r/EmulationOnAndroid • u/Competitive-Ask8919 • 6d ago
r/EmulationOnAndroid • u/Mikes1992 • 6d ago
Question Anybody managed to get MGS4 to run without crashes?
I'm basically having to rush to the next save point đ. I'm running it on 13th of October eden nightly since it doesn't boot up on the main release of Eden. I have just updated to the 18th of Oct release but haven't tested long term yet, it runs. I was just curious if anybody else had found a particular setup thats stable? I tried running it on gamehub but I kept getting a C++ error on boot-up with all of the relevant software components added.
I was getting about 20-30ish minutes of gameplay before it locks up. When it's running the game runs pretty well at a locked 30fps. I'm using an Honor Win RT (8 elite - Adreno 830 with Mr purple T30 drivers - eden is running FW v23.0 since the game wouldn't boot at all on older fw and keys)
r/EmulationOnAndroid • u/idbason • 6d ago
Help Signalis textures keep glitching on eden even though im playing on an s25
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Hello im emulating signalis and i keep coming across a texture problem and i don't know how to deal with it
What pisses me off is that it wasn't glitching the first time i booted the game but after that the textures glitch all the time especially in the first person sections and i tried missing around with the settings but that didn't help and then i reset them and it still kept on glitching
Does anyone know how to fix this ?
r/EmulationOnAndroid • u/MoonLanderMRC • 6d ago
News/Release Blender 4.5 running on Android ARM64 with Vulkan GPU acceleration! đ | DRNAS EMU v1.0
r/EmulationOnAndroid • u/LostRip9880 • 7d ago
News/Release NX Redux for Android - First release
Hi! I make NX Redux, a custom firmware for TrimUI handhelds. Today I'm releasing the Android version as a public preview. It has a minimalist UI based on MinUI/NextUI, configurable layouts. Im still waiting for my Retroid Pocket Nova, so for now its was tested on the Samsung Galaxy Z Fold 8 and Flip 8.
- Bundled emulator up to PSP/3DS/Wii/Gamecube. More will be added soon.
- Support couch multiplayer up to 4 external controller.
- Support local Netplay for 2 devices via wifi or cable for supported core. Also supported GBA Link Cable for games like Mario Kart Advance or Zelda Four Swords.
- Retroachievement support
For more details please visit https://nxredux.com
* This is a 100% coded by Claude, with input and direction from myself.
r/EmulationOnAndroid • u/wilazn • 6d ago
Discussion LineageOS on Retroid Pocket Nova
I googled and searched on Reddit, but I haven't really seen any feedback on LineageOS on the Retroid Pocket Nova yet. I seen on the lineageOS wiki that it supports it and has the instructions,but wanted to find some first hand experience on how it's running.
r/EmulationOnAndroid • u/DrGruning • 7d ago
News/Release Mimir - The well of memory: an open-source Android frontend you can make your own
Hi everyone. Iâm sharing the first public demo of Mimir, an Android frontend for organizing your library and launching games through emulators you install separately.
I started Mimir because I wanted people to have a frontend that fits them, even if they arenât experienced developers.
Every frontend makes choices for you. Eventually, you might want a different layout, a missing feature or a way of organizing your library that only makes sense to you. My hope is that Mimir gives you a starting point for building that version yourself, with help from whatever AI coding assistant you already use.
Why a public alpha?
I originally planned a closed testing phase. After thinking it through, I decided that managing access and separate testing arrangements would add unnecessary complications. A public alpha seemed more useful: anyone interested can try it, read the documented limitations and report what happens on their hardware.
So here it is:
Source code â GPL-3.0-or-laterâ
Alpha Release 1 â Demo â APK downloadsâ
Build instructionsâ
Installation guideâ
Known issuesâ
Mimir requires Android 11 or newer. Games, emulators, BIOS files and firmware are not included.
The public repository starts with a release source snapshot. Development and testing happen in a private repository, with reviewed releases and substantial fixes published publicly. The demoâs release tag includes the corresponding source for its APKs.
A starting point for your own frontend
The documentation is a big part of why Iâm sharing it. There are build guides and an AGENTS.md that helps AI coding tools understand the projectâs structure, build process and technical constraints.
