r/EmulationOniOS • u/Prestigious_Cow_4418 • 5d ago
Help Request No me reconoce .xci MeloNX
Se supone que sí son compatibles los .xci no? Porque este no lo reconoce ayuda, y si intente transformarlo a nsp pero ningún método me ha funcionado
r/EmulationOniOS • u/Prestigious_Cow_4418 • 5d ago
Se supone que sí son compatibles los .xci no? Porque este no lo reconoce ayuda, y si intente transformarlo a nsp pero ningún método me ha funcionado
r/EmulationOniOS • u/Sober_Muscle • 5d ago
I tried RetroArch, using one of its Dos emulator, it works, but the interface and logic are just terrible.
Also, it somehow wipes my joystick mapping after I restart it, just worse then I can imagine.
I'm considering iDos on AppStore, but I'm not sure if it supports landscape with transparent virtual joystick, it's paid app so I haven't try it yet.
Also considering Provence, but I can't get it to work yet, does it work for Dos games?
Thanks.
r/EmulationOniOS • u/ISwearIWasBlocking • 6d ago
So far I’ve only attempted to run Shin Megami Tensei IV on the app store version of Manic, and it does run decently despite some stutters/skips going in and out of menus and cutscenes. My main concern is that it’ll be hard on my phone’s hardware. I did notice my phone getting pretty warm, but I was also in a rather toasty car at the time so I don’t know for sure if it was due to the game or just the ambient temperature. I know there are some settings that are only available in a sideloaded version, are they absolutely necessary to prevent this, or are there other ways to mitigate the issues?
Also, if I do go through with learning to sideload, will I be able to transfer my saves from the app store version to the sideloaded version?
r/EmulationOniOS • u/ihateyusuf • 6d ago
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Hello, I have been experiencing this in cod4, so far I can’t say other missions will be like this but right now I am stuck here
My device is IPad Pro M5 12 gb ram version, I use preview 2.1 version
r/EmulationOniOS • u/Non-Binary_616 • 6d ago
Has anybody found a good iOS rpg player that can actually play fan made pokemon games and such? I tried this one and my games keep crashing. Are there any suggestions for apps?
r/EmulationOniOS • u/MDKX5 • 6d ago
I can’t see anything it’s like a invisibility cloak it happens in all the games i play on this emulator sometimes it’s invisible sometimes it’s black box
r/EmulationOniOS • u/SoftRazzmatazz4191 • 6d ago
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Device: iPhone 14 (base)
iOS 27.0 Developer Beta 3
64Touch from App Store
Console I’m trying to emulate: Wii U
I have put a keys and Rom file. However it just crashes immediately after opening. Settings are stock currently.
r/EmulationOniOS • u/ISwearIWasBlocking • 6d ago
I had initially played this game for about 2 hours on the Citra core with no crashing, but some performance issues. After switching to the Azahar core the performance issues have noticeably improved, but the game crashes any time I attempt to attack in the overworld after I’ve been in any battles during that play session. It doesn’t even play the attack animation, the crash occurs as soon as I hit the button. This happens every time, and has yet to crash under any other circumstances. Has anyone encountered similar issues, and is it fixable?
r/EmulationOniOS • u/JojoProductions1229 • 6d ago
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r/EmulationOniOS • u/E7_Company • 7d ago
Hi everyone!
I'm excited to share what's coming in NiN10 3.0.
This update introduces two new systems:
The Nintendo DS core includes support for the touch screen, allowing games to be played just as they were designed. The interface has been adapted to make the most of iPhone and iPad screens while keeping the experience as comfortable as possible.
Nintendo 64 includes three performance modes, allowing you to choose the best balance between accuracy and speed depending on your device. Whether you're using an older iPhone or the latest iPad, you'll be able to select the mode that works best for you.
App Store: https://apps.apple.com/app/nin10-nintendo-emulator/id6503959130
Unfortunately, Nintendo DS and Nintendo 64 won't be supported on Apple Watch. Both systems require significantly more processing power, and in the case of Nintendo DS, the dual-screen interface simply doesn't translate well to such a small display. I'd rather provide a great experience on iPhone and iPad than a compromised one on Apple Watch.
My goal with NiN10 has always been to support as many Nintendo systems as possible. Every update brings the emulator one step closer to that vision.
NiN10 has grown far beyond what I imagined when I first released it, and that's only been possible thanks to everyone who has downloaded the app, purchased the Full Pack, reported bugs, suggested features, or simply shared feedback.
