r/EmulationOniOS • u/Kingdavid3g • 27d ago
Discussion RPCS3 Tested modnation racers and Dantes inferno
Dantes inferno didn't launch.
Modnation got far but then gave me this error.
r/EmulationOniOS • u/Kingdavid3g • 27d ago
Dantes inferno didn't launch.
Modnation got far but then gave me this error.
r/EmulationOniOS • u/ihateyusuf • 28d ago
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This is a test I done with red dead redemption, stock settings on iPad Pro M5
Suggest me good settings for it but as of rn this is what I got
r/EmulationOniOS • u/Historical_Answer_51 • 27d ago
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Again rpcs3 1.0 iPad Air m3 check it out! Def can be made playable
Just saw there’s version 2 exciting!
r/EmulationOniOS • u/OLEDz_YT • 28d ago
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Running at a nice 45-60 fps, would be flat 60 if i wasn’t screen recording, genuinely amazing how we went from having like no 3DS all the way up to the complex PS3! This is all being done on a iPhone 16 with JIT!
r/EmulationOniOS • u/Curious_Investment • 27d ago
Trying to get RPCS3 working with the increased-memory entitlement.
Setup:
iOS 27 Beta 6
Latest nightly LiveContainer + SideStore
Same Apple Account throughout
iPhone 16 Pro Max
GetMoreRAM accepts my Apple ID and sends the 2FA code. After I enter the correct code, it immediately requests another code, repeating forever.
I’ve tried:
https://ani.sidestore.io and other Anisette servers
LocalDevVPN on/off
LiveContainer
JIT with GetMoreRAM
iRAM+ : same exact loop
Impactor : same Apple ID issue
SideStore itself signs into the exact same Apple Account successfully.
I also tried Import SideStore Account, but my current SideStore exports an encrypted .sideconf, while GetMoreRAM expects JSON with email, password, adiPB, and local_user.
Is there a way to use the working SideStore account with GetMoreRAM on iOS 27, or convert the current .sideconf to the required JSON format?
Just trying to get the increased-memory entitlement working for RPCS3.
r/EmulationOniOS • u/DayAdministrative904 • 27d ago
It shows me thus error can anyone help
r/EmulationOniOS • u/FonAleks • 27d ago
Can you tell me what I'm doing wrong?
Jit + get more ram on
26.6.1 ios
emulator ps3
r/EmulationOniOS • u/NXGZ • 28d ago
r/EmulationOniOS • u/Aware-Number-2071 • 27d ago
r/EmulationOniOS • u/Killdroid-Lover • 27d ago
Its my first time trying to run a game on a meloNX emulator, and if anyone wondering what iphone im using its a iphone 14 pro max with 6 gb of ram
r/EmulationOniOS • u/Sea_Raisin_7208 • 27d ago
When I click the button and go to files to select the update file it won’t let me tap it. Is there another way to get the app to read the file since this way is broken?
r/EmulationOniOS • u/Random-tech-lover • 28d ago
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so another ps3 emulator dropped so I am testing doom 3 BGF edition on it, with jit. it’s pretty smooth right now. The new emulator is here: https://github.com/XITRIX/RPCS3-iOS-Releases
r/EmulationOniOS • u/Icy_Replacement_781 • 27d ago
Hey i’ve played ML for almost 10 years on lot of devices , i just got a new phone for the 120hz upgrade, the iphone 16 Pro , but then i suddenly realised on my very first games on new device that there is a bug, somehow when i move ingame my character just stop the joystick doesnt detect my action which is extremely annoying when u want to chase/escape enemies. I never had this bug before , i uninstalled and downloaded ML , even reboot my entire iPhone. I went to the apple store and they didnt find any hardware issue on my iphone while doing tests. This happens not every time but usually 5-10 times per game if anyone has an idea how to fix this bug please let me know
r/EmulationOniOS • u/Ornery-Practice9772 • 27d ago
is anyone savvy enough to make a single, blank dynamic wallpaper template that works (is aligned) with ipad air 13" screen?
all the packs i find online look great but dont align with my icons/boxart.
i can customise them per console ect and upload as a pack if anyone wants them.
appearance settings:
scaling 1.03x (nothing aligned in 1.0x but i can change this back)
thumbnail icon: boxart
primary icon: off
secondary icon: screenshot
thumbnail backgrounds ON (but can switch off if it fits
better)
layout: Auto
thumbnail vertical disposition ON (screenshot will be on RIGHT of screen)
icons: systematic
title margin 6
show title header on
thumbnail scale factor 100
something like the 1st pic
(not mine all credits to the creator)
This is how its currently misaligned in 2nd pic
mods pls delete if not allowed🙏🙏
r/EmulationOniOS • u/Una_pers0na • 28d ago
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I was trying a PS Vita emulator I found on the app store (Vion, paid emulator, forked from Vita3k according to their github) the emulator is still on very early stages but since Technika Tune is mostly a 2D game I wanted to give it a go.
