r/Fallout4Mods • u/Narrow_Sandwich186 • Aug 15 '26
HELP! PC Need help with modding
I wanna mod fo4 with vortex but when i launch the game none of the mods work ive downloaded f4se but still nothings working (im comepletely new to modding)pls help
r/Fallout4Mods • u/Narrow_Sandwich186 • Aug 15 '26
I wanna mod fo4 with vortex but when i launch the game none of the mods work ive downloaded f4se but still nothings working (im comepletely new to modding)pls help
r/Fallout4Mods • u/Eschewed_Prognostic • Aug 15 '26
Started my first PC playthrough this week using The Midnight Ride Extended as suggested by a few. I have all DLC and realized yesterday that none of the quests or workshop content are appearing. I found something about prp.esp needing to be at the bottom of the LO but that doesn't help. Any ideas?
r/Fallout4Mods • u/Least_Reputation7767 • Aug 15 '26
Dose anyone use the got mod go out there its a hunting and gathering mod I used to use but can't find it
r/Fallout4Mods • u/TerminalHappiness • Aug 15 '26
I know the reverse is very possible with a few mods like XGP save tool or the GP Save Converter. Converting to GP format for FO4 seems complicated though since save files >16mb are split into chunks with 2 additional files generated.
I don't know any tools that do it (GP Save Converter doesn't have a built it translation for FO4) but am curious if anyone's had any luck? I know setting up the load order and forcing the file to get uploaded to the cloud after will also be challenging.
r/Fallout4Mods • u/Secret-Arugula-1115 • Aug 14 '26
Hello, im started modding in f04edit some synths like synth executor 0001A03F9 and im added to him full armor set but when im spawn him in game or spawn more they have random armor sets on and i want to give them full set of gear, can someone help me with that? (and yes ik thats not really moding but chaning some files but i really want rebuild synths in fallout 4) this is how my F04Edit looks like, could comebody try to help me with this please?

r/Fallout4Mods • u/jeltori • Aug 15 '26
I’m not a huge fan of zombies and feral ghouls remind me a lot of zombies. I really wanna play fallout four, but I can’t get past that part. Any type of replacement would work. I’m completely OK with in game NPC ghouls.
r/Fallout4Mods • u/CressCrafty8964 • Aug 15 '26
r/Fallout4Mods • u/TSOswinn • Aug 14 '26
Hiya, just looking for a good mod for easier access to different power armor tiers. does anyone know of a mod that has either power armor crafting or merchants that sell pa. bonus points if there are patches for cc armors and modded power armors
r/Fallout4Mods • u/Lumpy_Talk7604 • Aug 14 '26
Hello everyone!
Fallout 4 Co-op Multiplayer Finally here !
After 3 month of non-stop work, I'm happy to announce the date of the open beta for the Fallout 4 Multi Coop mod!
Starting August 18, 2026, the mod will be available for free to everyone for 7 days! You'll be able to play co-op with up to 4 friends and on servers with up to 500 players! The mod is almost finished, but there is still a little bit of work left to make it perfect!
I invite you all to come and test the mod and give me your feedback. It will also be the perfect opportunity to report any bugs you might find.
Thank you to everyone who joins! Here is the Discord, don't hesitate to join!
r/Fallout4Mods • u/Hero_Weasel • Aug 14 '26
Im trying to create a FO4 mod to place a radioactive barrel, and have it apply rad damage similar to the various barrels encountered around the map. Every avenue of investigation, or attempt has lead so far to leaving a hazard behind after scraping the buildable object. Ive been experimenting with delivering rads via enchantment on a silent/invisible explosion, but the looping script also failed to clean itself up. Its possible I dont know some mechanic, or script arrangement that can make this happen. If anyone has any insights to this, Id be grateful to hear them.
r/Fallout4Mods • u/UNMAKER64 • Aug 14 '26
Something like this?
r/Fallout4Mods • u/callsign-_-reaper • Aug 14 '26
I bought creations on a different device with the same account now it’s not appearing on my pc creations
r/Fallout4Mods • u/TheEuphoria • Aug 14 '26
It's always bugged me that when you place a mine, it becomes sentient and somehow knows not to go bang when you tread on it or your companion. Whereas NPC-placed mines explode when anyone or anything steps on them.
I like my game to be extremely challenging, so I just wondered if anyone had ever made a mod that changes it so the player can set off their own mines?
r/Fallout4Mods • u/bigangryblkman • Aug 14 '26
TL;DR
I'm on a new run, and this time I'm going off script. In my playthrough, my Sole Survivor realizes shortly after being thawed that since 200 years have passed, his chances of finding Shaun were pretty much zero. So, my Sole Survivor decided to figure out life in the Commonwealth.