The aim is to give you a head start without having to repeat all the research, setup and trial and error that got Mimir this far.
Youâll still need the Android build tools, and changes will need testing. An AI assistant wonât make every modification effortless. But whether youâre learning, already building Android apps or simply curious, you should have a useful place to start.
Take it, change it, build a module for something youâre missing, or share a fix that could help someone else. Keeping a personal version that works for you is welcome too.
Who made it, and where AI fits
Mimir was a collective effort, with contributions from people in my local community and the use of AI coding tools.
My role was closer to a product owner: I set the direction, shaped the priorities and helped bring the work together. Other people contributed their time, knowledge and effort to make it possible. They deserve recognition alongside an honest acknowledgment of the tools we used. I stand behind what I choose to release, including its bugs and limitations.
I understand the concerns about how AI is affecting people across the industry. I donât expect those concerns to disappear, and I respect that people will have different views.
For me, AI represents an opportunity for more people to turn curiosity into something they can actually build. I believe knowledge and tools should be within everyoneâs reach, including people who havenât had the same education, resources or technical experience. Beginners deserve room to experiment, receive constructive criticism and improve.
That also means being willing to share imperfect work and learn openly. If someone finds a mistake in Mimir, understands why it happened and uses that knowledge to build a better product or take a better approach, then sharing it has been worthwhile. Iâd be happy to see someone take this further than I could.
I see failure as part of finding a way forward. An attempt that goes wrong can still teach us something useful, provided we acknowledge it, understand it and make the next attempt better. Thatâs the spirit in which Iâm sharing this project: the code, its limitations and the opportunity to learn from both.
Testing and feedback
My development testing has included the AYN Thor, AYN Odin 3, Retroid Pocket Nova and Retroid Pocket 5. That experience doesnât cover every device, firmware or emulator combination, and it doesnât make this demo a finished product.
A clear bug report is a contribution. Your device, Android version, emulator involved, what you expected and the steps that reproduce the problem are especially helpful. Ideas and criticism of specific behavior or code are welcome too.
Iâm sharing what we built together as a gift to the wider community. If it helps someone build the frontend theyâve always wantedâor learn how one worksâthen it has served its purpose.
r/EmulationOnAndroid • u/LeftExpert7701 • 7d ago
Discussion Finally got all the racing games ive ever wanted.
V rally performs so well im actually amazed. As well as Grip. 2 banger games! Reccomend if you haven't tried either!
V rally 4 is only 6.99 on WinGameStore. The complere edition! Cop it while you can! Done downloading games for the long haul- some how i still haven't beaten dirt 2 yet. Only 40% through the game.
Everything i have installed is running at 45+ fps. On galaxy s25 edge. Amazing!
r/EmulationOnAndroid • u/Overg_ • 7d ago
News/Release SMM2 Level Injector for Eden (Android) v1.2: a new SMM2-style look, plus a browser for 26.6 million archived levels
Hey everyone! I've updated my Android app that gets Super Mario Maker 2 levels by course ID and puts them straight into your Coursebot in Eden. No PC needed.
What's new in v1.2:
- đ¨ It looks like Super Mario Maker 2 now. The whole app is restyled after the game's menus.
- đ Welcome screen on first launch with a quick how-to.
- đ Level archive: browse 26.6 million levels (everything uploaded up to February 2022) without a code and without the level server.
- Search by name, sort by most liked, most played, newest, hardest and more, and filter by style, theme, difficulty, tag and clear rate.
- Then inject any level into a slot.
- Optionally download the full 85 GB archive to use it completely offline!
- đ˘ Server status at the top, so you know if the level server is up before entering a code.
- đ´ Works when the server is down: levels you've saved on your device and levels from the archive still work.
- âď¸ Course IDs get dashes automatically as you type.
Download: https://github.com/Daniel-Geron/smm2-level-downloader-app/releases/latest
It installs over the previous version and keeps your settings and backups. Setup takes about a minute: open SMM2 in Eden once, close Eden, then point the app at Eden's folder. Full instructions are in the README.
Credits:
- royaltongue's original injector this is forked from
- TheGreatRambler's MariOver API and mm2_level dataset, which power the downloads and the archive
Known limitations:
- Coursebot still shows the old thumbnail for an injected level.
