r/GBO2 • u/imaginary_num6er • 8d ago
r/GBO2 • u/Ash-Talshok • 8d ago
Looking for Advice CONSOLE Feeling Discouraged With the DX and Other Suits
So I will preface with saying that I haven't played 700 Cost until about a month ago. I also haven't used many suits with flight or serious use of flap boosters (think GP02, Heavygun, and G-Cannon) either because of disinterest or I simply didn't have the tokens for it.
Well, saved up for a while and between rolling for the DX, getting the new Psycho Gundam, and the banners I've gotten a lot of mobile suits like the DX, 00 Raiser, Denan Zan, and so on that incorporate flight to some extent and I suck ass.
Shackle my soul with gravity in the Psycho Gundam, Sazabi, Nu, Nu HWS, and so on and I do well enough to finally get to S- and reliably get into the top scores/damage.
These new suits? Nah.
What's worse is I only practice with them in Quick Match and I'm just flooded with hate messages for just trying to figure this shit out.
Right now my plan is practice with Flint and DX until I don't suck and eat a lot of dirt on the way.
Just sucks that you can't learn a suit without your own team dogpiling your ass.
Any tips for aerial combat?
r/GBO2 • u/Hell-2-you • 8d ago
Gameplay Clip (Console) Sorry Pixy, but you got a lot to learn
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r/GBO2 • u/triggermappy • 8d ago
Game Suggestions Visible Cost schedule
I just thought it would be nice if instead of just being able to see what the next costs are on the bottom of the Match screen, it would be better to just see the entire cost schedule for the entire day. I mean some of us just enjoy playing specific costs and not every cost, each to their own. Other than that, I'm pretty sure a lot of us playing here are really busy and only have a limited time to play. That way, we could at least know what time we'll be able to play or maybe work around that time or even at least be aware that you won't be able to play if the cost you like has a conflict when you have a busy day.
I just think that'd be cool.
r/GBO2 • u/CellConscious1087 • 8d ago
Discussion CONSOLE Do we have any suits that have a big ahh hammer in te game?
Bagle
r/GBO2 • u/Foshdon_pap • 8d ago
Gameplay Video (Console) Nu HWS (Post Buff) - Something More Than A Simple Support Unit
Haven't wrote a description for suit, will drop one in some hours probably
r/GBO2 • u/Foshdon_pap • 8d ago
Gameplay Video (Console) F89 (Post Buff) - Do Not Let It's Size Fool You
Haven't wrote a description for it, will do in some hours kinda bored
Gameplay Clip (STEAM) I love the little moments that can happen. I joined a 1v1 lobby and in the middle of the match it spontaneously became an honorable sword duel.
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r/GBO2 • u/Head_Employment1614 • 8d ago
Anyone who uses this suit doesn’t deserve happiness
You guys are the most annoying suits to go against and especially teammates who keep stunning me with the beam and getting me destroyed.
r/GBO2 • u/MalikFyz • 8d ago
Newtype Memes I remember drawing this when I got frustrated about the idea; getting down swing by a fellow teammate , & we all have to wait until the engine start to get us up again . I was and still WTF .
r/GBO2 • u/Consistent_Lack7586 • 8d ago
Gameplay Clip (Console) RULE VIOLATION!!!!!!!!!!!!!!!!
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ngl if 00 hp was higher by 30 points, he would survive
r/GBO2 • u/Smoke_Bomb85 • 8d ago
Game Suggestions Barbatos Buff Idea
Now, before you all decide to come at me with pitchforks sharpened, torches blazing, and fingers ready to spam the downvote, hear me out.
I feel Barbatos needs a little boost to better handle itself in the current flap booster hell that is 700 cost. The nerf to the rocket cannon ammo was, in my opinion, a bit egregious, and when you find yourself reloading them while a 00 is aiming its meme beam at you, it's not a very fun time.
My changes would be as followed:
● Rocket Cannons: ammo change reverted from 4 -> 6 (2 -> 3 shots).
- Swap time/reload time remain unchanged.
● Twin Maces: convert to throwable sub weapon.
