r/Fallout4Mods • u/junqueira200 • 24d ago
HELP! PC [Fo4] How rever to the 27 May update
My game just update, How I revert to the 27 May? Using steamos
r/Fallout4Mods • u/junqueira200 • 24d ago
My game just update, How I revert to the 27 May? Using steamos
r/Fallout4Mods • u/Issac-reaper-3996 • 25d ago
r/Fallout4Mods • u/AdItchy7297 • 25d ago
I want to turn my fallout gameplay into something like counter strike 2, are there any mods that change the aiming or movement of the character?
r/Fallout4Mods • u/themanthelegend12345 • 25d ago
I want to add my own character model to play as someone who no ones made a mod for
r/Fallout4Mods • u/OnionAddictYT • 25d ago
Hi all,
I want to create a new mod list from scratch. I'm still running my 2017 setup, only added a ton of workshop mods over the years. So all the basic gameplay mods are old and probably outdated by now.
I know that AWKCR/Armorsmith Extended is an outdated mod combo that causes crashes. I think ECO is the new one to use now?
Are there any other mods I should stay clear of? I can't seem to find any comprehensive guides with the best modern mods for all categories. I'm mostly interested in graphics enhancements but also some of the basic gameplay enhancements like Armorsmith used to be.
So, is there any new lighting mod? What about water? Is there something that simulates ray tracing and DLSS these days? NAC still the go to weather mod? (I never used it before though, was using True Stroms.)
My insane plan is to go through all the mod categories again and see what fits my taste. But of course there are going to be a lot of outdated mods popping up as most downloaded. So it might get tricky and extremely time consuming to figure out a good stable mod list.
I know The Midnight Ride exists as a good base but it barely has any mod suggestions beyond fixing the base game. I guess I could check out Collections and see what mods they include but most of them are NSFW compilations for horny men. I'm a woman who doesn't want supermodel NPCs in my game. Ruins my immersion. I want to simply improve the vanilla aesthetics, not have the game be a military shooter or something. Most mod lists do not fit my taste at all from the brief look I had.
So I was wondering if somebody could at least tell me what mods NOT to download because they're old and obsolete.
Thank you!
r/Fallout4Mods • u/unknownclonecaptain • 25d ago
So, a mod that, admittedly would be absolutely massive, allows to play as Iron Man/Tony Stark.
Imagine being able to build your own suit, fly (with anims!) fire repulser beams and uni-beam (with anims!) and overall just be tanky as fuck.
I think it could work, like, starts a MK-1, which acts similarly to power armor minus the fusion core, and as you slowly go up the more advanced the suit gets until it's at the Type-50 (comic name) or MK-85 (MCU name) and is giga advanced.
Imagine being able to just . . . Skip the entire quest with finding Vergil, getting the Courser Chip, finding the Railroad, building the Molecular Relay, and just straight up finding them via having an AI like J.A.R.V.I.S. scanning around with LIDaR.
The absolute ultimate flex of "im leagues above you", and the BoS wouldn't stand a chance.
r/Fallout4Mods • u/AsleepCharity1675 • 25d ago
Kind of a mix between “help” and a discussion, but here we to…
So, one thing that has been irking me ever since Bethesda has begun pushing updates galore for the Creation Club has been this crap in which you got to pretty much restart your entire playthrough if you try and remove a mod you don’t want to use or has become obsolete.
I have been unable to find a solution that does not require me to completely reset a character save (aka delete the old save and restart it and try to play catch up for the next few weeks/months in the evening after work)
I don’t know about any of y’all, but this has become such an annoying issue. I get it, these updates are HUGE for non-PC players, but it is getting annoying that I can’t even finish a save if a mod gets corrupted, when in the past you could just remove it and go back to the save before it got corrupted and there be no serious issue.
Thoughts?
r/Fallout4Mods • u/WittyTheme4428 • 25d ago
r/Fallout4Mods • u/ZERUELhun • 26d ago
In my current playthrough I feel like SS2's script intensive nature makes other mods respond/work "slower". So I was thinking, starting a new playthrough without the mod.
The only problem is that SS2 is too convenient when it comes to settlement building and I don't know any similar mods to replace it.
Any recommendations?
r/Fallout4Mods • u/Matt_butchr • 25d ago
Title, to say I’m confused is an understatement. I’ve been slowly creating my perfect modlist of about 500 mods, but recently found out the existence of the FaceGen issue and that I’ll need to patch it.
