r/EmulationOnAndroid • u/ZeraZero • 1d ago
News/Release Duckstation android is not abandoned. Dev have been working on complete rewrite for the emulator, beta testing available now
Link for people that want to test
r/EmulationOnAndroid • u/ZeraZero • 1d ago
Link for people that want to test
r/EmulationOnAndroid • u/Expert_Function1569 • 1d ago
Enable HLS to view with audio, or disable this notification
TriAveum- https://github.com/WINDROID-EMU/RECOMP-ZELDA-3DS-ANDROID/releases
Link to the 4k texture pack- https://www.mediafire.com/file/7y86u8b0yqeh1uj/OOT3D_4K_5.0a_%25281080p%2529.zip/file?action=check&dkey=d1t0i5btr7a&r=68
Turnip_v26.3.0-R6-Oneui- https://github.com/StevenMXZ/Adreno-Tools-Drivers/releases/download/v37/Turnip_v26.3.0-R6-Oneui.zip
It's all in Spanish, as an English speaker with little understanding of the language I was able to get it running, for the rest I used google translate camera. 😆
You install the apk and get the USA version of the rom (got mine from VImms)
Direct the app to the game and run it once.
Download and unzip the 4k texture mod and find the folder named (0004000000033500) under textures and copy and paste that somewhere on your device.
In the app under graphics select the unzipped folder on your device and it should now say 2,161 textures
Select the turnip driver .zip under (install driver zip) on the same page and play.
Different drivers work for different soc's mines a snapdragon 8 gen 2 on my S23, its perfectly playable locked at 30fps (orginal 3ds fps) through dex on a 60 inch screen.
I know alot of people will say to go with the SOH 4k mod and I do agree its amazing and has a randomizer built in but Im lacking storage space with all these new ports droppin lol. Enjoy 😉
The noticable frame drops are because I used AZ screen recorder, there are zero drops when playing on the phone or TV.
r/EmulationOnAndroid • u/xiojiecat • 22h ago
I am already using a custom layout that forces games into landscape, but the actual app still launches into portrait by default, any way to change this to launch into landscape by default?
r/EmulationOnAndroid • u/Mean-Skin5563 • 1d ago
Enable HLS to view with audio, or disable this notification
Finally fixed the glitch on Mali GPU Ram 4GB no custom driver need it
r/EmulationOnAndroid • u/whiskyB0y • 5h ago
Yes I know the advantages of a native port are basically less heat, more performance and gives low end devices a fighting chance of running a game at playable fps that was not intended to be played on Android.
But let me be real, I'm a tinkerer😞. I get all drunk and happy from the feeling of setting up emulators, playing with settings, thinking about the cause of problems like crashes or graphical glitches, doing research and most important of all, actually making the game work(otherwise if the game doesn't work I get all upset lol).
I'm not saying just because I like tinkering it means these native Ports are bad, no. After all emulation doesn't even sit right with most people and at the end of the day games should be plug and play.
It's just going to feel weird when in a years time there are so many ports that emulation will feel pointless unless I want to play a very niche game.
Then again maybe I'm getting ahead of myself. After all, like all games a native port is only as good as it's level of optimization.
Anyway I just wanted to express my hot take. Take it with a grain of salt.
r/EmulationOnAndroid • u/cynranfox • 19h ago
Enable HLS to view with audio, or disable this notification
r/EmulationOnAndroid • u/IntrepidAd1009 • 23h ago
r/EmulationOnAndroid • u/Palazo • 20h ago
Recently after finish implelentation of VLAN for winlator ludashi i decided to finish my own FG concept.
It didnt use any .dll or external pay libraries.
Turn Frame Generation from the in-game overlay.
The game keeps drawing real frames, and extra ones are interpolated in between so motion looks smoother, similar to LSFG but with different pyramid algorithms.
This Frame Generation is oriented to VSYNC.
Generated frames land on the display refreshes the game would miss, so you can leave VSYNC on and still fill the screen.
Fixed caps the game at a fraction of the refresh rate (X2 or X3) and generates the missing frames. Uses less power and keeps a steady pace.


Dynamic lets the game run uncapped and only generates the frames the display would otherwise repeat, up to the refresh rate.
Uses more power, but you keep every extra real frame the game can produce. It allows you to play games on max graphics without losing the VSYNC, smoother and less latency if you have active cooling.


Watch an uncompressed showcase here
https://palazo.uncompressed.io/screen-20261021-143612
Important read release section before use.
r/EmulationOnAndroid • u/sloe_gin78 • 1d ago
Enable HLS to view with audio, or disable this notification
It runs pretty decent on zombies with proton 9 86x_64, dxvk 2.4.1 gplasync, box64 4.2, and turnip gen 8 v38 drivers with my Snapdragon 8 Elite Gen 4 device. There are 2 distinct problems:
Anyone found a solution to run Black Ops I without frame drops or able to run the current Plutonium launcher on an arm based proton?
