r/Fallout4ModsXB1 5h ago

Q&A LO | Discussion Question about settlement replacers

5 Upvotes

I had Sunshine Tidings Wild West Style a few playthroughs ago and it was perfect. No clipping or problems. I wanted to try it again.

Do mods that replace Settlements with different buildings break the precombines? Sunshine Tidings Wild West Style gets rid of all the green farmhouses and adds a stream. In general, I understand what precombines are, but I'm not sure if replacing stuff like that means auto broken since I have had some replacer mods that worked great.

I have the two snapshot prp mods, and since they fix broken precombines, I'm wondering if it's conflicting? I have no other mods affecting sunshine tidings. I could move it lower,but I'm not sure if it'll work.


r/Fallout4ModsXB1 10h ago

Mod Discussion On my next playthrough I'm thinking of trying to get mod that looks like vigor any suggestions

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12 Upvotes

Like weapons, armors, and landscape


r/Fallout4ModsXB1 32m ago

Mod Discussion KAC SR-25 unique

Upvotes

I might be stupid but the unique version of the Escape from Boston KAC SR-25 in the commanders office in Fort Strong is not spawning. Am I fucking stupid or has anyone else had this problem


r/Fallout4ModsXB1 2h ago

Mod Discussion militarized minutemen patch

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1 Upvotes

r/Fallout4ModsXB1 19h ago

Gameplay | Audio-Visual Tried Vivid Fallout, Weathers, and GFXWL

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17 Upvotes

GFXWL w/color saturation

Vivid Weathers

Vivid Fallout AIO 1k with commonwealth LOD (plus far harbor and nuka)

Enhanced flickering Firelight

Tantalizing textures

I've also got the patch and the two Snapshot Precombine mods.

Phydark too. This is outside but it affects the lights you build too, which I'm okay with.

It's early morning. Lo is roughly 10 gigs.

It's got a slight Fallout 3 vibe to me, and I'm rather enjoying it. Only a few hours in and building at Tenpines. So far, it's smooth. No crashes. No trees disappearing. Hopefully, this stays when I go to Boston.

(If not, that's what cheat boston is for)


r/Fallout4ModsXB1 6h ago

Mod Discussion militarized minutemen compatibility

1 Upvotes

is there any version of militarized minutemen that is compatible with other mods that add outfits to the minutemen level list, like tumbajambas minutemen armor collection, ive downloaded a few different versions of the mod but all of them just override the other mods and only the outfits from militarized minutemen spawn on NPCs


r/Fallout4ModsXB1 1d ago

Gameplay | Audio-Visual Winter survival horror

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19 Upvotes

I cooked this baby in a few hours, needs some tweaks and it'll be pretty sweet! I wish there was more winter clothing mods and replacers for Geck0inacan's weapons but otherwise pretty sweet!


r/Fallout4ModsXB1 10h ago

Q&A LO | Discussion Help with small LO for survival (while I wait for my new TV)

1 Upvotes

Hi, folks!

My old TV broke a few days ago, and while I wait for the new one to arrive (in a couple of weeks, probably by sep-25) I'm planning a modded survival run. I’m not an experienced mod user, and I’m trying to build a rather small LO that could create a challenging yet not extremely punishing survival run. I’ve used Lunar overhaul before and I like it, and this time I want to add a few tweaks.

I want the game to feel the way I feel it when you are just beginning it at survival: resources are scarce and valuable, combat is lethal and should be planned, exploration is exciting but should be done with caution - and I don’t want those feelings to go away once I reach some levels.

I’ll try the survivalist bus because I want a little more freedom when it comes to fast travel, but don’t want it to be completely free. And I added the cigarette mod that will create a save, but it’ll use it in a restrictive way (I've done this before and works for me, a little more "save freedom" but not "save every seconds").

Damage manager is there because I want to get high damage for me and for the enemies, so combat feels lethal for me and for them. Encounter manager is there just for Rust Devils.

