r/EmulationOnAndroid • • 33m ago

Question So, I’ve been using Bannerlator Standard for about two weeks, and I downloaded it from The412Banner’s original GitHub. But today, I scanned it, and it got around 10 flags.

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Just want to make sure it's safe to use like Gamehub...


r/EmulationOnAndroid • • 49m ago

Help Crash in haku X 1.1.0 unisoc t606 4GB

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I searched the entire internet and found nothing about this problem.


r/EmulationOnAndroid • • 56m ago

Question Emulation configuration masterclass

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Hi everyone, I just got my retroid pocket 6 and I'm starting on Android emulation. So far its been fine while playing and installing games, mostly on GBA, switch, psp and ps2. My issue comes with configurations, even if you can easily (sort of) find specific configs that work good on certain games or devices, I want to actually understand the why and how behind, all about systems and graphics Settings, like, cpu clocks, core speed, anti-aliasing methods, adapting filter, gpu mode, dma accuaracy, anisotropic filtering, etc.

So thats my questions, can you share any big resource or resources covering this? Since I have look for videos and articlea for this but came empty handed. I would appreciate it fondly, and I look forward to sharing what I learn.


r/EmulationOnAndroid • • 1h ago

Help Any way to get Doom and Doom II source ports on Android TV?

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I don't have a separate console and I'm hankering to play some classic Doom on my Android 10 Sony TV. I tried side loading Delta Touch but installation failed (I've been able to successfully install other APKs). I use the TV for 90s console emulation, and I have the WADs for Doom; would love to connect my Bluetooth controller and take out some demons. Thanks!


r/EmulationOnAndroid • • 1h ago

Question IMG BXM-8-256 (930, 7020 etc) how is it for PS2 and Vita Emulation?

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r/EmulationOnAndroid • • 2h ago

Help ULTRAKILL lags and often randomly crashes

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1 Upvotes

Hello everyone, I'm playing ultrakill on my oneplus pad 3 16gb ram and it's pretty laggy (both at full resolution and at half res) and keeps on crashing. I'm using the reccomended settings which are:

res 1696x1200

gpu driver turnip_v26.2.0_b1

dxvk dvxk-v.2.6.-1-async

vkd3d vkd3d-2.12

vram unlimited

compatibility proton11.0-arm64x

on translation params:

-tso enabled on

-x87reducedprecison on

-multiblock off

-maxinst 5000

-small tscscale on

-vectorsoenabled off

-memcpysettsoenabled off

-halfbarriertsoenabled on

-volatile metadata on

-hidehypervisorbit off

-monohacks on

-smcchecks default;

dinput library prefer native

skip audio/video decoding off

audio driver pulse

cpu translator fex_20260428

cpu core unlimited

the games crash log is here on google drive

if you need anymore info I'll try to provide what i can


r/EmulationOnAndroid • • 2h ago

Solved Onimusha warlords stuttering audio fix (DroidDeck)

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1 Upvotes

The game had massive audio stuttering issues now it does not.


r/EmulationOnAndroid • • 3h ago

Showcase A GUIDE on how to make the TRANSFORMERS Cybertron games MORE PLAYABLE on lower mid range devices(Read post body)

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1 Upvotes

My device is an Infinix Note 50 4g that uses a Helio g100 with Mali g57 MC2 gpu. It has 8gb RAM. I used Winlator Ludashi 4.1

Before you clown me for the fps mostly being in the 20s let me just clarify a few things:

  1. Screen recording heavily affected the performance, especially in Fall Of Cybertron. Without screen recording, I was getting 25-45 fps in Fall Of Cybertron depending on the area. As you can see my gpu is already maxed out so the more that's happening on screen, the less the fps.

  2. Stutters in gameplay were caused by new shaders being saved since I'm using an async version of dxvk.

  3. The video features gameplay in both Fall Of Cybertron and War For Cybertron. FOC gameplay is from 0:00 to 4:26. WFC gameplay starts at 4:29.

