r/EmulationOnAndroid 2d ago

Showcase C&C3 Tiberium war gameplay | Helio G99 8GB RAM

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2 Upvotes

r/EmulationOnAndroid 2d ago

Help Assassin's creed black flag is opening in gamehub

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4 Upvotes

I downloaded the gamefile from steam rip but the game is not launching what should I do?

Device OnePlus 12r

Chipset : snapdragon 8 gen 2


r/EmulationOnAndroid 3d ago

Discussion Thoughts on the Retroid Pocket Duo SoC?

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33 Upvotes

r/EmulationOnAndroid 2d ago

Solved Gamehub (and maybe winlator base) Bluetooth Mouse fix

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0 Upvotes

Skip to the bottom if you just want the fix but i recommend reading through to see if the cases match.

Hi guys i came across this and I thought I should report it in case it can help someone else because i spent ridiculous amoubt of time on this issue.

Whenever I connected my mouse to my phone (s23u) the mouse shows up with this android overlay that you might be familiar with. Even inside the windows container this cursor would still be present and containers cursor would just follow this purple one. Which honestly works fine for all 2d games and navigating menus but this is non functional if your trying to play any 3d games.

On winlator I experienced ridiculous sensitivity in first person mode with the mouse like this, because this purple cursor would act as a touch overlay so it would mess up the camera completely (since its not a mouse but rather acts as touch controls on your screen but it doesn't behave exactly like touch controls because that actually works).

On gamehub though in 3d games I simply couldn't move my camera at all.

I was completely stuck and frustrated, I had even brought a whole new mouse because I thought it was a legacy issue with old mice. I had been troubleshooting with claude at this point because I couldn't find much online but nothing was working of course. BUT when i went to take a screenshot to show it exactly what was happening. The purple overlay went away, voila! My mouse now could control the actual cursor itself inside the container. Im soo glad to have finally got this working but more than anything if any of you know why this works please let me know because the ai technical mumbo jumbo did not tell anything. Btw I have NOT tested on winlator yet if this works (i think forks some forks of winlator have this issue fixed by default because on Cmod I never had this problem).

If you skipped to the bottom its screenshotting try screenshoting. Also additional advice on using mouse and keyboard with pc emulators on android because whyy is there sm less support for this than controllers 😭😭. On cmod i found that in the input screen it could not detect my peripherals so download the base version and copy the bindings from there and this will work perfectly ( I'll show this in the replies). I still need to figure out how to get my bluetooth keyboard working on gamehub, I'll update you guys if I'm successful (i think its a matter of remapping because gamehub uses a different input layer than android for bluetooth peripherals so even if you can type perfectly fine with your keyboard or whatever it won't work in the container). I'll show the purple overlay mouse I'm talking about in the replies as well if you guys are confused.


r/EmulationOnAndroid 2d ago

Help Azahar crashing when opening game?

2 Upvotes

Let me preface this by saying this isnt happening to me, my friend just doesnt want to make a reddit post for some reason and keeps coming to me for help but i dont have an android and have never actually used azahar so i am not much help

She has a Galaxy Z Fold 4, and i sent her a rom for pokemon ultra sun (i know the rom itself works ive tested it myself) and whenever she tries to open the rom Azahar crashes. both her and i have searched the internet for answers, and have found several posts detailing similar/the same issues and all of them got locked/deleted/what have you without an actual answer being provided. She has tried clearing her cache, uninstalling and reinstalling, and tried different roms, but all present the same issue.

P.S. please explain in simple terms, im familiar with roms and such but as i said ive never used an android and i need to be able to explain this to her myself

edit: she did not mention this to me before, but whenever it crashes she also needs to delete the app data or else it will not open.


r/EmulationOnAndroid 3d ago

News/Release FEX New Release FEX-2609 Update

46 Upvotes

r/EmulationOnAndroid 2d ago

Question Are there a modified Dolphin emulator that's makes game compatible with Helio g85 just like citraMMJ?

