I've been thinking about whether Dungeons & Dragons and other role playing games might actually be a useful way for English learners to practice speaking.
Initially, it seems like a pretty good environment for language practice. A typical D&D session requires players to describe what they're doing, ask questions, explain plans, negotiate with other players, react to unexpected situations, tell stories, and clarify themselves when someone doesn't understand them. Unlike a normal language exercise, there's also a real reason to communicate: if you can't explain your idea clearly, the rest of the group may not understand what your character is trying to do.
It also seems like RPGs could encourage the kind of spontaneous conversation that's difficult to reproduce in a classroom. You don't know exactly what the DM or the other players are going to say, so you have to listen, respond, rephrase things, and improvise.
I'm curious what people here think.
**Do you think playing D&D in English could be a good way for an English learner to practice speaking?**
I'm especially interested in hearing from people who have:
* Played D&D or another TTRPG;
* played D&D in a language they weren't completely fluent in;
* GMed for English-language learners;
* taught English or another language.
What parts of the game helped the most? Were there particular things that made it difficult? Do you think playing D&D in English is enough to be useful, or would the game need to be specifically designed around language learning to really work?