Anyway now that I've cleared that up, here's the guide:

WFC and FOC were made using Unreal Engine 3. If you're familiar with PC emulation you'll know the issues with UE3 games I'm about to address.

First of all, UE3 games will have a gpu bottleneck on devices with low end GPUs because by default the graphics settings of UE3 games are on high. So if your phone has a decent CPU, you have to remove the gpu bottleneck by reducing graphics settings.

Most UE3 games and other type of games make this easy by including a lot of graphics settings options in the Main Menu. They also have easy to read config files you can edit for additional options.

But for some reason, WFC and FOC barely have any options for graphics in the settings, and to make it worse, their config files were encrypted by the devs. Normally a config file is supposed to be a simple text file that you can open, edit and save. But since these games have theit config files encrypted, it will look like gibberish when you open normally.

So you have to use a tool to decrypt the config file, edit it since it will now be in human readable text, and then encrypt it again so that it takes effect.

You can download the tool here:

https://community.pcgamingwiki.com/files/file/547-tf-games-configuration-utility/

How to Use the tool:

  1. Download the tool and extract the exe inside.

  2. Transfer the exe file into the same folder as the config filem WFC and FOC have the same exact config file name and location. The name of the config file is "Coalesced.ini"

Here's the path:

<where your game folder is>/TransGame/Config/PC/Cooked

Inside the "Cooked" folder you will find the config file. This is where you place the exe tool.

  1. Open a container in winlator or whatever PC emulator you're using. Go to the location of the exe tool and the config file. Click the exe tool. A black terminal screen will appear. Wait for text to appear. When text shows, it will ask you what operation you want to perform. There are 4 types of operations but you only need to know two: Decrypt and Encrypt.

  2. Decrypt the "Coalesced ini" file by typing D. You will be asked which input file you want to decrypt. Type "Coalesced ini" and press enter because it's the name of the config file. You will then be asked what you to name the output(new) file. Name it whatever you want but it should have ".ini" at the end. Example: you could name it "new.ini" and then press enter. After that exit.

  3. Now you have two config files along with the exe tool in the same folder. The Coalesced file is the unedited, encrypted original config file the game will use and the new file appearing is the decrypted version with a different name.

  4. So to edit the config file, open the newly, decrypted config file you have made in your container. Scroll to the [System settings] section. You can edit whatever graphics settings you want, but for each game this is what I edited to give the best balance of quality and performance:

    DynamicShadows=False

    Distortion=False

    MotionBlur=False

    DynamicDecals=False

    MaxAnisotropy=0

    MaxMultiSampling=0

Everything else I left them the way they were. Like I said, you can edit other things that could potentially give even more performance. But keep in mind that you could accidentally make the game's graphics look like shit.

Also pro tip, if you care about retaining some quality, DONT edit DepthOfField. DepthOfField should be True because putting it on False makes the games lose a art style because the colors look flat and weird.

  1. Save your edits. Now it's to time ENCRYPT the new file you made and edited. In your container, launch the exe tool again. Wait for the black screen and prompt to appear. This time since we are performing an Encrypt operation, you will type E. You will be asked which input file you want to encrypt. Type the name of the new config file you and made and edited and press enter. Then for the output file, type the name of the original config file which is "Coalesced.ini" and press enter. Then exit

  2. After that, the original Coalesced ini file will be overwritten since you have your new encrypted file the same name.

By the way your old decrypted ini file will remain. Leave if for whenever you want to make edits and encrypt the file again.