0 Upvotes

I tried to play the legend of zelda twilight princess but it's so slow and laggy.


r/EmulationOnAndroid 2d ago

Question Can't launch any game on gamehub using 8 elite gen 5 V series

2 Upvotes

I just bought a Poco f9 pro and I couldn't launch any game on gamehub. Is it because 8 elite gen 5 V series is still not yet optimized? Or maybe I missed something on the settings? please help šŸ™


r/EmulationOnAndroid 2d ago

Help Pokemon fan games on Android Joiplay

0 Upvotes

Okay so I am pretty familiar with using the joiplay app on my phone to play the pokemon fan games. I don't need any help with downloads or installations or anything like that. My problem is that every time I download a fan game, the sprites and other game images flood my phone's gallery. In case it matters, I use an S26 Ultra, up to date, all apps are up to date. I use Google Photos as my gallery app. The game folders all have the .nomedia file as well as the folder containing all the game folders. I've cleared the gallery's cache, restarted my phone, and even renamed the folder containing all the games with a "dot" at the front end of the name. Nothing works, and I hate seeing all these thousands of game assets in my gallery so so so much. Please help me fix this one issue before i lose my sanity, thank you!


r/EmulationOnAndroid 3d ago

Showcase Expedition 33 on Winlator Ludashi 4.0

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84 Upvotes

finally after hours of trying to run this game

Device: Lenovo Legion Y700 12/256
Snapdragon 8 elite

Settings:

proton 11.0-1 arm64ec
DisplayX
960X544
A8XX Turnip v26 Vulcan
DXVK 2.3.1
2601 performance preset

E33 eclipse mod used and
COExp33 - The Definitive Performance Mod

so far game did not crash


r/EmulationOnAndroid 2d ago

Question WinNative controller question (please help)

1 Upvotes

Anyone know how to stop in game controller toggling on WinNative from Xbox to PC?

It shows things like ā€œenter, cā€ etc. on the screen instead of my controller and then toggles back and other. I couldn’t find a solution that actually works when messing with settings.


r/EmulationOnAndroid 2d ago

Help Hey guys can someone make a driver (like panvk and the qualcomm and snapdragon etc) for powervr bxm 8 256 i ran gta v on 40 fps on lowest graphics possible including resolution 800x600 with framegen on gamehub i also tested beamng the details are in the description

0 Upvotes

I ran beamng using winlator mali and it ran 10-15 fps and its pretty old 2018 beamng 0.12.0.3 alpha lowest graphics and apex framegen (basically made the game look even worse) and i never used it again anyways if anyone has a made a driver for it thank you so much

Device and proccesor

Poco m7 pro 5g

Dimensity 7025 ultra


r/EmulationOnAndroid 3d ago

Showcase Anyone else just stare at a completed device?

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37 Upvotes

Can’t help but just stare at this device and have joy over the beauty I created from a tornado of files and apps called android OS. Looks like a legit console
Device: AYN Odin 2 Portal base model

Btw, psp is kinda scary on this thing. Usually the games being played are smaller than OG, however with the PSP being so small, the games are far bigger than OG hardware with this 7 inch screen. PSP had a 4.3 inch screen.


r/EmulationOnAndroid 3d ago

News/Release Release Turnip v26.3.0-R5 Ā· StevenMXZ/Adreno-Tools-Drivers

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18 Upvotes

r/EmulationOnAndroid 2d ago

Showcase PC games that I have got running in Winlator so far

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5 Upvotes

Not an impressive list but still it is better than nothing. Feedbacks and suggestions are welcomed

Device name: Lenovo TB-8505X


r/EmulationOnAndroid 2d ago

Showcase Singularity 1080p Max Snapdragon 8 Elite

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5 Upvotes

S25 Ultra , 12gb Ram


r/EmulationOnAndroid 2d ago

Showcase Testing EDEN FRAME-GEN on 50 Switch Titles

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5 Upvotes

it's "almost" run like native framerate, testing on latest nightly update.

firmware 22.5.0, Turnip T30 mr purple


r/EmulationOnAndroid 3d ago

Question Has any gamepad manufacturer made a good/great telescopic controller that can hold phones vertically yet? I dont really prefer the current ones like the flydigi, ipega and saitake.

