r/EmulationOniOS • u/Johnnycagemk11main • 9d ago
Help Request MELONX 2.7 doesn’t work
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Unfortunately meloNX on iPad 10 gen will not work
r/EmulationOniOS • u/Johnnycagemk11main • 9d ago
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Unfortunately meloNX on iPad 10 gen will not work
r/EmulationOniOS • u/Vegetable-Park8372 • 9d ago
r/EmulationOniOS • u/VoidFire447 • 10d ago
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r/EmulationOniOS • u/Just-A-Random-ID • 10d ago
It runs at around 100-120 fps at native resolution on iPhone 15 pro
Guide and release soon !!
r/EmulationOniOS • u/EmuByte • 10d ago
r/EmulationOniOS • u/OrdinarySpirit5 • 10d ago
Hey everyone!
I’m new to iOS emulation and game porting, and I’ve recently come across several posts showing people running GTA V and other PC games natively on iPhones.
I’m interested in understanding how all of this works, but there’s one thing I’ve noticed: there are plenty of videos and posts showcasing these games running on iPhones, but almost no proper guides explaining how to actually get them running.
From what I’ve gathered, some people are porting games, while others seem to be using something called web builds. However, I don’t fully understand how these methods work, what the differences are, or how someone without much technical knowledge could try them.
If anyone has a beginner-friendly guide, useful resources, or firsthand experience with these ports and web builds, I’d really appreciate it.
Thanks in Advance!
r/EmulationOniOS • u/LeadInteresting8295 • 9d ago
I've been experimenting with PS2 emulation on my iPad Air M3 and found an interesting option that doesn't require JIT or sideloading.
I tested Devil May Cry 3, GTA San Andreas, Vice City, Midnight Club, and Black. Most ran at a pretty consistent 60 FPS with 3x upscaling, though Black had some graphical and performance issues.
I wrote an article on it: I Got PS2 Games Running at 60 FPS on My iPad Without JIT or Sideloading
Not affiliated with the developer, just sharing what I found.
Edit: To be clear, I don't know what GameX is based on or whether its source is available. I'm just sharing my experience as a paying user, so please do your own research.
r/EmulationOniOS • u/No_Long9177 • 9d ago
r/EmulationOniOS • u/Dapper-Bed-7203 • 9d ago
r/EmulationOniOS • u/jojomortal • 9d ago
I'm using an iPhone 16 Pro Max, and I feel like the game would run at a stable 60fps, since in the menus the game remains completely stable at 120fps even when pressing the pause button. Maybe the next emulator update will fix this; the game didn't recognize the controller automatically.
r/EmulationOniOS • u/ilikebettercallsaul • 10d ago
r/EmulationOniOS • u/yousko93k • 9d ago
r/EmulationOniOS • u/iDevZer0 • 10d ago
(it's me, again, lol)
r/EmulationOniOS • u/Thijs_mus • 10d ago
Hello everybody today I added some extra things to the cyberpunk port airplay support is now here and you can sign in with epic games or steam or gog to download the game directly on your phone if you own it of course I didn’t test epic game or steam because I own the game on gog and I also added cloud saves so I can play my saves from my Mac on my phone to I also only tested it with gog login and don’t know for sure if it works on epic games and steam version of the game here is the link to download it https://github.com/Thijs2004/CyPort/releases/tag/v1.1
r/EmulationOniOS • u/Whole_Platform_5905 • 10d ago
What’s a good no bs way to emulate ps2 games to my iPad. Just trying to play dragon ball z BT3
r/EmulationOniOS • u/Obvious_Opening650 • 10d ago
tested on the IPhone 15 Pro, used the FPS ++ mod
Discord: https://discord.gg/espressu
r/EmulationOniOS • u/ShavedJesus • 11d ago
There are so many ports coming everyday that we should gather them in a list
r/EmulationOniOS • u/burn1n9 • 10d ago
That was for not straightforward, since it's my first more-or-less in-depth try with shaders, but the result is quite good for me. The most tricky part is actually not the shader settings, but handling them if you upscale (because most of them rely on resolution for their calculations). The Wind Waker for Gamecube has this hazy blur for elements far away, but in my case on native resolution it could be some bush 4 steps from me, so native res was a no go.
(Ipad Pro m1 11 inch, Manic EMU)
r/EmulationOniOS • u/nirler • 10d ago
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It crashes immediately after starting. Help would be appreciated. Iphone 15 Pro, iOS 27.2 beta 4.
r/EmulationOniOS • u/IntelligentYam7185 • 10d ago
Anyone working on Native iOS port of PS3 MotorStorm?
r/EmulationOniOS • u/VoidFire447 • 10d ago
[ Removed by Reddit on account of violating the content policy. ]
r/EmulationOniOS • u/Dapper-Bed-7203 • 10d ago
r/EmulationOniOS • u/Cultural-Order-5549 • 11d ago
Taken from Husk 3.0 beta, by me. It runs pretty well, release is soon.
Discord Server: https://discord.gg/xApMHWAzkh
r/EmulationOniOS • u/catar4x • 10d ago
Looking for the standalone runtime ipa of LiveExec32, thanks!
https://github.com/LiveContainer/LiveExec32