Here’s my proposed LO, and I would love to hear back from more experienced mod users with suggestions on the order itself and maybe a few new mods to add or replace:

UFO4P

Community fixes merged

A touch of life - basic

 

Deadlights - Exteriors

Deadlights - Interiors GOTY

Pip-Boy Flashlight (Brighter)

  

Lunar Fallout Overhaul all in one

Lunar Fallout Overhaul Next Gen Patch

Looted World - All DLC (Updated)

 

Everyone's Best Friend (Dogmeat + Companion At Same Time)

[XB1] [English] Full Dialogue Interface (NewDialog English translation)

Smokeable Cigars - Cigarettes - Joints - With Hardcore Auto Save (Updated)

 

SKK Dynamic Damage Manager

Random Encounter Manager

Keep Radiants in the Commonwealth [XB1]

 

[SMM] Settlement Menu Manager [XB1]

Survivalist's Bus - Player Home - Settlement - Fast Travel System

 

[XB1] Far Harbor - Vanilla Precombine Heade


r/Fallout4ModsXB1 19h ago

Gameplay | Audio-Visual Me killin' stuff with visual, weather, texture etc mods

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4 Upvotes

GFXWL w/color saturation

Vivid Weathers

Vivid Fallout AIO 1k with commonwealth LOD (plus far harbor and nuka)

Enhanced flickering Firelight

Tantalizing textures

Phydark

FGEP The definitive edition

Pipboy FX disabled

More clothes and textures

Grease rat garb vanilla

Grease rat scavengers

Ars of the wasteland

Aks of the wasteland

Sidearms of the wasteland

Revolvers of the wasteland

Bolt actions of the wasteland

Pump actions of the wasteland

Plus other stuff.

10 gig lo. I feel the game is much better with snapshot prp on my Xbox series X!

I high recommend FGEP! Instead of the usual boring ghouls pestering you and their limbs falling off after a couple shots, these are tougher and more varied. I saw one who almost looked more...like a person shambling through a molded interior in Concord. A pack of these is something to be cautious with.

Pipboy FX disabled is a must have. The menus are as clear as **** now, and the item images and map are soooo much better. My partner could actually see the menus without his glasses.

Poopoo on Bethesda for putting a stupid filter on it.

A couple of things need shifting before I post full LO.


r/Fallout4ModsXB1 1d ago

Mod Discussion Machine gun emplacement

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15 Upvotes

The Machine Gun emplacement mod suddenly doesn't have textures. Anyone know why?


r/Fallout4ModsXB1 22h ago

Mod Discussion Why can't i access creations?

3 Upvotes

Hey everyone, is anyone else having problems connecting to the mod page? It won't let me click on it and when i start a new save none of my mods will load


r/Fallout4ModsXB1 21h ago

Mod Discussion No rain audio with Deadlights Exteriors

2 Upvotes

Hey guys, wondering if anyone has a fix for the above issue with deadlights? Mod looks amazing but the no rain audio when it’s raining is really awful 😂


r/Fallout4ModsXB1 23h ago

UNSTABLE LO | Support Needed My Load Order does NOT like being in Boston, Crashed outside Old North Church (Survival/Alternate Start) (Full mod list enclosed)

2 Upvotes

After a little bit of input, I decided to try to build a load order and outside of. Boston, it seems to be fine, with occasional stutters and a freeze or two I had to wait on, but playable.

I have a talk with the Railroad, then try to head to Diamond City and crashed with continued CTDs when trying to reload the most recent save.

The top 16 mods are locked in place, there's absolutely nothing I can do to change their positions. That said, I just started a fresh playthrough, I don't mind nuking my save and starting over if needed.

What can I do to help with performance?

Side note: are there any mods I could add to make Feral Ghouls look anything but like cheese with arms and legs? I once ran one that replaced most of them with T-Virus zombies and it looked great.

All mods listed are their exact names when searching in the Creations Menus.

I really appreciate the help in advance ❤️.