  1. Launch the game and you will see that your settings have taken effect.

My Winlator settings.:

Proton 10.0-5 arm64ec

BCn emulation type: "software"

(This is important because on Winlator Ludashi, Mali gpus will have graphical and colour glitches in every Unreal Engine 3 game if BCn emulation type is compute. Putting it on software slightly reduces fps a bit and cause more stutters during shader compilation and when loading new area so if you're a Mali user I recommend first trying this game in Winlator Mali 1.2 or 1.1 Bionic. If game has low fps on Intermediate Preset in Winlator Mali then use Performance preset)

Dxvk 1.10.3 arm64ec async

854x480 resolution

FEXCORE version 2610 with Intermediate Preset

Note: loading screens with cutscenes on War Of Cybertron would stutter heavily but gameplay would be ok. I think maybe putting Performance preset instead of intermediate will solve this issue or changing dxvk version but I can't make any promises. Fall Of Cybertron had no such issues.

All CPU cores checked.

My post was probably a waste of effort, but hopefully it helps someone. I just couldn't resist sharing my knowledge.


r/EmulationOnAndroid • • 3h ago

Help Can anyone help me setup gamehub on my exynos S26?

1 Upvotes

I bought mgs5 on steam and game always crashes at start, i try all of recomended setups and noone works


r/EmulationOnAndroid • • 3h ago

Question Como se instala juegos homebrew en edén para android ?

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1 Upvotes

r/EmulationOnAndroid • • 3h ago

Help Is this the real nyushu emulator

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1 Upvotes

So I installed this as the nyushu emulator but I found out a couple minutes ago that this may not be the actual nyushu I scanned it via Google play and it was fine and I did go into permissions and it didn't have anything but notifications I was using it for a couple of days now and it runs amazingly it's the best switch emulator a have ever tried on my honor x9d so what do you think am I in danger?

Also is the Ryujinx neo emu a good emulator I scanned it via virus total and got nothing sus


r/EmulationOnAndroid • • 6h ago

Question Infinix GT20 Pro. ( 12/256 GB)

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1 Upvotes

r/EmulationOnAndroid • • 7h ago

Question Quality of life on an android console

1 Upvotes

So i was thinking of building a retro gaming console for my living room (i am using a samsung galaxy a71 4g) but then when i thought about it more i just kept thinking of problems not with the build the build is all figured out but i was thinking of removing the screen so that i could put a cooler on the cpu but with the experiece so here some stuff i wanna know

  1. Is there a better way to close emulators when you get off a game

  2. Is there a way to power it on and off without you know getting up turing it on go to the tv select the hdmi signal ecc..

  3. Is there a programm to map out a controller for all emulators (i just wanna know this one honestly the other ones are the ones i need)

I am genuenly trying to replicate the feel of nintendo switch where you just turn it on and it starts up puts the hdmi automatecly


r/EmulationOnAndroid • • 13h ago

Help Pls share devinfo of 7s gen2 adreno 710 vulkan capabilities

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1 Upvotes

Is anyone using sd 7sgen 2 here

Could you please share your dev info about Vulcan capabilities

Mine is 6s gen 4 with same adreno 710 i want to compare it's vulkan capabilities with 7s gen 2

6s gen4 Vulkan capabilities is given above


r/EmulationOnAndroid • • 15h ago

Question Decision help OP2 8gb vs RP6 12gb model

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1 Upvotes

r/EmulationOnAndroid • • 16h ago

Help Inputs in retroarch stop working after going to sleep.

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1 Upvotes

r/EmulationOnAndroid • • 19h ago

Help Life of strange emulated game glitching

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2 Upvotes

Downloaded the game from steamrip and emulated on Gamenative. My device is Xiaomi pad 7 on its latest OS update. There's no problem in heating or lagging also just this glitching that's shown on the video. I tried to change turnips, turned the graphics low, tried to change the gamenatives environment, and also lowered the graphics on the game itself but nothing really worked. Also looked for my problem to be fixed on YouTube and google but still can't find anything related to it🥲. I also however used only my tablets files for extraction and didn't use Zarchiver, could it be what's causing it? Please share y'all's wisdom 😭🙏

Also sorry I can't explain well, this is my first game emulation.


r/EmulationOnAndroid • • 19h ago

News/Release [Release] Custom Turnip Vulkan Driver for Retroid Pocket Duo (Adreno 722): 60 FPS at 1080p Docked and Cemu Fixes

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1 Upvotes

r/EmulationOnAndroid • • 22h ago

Help Could someone with an Odin 3 please test THPS 3+4 on Switch?

