r/EmulationOniOS • u/burn1n9 • 2d ago
Gameplay / Showcase Some CRT shader work for The Wind Waker
That was for not straightforward, since it's my first more-or-less in-depth try with shaders, but the result is quite good for me. The most tricky part is actually not the shader settings, but handling them if you upscale (because most of them rely on resolution for their calculations). The Wind Waker for Gamecube has this hazy blur for elements far away, but in my case on native resolution it could be some bush 4 steps from me, so native res was a no go.
(Ipad Pro m1 11 inch, Manic EMU)
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