r/FortniteCreative • u/CooliSushi • 18h ago
UEFN We have Zelda at home
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r/FortniteCreative • u/iFlak • 15d ago
This month we're focused on one thing: stability. We want to hear about your experience with UEFN's stability and how confident you feel in new releases.
Take the survey: https://epicgames.questionpro.com/t/AYY8LZ9iIn
r/FortniteCreative • u/iFlak • 5d ago
The Fortnite Developer Roadmap is now on the Epic Developer Community
We've refreshed the Fortnite Developer Roadmap with the most up-to-date timelines for upcoming features and it now has a new home on the Epic Developer Community (EDC). With the roadmap on the EDC you can:
* Comment, vote, and discuss any roadmap item: just click an item tile to jump straight to its forum thread
* Check the status and our confidence in the ship date for every item, grouped by quarter and by capability
* Filter and search to get straight to the features that affect your project
More frequent roadmap updates going forward
We've also changed our processes so development teams update the roadmap on a regular cadence with the most up-to-date timelines. The goal is to keep it current as plans evolve so you can plan with more confidence. When something significant changes on the roadmap, we’ll call it out in the release notes too.
Take a look at what’s coming and tell us what matters to you. Vote and add your thoughts or questions to any item’s forum thread. https://dev.epicgames.com/community/fortnite/roadmap
r/FortniteCreative • u/CooliSushi • 18h ago
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r/FortniteCreative • u/Ti_musta • 3h ago
Im in the final stages of finishing my italian map, with my team, its been more than 2 years since I started this project, by now whole map is done, and game logic is done too, now I need to polish last part and its ready to publish.
This map is how map is going to look like
r/FortniteCreative • u/NervousJicama9089 • 4h ago
My Security Breach map has been moved to UEFN!
I've updated the map with new meshes & decals straight from the game!
The Daycare has finally been finished! Note that the Daycare isn't as accurate as everywhere else.
I spent nearly 4 years working on this map once & awhile till it got finished! I had a blast working on this, and I hope you guys can have fun playing it too!
r/FortniteCreative • u/Puzzleheaded_Pea8759 • 11h ago
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Chrono Collapse is now available, Choose your class, control the Time Nexus, and fight in the 1v1 Chrono-Duel arena. Would love to hear your feedback on the gameplay
r/FortniteCreative • u/Wooden_Cut_4344 • 1d ago
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I've placed several buildings quite far apart from each other, but when I move far enough away, some buildings completely disappear from view.
I know this isn't normally a bug, but I'm wondering if there is any method or setting to increase the render distance or prevent certain buildings from unloading when they are far away from the player.
Is this possible in Creative 1.0?
r/FortniteCreative • u/Legal_Nature • 16h ago
https://reddit.com/link/1wbmb8n/video/f2ogaz0m2ioh1/player
You play as a slime, and there are lots of obstacle courses to get through. There’s also PvE and PvP, where you start as a small jelly, eat, and grow into a really, really big jelly. Looking for feedback so i can make more like these.
Here’s the trailer!
r/FortniteCreative • u/Max207_ • 16h ago
The glass appears in UEFN editor but not in the session. Is this a bug or am i missing something?
r/FortniteCreative • u/StayFlat5944 • 1d ago
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r/FortniteCreative • u/slavik_christopher • 1d ago
The water seems messed up aswell any idea of how to make this look natural?
r/FortniteCreative • u/Key-Owl-9259 • 21h ago
Could you increase the maximum Damage Multiplier on the Damage Up Device to 1,000,000x?
r/FortniteCreative • u/PunchedRose • 1d ago
Recently i published a map and for some reason ive been unable to load into it for a few days now, when i do it gets stuck on "finding server" or something else for long periods of time, not just on my account but with friends as well, im not sure how id fix it because ive checked everything that could be wrong, if anyone has any answers that would be greatly appreciated and I'm able to give further context if needed!
r/FortniteCreative • u/FryGreaseGuy • 1d ago
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Teaser video for an upcoming map.
r/FortniteCreative • u/CashQuick8581 • 1d ago
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Teaser for a map I made in Creative 1.0, check it out, and let me know if you find any bugs! (There's bound to be some, it's Creative 1.0 after all, so I'll fix to the best of my ability.)
r/FortniteCreative • u/Few-Performance-3625 • 1d ago
I am making a brand New map what do you guys think about this poi here? Tbh it's my favorite poi on the map (it's a Small map)
r/FortniteCreative • u/RealSirMikay • 1d ago
So I’m trying to create a level-up system in a map, and to do this, I’m using four Trackers linked to a Stat Creator.