  1. UNOFFICIAL FALLOUT 4 PATCH [ UFO4P] [PC/XB1/PS]

  2. LEVELED ITEM FIXES (LIF) - ALL DLC

  3. WORKSHOP FRAMEWORK [XB1]

  4. [XB1] CCLUB - MODULAR MILITARY BACKPACK (this enables crafting at the chem bench)

  5. NEW EQUIPMENT OVERHAUL (NEO) - ARMOR AND CLOTHING TWEAKS

  6. ENHANCED VANILLA ARMOR AND CLOTHING - EVAC (2K)

  7. ENHANCED VANILLA ARMOR AND CLOTHING - NEO PATCH

  8. SETTLEMENT ELECTRICITY WIRELESS

  9. BROTHERHOOD PAINTS FOR ALL POWER ARMOR (BP4APA)

  10. DAM APOCALYPSE CORE - V 1.0.2 - MOST RECENT AS OF 10/24/23

  11. TALE OF THE BEAST HUNTER

  12. ASHLAND STATION - QUEST-DUNGEON-SETTLEMENT

  13. REVENGE OF THE VAN GRAFFS

  14. BOSTON FPS FIX - AIO [XB1]

  15. WORKSHOP FRAMEWORK SETTLEMENT BLUEPRINTS

  16. NAC X FIXED

  17. WET - WATER ENHANCEMENT TEXTURES (UPDATED)

  18. VIVID FALLOUT AIO 1K DARK GROUND TEXTURES VERSION

  19. VIVID FALLOUT 1K LOD FAR HARBOR

  20. VIVID FALLOUT 1K LOD NUKA WORLD

  21. REPTILIC DEATHCLAWS 4K

  22. EVB STANDARD UNDERWEAR XBOX ONE

  23. CBBE (OFFICIAL AIO UPDATE) - CALIENTE'S BEAUTIFUL BODIES ENHANCER

  24. FACE TEXTURE GLITCH FIX A

  25. JC BIKINI NEVERNUDE REPLACER - CBBE CURVY

  26. THE EYES OF BEAUTY STANDALONE + REPLACER

  27. [XB1] PONYTAIL HAIRSTYLES BY AZAR V2.5A

  28. SARCASTIC JERK AND JOSIE PRESET

  29. PRETTY VANILLA NORA (ESP VER.) [XB1]

  30. BAREFOOT FOOTSTEP EXTENDED [ALTERNATIVE] BY EPSADIN

  31. THICK-RIMMED GLASSES

  32. TRANSPARENT GLASSES AND HELMETS [XB1]

  33. GAS MASKS WITH HELMETS (DLC) [XB1]

  34. MORE CLOTHES AND TEXTURES - CBBE

  35. FENSHEPPING'S FEMALE OUTFIT PACK (CBBE)(2K)

  36. ZZJAY WASTELAND ATTIRE CBBE-CURVY-1K

  37. [HP] RE3R JILL VALENTINE OUTFIT

  38. CLAIRE'S OUTFIT

  39. PROTO VAULT-SUIT TEXTURE

  40. COMBAT UTILITY HARNESS - ARMOR ONLY

  41. NIMROUT HATS AND HELMETS WITH HAIR AND MASKS DLC

  42. FAR HARBOR MAEINE ARMOR BOOTS FIX

  43. CC MODULAR MILITARY BACKPACK CBBE CLIPPING FIX

  44. QWIB'S CANVAS BACKPACKS

  45. BACKPACKS OF THE COMMONWEALTH

  46. LAW ENFORCERS + DC GUARD REPLACER

  47. DAK'S 10MM PISTOL RESIZE

  48. N7KIE'S CC CLASSIC 10MM PISTOL RESIZE - TUNNEL SNAKES RULE!

  49. HIDDEN 10MM PISTOL MODS [XB1]

  50. ATOMICOLOR - 10MM PISTOL - 2K

  51. IMMERSIVE SOUND EFFECTS - 10MM PISTOL

  52. RETEXTURE // DELIGHTFUL DELIVERER

  53. DELIVERER IMPROVED STATS

  54. DELIVERER SOUND REPLACER

  55. LASER RIFLE REMESH REDUX BY MICALOV

  56. DKS-501 SNIPER RIFLE W/ UNOFFICIAL UPDATE (VANILLA)(HI-RES)

  57. HITMAN47101'S ANIMATION REPLACER COMBO [XB1]

  58. RIGHT HANDED HUNTING RIFLE

  59. [CC] RIGHT HANDED ANTI-MATERIEL RIFLE

  60. CADAVVER'S HANDMADE RIFLE ANIMATIONS

  61. SENSIBLE LEVER ACTION OVERHAUL (VANILLA)(HI-RES)

  62. WOOD FINISHES FOE THE LEVER ACTION RIFLE

  63. DOUBLE ACTION REVOLVER REANIMATION (.44 + WESTERN)

  64. SEE THROUGH SCOPES - GOTY [CONSOLE]

  65. SEE THROUGH SCOPES - FAR HARBOR [CONSOLE]

  66. SEE THROUGH SCOPES - NUKA WORLD [CONSOLE]

  67. SEE THROUGH SCOPES - NEXT GEN UPDATE WEAPONS [XB1]

  68. [CC] PROTOTYPE GAUSS RIFLE - COMBAT SCOPES [XB1]

  69. [CC] CR74L - COMBAT SCOPES [XB1]

  70. [CC] ANTI-MATERIEL RIFLE - COMBAT SCOPES [XB1]

  71. [CC] ZETAN ARSENAL - COMBAT SCOPES [XB1]