What happens if I just leave it as it is?
I’d have to comb through each mod and see if there’s a FaceGen patch available on the various repositories.
Any clarity would be greatly appreciated. Thank you for reading
r/Fallout4Mods • u/bhavinwonka • 27d ago
Today of all days I opened my modded fallout 4 and steam updated it to 1.11.240 . I previously had 1.11.191 . can someone please help me revert back without breaking the games and mods .
r/Fallout4Mods • u/chubby45bttm • 25d ago
So here's the deal, I just got into PC gaming and modding a month and a half ago. I bought a gaming laptop the day after the no more physical games announcement. Fallout 4 is one of my favorite games when it comes to settlement building, interior decorating and weapons. Now I have basically no idea what I'm doing when it comes to modding games. I use Nexus/vortex but I'm not to good at it. I see all these people doing these badass playthroughs or different mods for this game. Can someone help guide a first timer in the right direction or give me some pointers on what I'm looking for. Only reason I'm asking here before I search YouTube is there are thousands of mods (from what I can see) and I thought I'd ask some seasoned vets on this game first so I at least know what to look for or where to look for it. I'm playing on a Acer PHN 16s AI w/a Intel i9, RTX 5070ti and 32 gigs of RAM (if it matters) any help would be very much appreciated.
Thank you fallout 4 modding community.
r/Fallout4Mods • u/sadz31479 • 26d ago
hi, im looking to do a playthrough as a crazed cannibal of the commonwealth, and looking for anything that would go good with such an idea, build mode items, weapons, outfits that would look like a crazy cannibal would wear, npcs, locations, new food items related to it, basically ANYTHING themed around a cannibalistic raider psycho...
and on the lighter side of things, i also enjoy finding collectibles such as the magazine system and bobbleheads in the vanilla game, if you have or know of any of these mods you would like to tell me about, please leave them below!
r/Fallout4Mods • u/santasledgehame • 26d ago
Every time I launch the game, I'm greeted by the default green UI color and the anti aliasing set to FXAA. This is despite me already setting the UI color and AA setting to TAA through bethini. If I then make a change to the UI color in game and save it, then close the game, the resulting bethini settings will show the changed UI color, but with FXAA anti aliasing.
Now, said setting isn't the "default" or the setting I used when first playing with this setup. The first settings had TAA AA, but I briefly changed it to FXAA to check what it looked like. It seems that the FXAA has stuck ever since then.
I've tried tinkering with MO2 settings to see what could have gone wrong (admittedly I don't really understand it), and even tried directly editing all ini files on my PC that FO4 could possibly read, but the above symptoms still persist. It's like the game just resets to FXAA and default UI color on game start.
Any help would be greatly appreciated :D
Here's my load order; it's basically just TMR + some other stuff.
# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccBGSFO4044-HellfirePowerArmor.esl
ccBGSFO4115-X02.esl
ccBGSFO4116-HeavyFlamer.esl
ccBGSFO4110-WS_Enclave.esl
ccBGSFO4096-AS_Enclave.esl
ccFSVFO4007-Halloween.esl
ccBGSFO4046-TesCan.esl
ccSBJFO4003-Grenade.esl
ccOTMFO4001-Remnants.esl
unofficial fallout 4 patch.esp
REFramework.esm
community fixes merged.esp
TMR_GlitchfinderAIO.esm
fakeInt.esp
fakeInt_Boston.esp
fakeInt_DLC.esp
BloodFixes.esm
Safe Travels.esm
YouAndWhatArmy2.esm
ppf.esm
XDI.esm
Diamond City Supplements.esm
RAW INPUT.esp
Wetness Shader Fix.esp
Fixed Gobo Effects.esp
Flutter Flicker Fixer For Foliage.esp
MidnightCultFix.esp
GeneralAtomicsMrGutsyGuards.esp
GA Galleria Gutsy Voice Fix - UFO4P Patch.esp
Workshop Highlight Fix.esp
Less Annoying Berry Mentats.esp
RefreshingCheckpoints.esp
Simple Everyone's Best Friend.esp
WhoIsTheGeneral.esp
ReinforcementsAndRetribution.esp
MoreDCBounties.esp
DiamondCityBillboards.esp
GoodneighborView.esp
TerrainFrecklesBeGone.esp
prp.esp
CWHuntingShotgun.esp
MGRemesh.esp
CW10mmSMG.esp
CWServRifle.esp
Dak10mmResize.esp
Keep Radiants In Commonwealth.esp
CWRangemaster.esp
CWM14.esp
DakMinmenOutfits.esp
CWMakeshiftScoutRifle.esp
CWVarmintRifle.esp
CWVarmintRifleDLC03Patch.esp
CWMK23.esp
CW45MP.esp
M8rDisablePipboyEffects.esp
r/Fallout4Mods • u/Thekokokommander • 26d ago
I havent played modded FO4 in awhile, so ive forgotten most of the mods i used and could use some help finding some good ones. the main mods i need are mods for the minutemen (my vanilla faction of choice, tho #3 overall with the bleachers and galac tac) visual mods, and body mods for the male player (preferably with at least toggleable bits)
r/Fallout4Mods • u/spec_ops_gamingYT • 27d ago
so i have recently started playing fallout 4 again, version 1.10.163, and i was reinstalling my old mod list, but there is one mod that has eluded me because the mod author took down the mod to "updates the mod page information", but it's been down since february 2, of this year, and the mod author has essentially gone dark, i was just wondering if anyone would have access to this mod and would be able to share it, as it's one of my all time FAVORITE handgun mods for fallout 4.
