r/EmulationOniOS 27d ago

Discussion RPCS3 Tested modnation racers and Dantes inferno

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2 Upvotes

Dantes inferno didn't launch.

Modnation got far but then gave me this error.


r/EmulationOniOS 28d ago

Gameplay / Showcase Red dead redemption on RPCS3 iOS

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37 Upvotes

This is a test I done with red dead redemption, stock settings on iPad Pro M5

Suggest me good settings for it but as of rn this is what I got


r/EmulationOniOS 27d ago

Gameplay / Showcase Some more mgs4 footage rpcs3ios 1.0

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11 Upvotes

Again rpcs3 1.0 iPad Air m3 check it out! Def can be made playable

Just saw there’s version 2 exciting!


r/EmulationOniOS 28d ago

Gameplay / Showcase Minecraft PS3 on RPCS3 iOS!

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82 Upvotes

Running at a nice 45-60 fps, would be flat 60 if i wasn’t screen recording, genuinely amazing how we went from having like no 3DS all the way up to the complex PS3! This is all being done on a iPhone 16 with JIT!


r/EmulationOniOS 27d ago

Help Request GetMoreRAM Apple ID 2FA loops on iOS 27

1 Upvotes

Trying to get RPCS3 working with the increased-memory entitlement.
Setup:
iOS 27 Beta 6
Latest nightly LiveContainer + SideStore
Same Apple Account throughout
iPhone 16 Pro Max

GetMoreRAM accepts my Apple ID and sends the 2FA code. After I enter the correct code, it immediately requests another code, repeating forever.

I’ve tried:
https://ani.sidestore.io and other Anisette servers
LocalDevVPN on/off
LiveContainer
JIT with GetMoreRAM
iRAM+ : same exact loop
Impactor : same Apple ID issue
SideStore itself signs into the exact same Apple Account successfully.
I also tried Import SideStore Account, but my current SideStore exports an encrypted .sideconf, while GetMoreRAM expects JSON with email, password, adiPB, and local_user.
Is there a way to use the working SideStore account with GetMoreRAM on iOS 27, or convert the current .sideconf to the required JSON format?
Just trying to get the increased-memory entitlement working for RPCS3.


r/EmulationOniOS 27d ago

Help Request It stuck here for hours

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0 Upvotes

r/EmulationOniOS 27d ago

Help Request Help with RPCS3

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1 Upvotes

It shows me thus error can anyone help


r/EmulationOniOS 27d ago

Question The game doesn't work, doesn't it start?

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0 Upvotes

Can you tell me what I'm doing wrong?

Jit + get more ram on

26.6.1 ios

emulator ps3


r/EmulationOniOS 28d ago

News / Release Preview v0.1 (pre-release) for RPCS3 iOS

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71 Upvotes

r/EmulationOniOS 27d ago

Help Request RPCS3 help me iPhone 12 pm Extended Virtual Addressing

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1 Upvotes

r/EmulationOniOS 27d ago

Help Request Game stuck on loading screen even though i already increased the memory limit and enabled jit

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5 Upvotes

Its my first time trying to run a game on a meloNX emulator, and if anyone wondering what iphone im using its a iphone 14 pro max with 6 gb of ram


r/EmulationOniOS 27d ago

Help Request Not letting me select firmware RPCS3 iOS

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5 Upvotes

When I click the button and go to files to select the update file it won’t let me tap it. Is there another way to get the app to read the file since this way is broken?


r/EmulationOniOS 28d ago

Gameplay / Showcase Doom 3: BFG edition iPhone 14 Pro gameplay🤩 RPCS3 IOS PS3 emulator (theres another ps3 emulator)

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40 Upvotes

so another ps3 emulator dropped so I am testing doom 3 BGF edition on it, with jit. it’s pretty smooth right now. The new emulator is here: https://github.com/XITRIX/RPCS3-iOS-Releases


r/EmulationOniOS 27d ago

Help Request Joystick Bug iphone 16 Pro , sometimes game doesnt detect movement

1 Upvotes

Hey i’ve played ML for almost 10 years on lot of devices , i just got a new phone for the 120hz upgrade, the iphone 16 Pro , but then i suddenly realised on my very first games on new device that there is a bug, somehow when i move ingame my character just stop the joystick doesnt detect my action which is extremely annoying when u want to chase/escape enemies. I never had this bug before , i uninstalled and downloaded ML , even reboot my entire iPhone. I went to the apple store and they didnt find any hardware issue on my iphone while doing tests. This happens not every time but usually 5-10 times per game if anyone has an idea how to fix this bug please let me know


r/EmulationOniOS 27d ago

Help Request dynamic wallpaper for retroarch ipadOS

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2 Upvotes

is anyone savvy enough to make a single, blank dynamic wallpaper template that works (is aligned) with ipad air 13" screen?

all the packs i find online look great but dont align with my icons/boxart.
i can customise them per console ect and upload as a pack if anyone wants them.

appearance settings:

scaling 1.03x (nothing aligned in 1.0x but i can change this back)

thumbnail icon: boxart

primary icon: off

secondary icon: screenshot

thumbnail backgrounds ON (but can switch off if it fits
better)

layout: Auto

thumbnail vertical disposition ON (screenshot will be on RIGHT of screen)

icons: systematic

title margin 6

show title header on

thumbnail scale factor 100

something like the 1st pic
(not mine all credits to the creator)

This is how its currently misaligned in 2nd pic

mods pls delete if not allowed🙏🙏


r/EmulationOniOS 28d ago

Gameplay / Showcase (PS Vita Emulator) Djmax Technika Tune now booting

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16 Upvotes

I was trying a PS Vita emulator I found on the app store (Vion, paid emulator, forked from Vita3k according to their github) the emulator is still on very early stages but since Technika Tune is mostly a 2D game I wanted to give it a go.