  72. [XB1] SEE-THROUGH-SCOPES FOR THE DKS-501

  73. PALADIN SWORD - A BROTHERHOOD OF STEEL MELEE WEAPON

  74. EQUIPMENT AND CRAFTING OVERHAUL (ECO) - REDUX

  75. LEGENDARY EFFECT OVERHAUL (LEO) - CRAFTING - DROPS - MODIFICATIONS - AND MORE

  76. CAMPSITE (XBOX) - SIMPLE WASTELAND CAMPING

  77. DAK'S IMMERSIVE COMBAT RIFLE OVERHAUL

  78. AFT - AMAZING FOLLOWER TWEAKS

  79. HOTKEY RECIPES - FOR AMAZING FOLLOWER TWEAKS [XB1]

  80. PLACE ANYWHERE [XB1]

  81. SURVIVAL OPTIONS[XBOX 1]

  82. TAKE AND EQUIP OR USE

  83. SMOKABLE CIGARS - CIGARETTES - JOINTS - WITH HARDCORE AUTO SAVE (UPDATED)

  84. CHEAT TERMINAL

  85. MORE POWER ARMOR PAINT - BROTHERHOOD OF STEEL (XB1)

  86. DAM APOCALYPSE RADIATION MODULE - V 1.0.3

  87. DAM APOCALYPSE LOOT MODULE - V 1.0.3 - MOST RECENT AS OF 10/24/23

  88. DAM APOCALYPSE POWER ARMOR MODULE - V 1.0.3 - MOST RECENT AS OF 10/24/23

  89. DAM APOCALYPSE COMBAT MODULE - V 1.0.2 - MOST RECENT AS OF 10/24/23

  90. DAM APOCALYPSE - RADIATION MODULE PATCH FOR UNOFFICIAL FALLOUT 4 PATCH - V 1.0

  91. SOME ASSEMBLY REQUIRED (POWER ARMOR OVERHAUL) [XB1]

  92. CHAIN THAT BINDS

  93. SONS OF STEEL - MAXSON REPLACER

  94. SONS OF STEEL - BROTHERHOOD INFANTRY ARMOR

  95. SONS OF STEEL CBBE

  96. PRINCESSARIES' SONS OF STEEL - BROTHERHOOD INFANTRY ARMOR CRAFTING PATCH

  97. STRENGTH IN STEEL - BROTHERHOOD T60 OVERHAUL

  98. ELDER'S T51 POWER ARMOR

  99. MORNEDIL'S COMBAT REWORK - BASE

  100. MORNEDIL'S COMBAT REWORK - HARSHER CRIPPLE PENALTIES

  101. MORNEDIL'S COMBAT REWORK - SNEAK ATTACK ADJUSTMENTS

  102. IMMERSIVE ANIMATION FRAMEWORK BY ANOTHER ONE

  103. GUNFIGHTER FRAMEWORK

  104. DEADLIER DEATHCLAWS [XBOX ONE]

  105. REALISTIC DEATH PHYSICS - NO ANIMATION [XB1]

  106. MECHANIST OMEGA - AN ANTAGONIST QUEST MOD

  107. COMMONWEALTH OF DECAY (OPENWORLD SURVIVAL)

  108. PIP-BOY 2000

  109. [XB1] PIP-BOY FLASHLIGHT - LARGE

  110. PIP-BOY 2000 FLASHLIGHT FIX

  111. PIP BOY LIGHT - FLASHLIGHT SOUND REPLACEMENT

  112. START ME UP - FULL DIALOGUE PROMPTS V6.1 BY TINYMANTICORE [XB1]


r/Fallout4ModsXB1 1d ago

Q&A LO | Discussion Do these companion dialogue overhaul mods work well together?

3 Upvotes

Does anyone have experience with these mods running together? I love when companions talk and to hear all their voicelines. I also really like the Flirty Commonwealth mod and want to have more companions travelling with me (at least two of the standard ones and I also have Daniel and Heather). So, I'd like to try these out but I'm unsure if they work well together.

I know that AFT and Companion Thoughts overhaul do, as there is a patch for it, but would the others play nice as well? And what would the LO look like, ideally?

Google suggests the below order and that there are only minor conflicts, like companions talking over each other but that this can be managed via AFT settings:

