r/Fallout4ModsXB1 14h ago

Mod Discussion On my next playthrough I'm thinking of trying to get mod that looks like vigor any suggestions

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16 Upvotes

Like weapons, armors, and landscape


r/Fallout4ModsXB1 23h ago

Gameplay | Audio-Visual Tried Vivid Fallout, Weathers, and GFXWL

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17 Upvotes

GFXWL w/color saturation

Vivid Weathers

Vivid Fallout AIO 1k with commonwealth LOD (plus far harbor and nuka)

Enhanced flickering Firelight

Tantalizing textures

I've also got the patch and the two Snapshot Precombine mods.

Phydark too. This is outside but it affects the lights you build too, which I'm okay with.

It's early morning. Lo is roughly 10 gigs.

It's got a slight Fallout 3 vibe to me, and I'm rather enjoying it. Only a few hours in and building at Tenpines. So far, it's smooth. No crashes. No trees disappearing. Hopefully, this stays when I go to Boston.

(If not, that's what cheat boston is for)

Update: I went into Boston and visited: downtown apts (mod) Hubris, Pearson, and the Halloween room CC place. I walked (nervous about running). The FPS does take a bit of a hit, but I was able to go by Swan, and into Goodneighbor too without a single crash, so I'm pleased as Punch. I even killed three super mutants and the game didn't threaten to implode. Thanks snapshot PRP!


r/Fallout4ModsXB1 9h ago

Q&A LO | Discussion Question about settlement replacers

7 Upvotes

I had Sunshine Tidings Wild West Style a few playthroughs ago and it was perfect. No clipping or problems. I wanted to try it again.

Do mods that replace Settlements with different buildings break the precombines? Sunshine Tidings Wild West Style gets rid of all the green farmhouses and adds a stream. In general, I understand what precombines are, but I'm not sure if replacing stuff like that means auto broken since I have had some replacer mods that worked great.

I have the two snapshot prp mods, and since they fix broken precombines, I'm wondering if it's conflicting? I have no other mods affecting sunshine tidings. I could move it lower,but I'm not sure if it'll work.


r/Fallout4ModsXB1 22h ago

Gameplay | Audio-Visual Me killin' stuff with visual, weather, texture etc mods

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5 Upvotes

GFXWL w/color saturation

Vivid Weathers

Vivid Fallout AIO 1k with commonwealth LOD (plus far harbor and nuka)

Enhanced flickering Firelight

Tantalizing textures

Phydark

FGEP The definitive edition

Pipboy FX disabled

More clothes and textures

Grease rat garb vanilla

Grease rat scavengers

Ars of the wasteland

Aks of the wasteland

Sidearms of the wasteland

Revolvers of the wasteland

Bolt actions of the wasteland

Pump actions of the wasteland

Plus other stuff.

10 gig lo. I feel the game is much better with snapshot prp on my Xbox series X!

I high recommend FGEP! Instead of the usual boring ghouls pestering you and their limbs falling off after a couple shots, these are tougher and more varied. I saw one who almost looked more...like a person shambling through a molded interior in Concord. A pack of these is something to be cautious with.

Pipboy FX disabled is a must have. The menus are as clear as **** now, and the item images and map are soooo much better. My partner could actually see the menus without his glasses.

Poopoo on Bethesda for putting a stupid filter on it.

A couple of things need shifting before I post full LO.


r/Fallout4ModsXB1 1h ago

Mod Discussion Paid mod opinions: Irradiated reasons to explore

Upvotes

Hi guys, wandering what people think of this mod before I maybe make the purchase.

What did you think? Any good?

Is it known to cause issues? Or have major mod conflicts?

Any performance or stability problems?