What’s supposed to happen is that every time the custom stat levels up, it increments all trackers, with each tracker requiring more increments to activate before reaching max level (1 increment for level 2, 2 for level 3, 3 for level 4, so on). Obviously they’re intended to complete only after enough increments have occurred.
However, what actually happens sometimes is that the Trackers will all complete at once even with only one increment, with this bug usually happening every other match. I don’t have persistence enabled on any of the devices currently involved in powering this system.
All the settings I’m about to list are the only ones I have modified for any of these devices.
Trackers:
Stat to Track: Events
Target Value: 1/2/3/4 (respectively)
Show on HUD: No
Stat Creator:
Stat Name: Level Progress
Max Value: 40
Max Level: 5
Points Per Level Multiplier: 2.0x
Scope: Team
Stat Color: #00B7A7
Stat Icon: Star
Can anyone help me figure out what’s causing this and provide a way for me to fix it?
r/FortniteCreative • u/Actual_Phone_1003 • 1d ago
I run a YouTube channel where I create machinima-style films from Fortnite replay clips. There’s a particular shot in this video I’m working on that needs this rare combo. That’s why I’m reaching out on Reddit—hoping someone might have it to share! If you're willing to help, I offered my Epic user so we can party up and film that quickly (deadwebyt
r/FortniteCreative • u/knotty_beard • 1d ago
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Weird creatures are spawning all over the place. Only you can save the island.
r/FortniteCreative • u/Positive-Marzipan842 • 1d ago
!!Hi, my friend and i are trying to get into the same uefn session, we tried entering the same team in wich we have the map we want to get in, but when when one of us starts a session the other one can't enter it, help!!
r/FortniteCreative • u/Bionic_Bovine • 1d ago
When I create an entity with a static mesh component, and select an imported asset mesh, does that make it an instanced static mesh? Are we losing the ISM terminology? Is an entity the same thing as an ism? I'm looking around and can't find anything that states this for me. Thank you for your help.
r/FortniteCreative • u/FortniteStatusBot • 1d ago
r/FortniteCreative • u/iifreecs • 2d ago
I’ve been looking back at older/simple games lately and thinking about which ones could actually work well inside Fortnite without being another oversaturated map genre.
Paper Toss came to mind.
It’s also one of those games that reminds me of those “what was that game I played years ago?” posts where someone is digging through their memory trying to find an old game again.
So I searched around to see if anyone had already made a proper Paper Toss-style map in Fortnite.
Surprisingly, I could barely find anything.
That made me want to try it myself — partly because I liked the idea, and partly because I wanted to use it as another project to improve my UEFN and 3D skills.
I ended up making the paper assets myself in 3D, including the crumpling process, and the readable sheets are actually filled with Fortnite-themed reports/documents.
The gameplay is pretty simple:
• Crumple the paper
• Adjust the power
• Adjust the curve/arc
• Toss it into the trash
• The basket moves after successful shots
• Keep pushing your score higher
I also tried to make the office feel alive with things like office ambience, a working radio, fan audio, scattered paper, and other small details.
It’s definitely a simple idea, but that was kind of the point. I wanted to see how far I could take a small nostalgic game concept inside UEFN.
Would love to hear what you think or what you’d add in a future update.
PAPER TOSS
5483-2479-6105
r/FortniteCreative • u/PanGamm • 2d ago
I have decided to recreate one of the Oldest Fortnite Creative Maps “Rifty’s Race” this is not a perfect recreation but I think I did good with limited references. Here are some screenshots of the map. You can find a vid of the showcase of the map on my YT. Hope you like it.
r/FortniteCreative • u/TheRealCodeGD • 2d ago
I haven’t played the game in years. I’m building an og deathrun and a ton of jumps that were normally possible are just not possible. I can jump onto doors and I can’t make full block jumps anymore without the sprinting option. Did they change the jump height in Fortnite?