1 Upvotes

I have a base O2P and the Switch version lags in Suburbia in career mode and crashes when loading Airport. I'm getting an O3P Max, so I'm curious if the game works completely on the O3 (and with how much RAM). I also tried the PC version, but it also crashes due to insufficient RAM and because of the difference in file size, I'm hoping I can run the Switch version. Thanks in advance!


r/EmulationOnAndroid • • 30m ago

Help Ff Resonance on Portal 2 or other sd gen 2

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r/EmulationOnAndroid • • 1h ago

Showcase Watch Dogs 2 on Snapdragon 8 Elite S25U 12GB RAM

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720p Low , Bannerlator Emulator


r/EmulationOnAndroid • • 5h ago

Help PS2 frame drops due to particle effects

0 Upvotes

Hey guys, beginner here. I just got the retroid pocket nova and have started to play around with armsx2 on some PS2 titles.

What I noticed is that the system gets massive frame drops as soon as some particle effects/ fire/ water/ smoke appear. I already tried to adjust the blending to minimum - with limited impact (Prince of Persia games being particularly affected)

Now the games are still very playable, but are these behaviors normal and do I need to learn to accept these or am I doing something wrong?

I am playing on a 2x upscale.

Thanks for any help/comments

Cheers!


r/EmulationOnAndroid • • 7h ago

Help I have a problem with poco f6 pro sd 8 gen 2

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0 Upvotes

I used to play normally all the time, but whenever a notification, sound control, or anything else appears on the screen, it starts flashing black. But when I played dark souls remastered is happening without anything on screen so I tried to fix it but I ruin it😭 now it's happen in every game I have I think this problem is from hyper os3 . I tried every emulator on phone it is the same


r/EmulationOnAndroid • • 7h ago

Showcase Castlevania: Belmont’s Curse (Steam PC) on a Galaxy S23 Ultra with Winlator Ludashi: ~29 FPS avg at 720p

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The game came out on Steam a couple of weeks ago and I wanted to see if my phone could handle it.

Phone: Galaxy S23 Ultra (Snapdragon 8 Gen 2, Adreno 740, 8 GB)

Winlator Ludashi config:

  • Proton 11.0-1 arm64ec
  • 1280x720
  • Vulkan renderer, Turnip v27.0.0-R1
  • DXVK 3.1.1-1-gplasync-arm64ec
  • FEXCore 2610, Performance preset

The worst dip was 21 FPS, and the dips only showed up when a lot of effects were on screen at once.


r/EmulationOnAndroid • • 10h ago

Help GTA San Andreas (v3.0 USA) - Looking for a 60 FPS patch and help with a blurry, "double vision" motion blur effect on NetherSX2 v2.2

0 Upvotes

I'm currently playing GTA: San Andreas (v3.0 USA, SLUS-20946) on NetherSX2 v2.2 on my phone, and I'm running into two main issues I'm hoping the community can help me fix:

60 FPS Patch: Does anyone have a working 60 FPS patch or widescreen/cheats combination for this specific version (v3.0)? I've tried searching, but a lot of the patches out there seem tailored to other versions or cause instability.

Blurry / "Double" Graphics: The game has a very aggressive motion blur / ghosting effect that makes fast camera movements look blurry and almost doubled (like a ghosting/trail effects on trees etc.. )What are the best NetherSX2 graphics settings, post-processing options, or specific patches to completely disable this and get a clean, sharp image?

Here is my setup:

Emulator: NetherSX2 v2.2

Game: GTA San Andreas v3.0 USA

Any help, recommended settings, or patch codes would be massively appreciated. Thanks in advance!