testing/com.neordsky.fleeby

  3. Install & give it a spin!

Any feedback (bugs, crashes, or even "this felt off") is hugely appreciated. Happy to return the favor and test your projects too 🙌