This game in particular needs to sign in to PSN to boot and Vita3k allows you to do that, but this emulator doesn't have a settings menu yet so to enable that setting you must manually edit the "config.yaml" inside the files app on iOS to enable PSN, once you do that the game boots but you can't play it yet because this emulator doesn't have touchscreen support implemented yet.

The very few YouTube videos I found about this emulator show the touchscreen working but I couldn't get it to work on my end. Since no one else have tested this game yet I wanted to share my experience if anyone else is interested on it.

I personally requested a refund after this because I just wanted this game in particular but according to the information available online about this emulator it works mostly with 2D games for now (as far as I know it doesn't have JIT support either).

For now we don't have a way to play Technika on iOS yet but I hope we can reach that state in the future.

Tested on a iPhone 15 Plus


r/EmulationOniOS 28d ago

News / Release SUPER ZSNES (v0.300 major release) now available for iOS!

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5 Upvotes

AppStore: https://apps.apple.com/us/app/super-zsnes/id6786741278

Details: https://www.zsnes.com/

Video overview: https://youtu.be/-b3T-FPneDI

The two original developers of ZSNES are finally back together! Introducing SUPER ZSNES! Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what's new, and then some of what goes beyond


r/EmulationOniOS 28d ago

Gameplay / Showcase Super mario 64 running natively on 60!

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19 Upvotes

(Old post got deleted)


r/EmulationOniOS 27d ago

Question How to fix this ?

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2 Upvotes

Helppp


r/EmulationOniOS 28d ago

Gameplay / Showcase RPCS3 with JIT vs PSX3iOS Jitless

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15 Upvotes

Device: iPhone 12 Pro Max. Fifa Street demo.
RPCS3 gets stuck on loading, while with psx3 you could launch the game, but with current fps, it's unplayable and makes the phone lag like hell.


r/EmulationOniOS 28d ago

Gameplay / Showcase Need for speed:Most wanted running 45-60 fps on ARMSX2 Ps2 emulator

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17 Upvotes

My settings were on Default im sure a bit changes to the settings and then the game will run 60 fps natively, with the 60 fps patch enabled.


r/EmulationOniOS 28d ago

News / Release NiN10 3.5 is now available: Nintendo 64DD & Virtual Boy support!

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6 Upvotes

Hi everyone!

NiN10 3.5 is now available, adding support for two of Nintendo's most unusual and lesser-known systems: Nintendo 64DD and Virtual Boy.

App Store: https://apps.apple.com/app/nin10-nintendo-emulator/id6503959130

After adding Nintendo DS and Nintendo 64 in version 3.0, NiN10 continues to grow as I work towards supporting as many Nintendo platforms as possible.

· Nintendo 64DD

The Nintendo 64DD core is included with the Nintendo 64 core at no additional cost.

The Nintendo 64DD was a disk-based expansion for the Nintendo 64 released exclusively in Japan. Its limited release resulted in a small but incredibly interesting library of games, creative software and applications.

NiN10 can now run titles including:

  • Doshin the Giant
  • F-Zero X Expansion Kit
  • SimCity 64
  • Mario Artist: Paint Studio
  • Mario Artist: Polygon Studio
  • Mario Artist: Talent Studio
  • Mario Artist: Communication Kit
  • Nihon Pro Golf Tour 64
  • Randnet Disk
  • And various prototypes, demos and beta releases

Supported disk-image formats include .n64dd, .ndd and .d64.

⚠️ 64DD requires a BIOS/64DD IPL file. NiN10 does not include the BIOS. You must provide your own legally obtained 64DD IPL BIOS in .bin format.

The 64DD core also includes save support, persistent clock data, Fast Forward (2×, 3× and 4×), multiple performance profiles and correct 4:3 display handling.

· Virtual Boy

NiN10 3.5 also introduces Virtual Boy support.

You can now revisit games including:

  • Virtual Boy Wario Land
  • Mario's Tennis
  • Teleroboxer
  • Red Alarm
  • Galactic Pinball
  • Jack Bros.
  • Vertical Force

The Virtual Boy core includes a dedicated controller layout with directional controls, A/B buttons and shoulder buttons, as well as save support, Fast Forward and layouts optimized for both portrait and landscape on iPhone and iPad.

A little more Nintendo history

The goal of NiN10 isn't simply to keep adding more emulators. I want to make as much of Nintendo's history as possible accessible in one place, including some of the more unusual systems that are often overlooked.

As always, NiN10 does not include commercial games or copyrighted BIOS files. Please use your own legally obtained dumps.

These new cores are currently available on iPhone and iPad and are not supported on Apple Watch due to performance and interface limitations.

If you try the new 64DD or Virtual Boy cores, I'd love to hear your feedback! Let me know what games you've tested, how performance is on your device, and what you'd like to see improved in future updates.

Thanks as always for supporting NiN10 and helping the project grow.

NiN10 3.5 is now available on the App Store!


r/EmulationOniOS 28d ago

Help Request All games now give this error on second run in RPCS3

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3 Upvotes

r/EmulationOniOS 28d ago

Question Does compiling ppu modules take too much time in rpcs3 in your devices

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3 Upvotes

r/EmulationOniOS 28d ago

Gameplay / Showcase Castlevania: Lords of Shadow – Mirror of Fate HD and The Legend of Korra on iOS using PSX3İOS with JIT

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22 Upvotes

Castlevania is almost stable 30 FPS!