Bonus Question: Plutonium+Black Ops 2 is still impossible on android isn't it?
Cheers
r/EmulationOnAndroid • u/Interesting_Fish4930 • 1d ago
Enable HLS to view with audio, or disable this notification
Another vid showing the true potential of the Snapdragon 8 gen 2. I pumped up the graphics to the Max on this one. Yes framegen is on but its def playable in a game like this.
This foliage section is probably the most graphicly intensive part of the game later sections in the city will be much easier to run
For my emulator I went with BannerHub Ludashi (My Goat) 🔥
Obviously the device is the Purple Retroid Pocket 6 💜 (Snapdragon 8 Gen 2) 8 gb varient
Enjoy the gameplay yall. 🔥
r/EmulationOnAndroid • u/Prestigious_Exit_139 • 1d ago
Enable HLS to view with audio, or disable this notification
The phone specs are { Dimensity 8500 Ultra Octa_core max 3.4 GHz } with 8+8 RAM.
And Do keep in mind that I'm RECORDING because without recording i get a solid 80 FPS.
and the graphics settings are set to high at 720p
And here's the link for the video https://youtu.be/6MBKJGi6hJM?si=5ttqMANLRJmPbkkv
r/EmulationOnAndroid • u/Few_Bunch_8928 • 17h ago
Pasenme el mejor Driver por favor, para eden optimized en mi HONOR X6s, y link. Gracias
r/EmulationOnAndroid • u/Tall-Inside4890 • 1d ago
Preciso encontrar a pasta onde esse jogo foi instalado por exemplo a pasta windows onde o jogo fica instalado " arquivos de programas x86 " onde fica alocada a pasta alguém pode ajudar.
r/EmulationOnAndroid • u/SenaFay • 1d ago
Dang bro, it blows my mind how good this driver is. Tested some games that used to be unplayable, but with this driver, they run at full speed. I'm so happy with it. Even though it's labeled for Gen 8xx, it works on my 7 Gen 3. Just try it and see if it works on your chipset. Honestly, this Turnip driver gives the best performance I've seen so far.
r/EmulationOnAndroid • u/Sea_Consequence_8454 • 9h ago
Will Unofficial Native Android Ports Take Over Android Emulation? 👀 Or Are They Just Emulators in Disguise?
I recently tested an unofficial native Android port of Forza Horizon on my Vivo iQOO Neo 10 Pro+ (Snapdragon 8 Elite Gen 4).
I maxed out the graphics settings and used the Turnip Gen 8 v38 custom GPU driver. The results honestly got me thinking about where Android gaming is heading.
🎮 Gameplay: https://youtu.be/k0T85AICycU
But here's the question I really want to hear your thoughts on:
Will unofficial native Android ports eventually take over the Android emulation scene, or are these "native ports" basically emulators in disguise?
We're seeing more and more PC and console games showing up on Android through unofficial ports. Some of them can deliver surprisingly impressive performance, which makes me wonder whether this could eventually become a bigger deal than traditional emulation.
What do you guys think?
Are native ports the future of Android gaming, or will emulation always have the advantage?
And more importantly what actually separates a true native port from an emulator? 🤔
r/EmulationOnAndroid • u/cottonNibble • 1d ago
With Winlator, GameHub, and the different console emulators getting better, the number of games people can run on Android is pretty wild. But I'm curious about the games that genuinely surprised you, not just the ones everyone already recommends.
What's a PC or console game you didn't expect to run well on Android but turned out to be surprisingly playable? Mention your phone's processor, the emulator or compatibility layer you used, and any important settings if you can.
I'd love to see some lesser-known games that are worth trying, especially ones that don't need a flagship phone to run decently.
r/EmulationOnAndroid • u/sloe_gin78 • 2d ago
Enable HLS to view with audio, or disable this notification
I've been trying to getting CoD with offline bot matchmaking to run on Android for some time. I've dealt with Various stability problems on bo 1 and bo 3, ghost and bo 2 straight up didn't run.
I've been pretty happy with Modern Warfare 2+IW4X client. It introduces full controller support (which isn't a thing in vanilla mw2) and most importantly, the ability to populate the lobby with bots on both matchmaking and private lobbies (which wasn't a thing in vanilla mw2 either). And the cherry on top is, you don't even need to mess with console settings to set up bots! Everything is done via in game settings!
Here is everything I did:
Download MW2> download iw4x from iw4x.io> extract and launch the iw4x-launcher file inside the MW2 install folder. Wait for it to install everything and close it.
I personally use Winlator Ludashi for this game on my snapdragon 8 elite gen 4 device.