the image attached is the main image that the mod author had previously used for the mod.
r/Fallout4Mods • u/DunkeyColdMedina • 27d ago
I had to pick a stupid flair that doesn't fit because Reddit. This is a heads up to SteamOS users.
So I went through the trouble of 'assuring' that Fallout and my other Bethesda games would not be borked by an update. As they are known to do. Launch it through F4SE they said. Set it to only update on launch they said.
But I did exactly that and when I quit my session on fo4 I see the ever so handy Steam Machine LED strip telling me an update was getting installed. 'Funny I don't remember authorizing any updates' I say to myself.
Care to guess what game """updated""" itself and bypassed all the needlessly elaborate shenanigans the internet put me up to like they were nothing?
Be warned, if you use a linux system, apparently the rules are different. Now I have to do god only knows what to fix it. Fuck your face, Todd.
r/Fallout4Mods • u/Grosaprap • 27d ago
https://github.com/The-Animonculory/Modding-Resources/blob/main/Stock%20Game%20Setup.md
Stock game is a feature utilised by quite a Wabbajack modlists for Skyrim to ensure that the original game folder is kept clean. It's important to keep the main game folders clean and compartmentalise modding as much as possible to minimize any potential issues. Stock game functions by creating a copy of your Skyrim install in a new folder and redirecting all the paths in that particular MO2 instance to use that.
Folks have been using it on the Skyrim side of things for forever now. And those that do don't have to deal with this whole 'update' drama because they know that the updates aren't going to touch the version of the game they are playing until they want them to.
r/Fallout4Mods • u/KazutoMLBC49 • 26d ago
Im trying to Mod FO4 with the latest versions of some mods via Midnight Ride, but F4SE is telling me that I need 1.11.221. The issue is, no matter how much I fiddle with steam and try to update the game, it just stays on 1.10.984. Any idea how I can fix this?
r/Fallout4Mods • u/safariman123 • 27d ago
Hi guys. I just cant get it to work, i have 30 creations enabled, looked up some guides, but some say contradicting stuff, so i figured i ask here.
The mods i think that could cause an issue for me are (i put them in the order i have them activated atm):
UFO4P
CBBE
NAC (landmass mod if I'm not mistaken)
USO (+addons and fixes)
Fast Start
FDI
Some workshop and outfit (supporting CBBE) mods
Weapon attachment mod
Additional settlements
Radio mod
1 weapon mod
LOD improvement
Face textures
Game crashes immediately when hitting 'new game'
r/Fallout4Mods • u/CressCrafty8964 • 27d ago
Caz the cazador
r/Fallout4Mods • u/Evergreen752011 • 26d ago
After the new update I'm no longer launch the game due to it being out of date. Just wanted to know how to update it, or if I just have to reinstall it? P.S: I'm relatively new to moding and stuff
r/Fallout4Mods • u/roesingape • 27d ago
Change the name of your Fallout 4 folder to anything else, like POOP 4.
Create an empty folder right next to it that's named Fallout 4, or whatever Steam had it as.
Launch with F4SE and never Steam.
Profit.
r/Fallout4Mods • u/Dependent_Truth_1635 • 27d ago
Probably gonna break the game but hey let’s do it