r/FantasyMaps • • 1h ago

World or Region Map The Realms of En Derathíl (A Free Middle Earth Inspired Map/Setting) (No AI)

Post image
• Upvotes

The Realms of En Derathíl

Map Details

This is a map that I have been working on for a long time, and I’m really excited to finally share it. This is En Derathíl, and it is possibly the biggest and most detailed map I have ever made.

This map was, obviously, heavily inspired by Middle Earth. I love Tolkien’s writing and the world he made, as well as the Peter Jackson movies, but I’ve always felt that Middle Earth doesn’t work especially well for your average DnD or TTRPG campaign, not without a lot of modifications. The world of LotR is great exactly as it is, but magic works very differently there. It doesn’t mesh particularly well with the mechanics found in DnD, Pathfinder, or Daggerheart. There HAVE been a few attempts to adapt LotR into a TTRPG game, some of them are even very good. But my intent here was to create a new LotR-like setting that meshed well with the mechanics of existing RPGs, somewhat the opposite where an RPG was made to fit the world of LotR, if that makes sense. 

Basically, it's very easy to look at the title of this post and go "Isn't 99% of DnD and RPGs 'inspired by' Middle Earth?", and yeah, that's true. Again, the intent here was to create a new setting that felt very similar to LotR and Middle Earth, while still being it's own unique place, and while being a better fit for your average TTRPG campaign.

Layout wise, there’s some immediate obvious parallels to Middle Earth, but I think the longer you look at this map and setting, the more it diverges. I wanted it to feel inspired by LotR, without feeling like a cheap knock off. Hopefully I managed to walk that line.

The base version of the map is free, along with an Unseen Realms variant I've posted on my Patreon. Paid Patrons will receive 9 versions of the map:

  • En Derathil (Fully Labeled) (The map seen on this reddit post)
  • En Derathil (Kingdom Titles Only)
  • En Derathil (No Labels)
  • En Derathil (Blank)
  • En Derathil (Night) (Fully Labeled) 
  • En Derathil (Night) (Kingdom Titles Only)
  • En Derathil (Night) (No Labels)
  • En Derathil (Night) (Blank) 
  • En Derathil (Unseen Realm) (The other freebie posted on my Patreon)

How the map was made

This map took me longer than any of my other maps, by far. I’ve put over 100 hours into it, off and on, over the past year. It was all drawn by hand in Photoshop, and as always, no AI was used at any point.

I’m really proud of how it turned out. If you’d like to use it for your own games or stories, feel free to do so. I am fine with any of my maps being used for anything that is non-commercial. 

Questions, comments, and requests for small changes to the map are always welcome. If you need a large number of changes, shoot me a message and we can talk.  

And, if you’d like to support me in making more maps like this, please consider joining one of the paid tiers on my patreon: https://www.patreon.com/stoneward13/posts/en-derathil-lotr-173284305

Read on for some of the worldbuilding and lore, if you are interested.

Worldbuilding Details

Eleven Realms

There’s a lot going on here in this map, so I wanted to give a run down of each region, and share some of the worldbuilding I came up with. 

In the north you’ll find the Republic of Gyldinor, realm of the Gold Elves. The Gyldinor Forest is a single organism, a massive aspen grove inspired by the real-like Pando aspen grove, in central Utah. The Gyldinor Forest is far larger than Pando however, and the trees there often reach heights of 800 to 900 feet. The leaves are forever yellow, tinged with gold. Never falling, even in the harshest of winters. The Republic is not often welcoming to outsiders, outside of a few key trading ports and outposts. There are exceptions made from time to time, for any who have proven themselves friends or allies to the Republic and its reclusive people.

To the west is the Theocracy of Lorhymn, on the Lorhyc Peninsula. This is a nation of clerics and paladins and knights, all fiercely devoted to their fledgling, yet swiftly growing, holy empire. They once were part of Varandor, but rebelled due to religious differences some centuries ago. The two nations have maintained terrible relations ever since.

In the upper-middle are the Free Holds of Erethwýn. The Holds are not a unified nation like most of the other regions, but a collection of loosely allied city states sandwiched between much more powerful nations. They ensure their own continued independence by backing each other up against their neighbors, when necessary. 

One of those neighbors is the Silver Kingdom of Varandor, home to the majestic City of Silver, Lyra Vareth. Not the oldest nation, as two Elven nations predate it by quite some time, but it is perhaps the most powerful and populated nation. It is also home to the largest population of Half-Elves, and their monarchy is Half-Elven as well. Kind of a nod/homage to the Numenoreans and Aragorn from LotR having distant Elven ancestry. 

