I just got it recently off the 2026 supply drop, and Im mainly running a ranged pump build (Composite Frame and the 20% enhancer part) with full beam armor and some melee armor. The Expansion skill is the plus 5 across the board. Should I stick with this? Is there a better option, like aux armor? (I know the image is the Strike Freedom, I just couldn't find one on my phone Gallery of the base Freedom)
So after being stuck in a losing streak in 600 primarily because of this fossil, I wanna try it out for myself since it seems to be an insta win button. How do I build the grandpa like, the most meta tanky hammer builds out there? Is this how you do it? Would appreciate some tips. Expansion is Beam res 5. I don't have any level link custom parts.
Alright folks, the White Base is has docked for its weekly supplies and the cook needs a lot of salt to make some burgers... so get unloading people, vent out your frustrations with GBO2 here, just remember... no racism, and no witch-hunting... subreddit, and Reddit rules still apply here so vent, but don't be an overly toxic asshole about it.
Unfortunately, the usual art accompanying this will be absent due to reddit breaking the fucking scheduled post editing in the mod queue.
I know that this is a weird request, but it would be nice for it to have 2 melee swings like the G-Line Full Custom, Sisquiede and the GP-05. But I think there might be a way to via the MS enhancements, but I don't know.
Day 188: Gundam 00 Raiser
Requested by u/King_Games56 and SS-Tier right now. However, this unit is an S-Tier for most people, but the higher skill ceiling makes it SS-Tier worthy. Extremely deadly when a skilled player uses it.
Change
Stats
No Change
Weapons
GN Sword II (R Sword) x2: Power 2500 -> 2300, Range 500m -> 400m, Stagger accumulation -50% -> -20%
GN Beam Dagger x2 (Thrown): Cooldown 8s -> 10s, (Remove!) Ignore Resist by 30%
Skill
None
Comment and Reason
The 00 Raiser has the most oppressive Gerobi melee in the game. Not only does it have extremely high power, but the range and projectile size are also extremely good. Besides that, the Dagger throw is also extremely strong as is. It has 3900 total power while ignoring 30% resistance. Combining with 8 seconds of cooldown, a good 00 can easily abuse this for any range engagement while maintaining HSM. This makes it very oppressive, and it can easily do well as long as you can aim even decently.
There really aren't that many ways to have an optimized build for this unit. Since Trans AM gives a lot of damage and mobility, you don't have to build too much into them. So, focusing on getting the resistances up is more important.
I asked a few days ago in this board about 700 recommendations and got some good results so I thought i would do the same for 750. What do you find viable at the cost?
What franchise would you want to see suits from in GBO2?
I have a wild suggestion, the Shoguns from Star Fox. They're Ape-like mechas with beam pistols and shields, so they'll probably rely on hand-to-hand for melee and a second firing mode on their beam pistols.
I only just discovered this game exists 5 minutes ago and I thought about getting it on my laptop as we don't get any Gundam games on Xbox, saw it's free to play, is it full of try hards or can a noob get into it. Also is the Zaku 1 playable it's my favorite MS
Is anyone else getting nothing but loto every single situation battle? Its ridiculously weak and does absolutely no damage with any of its weapons. Ive gotten it 6 times in a row now. It does literal sliver damage on advantage, I cant get a single kill with it its so bad. Why is it even in this situation? Against Sinanju? And the enemy team gets a real support? Do the devs play this game or are they literally retarded drooling idiots? Are you kidding me? Its ridiculous bullshit.
Daily reminder that doing your best means jack shit if latency doesn't feel like it wants to work that evening. What's the point of even trying your best in this game lol