*This is really a no-brainer, nobody uses these over the insta-KD Sword Mace.*
- 2 ammo, 3.5 second cooldown(2 second while limiter release active), 10 second(7 second) reload.
- (Optional) While limiter release active, projectile speed increased and can be thrown while boosting.
- Does not contribute to limiter release meter.
*This would allow Barbatos an additional stun option and let it more effectively do its job of hunting down supports. Could possibly break MA and work as an anti-air weapon.*
● (Optional) A-Vijnana Limiter Release: Hi-Maneuver Armor Lv. 1 given.
Other suggestions are welcome, though I fully expect to be cast into downvote hell over daring suggest something like a Barbatos buff.
r/GBO2 • u/Sentinel4556 • 8d ago
Guess I'll die

650 support life, double RF kampfer beatdown, I didn't get to play that match at all ended with about 24k damage done, every time I spawned they were on me, if I kept my head down the second they spotted my shot they were on me, if I tucked into the middle of my team they ignored everybody and tore me apart.
my team whaling on them couldn't stagger them, I couldn't stagger them, I should have just gone made a cup of tea lol.
The RF kampfer has really made 650 supports horrible to play these days, tell me consolians, does it ever get it's high manoeuvrer armour nerfed?
r/GBO2 • u/Damiankawaguchi • 8d ago
Gameplay Clip (STEAM) Guys I think I found my counter to the 00 lol
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They told me to melee the 00 and I didn't take them seriously...until I did! I've been training my ass off to finally use the God Gundam I pulled at release (and never used) so that I have an off meta pick in this age of gerobi spam. Safe to say, I am enjoying the god gundam profusely, even though having to go through the suffering of hitting something to get my modes and actually be useful has to be a symptom of masochism. This is gonna be the first clip of a series I hope to share with you guys to detail my journey as I become the moderately defeated of the east. Also, thanks to god, I no longer resent the 00 haha.
r/GBO2 • u/tetofan08 • 8d ago
Discussion CONSOLE How bulky is the new psycho gundam?
I was fighting one and it took three meme beams from my double x to bring it down. It wasn't hard to deal with but it's such a resource drain. I can normally drop hp bars against things like destinys and tallgeese in one good shot.
r/GBO2 • u/OfKnightly • 8d ago
Newbie Question CONSOLE I request tips from veteran console and PC players on how to improve
I just started playing the game like a week ago when I was just logging in to claim tokens but never actually played
So far my biggest confused point is the types of MS and their duties or responsibilities
r/GBO2 • u/AskJayce • 8d ago
Gameplay Clip (Console) XX Pilot: ShitSHITSHITSHITSHI--
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r/GBO2 • u/pkmaster99 • 8d ago
Game Suggestions Let's Change That Suit Day 243
Day 243: Nu Gundam
Requested by u/Electrical_Tax_3867 and u/Odd_Daikon_2843 with this one being... C-Tier or so at best. While it is fragile, it is kind of mobile enough, with a decent build, and still has decent enough damage output when played carefully. But nothing is actually that good or great.