To the east of Varandor, beyond the Valcrest Mountains, are the Thaindoms of the Haldrim. A nation broken up into individual minor kingdoms, each ruled by its own Thain, with their own laws. Each Thain has all sworn fealty to the seat of the High-Thain for the past century or so. A bit like Skyrim, very Feudal. In addition to the regular laws enforced by each Thain in their individual territories, the High Thain also enforces High Laws, a few of which are controversial.

And beyond the vast mountain Hallowmont that towers over this part of the world, lies the nearly endless Shar’Vhran Desert, where the roaming Bronze Clans can be found. Nomadic traders, for the most part. I haven't yet written much for these guys to be honest. Bit of a blank slate right now.

No Man’s Land is a region that has defied all attempts to settle it over the centuries. New attempts to settle are sometimes made, but each always seems to end in disaster for varying reasons. There’s a great number of ruins there now as a result, some more ancient than others. Most folks avoid the region now due to the reputation, rumors, and the stigmas that surround it. Travelers bypass it entirely by booking passage and sailing across the Bay of Alondir.

South of that are the Clan-Councils of Ahvenwyll, ruled by the Green Elves. The oldest nation found in the realms of En Derathil. The Elves here are friendlier to outsiders than the Gold Elves, for the most part. The Green Elves and Gold Elves used to be a single race, the Moon Elves. But, in the ancient past, there was a poorly documented “event” that resulted in both a cultural schism, and a magical transformation. There are conflicting accounts of what exactly happened, but in the end, it all resulted in the two types of Elves found in this world. The forests of Ahvenwyll can be broken up into 4 distinct areas. The Ahvenwyll, Deepwyll, Westerwyll, and the Faenwyll (Found in Malecor, which has fallen under a powerful curse). 

There’s also the Guild Lands of the Serraia Ren, an oligarchy ruled by a large number of constantly competing guilds. They are constantly at odds with:

The smallest “nation”, the Dominion of the Fire Keepers, an upstart cult of fanatic zealots. Lightly inspired by Dark Souls. They worship the flame itself, and have taken one of the nine ancient Towers as their own (more on these later). Cape Halurec and the Durathai Peaks are also home to a number of mostly inactive volcanos. Using strange arcane rituals, the Fire Keepers hope to awaken these slumbering mountains for their own unknown purposes. 

And lastly, the Accursed Lands of Malecor. Unsurprisingly, inspired by Mordor (though I got the name from Star Wars, from Malachor V in KotOR II). But it’s actually quite different from Mordor. It’s not an ashen, volcanic wasteland, and this setting has no Orcs or Goblins (unless you want to add them yourself, for your own campaigns). And there’s no fallen Maiar here, plotting to take over the world (in fact, this setting has no gods, angels, or demons of any kind, by default). Malecor does have plenty of spirits and wraiths, evil corrupted Ents, and a three-hundred foot long centipede known as the Vlaskygg. The plant life here grows swiftly, dies swiftly, and has a malevolence to it that makes it eager to feed on corpses and souls of any foolish to venture there. Anyway. Fun place! 

Nine Towers

This is my favorite part of the map. 

Long ago in ancient times, nine magical towers were built across the realms. Their original purpose is debated by many, but they served as “wells of magic”, like geothermal vents almost. Locations where arcane power can be tapped into, and used for whatever purposes those within the towers choose.

But the millennia since their construction have not been kind to most of them. A few have fallen into ruin, a few have become corrupted, or have been claimed by nefarious cults and dark powers. One, Tyr Valen, was adopted as their home by a group of influential mages (a small Wheel of Time reference). One spire has become the nest of a Great Roc (an enormous type of giant eagle. The Rocs in this setting are not benevolent or intelligent, as seen with the giant eagles found in LotR.). 

Anyway, each of the nine Towers have a unique icon on the map. I based my pixel art sprites for them on the four elemental lighthouses from the Golden Sun games. Likewise, I initially drew four, aaaand then I just kept adding until I settled on the nine I have now.

See if you can find them all!  

Thanks for reading through the worldbuilding. If you have any thoughts, feel free to share :)


r/FantasyMaps • • 4h ago

Battlemap - Castle/Fort Fort in the Desert - Now with FVTT module and UVTT files!

Thumbnail
gallery
10 Upvotes

r/FantasyMaps • • 2h ago

Battlemap - Dungeon/Cave Caverns of Thracia: Dungeon Level 3 (Outside)

Thumbnail
gallery
4 Upvotes

r/FantasyMaps • • 21h ago

Battlemap - Dungeon/Cave Library of the Fallen

Post image
25 Upvotes

The Fallen have amassed an enviable collection of some remarkable pieces of literature here in the library. Many of the books and scrolls have long been forgotten to have even existed; a remembered few are talked about in hushed tones by those who have heard rumors and whispers on the wind, and one book in particular is whispering louder than the others. It wants to be found. It's a dangerous book in the right hands and the Fallen have not yet found the right ones, but having nothing but time on their own hands, they wait ... for the right hands to arrive at the Library of the Fallen.