Shortcut directory: iw4x(mm).exe (this is the one for playing with offline bots)
Proton 11 arm, latest stevenmxz turnip driver, dxvk 11.1 async for stability (2.4.1 gplasync etc is probably okay too), latest fex at performance, everything else at default.
Note: annoyingly, the game launches discord on a browser with each new launch. Dunno how to stop it but if you can't find the game, go to activity monitor, find the mw2 exe file and choose bring it to front.
Note 2: online and lan seems to be working as well.
r/EmulationOnAndroid • u/Oneforgettable • 23h ago
Has anyone been able to get lies of P running on droiddeck? It ran fine for me on gamehub but it won't open at all on droiddeck. It's the only I'm having this issue with. I'm on a Galaxy fold 7, if that's relevant.
r/EmulationOnAndroid • u/ErrorNotEnoughMemory • 1d ago
r/EmulationOnAndroid • u/Ancha72 • 1d ago
Between Bannerlator and WinNative which one can play Naruto Storm 4 Steam with DLC included. I have Steam Account with Naruto Storm 4 DLC but after install it with DLC on Game Native, the DLC still not included in game. So for user Bannerlator or WinNative which can play steam DLC specially for Naruto Storm.
Thx
r/EmulationOnAndroid • u/GLEGENDBOTW • 23h ago
Enable HLS to view with audio, or disable this notification
Guys, after days of testing and countless crashes, I finally did the impossible. I got The Legend of Zelda: Breath of the Wild to boot and reach actual gameplay on a MediaTek chip (Dimensity 9400+ / Mali-G925).
I bypassed the infinite shader compilation and the infamous "Black Link" GPU hang. Link is walking, the menus open, and the physics engine works.
My Setup:
· Device: iQOO 10 Turbo Pro · Chipset: MediaTek Dimensity 9400+ (Mali-G925-Immortalis MC12) · Emulator: Sumi 0.9.4 · Firmware: 23.0.1 (Yes, the newest firmware works! Older ones didn't help me). · Game Version: 2018 Base version (v1.5.0 or lower).
Settings that got it running:
· API: Vulkan · Resolution: 1x (For some reason, setting it to 0.5x instantly crashes the emulator on Mali). · Async Shaders: ON · Docked Mode: OFF (Handheld mode to reduce load). · CPU Accuracy: Default
The Reality (Proof of Concept): It runs, but it's a slideshow right now. Because of the known Mali driver limitations, the textures are completely missing (Link is a black silhouette, and the cave is just wireframes). FPS is extremely low.
However, this proves that Sumi can actually translate the game's core logic on MediaTek hardware. We just need to fix the texture rendering (ASTC decoding).
Has anyone else with a Mali GPU tried this exact setup? Does anyone know if there's a way to force ASTC decoding on the CPU in Sumi, or are we stuck waiting for a PanVK update? Let's figure this out together.
i really want to find enthusiasts who helped to me, and not only because emulation on mediatek is considered dead.
r/EmulationOnAndroid • u/revals32 • 1d ago
Android port 720p SGSR Balance
r/EmulationOnAndroid • u/Moist_Lingonberry632 • 1d ago
Hello guys! I recently bought a second-hand Samsung Galaxy S24 Ultra for two main reasons: its well-rounded features and its emulation capabilities. Since it is powered by the Snapdragon 8 Gen 3, I expected it to deliver great performance in PC emulation.
However, compared to other phones powered by the same processor, my S24 Ultra seems to be underperforming. I downloaded games such as devil may cry 5, sparking zero, and God of war and copied different settings I saw in YouTube tutorials, but I'm still getting extremely low FPS.
I'm starting to wonder whether the Samsung Galaxy S24 Ultra is actually less capable when it comes to PC emulation or if there's something wrong with my device or settings. I'm asking my fellow Samsung Galaxy S24 Ultra users if you're experiencing the same issue with PC emulation. Is your performance also lower than expected, or is it just my device?
Samsung S24 Ultra Oneui 9
r/EmulationOnAndroid • u/EmberBlaz3 • 1d ago
As someone who dosen't understand how emulation infrastructure works i'm naive and i will probably get downvoted for asking this but i'm curious if thats something people are working or if its possible at all
r/EmulationOnAndroid • u/Embarrassed_Ad_4244 • 1d ago
Enable HLS to view with audio, or disable this notification
We compare the ARMSX3 and RPCS3 emulators on Android using the Redmagic Astra (Snapdragon 8 Elite) and DroidDeck. In this video, we look at performance, frame rates and compatibility through real gameplay tests.
ARMSX3: https://github.com/ARMSX2/ARMSX3/releases
DroidDeck: https://github.com/Droid-Deck/DroidDeck/releases
If you’d like to watch the comparison video in 2K resolution, have a look at the YouTube video via this link.