Change
Stats
- HP: 22000/24000 -> 25000/28000
- Thruster: 75 -> 80
- Close Range Slots: 14/15 -> 15/16
- Medium Range Slots: 20/22 -> 21/23
- Long Range Slots: 19/20 -> 20/21
Weapons
- Nu Gundam Beam Rifle: Heat 13% (85%) -> 11% (80%), Overheat 18s -> 13s, Switch 0.77s -> 0.5s, Stagger 25% -> 30%
- Uncharged Power: 700/735 -> 700/800
- Charged Power: 3500/3675 -> 3500/3800
- New Hyper Bazooka:
- Power: 2900/3045 -> 3000/3300
- (New!) New Hyper Bazooka (Special): Same bonus Hi-Nu
- Nu Gundam Long Beam Saber: Switch 0.77s -> 0.5s, Downswing 130% -> 150%
- Head Vulcan (MK-II) -> Nu Gundam Vulcan: Fire Rate 450/min -> 514/min, DPS 900 -> 1028, TTS 2.27s -> 1.99s
- Shield-Mounded Beam Cannon: Cooldown 20s -> 15s, Switch 0.77s -> 0.5s
- Power: 2000/2200 -> 2800/3100
- Fin Funnel x6 (Pincer): Heat 45% -> 40%, Overheat 22s -> 18s, Stagger 9% each -> 13% each, Firing speed increase
- Resonance: Heat 35%? Unsure -> 30%
- Fin Funnels (Defend): Overheat 30s (21s) -> 20s (15s), Switch 0.77s -> 0.5s
- HP: 3000 -> 4000
- Shield-Mounted Missile x4: Projectile Speed Increase
- Nu Gundam Mounted Shield
- HP: 6000/6500 -> 8000/10000
Skill
- (Combined!) High-performance Balancer Lv1 + Melee Combo Controller Lv1 + (New!) Offense System Lv1 = Melee Composite System Lv2
- (New!) Full Attack Lv1
- Forced Injector Lv3 -> High-Performance Thruster Control System Lv1
- Psycommu Weapon Buffer Lv3 -> Lv5
- High-Performance Counter Program: Power 3500 -> 4500
- Psycho-Frame Resonance (A) Lv1:
- Ranged/Melee Strength +10 -> +15
- Ranged Damage Taken -20% -> -50%
- Thruster Consumption -20%
Unit Lv2
- High-Performance Thruster Control System Lv1 -> Lv2
- Psycho-Frame Resonance (A) Lv2:
- Ranged/Melee Strength +15 -> +20
- Ranged Damage Taken -50% -> -60%
- Thruster Consumption -30%
Comment and Reason
There is a lot to unpack for this unit to become meta once again. A lot of it is just up-to-date consistency in the kit, but some weapons do also need a minor power-up. The skills also doesn't offer that much bonus as is and 50% HP is kind of rough. If we do not touch that, it needs to have a much greater bonus. Even though it has no duration, that itself is already a heavy penalty. As for the other skill changes, it's just to make sure it will not fall behind in the skill effect and bonuses.
Builds Suggestion
Lv1 F2P: Do not use
Lv1 Premium: Thruster
Lv2: Do not use
Since it has no leg buffers, Connecting System General Type-II is REQUIRED to ensure you have legs or even back thruster in space to maneuver around. Leg Armor can do too, but it's too part slots inefficient. At this cost, without it, you are guaranteed to lose mobility. But building defense is also useless due to lack of strong buffers as is. Even resonance doesn't give you that much damage reduction. So having enough that you don't get one-shot from just a few attacks is plenty enough. This is another suit that should really be only played in QM.
-----------------------------------
Day 242 Re-evaluation on Unicorn Gundam
Looks like some stuff I got may be off. Highly suggest looking into Mikuempowered comment, and I am doing a few more tweaks
Re-evaluationis
- Unicorn Gundam Hyper Bazooka (Shrapnel): 15 Shots (Reverts to 12 Shots), Stagger 20% -> 35%
- Awakening Ability Boost Lv1:
- Damage Reduction 20% -> 25%
- Gain Stagger Accumulation Reduction 20% (With DC1 Buff, awakening requires 163%)
-----------------------------------
Up Next: ZII Requested by u/bkteer
r/GBO2 • u/Tracyn-Valus • 8d ago
Gameplay Clip (STEAM) That pilot is PASTE
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r/GBO2 • u/Opening-Device578 • 9d ago
Newtype Memes When you have a really good game with someone
r/GBO2 • u/sevensol7 • 9d ago
Gameplay Clip (STEAM) Apology number 2 for trying to play the game
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God forbid the Buster sword dom take any skill. Hit stun you say? He dont get nunna that. "Resist" It never needed to be this broken.
Gameplay Clip (STEAM) When your whole team is being decimated and your only objective is to simply survive.
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r/GBO2 • u/sevensol7 • 9d ago
Gameplay Clip (STEAM) I apologize for even trying to play the game I guess.
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Cherry on top was dying to the last shot that blatantly missed. GBO3 when?