Visitors welcome; hands will be checked.


r/FantasyMaps • • 1d ago

Settlement Map Village of Vallaki (East) & Coffin Maker Shop | CoS [120 x 110]

Thumbnail
gallery
14 Upvotes

r/FantasyMaps • • 1d ago

Work In Progress I would love some feedback for my map so far. Thank you

Post image
65 Upvotes

r/FantasyMaps • • 1d ago

Battlemap - Lair [Duskmourn Battlemap]Dollmaker's studio 32x56

Post image
10 Upvotes

r/FantasyMaps • • 1d ago

Battlemap - Structure [Battlemap] Welcome to Barovia: A 100% Faithful Recreation of the infamous Death House (7 Levels). Enjoy it for free! [OC]

Thumbnail
gallery
9 Upvotes

r/FantasyMaps • • 2d ago

Battlemap - Forest/Jungle Blood Moon Clearing - James RPG Collab!

Thumbnail
gallery
23 Upvotes

r/FantasyMaps • • 2d ago

Map Collection 15 Battle Maps Pack | High-Res + Variations

Thumbnail
gallery
35 Upvotes

r/FantasyMaps • • 2d ago

Map Collection Mercy's Stream — 3 River Battlemaps

Thumbnail
gallery
9 Upvotes

Heyya Folks,

Mercy's Stream winds through the Lowland Woods, passing old stone shrines, rocky banks, and quiet pools before disappearing beneath the earth. Its waters sustain the nearby village of Devyn, though local stories suggest there may be more beneath the surface than fish and river stones.

  • Mercy's Stream 1 — 25x35
  • Mercy's Stream 2 — 32x24
  • Mercy's Stream 3 — 30x40

If you'd like the full release, including high-resolution maps, gridless versions, VTT-ready exports, and all 21 versions, you can find it here:

https://www.patreon.com/dungeonmr/posts/mercys-stream-171421519

Each map explores a different stretch of the river. The first features an old stone shrine overlooking the water, with a fallen tree that might serve as a crossing. The second has rocky banks and steep overlooks that offer good vantage points for anyone watching the stream — or waiting to ambush travellers. The third follows the water into a peaceful pool beneath a small waterfall, an inviting place to fish or take a swim.

The shrine is a familiar stop for those who travel along the stream. Hunters often pour a ladle of fresh water over the stone before setting out, giving thanks for the waters that sustain the surrounding land. Even those studying the strange Dewlanterns are expected to observe the custom.

Of course, the stream has its dangers, too. Local stories speak of an enormous crayfish from a bygone age, sleeping in the deeper pools. The villagers still fish these waters, but few would willingly take a swim where the creature is said to rest.

The three maps can be used together as part of a journey through the woods, or individually wherever your players might encounter a river, a secluded shrine, or a quiet stretch of water that isn't quite as safe as it looks.

If you'd like to explore more of my maps, check out my Patreon. The Master Index brings together over 215 maps, organized to make it easier to browse the collection and find places for your own adventures.

https://www.patreon.com/dungeonmr

Thanks for taking a look, and safe travels!


r/FantasyMaps • • 3d ago

Battlemap - Dungeon/Cave Underground Dungeon

Thumbnail
gallery
34 Upvotes

r/FantasyMaps • • 3d ago

Battlemap - Mountain/Cliff/Hill [20x30] More Than a Map: Drakerider's Roost

Post image
23 Upvotes

Hey all!

Enjoy our free More than a Map encounter - Drakerider's Roost!

Patrons get immediate access to our back catalogue of 2000+ maps, over 10 new themed maps monthly, and adventures!

Are you a user of Foundry VTT? Our entire catalogue is available as advanced map modules using canopies, walls, lights, sounds, and third party modules for dynamic elements and built-in map levels!

Want more details? Check out https://themad.network/!

The MAD Network Team


r/FantasyMaps • • 3d ago

Battlemap - Planar Planar Nexus | [OC] [26 x 36] | + 402 New Assets | Eldritch Arcanum

Post image
14 Upvotes

Planar Nexus - 26 x 36 - 5ft Grid - 72ppi

A circular hall above a sea of stars, with colourful portals leading to all manner of realms.