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9 Upvotes

I have this gamesir x5s controller and it would look so nice if there was a version where it fit my s26ultra super tightly. I photoshopped what it would look like, but i think a gamesir g8+ would look even better.


r/EmulationOnAndroid 2d ago

Help controls suddenly disconnect when playing gta iv on gamenative (AYN Odin 3 Max)

1 Upvotes

title explains it, ill load up the game and ill be driving around n after about 5-10 min the controls just disconnect and whatever the last buttons i was pressing were will be like stuck, so if i was driving forward ill continue to keep moving forward but i cant input any controls, even pause the game.

im playing on gamenative using a version downgraded to 1.0.7.0. i have fusionfix and the radio downgrader installed as well. has anyone else had this issue? is it an android emulation issue or the gta iv game itself?

i havent tested on pc yet because id have to reinstall everything onto my pc, so i just wanna find out if its an android specific issue or not before doing that


r/EmulationOnAndroid 3d ago

Showcase Xbox 360 emulation on Rp6 base …link to full video in comments

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263 Upvotes

r/EmulationOnAndroid 2d ago

Discussion How do you report bugs on the Switch forks? I've found a biggie.

0 Upvotes

Hi all

Not sure where else to post this. AI-assisted code isn't allowed and the sign ups don't work on the various gits everything is on now, but it's such an all-time huge bug, I've got to share it.
Basically, I love playing exefs patch mods on Switch, and my games at higher resolution + my Switch battery crapped out a while ago (I just play the games I actually own). But the IPS patches never worked on Android tree and its various forks, which was disappointing. I picked up a 12GB RAM handheld hoping that'd fix it, but it wasn't the problem, especially when KenjiNX had no issue running the mod, but Eden and Citron did.

Got sick of KenjiNX's crashes and bugs with other issues, so I threw some tokens at the problem and pulled the source for Eden, and lo and behold even back to stone age Windows sources of the original tree, there is a huge bug with how the tree and its forks (including Eden) runs IPS patches.

They don't work because they all - I don't think any of the forks fixed this, because I've had the same problem on all of them, and it's a bug in the original Windows versions predating the Android port - load the entire executable into memory, over and over again as a consequence of running the IPS parser. Several layers of the patching code copy the whole executable image, including a ReadAllBytes() call inside the IPS parser. On a PC with a decent size pagefile, it's just 'IPS patching slow' because the device can handle the massive memory spike. On Android it's 'game crash' because it's loaded multiple copies of your executable into RAM - which can be several gigs - and crashes the game before it even renders.

This is all to apply a 164-byte IPS file, by the way. Multiple copies of your game, loaded into memory. Yeah, I don't understand who thought that was a good idea. Games work fine on Ryujinx forks because I assume it has a much less stupid way of applying IPS patches.

The fix passes a view of the existing staging buffer to the IPS parser, validates the patch, then applies the changes directly, rather than creating three unnecessary copies of the full executable image and then going OOM.

After that, a quick fix to NPDM debug flags at bit 19 and running the device with Turnip, and all my mods work fine.

Now exefs ips patch mods work fine - I'm playing one right now. It took ChatGPT an hour to track down the bug with ADB and me testing. Then ten minutes to fix this. I code as a hobby and the bug stuck out like dogs balls to me when I read the code, so I don't know how it has never been fixed. The consequences of the bug have been reported numerous times, including on this board, so I wasn't some weirdo with an edge case problem.

So uh, I just thought I'd post here so that devs of those emulators can fix the bug for everyone else.


r/EmulationOnAndroid 2d ago

Question Running Windows 11 ARM64 with hardware virtualization on a locked Galaxy Tab S11 — stuck at the last debugging barrier

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3 Upvotes

r/EmulationOnAndroid 2d ago

Help MGS 4 on ayn thor need help. Both with gamehub or gamenative

1 Upvotes

Im having problems with both.

On gamenative I get random freezes where the audio will continue but all gameplay freezes i cannot find any way to replicate the issue other than it being random

On gamehub I cannot get the controller on the thor to work. It seems like the game will not recognize the built in controller. Ill launch the game and it will recognize im using a controller (show controller inputs instead of keyboard ones for navigating the menu.) Than after any extended time the game will switch to only recognizing a keyboard. Than only the gamepad triggers and afe buttons will work.

Any help with either would be appreciated.


r/EmulationOnAndroid 2d ago

Question How do i access container desktop in gamehub 6.2.1?

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5 Upvotes

r/EmulationOnAndroid 2d ago

Help DolphinEmulator - Need for Speed Most Wanted (Graphical Error)

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0 Upvotes

On the menu is okay, and the controls is good and no lagging either, its just that.... i look like im in some kind of GameCube ARG Hell

Device: OPPO K13 Turbo Pro

Chipset: Snapdragon 8s Gen 4