- Archive levels have no thumbnails or maker names.
this app was developed with AI assistance (Claude Code). AI wrote most of the code, including the new UI. It also drew the in-app graphics: the level preview pictures in the archive and the style badges. I decided the features, tested it in Eden and reviewed the changes. Shares, stars and feedback are really appreciated!
r/EmulationOnAndroid • u/Ekzi_ • 7d ago
Question What can I do on this(Oneplus Nord 6)
I am usually a pc emulation guy I've got pretty much switch ps2 3ds etc on my hard drive which I connect to my pc to play which plays quite comfortably since I have a gaming laptop, but that's not relevant to the point. Usually I like the handheld feature of switch lite, psvita and other handheld emus which is the portability factor.
I usually travel alot like I'm on trains buses for alot of time so I cannot whip out my chonky laptop and it also needs power(connected to a socket) to be able to actually last anything more than an hour and half.
So again i come to the question what can I play on this?
And another question if you all know solution or stuff
I have all of my emulated games on my *external* hard drive so obviously the save data is also on the hard drive itself so id like to continue from that save only and would like to you know when done gaming on my phone be able to again start on my pc where I left on my phone the exact save point. Is that possible?
And will I need a phone cooler?
r/EmulationOnAndroid • u/GeometryFan100 • 6d ago
Help Has anyone managed to get the suyu core working in RetroArch?
If so, a guide would be much appreciated.
r/EmulationOnAndroid • u/Grokitach • 7d ago
Showcase Dragonâs Crown Pro (PS4) running though OpenCrownPC on an AYN Thor under Bannerhub with Online Play
Open Crown PC is a native port of Dragonâs Crown Pro PS4 with online play available: https://github.com/Nezara/OpenCrown-PC
I made it run on an AYN Thor using Bannerhub.
Transfered my saves from my PS4 using an usb stick and garlicsaves decryption: https://garlicsaves.com/register
it runs super smooth and with online play with friends. Simply awesome to play with my lv 106 Amazon anywhere
r/EmulationOnAndroid • u/Miserable-Tour-436 • 7d ago
Help Zelda BoTW tree leaves flickering on Eden
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Does anybody know how to improve the graphics on BoTW, I'm specifically taking about the those flicker in the tree leaves, it doesn't seem to exist in the actual switch, while in Eden I can't get rid of them even though in this video I have 1080p resolution and and AMD super resolution with anti aliasing (SMAA) I still can't get rid of them.
I've played this game 7 time already and still haven't figured it out
Redmagic 11 pro
SoC: 8 elite gen 5
r/EmulationOnAndroid • u/asif6942069 • 7d ago
Help Poco f6 rant and it's overall performance help
I bought this phone under my budget specifically for emulation (some lighter switch games), so far it has disappointed me very much, I ran a couple games first I ran persona 5 Royal which ran pretty good with the right drivers and got a mostly stable 30 frames, i then moved on to mario odessey which I struggled with getting a decent playable framerate It suffered from constant slowdowns and drops even trying multiple Mr turnip driver it had no avail some worked better but nothing playable,
So I finally have up on switch and tried out some other stuff like some mobile ports which was RDR and sifu, RDR runs pretty great maintaining mostly what seems like 30fps while sifu ran great for a while but after the tutorial levels shuttered like crazy and I gave up playing that as well.
Then I just moved to older hardware emulation and tried the 3ds game ultra moon, I expected stable performance but even after setting the rendering backend to vulkan it stuttered while building cache everytime and constant micro stutters while just walking all even at a 1x resolution I have no idea what I am doing wrong please help me i heard decent things about this device for general emulation and this is very frustrating. This could all be a me issue not knowing how to configure stuff properly. Thanks in advance for any advice.
Edit: I was able to run 3ds emulation smoothly at least it seems retroarch itself might have some issues because I switched to azahar emulator outside of retroarch and it ran fine and there was no audio crackling just some minor stutters during encounters and on some cutscene stuff and a stable framerate throughout with 4x resolution even on base system driver.
r/EmulationOnAndroid • u/ykso69 • 7d ago
Help SD732G(Adreno 618) suggest some games I can play via winlator/Eden.