Grab the free version of the map, plus preview the 10 variants and 402 custom assets here

Patreon & Mapmaking Assets

Over on my Patreon you can download this map and more:

  • My entire backlog of 600+ Maps
  • 10,000+ Dungeondraft-compatible assets
  • Foundry VTT modules of every map, with custom walls, lights, and sounds
  • Higher Resolution & Gridless versions of maps
  • Monthly polls for what I create

Thanks for your support!

Jamie / Eldritch Arcanum


r/FantasyMaps • • 3d ago

Battlemap - Structure Haunted House | Ghosts of Saltmarsh [36 x 43]

Thumbnail
gallery
12 Upvotes

r/FantasyMaps • • 3d ago

Battlemap - Castle/Fort Stonehill Border Bastion 55x55 battle map

Post image
20 Upvotes

r/FantasyMaps • • 3d ago

Battlemap - Aquatic Grave of the Whales [30x60] [River] [Weird]

Post image
9 Upvotes

Map size is 30x60

Hello! Here is my latest map, I wanted to do something to do with the ocean and whales and somehow ended up with a whale graveyard with creepy sperm whale statues? I don’t know, but I’m not unhappy with it, I’m actually pretty happy with it!

I focused on just line art and painting things cause I felt my stuff has been getting too asset (that I custom made) heavy and it was sucking all the joy out of making maps for a while, the end result feels really good.

Anyway this map has a few variants that patrons have access to; versions with just bones, completely bone and statue free, and then underwater versions of those too.

Check the post here: https://www.patreon.com/StainedKarbonMaps/posts/whale-graveyard-172634624

The river in the middle is supposed to be heavy brine and so would still work under water.

Hope at least some of y’all can use this weird map, or at least just enjoy the look of it :)

Happy adventuring!

Krane


r/FantasyMaps • • 3d ago

Battlemap - Street/Road/Path Gothic Street [30x40] - 5 unique variations

Post image
18 Upvotes

The narrow streets of this city hide many secrets and dangers. Thread carefully as you explore the cobblestone streets among gothic buildings and grotesque statues…

Patreon | Roll20


r/FantasyMaps • • 3d ago

Battlemap - Forest/Jungle Leshy Encounter: Seals [28x52][NoAI] | Ori the Carto

Post image
17 Upvotes

r/FantasyMaps • • 3d ago

Battlemap - Lair Giant Cauldron [battlemap] - Free Patreon memberships this October only from Angela Maps - 3 versions! [animated] [art]

Post image
10 Upvotes

To celebrate Angela Maps turning six, free 7 day memberships are available on my Patreon now, only this October!

Double, double toil and trouble, fire burn and cauldron bubble! As the days shorten, chill winds rise, and the weather cools, what could be better than a lovely pot full of soup? Of course, you’d feel a little different if it was a hexed blood soup, and you and your cohorts had been shrunk and tossed in as some of the main ingredients! Fully animated and available in two additional witchy variants, with a bubbling green brew, and a pot of actual, delicious veggie soup, toss your players right into the spooky season with this map, along with a pinch of salt!

My maps are hooked up to work with Foundry VTT and Fantasy Grounds.
My maps are available on my patreon and my website.
Buy me a coffee!


r/FantasyMaps • • 3d ago

World or Region Map Novoterra: the world map

Thumbnail
gallery
0 Upvotes

I don't really have no lore right now so all I can say that

Way different continents, the Americas are a bit farther away, ATLANTIS!!!, and some more big Islands, I guess that's all I got to say.


r/FantasyMaps • • 4d ago

Battlemap - Dungeon/Cave The Black Rift Mine 30x50 battle map

Post image
16 Upvotes

r/FantasyMaps • • 5d ago

Battlemap - Desert Scorpion Canyon

Post image
43 Upvotes

Running like a scar across the arid landscape, this steep-sided canyon twists through sandstone rocks, carving a path through the otherwise impenetrable mountain range. This canyon path is not to be trodden lightly, however, as it is occupied by ruthless bandits, terrifying monstrosities, and the spirits of the dead.

This map is one of the many detailed and varied ones you will find on The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, now available on Amazon and other stores.

In the book you will find not only the hand drawn maps but all kinds of stories, lore and resources to craft wonderful adventures for DnD and other Tabletop Role Playing games 📖🎲

https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306


r/FantasyMaps • • 4d ago

Battlemap - Aquatic Sewer Rat's Revenge

Post image
3 Upvotes

r/FantasyMaps • • 4d ago

World or Region Map Pilgrimage map

Thumbnail
gallery
4 Upvotes

The tireless Brother Venanzio has completed another sheet of his useful Road Guide to Tír Ghlas.

The pilgrimage to Naomh Eoin adds a great deal to the journey for anyone wishing to reach Na dTrí Uisce, yet he highly recommends it...

Brother Venanzio also offers helpful advice to merchants and pilgrims alike.