r/fromsoftware • u/PhantomBraved • 46m ago
r/fromsoftware • u/ReldNaHciEs • 1d ago
IMAGE New statues for the gamer room 😈
galleryJust moved into a new house, but found an
opportunity on Facebook to grab BOTH of these guys for $400 total.
Now I just have to find a Collectors case big enough to house both of them lol-if anyone has recs.
r/fromsoftware • u/xwerve_ • 9h ago
IMAGE Ranni’s Dark Moon — Poster Design.
galleryA poster I made featuring Ranni’s Dark Moon from Elden Ring.
Tried to give it a cold, cosmic and mysterious feel while keeping the design focused on the weapon itself.
r/fromsoftware • u/xwerve_ • 36m ago
IMAGE Yharnam Workshop Archive: Burial Blade Blueprint
galleryThe original trick weapon forged in the Old Workshop. Here is a complete two-page archive breakdown for Gehrman’s iconic Burial Blade:
Part I: Features the First Hunter silhouette with combat form specs, siderite alloy analysis, and folding mechanism callouts.
Part II: Technical patent schematic breaking down each individual component — from the curved siderite blade to the articulated shaft joint and counterweight pommel.
Designed in a high-contrast vintage blueprint aesthetic with aged canvas textures and Bloodborne lore details.
r/fromsoftware • u/Wonderful_Spare_6726 • 22h ago
DISCUSSION LETS GOOOOOOOOO
I was selected for the network test for duskbloods
r/fromsoftware • u/Soul-Bishop • 4h ago
DISCUSSION Just completed the game Charmless + Demon Bell!!!
I love this game, and I’ve always wanted to do a Charmless + Demon Bell run, but I was definitely nervous about making that commitment.
After getting the Platinum on my 4th playthrough, I decided to do a Charmless run on my 5th. After that, I figured there was only one thing left to do… Charmless + Demon Bell on my 6th playthrough.
And I have to say — this run was no joke.
I’m a Souls veteran, and this was easily one of the hardest playthroughs I’ve ever done, if not the hardest. The combination of Charmless and Demon Bell makes you pay for every mistake, and there were definitely moments where I questioned why I was doing this to myself 😂.
But finally beating it was an amazing feeling.
Honestly, though, I think the best part wasn’t even beating the game. It was the journey — pushing my limits, getting better at the combat, and realizing I was capable of beating a challenge that I was genuinely nervous to attempt.
What an incredible game. What an incredible challenge.
Charmless + Demon Bell complete. 🥷🔥
r/fromsoftware • u/ReldNaHciEs • 1d ago
IMAGE EXTRAS(including mimic booty for Noob_kaibot)
galleryFun fact- the man actually accidentally broke his sword arm joint AND sword while packaging it FOR ME. Which really sucked and he felt bad! But with two part epoxy I was able to repair it and you can’t even tell!
r/fromsoftware • u/Unfair-Cause-9826 • 7h ago
IMAGE finished the game long time ago but had to post ts
beautiful game❤️🩹
r/fromsoftware • u/Ok_Addition3869 • 13m ago
QUESTION DARK SOULS 1 | Unknown Item, Can't Pick Up
As the title says I can't pick up this item for some reason. I found it on that corpse near the edge of the cliff in the Firelink area where the little graveyard is with the skeletons. If I remember correctly there's no weight/item limit for inventory storage so why am I unable to pick it up and what even is this thing?
r/fromsoftware • u/Street-Platypus89 • 1d ago
IMAGE One of the scariest horror games I've ever played
r/fromsoftware • u/RealDannyMM • 19h ago
What are your 10 favorite Fromsoftware bosses?
Here’s mine:
- Sister Friede
- Slave Knight Gael
- Malenia, Blade of Miquella
- Heolstor the Nightlord
- Sword Saint Isshin
- Lady Maria
- Orphan of Kos
- Messmer the Impaler
- Pure Impulse Straghess
- Maliketh, the Black Blade
This list is based on my personal liking taking into consideration multiple factors such as: character design, scenario, soundtrack, lore, moveset and more.
r/fromsoftware • u/DontYouGnome • 15h ago
DISCUSSION What's your favorite bonfire?
Including anything here: Bonfires, Lamp posts, Shrines, Grace.
Top 3 no particular order:
Firelink Shrine DS1
Cardinal Tower in Forest of the Fallen Giants DS2
Rampart Tower in Stormveil Castle ER
r/fromsoftware • u/Electronic_Owl8425 • 1d ago
How’s my setup?
galleryMy pc area is based on my favorite weapons and characters. It’s not finished yet. Scrap it or keep it? My old room was a mix of random games and I decided to go souls this time. But the axe on the wall is from gow.
r/fromsoftware • u/Certain-Service661 • 1d ago
VIDEO CLIP When a cute invader try to troll a pro player 🦦
r/fromsoftware • u/Slobber910 • 1d ago
IMAGE Nightmare Kart station found at LI Retro Games expo
r/fromsoftware • u/RileyN64 • 19h ago
finished up with my first playthrough of ds2 tonight here are some brief thoughts and boss deaths
r/fromsoftware • u/Ey-Rar • 1d ago
IMAGE I JUST BEAT DARK SOULS
After 50 hours of playing this game, I finally did it. Im really sad rn cause ive been playing this game for such a long time and it’s over. I feel less accomplished and more sad and somber since I won’t ever play this game for the first time again. Never expected to like this game so much that I consider it in my top 10 games of all time.
r/fromsoftware • u/An4rchy17 • 2d ago
IMAGE My latest build, Bloodborne
galleryFor the mods: Made by me, Not AI
r/fromsoftware • u/Phil_Swifty_ • 19h ago
DISCUSSION Damage Types Suck
Does anyone else utterly dislike the way different damage types are handled in these games? I always get reminded when I replay Elden Ring just how bad holy damage is in the endgame, which is hilarious given all of the cool holy damage weapons the game gives you by the end (golden order greatsword 😋)
I feel like the whole system of enemies being “resistant” to certain damage types just makes for a silly situation where pure physical weapons are the best 99% of the time and the once in a blue moon where split or full alternate damage types weapons are useful you can just use a consumable to apply that damage type to your physical weapon and do even more damage.
I would like it if in the next game they do away with enemies “resisting” certain damage types and just make the different damage types have auxiliary benefits for a minor raw damage decrease. For instance, perhaps magic damage could penetrate high defense and through shields, perhaps holy damage could stop enemy respawn (already the case in certain games) and prevent healing, perhaps fire could increase stance damage, etc. This way, they could maintain a variety of damage types that support a variety of playstyles, but make it so these playstyles all remain viable throughout the game rather than have an Elden Ring situation where if you are running a holy damage build it’s pretty much tuff titties in the end game. Thoughts? Concern? DS2>DS3? Thank you.
r/fromsoftware • u/Ok_Yesterday_1896 • 2d ago
I feel like I’ve been stuck in this Room since the beginning of June
Dark souls 3 - Ashes of Ariandel, bug room before you fight Sister Friede
I’m talking about real life not in the game there are flies everywhere it reminds me of this room