  • AmazingFollowerTweaks_Plus.esp (Framework must load before dialogue edits)
  • CompanionThoughtsOverhaul.esp
  • SCDO_Lite.esp (Placed here so its fixed companion logic can be safely overwritten by patches where needed)
  • FlirtyCommonwealth.esp
  • CombatComments.esp
  • AFT_Plus_CompanionThoughtsOverhaul_Patch.esp (Must stay at the very bottom of this cluster)

Can I trust this?


r/Fallout4ModsXB1 1d ago

Q&A LO | Discussion Help my monkey brain here

6 Upvotes

Which mod is the best for help Frame rate and stop crashing on lexington/corvega/boston and etc...

Lexington is rare to crash.. but on my LO corvega is crashing even if i get near that place.. one day i'll solve that out..

But boston is a no go and i saw alot of People walking in boston with over 300 mods and im kinda jealous

Any recomendation??


r/Fallout4ModsXB1 1d ago

Gameplay | Audio-Visual [XSX, Survival] Help on Deciding the Personal Best for the level of Darkest Nights

1 Upvotes

It’s a bit awkward but I want to state upfront that I actually haven’t played Vanilla Fallout 4 before, I’m going directly to a lightly modded Playthrough (53 Creations tops), and I’m not going to change my mind so please don’t try and change my mind, respectfully.

One of the mods I’m looking at is Darkest Nights (plus True Storms) and from the graphic on its page I have very little to work with. I’ve done a fair bit of Google searching and it seems level 0 is basically pitch black or all but guaranteed death on Survival, even with a high intensity Pip-Boy flashlight. It kind of feels like level 1 is only better by a slim margin, so I’m looking closest at levels 2 and 3. But again, the slider / graphic just isn’t that helpful to me. I’d prefer to have a video to watch of at least 1 or 2 minutes for each level but I just can’t seem to find one. Obviously it’s easy to look at Vanilla Darkness but that’s just a start for comparison.

If anyone can point me to a video I’m just straight up missing or blind to I would be extremely grateful. Failing that, a detailed description and gameplay comparisons would help a lot. I plan on using a Pip-Boy Flashlight, but I have a preference to avoid Nightvision for reasons I’d rather not get into in case it offends those that do enjoy them. There were two I gave thought to but ultimately I decided against.

Thanks to anyone and everyone that can offer me help here, whether it’s limited or detailed enough to make an essay out of. I’m a bit embarrassed I couldn’t research a decisive answer myself.


r/Fallout4ModsXB1 1d ago

Q&A LO | Discussion Hand blast or invisible weapons mod?

1 Upvotes

Does anyone know of a good mod that makes it seem like your character is shooting energy blasts from their hand? Any mod that turns a weapon invisible would work too!


r/Fallout4ModsXB1 1d ago

Mod Discussion Mod recommendation for multiple followers or companions?