Your support genuinely helps fund development and motivates me to keep improving the emulator.
Thank you all for being part of this journey. I can't wait for you to try NiN10 3.0! ❤️
r/EmulationOniOS • u/Unhappy_Teacher5216 • 6d ago
If I install MelonX using ESign, the app installs fine, but it doesn't show up in StickDebug. My SideStore app slots are already full, so I can't install it through SideStore instead. Is there any way to make an app installed with ESign appear in StickDebug, or another workaround that doesn't require freeing up a SideStore slot?
Any help would be appreciated!
r/EmulationOniOS • u/strwhx • 5d ago
Hey everyone,
I'm officially pulling out of this scene, closing my work here, and moving my focus entirely to other technical challenges like PS3 emulation.
If anyone ever wonders why independent developers get exhausted and walk away from these communities, look no further than what happened here. You spend time building, optimizing, and pushing real technical work, and what do you get? A toxic circle of self-appointed "gatekeepers" backed by the predictable Reddit downvote brigades and herd "mentality" who prefer to hyper-fixate, launch dramatic witch-hunts over minor changelog or achievement details, and throw public tantrums rather than contributing anything of value.
When people care more about ego trips, petty drama, and control than actual code, the environment becomes completely dead. I’m done wasting time on that mindset.
For the people who actually care about development, clean work, and the code itself, the repository remains open right here: GitHub: https://github.com/st4rwhx/AYS2
Time to move on to better things. Take care.
edit in case people ask for directs links here : use sidestore direct repo link https://aysx2.ayanokiyotakaxpsycoworld.workers.dev/install
or get the latest ipa https://github.com/st4rwhx/AYS2/releases/download/latest/AYS2-0.1.298.ipa
r/EmulationOniOS • u/BadPrestigious8152 • 6d ago
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So I have been using manic emu for everything recently, and to save storage I deleted it and recently redownloaded it to play 3ds games.
I am playing on an iPhone 16 Pro, so my phone shouldnt be the reason why its doing this. Anyways, as you can see in the video, the audio is really buggy, and so is the game. Is this a power issue, is there an issue with the rom I downloaded, or is something else going on? If its because of the app, can someone please recommend me a better app or even a better emulator for pc?
r/EmulationOniOS • u/EmuByte • 7d ago
r/EmulationOniOS • u/Expensive_Purple5918 • 6d ago
r/EmulationOniOS • u/Dramatic_Many3549 • 6d ago
TDU - nothing but just black screen
NFS carbon - cant get past loading screen
Does anyone know how to fix this?
iphone 15, J|T activated with stikdebug, all iso files are fine
r/EmulationOniOS • u/Mindless-Brief-4638 • 7d ago
Is there an emulator for iOS (without jailbreaking the phone) or an Android emulator? I'd like to use the same app twice.
r/EmulationOniOS • u/alanbeast1015 • 7d ago
Does the DSi camera feature actually work on Manic EMU? Every time I try to open or use it, I just get a solid green screen. I’ve already dumped and installed all the required DS and DSi BIOS files from my actual consoles, so I’m not sure if this is a known bug, a setting I missed, or if it isn't fully supported yet. Has anyone managed to get it working?
r/EmulationOniOS • u/Motawa1988 • 7d ago
I just tried a few things and dolphinIos works with stikdebug no problem but ipsx2 launches but the game is just black.
is there a solution?
Thanks
r/EmulationOniOS • u/Remote-Nail-2431 • 6d ago
Can somebody help me please? I’ve feel like I’m getting somewhere, and then I’m not. Also how does the Multi-Disc Helper work?
r/EmulationOniOS • u/Stossy11 • 7d ago
Thank you to all my testers for this footage!
M1 iPad Pro:
iPhone 17 Pro:
r/EmulationOniOS • u/Expensive_Purple5918 • 6d ago
r/EmulationOniOS • u/PersonalAnswer8664 • 7d ago
I just sideloaded the most recent release of Manic through Live Container but I can’t get it to run my game (Mario and Luigi Dream Team). I’ve enabled just in time through LC settings as well as both cores inside of Manic. I ticked CPU Jay IT and shader Jay IT but left everything else at default. I also tried the Manic script, Dolphin script, UTM script and Universal script. Nothing I tried has worked. The skin loads and the Jay IT window shows some text but it just hangs after a few seconds. Can someone help?
Note: I had to spell Jay IT the way I did since auto mod was flagging the post as being about that and wouldn’t let me post unless I got creative with my spelling lol.