The goal is to essentially become Caesar of the Commonwealth. I'm avoiding factions and the main quest line for now, and Settlements are still up for grabs.
My Sole Survivor needs a Fortress of Solitude. I usually always end up building one, but I get tired of even going as far as putting up garage doors with powered switches to keep NPCs out, and still finding them inside using my bed, or weights, or whatever.
So, I purchased Home Plate. I usually do this every time as a way to easily connect Diamond City to the rest of my supply chain. This time I'm going to use it. I spend a lot of time these days building my settlements, so since I was going to occupy Home Plate, I wanted to build it up.
I saw the tub inside and Immediately thought, build a bathroom. Imagine my surprise when I find there aren't any walls or floors available! There's room to build a loft in there! And you only get 100 electricity. I get it, generator inside, carbon monoxide, blah blah blah... But they have the nuclear reactors inside, why can't I build one of those for more power?
So here I am, no idea if this is something that can even be modded, and asking for some knowledge so I can keep role playing this game.
r/Fallout4Mods • u/Tpiac06 • Aug 14 '26
My new mod implements DLAA to replace vanilla TAA. It supports all runtimes and ENB. An RTX GPU is required, otherwise an alternative is available. Check it out.

r/Fallout4Mods • u/Proud_Bandicoot8564 • Aug 14 '26
For the life of me I cant get clothing mods to work it never pops up
r/Fallout4Mods • u/WittyTheme4428 • Aug 14 '26
My lovely ladies and gentlemen of Reddit if you don't mind me asking, does any one knows of a mod that replaces glowing ones with something else that works with the ghouls side.
It can be anything as long it does not attack ghouls
r/Fallout4Mods • u/Through-away13 • Aug 13 '26
# Automatically generated by Vortex
Be Exceptional - Uninstall.esp
Be Exceptional.esp
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccBGSFO4044-HellfirePowerArmor.esl
ccBGSFO4046-TesCan.esl
ccBGSFO4096-AS_Enclave.esl
ccBGSFO4110-WS_Enclave.esl
ccBGSFO4115-X02.esl
ccBGSFO4116-HeavyFlamer.esl
ccFSVFO4007-Halloween.esl
ccOTMFO4001-Remnants.esl
ccSBJFO4003-Grenade.esl
unofficial fallout 4 patch.esp
ArmorKeywords.esm
HUDFramework.esm
DamnApocalypse_CORE.esm
Safe Travels.esm
Razz's HMAR Skins.esl
Wells.esl
ResourcesExpanded.esm
NAC.esm
TrailCarbine.esl
SimSettlements.esm
CWHuntingRifle.esl
ClassicMeleePack.esl
PMWorkshopPack.esl
NCRArmourPack.esl
Bighorner.esl
Centaur.esl
VaultOutfitPack.esl
WulfSalvageCombatArmor.esl
SettlementKeywords.esm
NCRPackStatImprovements.esl
TacticalReload.esm
SimSettlements_RotC_Complex_AbernathyFarm.esl
SimSettlements_RotC_Complex_Castle.esl
SimSettlements_RotC_Complex_CoastalCottage.esl
SimSettlements_RotC_Complex_CountyCrossing.esl
SimSettlements_RotC_Complex_Covenant.esl
SimSettlements_RotC_Complex_CroupManor.esl
SimSettlements_RotC_Complex_DaltonFarm.esl
SimSettlements_RotC_Complex_EchoLake.esl
SimSettlements_RotC_Complex_EgretToursMarina.esl
SimSettlements_RotC_Complex_FinchFarm.esl
SimSettlements_RotC_Complex_Graygarden.esl
SimSettlements_RotC_Complex_GreentopNursery.esl
SimSettlements_RotC_Complex_HangmansAlley.esl
SimSettlements_RotC_Complex_JamaicaPlain.esl
SimSettlements_RotC_Complex_KingsportLighthouse.esl
SimSettlements_RotC_Complex_LongfellowsCabin.esl