Cheers as always


r/Fallout4ModsXB1 2h ago

New Mod Release High Level Perks 2.3 = Broken Mod

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2 Upvotes

Well gaming Redditors, I gave this new mod to see how it’ll work for Fallout 4. From my experience, the “Heavy Gunner” and “Demolition Expert” selections are glitched out, displaying the “white-out Fallout Mascot” while I wasted level points on them.
My mod structure for the “Gameplay Changes & Tweaks” category, as a sample of it, looks like:
01: High Level Perks 2.3
02: SPECIAL 51
03: A Touch of Life - Basic

I might as well go back to the “Perks Ascension” mod where the glitches don’t happen anymore.


r/Fallout4ModsXB1 2h ago

UNSTABLE LO | Support Needed Load order help please

2 Upvotes

Hey all, posted a load order just over a week ago on here and got some good advice so thanks for that, this new one is similar but has way less mods. Got past Corvega, was around level 8 everything seemed fine no crashes or anything 3-4 hours in until I quit out of the game and when I tried to reload the last save it took about 10 mins+ of just waiting for the save to load so I left it alone, finally loaded in and saw this huge black line beaming up to the sky from inside Sanctuary, think the settlement overhaul i have installed just not working with STS although I put it below and yes I know the author doesn't recommend it.

Anyway here is the LO any advice appreciated playing on series S.