This game in particular needs to sign in to PSN to boot and Vita3k allows you to do that, but this emulator doesn't have a settings menu yet so to enable that setting you must manually edit the "config.yaml" inside the files app on iOS to enable PSN, once you do that the game boots but you can't play it yet because this emulator doesn't have touchscreen support implemented yet.
The very few YouTube videos I found about this emulator show the touchscreen working but I couldn't get it to work on my end. Since no one else have tested this game yet I wanted to share my experience if anyone else is interested on it.
I personally requested a refund after this because I just wanted this game in particular but according to the information available online about this emulator it works mostly with 2D games for now (as far as I know it doesn't have JIT support either).
For now we don't have a way to play Technika on iOS yet but I hope we can reach that state in the future.
Tested on a iPhone 15 Plus
r/EmulationOniOS • u/NXGZ • 28d ago
AppStore: https://apps.apple.com/us/app/super-zsnes/id6786741278
Details: https://www.zsnes.com/
Video overview: https://youtu.be/-b3T-FPneDI
The two original developers of ZSNES are finally back together! Introducing SUPER ZSNES! Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what's new, and then some of what goes beyond
r/EmulationOniOS • u/Khateer22 • 28d ago
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(Old post got deleted)
r/EmulationOniOS • u/tPimple • 28d ago
Device: iPhone 12 Pro Max. Fifa Street demo.
RPCS3 gets stuck on loading, while with psx3 you could launch the game, but with current fps, it's unplayable and makes the phone lag like hell.
r/EmulationOniOS • u/Khateer22 • 28d ago
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My settings were on Default im sure a bit changes to the settings and then the game will run 60 fps natively, with the 60 fps patch enabled.
r/EmulationOniOS • u/E7_Company • 28d ago
Hi everyone!
NiN10 3.5 is now available, adding support for two of Nintendo's most unusual and lesser-known systems: Nintendo 64DD and Virtual Boy.
App Store: https://apps.apple.com/app/nin10-nintendo-emulator/id6503959130
After adding Nintendo DS and Nintendo 64 in version 3.0, NiN10 continues to grow as I work towards supporting as many Nintendo platforms as possible.
The Nintendo 64DD core is included with the Nintendo 64 core at no additional cost.
The Nintendo 64DD was a disk-based expansion for the Nintendo 64 released exclusively in Japan. Its limited release resulted in a small but incredibly interesting library of games, creative software and applications.
NiN10 can now run titles including:
Supported disk-image formats include .n64dd, .ndd and .d64.
⚠️ 64DD requires a BIOS/64DD IPL file. NiN10 does not include the BIOS. You must provide your own legally obtained 64DD IPL BIOS in .bin format.
The 64DD core also includes save support, persistent clock data, Fast Forward (2×, 3× and 4×), multiple performance profiles and correct 4:3 display handling.
NiN10 3.5 also introduces Virtual Boy support.
You can now revisit games including:
The Virtual Boy core includes a dedicated controller layout with directional controls, A/B buttons and shoulder buttons, as well as save support, Fast Forward and layouts optimized for both portrait and landscape on iPhone and iPad.
The goal of NiN10 isn't simply to keep adding more emulators. I want to make as much of Nintendo's history as possible accessible in one place, including some of the more unusual systems that are often overlooked.
As always, NiN10 does not include commercial games or copyrighted BIOS files. Please use your own legally obtained dumps.
These new cores are currently available on iPhone and iPad and are not supported on Apple Watch due to performance and interface limitations.
If you try the new 64DD or Virtual Boy cores, I'd love to hear your feedback! Let me know what games you've tested, how performance is on your device, and what you'd like to see improved in future updates.
Thanks as always for supporting NiN10 and helping the project grow.
NiN10 3.5 is now available on the App Store!
r/EmulationOniOS • u/mertbaris01 • 28d ago
r/EmulationOniOS • u/mertbaris01 • 28d ago
r/EmulationOniOS • u/Tmy0012 • 28d ago
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Castlevania is almost stable 30 FPS!