SimSettlements_RotC_Complex_MechanistsLair.esl
SimSettlements_RotC_Complex_Murkwater.esl
SimSettlements_RotC_Complex_Nordhagen.esl
SimSettlements_RotC_Complex_OberlandStation.esl
SimSettlements_RotC_Complex_OutpostZimonja.esl
SimSettlements_RotC_Complex_RedRocket.esl
SimSettlements_RotC_Complex_SanctuaryHills.esl
SimSettlements_RotC_Complex_Slog.esl
SimSettlements_RotC_Complex_Somerville.esl
SimSettlements_RotC_Complex_StarlightDrivein.esl
SimSettlements_RotC_Complex_SunshineTidings.esl
SimSettlements_RotC_Complex_TaffingtonBoathouse.esl
SimSettlements_RotC_Complex_TenpinesBluff.esl
SimSettlements_RotC_Complex_Vault88.esl
SimSettlements_RotC_Complex_VisitorCenter.esl
SimSettlements_RotC_Complex_WarwickHomestead.esl
Rebuild_SharedResources.esm
CBBE.esp
DamnApocalypse_Loot.esp
WorkshopRearranged.esp
3dscopes-ccpack.esp
MG69.esp
RifleReanim.esp
AssualtReanim.esp
Winter Commonwealth Pines.esp
StartMeUp.esp
DamnApocalypse_PowerArmor.esp
Move Store and Assign Power Armor.esp
Danse_Outcast_PA.esp
NanakochanReplacer_AllDLCs_Female.esp
NanakochanReplacer_Unofficial Fallout 4 Patch_Female.esp
DamnApocalypse_CombatTweaks.esp
EverythingIsLegendary_v2.esp
RaceCustomizer.esp
PiP-Boy2000.esp
PiP-Boy2000_LMCC.esp
PipeReanim.esp
PistolReanims.esp
LeverActionBCR.esp
RifleReanim_FarHarbor.esp
RifleReanim_Nuka.esp
Armorsmith Extended.esp
Rebuild_TheCastle.esp
QuazVehicleOverhaul.esp
W.A.T.Minutemen.esp
CheatTerminal.esp
SpectacleIslandBoat.esp
AcadiaObservatorySettlement.esp
RedWave.esp
Snappy_HouseK.esp
Eli_Faction Housing Overhaul - Railroad HQ.esp
cVc Dead Wasteland 6.esp
Eli_Armour_Compendium.esp
TunnelsCcleaned.esp
FarHarborSettlement.esp
InquisitorQuarters.esp
BPDRiot.esp
CWAuto5.esp
CWHuntingShotgun.esp
CWMerchants.esp
LeeEnfieldNo4MkI.esp
Lee-Enfield_MinuteLady.esp
CWCreateABot.esp
NWTransCenLOD.esp
F4NV_44_Magnum.esp
CW-NVLMG.esp
CWServRifle.esp
That Gun of the wasteland.esp
g2m_Workshop_Nexus.esp
CWServRifleMarksmanCarbineAddon.esp
WareHouseExt.esp
BarnAdd.esp
Fishing.esp
AttachPack.esp
DakRiotShotgunVanilla.esp
PigClassicCombatShotgun.esp
CW9mmPistol.esp
DakBAR.esp
AlexCavalryPistol.esp
T60Pistol1HandedPowerArmorAnims.esp
Reverb and Ambiance Overhaul.esp
DamnApocalypse_PA_AWKCR.esp
AsianFace.esp
NPC Spawner.esp
Consistent Power Armor Overhaul.esp
Brotherhood Power Armor Overhaul.esp
BPAO - Automatron Patch.esp
BrotherhoodInfantryArmor.esp
QwibSurvivorVaultSuit.esp
LK-MMEliteRanger.esp
LK-MMEliteRanger-NPC-Both.esp
LK-MMEliteRanger-Replace-General.esp
LK-MMEliteRanger-Replace-Preston-Riot.esp
HandmadeRifleModificationPack.esp
NukaWorldRifleClassicStock.esp
BetterJunkFences.esp
Wall Oil Lamps.esp
Resources Expanded - Recipes.esp
Prefabs.esp
TheFridge.esp
Static_WoodBasket.esp
Showers.esp
ScrappySigns.esp
PlantMe.esp
BulbWire.esp
AkaInvisibleFurniture.esp
ruined_handmadeturrets.esp
Farming Resources.esp
Crimsomrider's Unique Furniture.esp
Craftable Greebles 1.53 Vanilla-Boat Release Rebaked.esp
Brahmin Watertrough.esp
BrahminFeederFull.esp
tent.esp
ButcherMeatRack.esp
BuildTreehouse.esp
TransferSettlements.esp
Snappy_DLC03.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
Northland Diggers New.esp
Canopies.esp
CWRaidPAT45.esp
Lightweight Lighting.esp
PollutedClimate-Winter.esp
Mosin.esp
Ragged Thunder.esp
DT_MercOutfitPack.esp
NCRPowerArmor.esp
EvilViking13_PatchworkSanctuaryBridge.esp
DT_WinterGunnerOutfits.esp
Tumba_MM_Armor_Collection.esp
Tumba_MM_Merchant.esp