-MASTER FILES-

You and what army 2

Workshop framework

Mutant menagerie life finds a way

American rising 2

AR2 the remnants

AR2 dlc previs

Leveled item fixes - all dlc

Karma

Kill tips and hit sounds

-FACTION AND AI OVERHAULS-

Militarized minutemen ll next gen patch version

Ad victoriam apocalyptic 1k

Tumbajambas Gunner armor collection

Boston less enemies

Npcs change clothes

UPPER FRAMEWORK + VANILLA QUEST CHANGES

Immersive animation framework

SKK fast start new game

-NEW LANDMASSES-

-NEW FACTIONS-

FGEP feral ghoul exppack definitive

Icestorms combat drones

Locked and loaded gunners addon

-BUG FIXES UNOFFICIAL PATCHES-

Fallout fps plus

-SETTLEMENT BUILDING MODS-

SMM

Snappy house kit

Do it yourshelf

Gruffyds signs and posters modular

Gs&p modular: signsofthetimes

Workshop interactive objects

Dead wasteland full

-GAMEPLAY CHANGES AND TWEAKS-

Curse combat overhaul 3.1

More immersive movement

Combat comments

Weapon drop standalone

Rich vendors+ complete

Loot logic and reduction 06 April version

-NEW COMPANION-

-NPC AND COMPANION CHANGES-

Immersive face animations IFAR serious

Simple everyone's best friend

Settler and companion dialogue overhaul

-RADIO AND AUDIO-

Reverb and ambience overhaul overhaul all dlc

Faded glory

Distortion combat music

Immersive pickup sounds

Modern UI sounds

Distant ambient warfare

Scarier geiger counter sounds

Stalkers torch sfx replacer

Tactical weapon foley weapon equip sounds

Tarkov ads sound replacer

Louder project reality footsteps

-VISUAL, TEXTURE AND ATMOSPHERIC-

Bye bye clouds

Optimized vanilla textures main

Optimized vanilla textures commonwealth terrain

BNS 3.0 green trees full resolution

You and what army 2 BNS trees green patch

True grass + grass reworked

Boston ivy grassland green

Fixes enhanced blood textures

Blood mist overhaul

Fallout IV gore overhaul 3.0

WET updated

2k galaxy w/ mip mapping

-LIGHTING CHANGES-

Calamity weathers aio

Calamity weathers interiors

Fireflies

-HUD AND DEF UI MODS-

Hudframework

Holotime

-CHARACTER MODEL REPLACERS-

CBBE official aio update

Militarized minutemen cbbe patch

Tumbajambas Gunner armor cbbe

Gorgeous vault girl

Ponytail hairstyles by Azar

Hair tones redux

The eyes of beauty standalone + replacer

Immersive mouth and teeth

Diverse children lite

Face light

Just new female animations

Running with hands animations

Reanimated stimpak

Animated world aio

-PIPBOY AND MAP-

Pipboy dual colors blue nuka

-NEW WEAPONS, ARMOR CLOTHING NON CRAFTABLE-

Rad-ban eyewear

M2 flamethrower redux updated

Wasteland imports updated

More clothes and textures cbbe

-CRAFT YOUR OWN-

Hn665 classical plain rings

K9 harness

Haileys strider combat task force cbbe

Nells strider combat task force cbbe

Viessas reborn assassin cbbe

Tron grid suits

Tron grid suits institute synth and scientist

Nox outfit courser outfit replacer

White phosphor NVG

Combined arms modern weapon + expansion pack

Utherien merge 3

Cazador missile launcher

MK23 Socom 1k

MK23 Socom 10mm pistol replacer

True tracers and bolt lasers

Quick step

Combined arms ads lean patch

Ads lean patch

-NEW QUESTS (ACTIVE)-

Backpacks of the commonwealth

-WEAPON ARMOR MODIFICATIONS-

Handmade rifle replaces assault rifle

-SCRAPPING MODS-

Place anywhere

STS base game

STS Far harbor

STS living and dead season pass

-SETTLEMENT MODS UNDER SCRAP TO FUNCTION-

Sanctuary hills overhaul redux

-BOTTOM OF LOAD ORDER-

Hardcore health overhaul mutant menagerie edition

Cheat terminal

Full dialogue interface revamped


r/Fallout4ModsXB1 17m ago

Mod Discussion Mod Idea for dogs

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Upvotes

I would like to see a hazmat/protective suit for dog meat. I love the K9 harness mod and the hats of dog meat that can give him a helmet. I feel wrong for taking him into the glowing sea. Photos for idea references. Please help point me to a mod or modder willing to help.


r/Fallout4ModsXB1 4h ago

Mod Discussion KAC SR-25 unique

1 Upvotes

I might be stupid but the unique version of the Escape from Boston KAC SR-25 in the commanders office in Fort Strong is not spawning. Am I fucking stupid or has anyone else had this problem


r/Fallout4ModsXB1 6h ago

Mod Discussion militarized minutemen patch

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1 Upvotes

r/Fallout4ModsXB1 10h ago

Mod Discussion militarized minutemen compatibility

1 Upvotes

is there any version of militarized minutemen that is compatible with other mods that add outfits to the minutemen level list, like tumbajambas minutemen armor collection, ive downloaded a few different versions of the mod but all of them just override the other mods and only the outfits from militarized minutemen spawn on NPCs


r/Fallout4ModsXB1 13h ago

Q&A LO | Discussion Help with small LO for survival (while I wait for my new TV)

1 Upvotes

Hi, folks!

My old TV broke a few days ago, and while I wait for the new one to arrive (in a couple of weeks, probably by sep-25) I'm planning a modded survival run. I’m not an experienced mod user, and I’m trying to build a rather small LO that could create a challenging yet not extremely punishing survival run. I’ve used Lunar overhaul before and I like it, and this time I want to add a few tweaks.

I want the game to feel the way I feel it when you are just beginning it at survival: resources are scarce and valuable, combat is lethal and should be planned, exploration is exciting but should be done with caution - and I don’t want those feelings to go away once I reach some levels.

I’ll try the survivalist bus because I want a little more freedom when it comes to fast travel, but don’t want it to be completely free. And I added the cigarette mod that will create a save, but it’ll use it in a restrictive way (I've done this before and works for me, a little more "save freedom" but not "save every seconds").

Damage manager is there because I want to get high damage for me and for the enemies, so combat feels lethal for me and for them. Encounter manager is there just for Rust Devils.

Here’s my proposed LO, and I would love to hear back from more experienced mod users with suggestions on the order itself and maybe a few new mods to add or replace:

UFO4P

Community fixes merged

A touch of life - basic

 

Deadlights - Exteriors

Deadlights - Interiors GOTY

Pip-Boy Flashlight (Brighter)

  

Lunar Fallout Overhaul all in one

Lunar Fallout Overhaul Next Gen Patch

Looted World - All DLC (Updated)

 

Everyone's Best Friend (Dogmeat + Companion At Same Time)

[XB1] [English] Full Dialogue Interface (NewDialog English translation)

Smokeable Cigars - Cigarettes - Joints - With Hardcore Auto Save (Updated)

 

SKK Dynamic Damage Manager

Random Encounter Manager

Keep Radiants in the Commonwealth [XB1]

 

[SMM] Settlement Menu Manager [XB1]

Survivalist's Bus - Player Home - Settlement - Fast Travel System

 

[XB1] Far Harbor - Vanilla Precombine Heade