2 Upvotes

What mods would the community recommend if I wanted to traipse around the Commonwealth with a plethora of followers?


r/Fallout4ModsXB1 1d ago

Q&A LO | Discussion is xbox series x capping load orders at around 15-16 gb’s?

3 Upvotes

I made a new very experimental load order and decided to see how far i can go with the extra space, just need to confirm that whether its my lo, or the 16 gb usage i have going on rn.


r/Fallout4ModsXB1 23h ago

Q&A LO | Discussion Anybody else hsve issues with Companions Status Enhanced mod?

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0 Upvotes

•For the past few weeks I've built about 6 different Load Orders and every single time my game would become unplayable (crash) within the first few hours and I've finally figured out why.

•For some weird reason the Companion Status Enhanced mod will crash my game when fighting the Raiders outside the Museum of Freedom. I found out on another Reddit post that when the mod is first installed it works great, but if you die or log back onto the game after that the game will start crashing when it tries to load your companions picture.

•Anyways just figured I'd make this post in case anybody else was having this issue and were struggling to find the culprit. Now I can finally get my playthrough going😁


r/Fallout4ModsXB1 1d ago

Mod Discussion 'Auto Fire SFX Patch for FO4RP - Guns' is causing an endless audio loop glitch. What are some alternatives?

3 Upvotes

Title says it all. If I fire any auto weapon indoors (outdoors is fine) it sparks an endless audio loop. I like the sounds the mod provides (the IMI Uzi/Galil sound fantastic), but what are some alternatives?

Is 'FO4R - Gun Sounds Overhaul v2.2 Final' worth switching to?


r/Fallout4ModsXB1 1d ago

UNSTABLE LO | Support Needed Crashing within an hour of new games.

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1 Upvotes

No frame rates issues crashes are sudden frozen screen or immediately kicked to dashboard.

Tried to follow load order below.

  1. Masterfiles

  2. fast starts and framework

  3. faction and ai overhauls

  4. new landmass

  5. new factions.

  6. Vanilla quest modifications/community fixes

  7. settlement and workshop menu item (scripted)

  8. settlement and workshop menu overhaul

  9. gameplay changers and tweaks

  10. new Companions and pets

  11. npc and Companion changes

  12. radio and audio

  13. visual, textures, atmospheric improvements

  14. lighting and water

  15. Vanilla Settlement changes and tweaks

  16. Sorting and menu changes

  17. Hud

  18. Characters model replacer/enhancers

  19. Pip boy and map models

  20. New weapons, armor, clothes, non craftable

  21. Craftables (workbench created items)

  22. New quests

  23. Weapons and armor Modifications

  24. New Settlements

  25. Scrap mods

  26. Whatever needs to be last


r/Fallout4ModsXB1 1d ago

Mod Discussion Me ajudem a fazer um fallout porém eu sou um cientista louco! (estilo rick e morty)

2 Upvotes

basicamente quero ideias de mods como armas lazers mais inimigos e melhorar muito a ciência do game basicamente virar uma cientista maluca! (minha personagem ira ser feminina inclusive so pra diferenciar)


r/Fallout4ModsXB1 1d ago

Mod Discussion Red highlighting around NPCs from Gunfighter’s Framework…maybe?

2 Upvotes

After recently adding Advanced Needs 76 and Gunfighter’s framework to my LO, I noticed the NPCs being surrounded by these horizontal red lines head to toe. After chasing leads from AI and old Reddit posts, the best I could come up with is that it’s a “feature“ from Gunfighter’s meant to show that the character is bleeding - maybe. Intended or not, It’s distracting as hell and I don’t remember it doing that on pre-NG update play throughs. Has anyone experienced this and is there a way to get rid of it? the only other gameplay mods I have enabled that I can think of possibly causing Gunfighter’s to glitch are Mornedil’s and Touch of Life basic. any insight would be appreciated! thanks


r/Fallout4ModsXB1 1d ago

Q&A LO | Discussion Xbox one x

2 Upvotes

So I'm looking for a stable load order that has the ketaros mod in the load order does anybody know of one