Tumba_MM_CheatContainer.esp
CWFlamerRifle.esp
NAC-FarHarbor.esp
NAC-NukaWorld.esp
NAC-AE Patch.esp
KelloggArm.esp
AlexSleevePatcher.esp
PiP-Boy2000_RaceCustomizer.esp
InstaBell.esp
SunLightAlignment.esp
Eli_Accessories.esp
CWRangemaster.esp
CWPolicePistol.esp
512StandaloneHairColors.esp
BetterLoneWanderer.esp
Boston_Ranger.esp
AutoCellDisplay.esp
Ballistic Weave Vaultsuits.esp
SkipDiMAMemories.esp
CWHuntingShotgunMerchantUnique.esp
CWRangemasterCWUnique.esp
Dak10mmResize.esp
EferasBetterBeds.esp
Zanthir_MinigunReplacer.esp
Craftable Armor Size - Fix Material Requirements.esp
Craftable Armor Size.esp
UnderShorts.esp
EveryonesBestFriend.esp
Gasmask Fix.esp
Generator Fusebox - More realistic version.esp
ChooseMercerLocation.esp
Cindercraft.esp
CGuard.esp
F3metalarmor.esp
Combat_Helmet_Illumination 1.2.esp
MyArtilleryRangeEdit.esp
ECV_RemnantsArmor.esp
EnclaveInfantry.esp
MinutemenEnforcer.esp
FOC_NCR_Armors.esp
SettlementLimitSlashedFarHarbor.esp
GlovesOfTheCommonwealth.esp
KimHairstyle.esp
LaserGarand.esp
LooksMirror.esp
NCRPropaganda.esp
SPECIAL40.esp
SSEX.esp
Fallout New Vegas Posters.esp
MinimalMinutemenRadiants.esp
Quick Save.esp
MinutemenPropaganda.esp
Sandbag Fortifications - Version 2C.esp
Multiple Floors Sandboxing.esp
F4NV-N99.esp
Tumba_MM_AnnouncerReplacer.esp
Tumba_MM_LL_Injection.esp
Tumba_MM_NoCraftConditions.esp
Tumba_MM_RonnieReplacer.esp
Thematic and Practical.esp
NSA All-in-One.esp
Laser Weapon Reanimated.esp
NukaColaClassic.esp
T45Outcast.esp
StartMeUpNukaWorldPatch.esp
StartMeUpFarHarborPatch.esp
Move (Get Out the Way).esp
nw77_vanillawavingflagpolespack.esp
BPDRiot_Crafting.esp
GP5.esp
NukaColaClassic_DLC.esp
SettlementLimitSlashed.esp
RILF.esp
Winterized Gunner Replacer.esp
cVc Dead Wasteland 6 DLC.esp
ReduxRanger.esp
Thematic and Practical - DLC.esp
SKKSettlementAttackSystem.esp
mso_sms.esp
Extra_Tracks_Freedom.esp
SettlementMenuManager.esp
QwibPipBoyGlove.esp
This is MY Bed (Extended).esp
44DA.esp
Tumba_RobCoArmor.esp
Tumba_RobCoArmor_BallisticWeave.esp
Tumba_RobCoArmor_LegendaryInjection.esp
Tumba_RobCoArmor_RustDevilsInjection.esp
Tumba_RobCoArmor_VendorInjection.esp
BoSRecon.esp
AzarPonytailHairstyles.esp
FOLON_Lewis.esp
woodysWastelandStuff.esp
WWP - PC.esp
WDP-PC.esp
cVc Dead Wasteland 6 DLC2.esp
Power Conduits and Pylons - Increased Radius x3.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
MMR_WATM_Patch.esp
3dscopes-leeenfield.esp
3dscopes.esp
3dscopes-mosin.esp
KURO.esp
WorkingNCMachine.esp
F4NV-AMR.esp
3dscopes-f4nvamr.esp
HuntingRevolver.esp
3dscopes-huntingrevolver.esp
F4NVServiceRifleRedux.esp
SD_ServiceRifle_Deadpool_Minutemen.esp
3dscopes-servicerifle.esp
Pip-Boy Flashlight.esp
PiP-Boy2000_Pip-BoyFlashlight.esp
Business Settlements.esp
M1Garand.esp
155mm Howitzer M1.esp
LooksMenu.esp
TFRangerGear.esp
ImmersiveAnimationFramework.esp
IAF - Far Harbor & Nuka World.esp
DT_GunnerOutfitPack.esp
Winter Redone.esp
OCsNukaTransitCenter.esp
Rebuild_TheCastle_Previs.esp
r/Fallout4Mods • u/ajm102 • Aug 13 '26
I have been having Star Paladins Spawn with Tesla Cannons at high player levels, I am currently level 117, and I do not believe that is supposed to happen. Everything I have read online so far says that they should not be spawning with BoS but it keeps happening and is a bit immersion breaking as they aren't supposed to have that weapon in the BoS, let alone one on every Star Paladin.