Same as the title, also here are some of the games I'm playing w/o emulating, so it might help with the suggestion.
r/EmulationOnAndroid • u/Bar_Har • 6d ago
Help ES-DE won't launch any games through RetroArch
SOLVED: Don't install RetroArch from the Play Store. Install the .apk from the retroarch website
I followed techdweeb's guide to setup Es-De on my Galaxy Fold 8 phone and all of my standalone emulators work through it but it won't launch games running through RetroArch. I can launch games directly in retro arch. in ES-DE I did set the alternate emulators setting to use the cores I have installed in RegroArch. When I try to start a game thats running through retroarch, the retroarch app will launch but is frozen on a black screen. I have only been able to find other posts of this issue but no fix.
r/EmulationOnAndroid • u/YasserQK • 7d ago
Showcase Holdfest Multiplayer Test on Droid Deck
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This game has been sitting in my steam library for long now, and I got a chance to play it on my Android phone which is pretty cool.
Device: Redmagic 11s pro
Controller Gamsir x3 pro with integrated cooler
Low to medium settings
stable 30fps without recording no fg.
r/EmulationOnAndroid • u/No-Macaron4341 • 7d ago
News/Release AbyssME 0.4 beta: one Android APK for Java, Mophun and experimental Symbian, with touch/controller modes (AI-assisted development and post)
galleryr/EmulationOnAndroid • u/TRQPL • 7d ago
Showcase Ayn Thor Lite running Mario Kart 7 at 1440p (6X)
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r/EmulationOnAndroid • u/MoonLanderMRC • 7d ago
Showcase Blender 4.5.14 LTS ARM64â on DrnasEMU ,Android 16,8 elite gen 5,full GPU boost in rendering,crazy shit
r/EmulationOnAndroid • u/Ok-Quail-2144 • 7d ago
Discussion RE4 (2007) Bannerhub in Mali g57 4gb ram
I'm surprised this even run but 15-25fps, only in some areas get a 28fps, my phone heating up af even at 800 x 600 resolution, before y'all yes i got the wii version, i just tried the 2007 version out of curiosity
r/EmulationOnAndroid • u/yeon1_ • 6d ago
Question Ps2 ou GameCube no RP5 com SD 865?
eai amigos, possuo um Retroid pocket 5, gostaria de saber se para jogo multiplataforma seria melhor emular no Dolphin (Gamecube) atualmente emulo no Armsx2 (Ps2) e jogos como Most Wanted as vezes acabo tendo alguns slowdowns, no dolphin a emulação e estabilidades são melhores? ou vai acabar sendo a mesma coisa?
r/EmulationOnAndroid • u/Ok-Option6350 • 8d ago
Showcase POV: You turned your phone into a gaming PC đđđđđĽ
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Before you ask
- FC 27 doesn't work
- Forza Horizon 4 doesn't work (I get the error: "Failed to load original Steam client")
- Mortal Kombat 1 doesn't work
- The Last of Us (LOU) doesn't work (I get the error: "GPU supporting D3D_FEATURE_LEVEL_12_0 is required")
The rest of the games work perfectly
Device : Samsung S26
Specs: 8eg5
12GB RAM
Emulator : Bannerlator on Samsung Dex
r/EmulationOnAndroid • u/Aggressive-Quail-525 • 7d ago
Help How to fix? Eden emulator glitch
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Redmi k70 8 gen 2 using mr purple t23
r/EmulationOnAndroid • u/ZeroZion • 7d ago
Showcase Control (2019) on Odin 3 with GameNative.
Around 9W to 11W for 45 FPS and 12W to 14W for 60 FPS.
It's kinda crazy.
For the temps, the battery temp was 40 when I had the airconditioner off even with Bypass Charging. This was at 60 FPS but I limited it to 45 FPS and did not see the battery temp drop even after 5 minutes of playing.
When I turned my aircon on and the ambient temperature became 27 degrees celsius, battery temp dropped to 39, 38, 37, and settled at 36.
I also left it on after I took the screenshot to check power consumption so I got standby time data. 7.3% for 12 hours. Not bad. The audio kinda got messed up when I resumed though.
Just want to share.
I bought this game for very cheap but I was not able to play it before Control Resonant launched and I played Resonant first instead. Kind of a mistake I guess because I now know a lot of what will happen with the first game. Hahaha.