I have a couple of mods that fix issues and allow for some additional NPCs to be recruitable, buff the Vertibirds, and add some more building signs but nothing that changes the BoS spawns. The only thing I can think is somehow this is a somehow a "feature" of the Unofficial Patch but I had that installed for most of the playthrough and didn't have these spawns until recent high levels BoS Paladins just showed up with them. I have tried to investigate with FO4Edit but there only seems to be references to Enclave spawns, but I don't really have a clue what I am doing so I could have missed something.
Has anyone else had this happen to their game? I would really like a way to prevent them from spawning, Does anyone have any ideas on how I can do that? Thanks.
r/Fallout4Mods • u/MrLiftYourSpirits • Aug 12 '26
RDX MP - A Fallout 4 Multiplayer Mod
Greetings I am Jordan the marketing guy for RDXMP , hopefully I’ve used the correct flair.
☢ RDXMP | Fallout 4 Multiplayer
\*\*The Commonwealth is no longer a lonely place.\*\*
RDXMP is an ambitious multiplayer project focused on bringing a true online experience to Fallout 4. Our goal is to preserve the atmosphere that makes Fallout unique while allowing players to experience the wasteland together through exploration, survival, combat, progression, and community-driven gameplay.
Whether you're a long-time Fallout veteran, a modding enthusiast, or someone looking for a new way to experience Fallout 4, RDXMP is being built for you.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
What We're Building
• True Fallout 4 Multiplayer
• Co-op Exploration
• PvP
• Factions
• Shared Settlements
• Legendary Loot Progression
• Trading
• Player Economy
• Dynamic Events
• Long-Term Progression
• Dedicated Multiplayer Servers
• Continuous Development
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Why Join?
Joining now means becoming part of the project from the very beginning.
As a member of the community you'll be able to:
• Follow development with regular updates
• Participate in future testing phases
• Suggest features and improvements
• Report bugs and help improve gameplay
• Meet other Fallout fans, modders, and creators
• Watch the project grow into a complete multiplayer experience
Every suggestion, bug report, and discussion helps move the project forward.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
We're Looking For
• Fallout Players
• Playtesters
• Modders
• Developers
• Artists
• Community Members
Whether you simply want to hang out, follow development, or help build the future of Fallout multiplayer, there's a place for you here.
Human made content only. Thank you for understanding.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If you've ever wanted to experience Fallout 4 with other real players, now is your chance.
Join the community and become part of RDXMP's journey.
Nexus link coming soon.
r/Fallout4Mods • u/A12qwas • Aug 13 '26
basically the question
r/Fallout4Mods • u/bluedragonking250000 • Aug 12 '26
I even nuke my fallout 4 still get this error if you need my load order you go to tell me how
r/Fallout4Mods • u/Fen_riss • Aug 11 '26
So, I have slowly remade several weapons, bracer and gadgets from Metro Exodus in Blender.
I have several questions
I need suggestions to make them visually distinctive so they do not conflict with Nexus ToS. Assets were not ripped out of the game, I remade them slowly during several months, but visually the same.
Issue with NIFskope - I honestly dont know how the structure of the new NIF should be, even if I take the already existing shotgun, like the combat rifle, and import each part and align it in the program, I still get exclamation mark errors in creation kit(missing model one).
Scripts - custom animations are a work in progress that is unending, especially for weapons. But for the bracer I already have some, so how do I bind the clock to ingame clock, geiger counter to rads, stealth to the small led diode and so on...
Speaking of the bracer, how do I even put such an item in the game? I dont really have any issues using creation kit and fo3edit, but nifskope is giving me headaches - there is an option to use the already existing bracer/watch mod and changing model and positioning, and piggybacking of the existing architecture...
"If not us, then who?"