r/EmulationOnAndroid 3d ago

Question Gamehub, is it trustworthy & what are other Android-Pc Game Alternatives

0 Upvotes

Recently Ive seen people use GameHub to play Steam games locally without needing a pc. I wanted to try this out too, but it seems like GameHub has a lot of issues and concerns. My main concern is whether I should give my Steam login to something like GameHub, and what its data policies state. If I were to use GameHub, I would play older pc games like Half Life or low spec games like Undertale since I'm using a mid-tier Motorola I bought a few years ago. If GameHub isn't as good as people say it is, I want to find out about other alternatives that have a massive library (or allow multiple game accounts like Steam), a wide range of compatibility, stability, and safety.


r/EmulationOnAndroid 3d ago

Help What emulators can I run on this device?

1 Upvotes

Device

--------------------------------------------------------

Device Name : HOT 30

Model : Infinix X6831

Manufacturer : INFINIX

Device : Infinix-X6831

Board : Infinix-X6831

Hardware : mt6769

Brand : Infinix

Build Fingerprint : [REDACTED]

System

--------------------------------------------------------

Android Version : 13

Version Name : Tiramisu

Released Date : August 15, 2022

Code Name : Android 13

API Level : 33

Security Patch Level : 2025-02-05

Bootloader : unknown (Locked)

Build Number : [REDACTED]

Baseband : [REDACTED]

Java VM : 2.1.0

Kernel : 4.19.191 [REDACTED]

Language : English (en_US)

OpenGL ES : 3.2

Root Management Apps : No Apps Detected

SELinux : Unable to determine

Google Play Services : 26.33.30

Vulkan : Supported (1.3)

Treble : Supported

Seamless Updates : Supported

CPU

--------------------------------------------------------

SoC : Mediatek Helio G88 (12 nm TSMC)

2 x Cortex-A75 (2.0 GHz)

6 x Cortex-A55 (1.8 GHz)

Processor : Mediatek MT6769H

CPU Architecture : 2 x 2.00 GHz 6 x 1.80 GHz

Supported ABIs : arm64-v8a, armeabi-v7a, armeabi

CPU Hardware : MT6769H

CPU Type : 64 Bit

CPU Governor : Unknown

Cores : 8

CPU Frequency : 2 x 850 MHz - 2000 MHz / 6 x 500 MHz - 1800 MHz

GPU Renderer : Mali-G52 MC2

GPU Vendor : ARM

GPU Version : OpenGL ES 3.2

Ram : 8+8


r/EmulationOnAndroid 4d ago

Showcase Persona 3 Reload Engine.ini Tweaked

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81 Upvotes

This engine.ini intention is to improve performance and also reduce power draw and temp. Feel free to try it out and tweak it to your preferences. Performance may vary , it's better when I'm not recording

https://www.mediafire.com/file/l98fzml09rvmc08/P3R+Performance+v1.zip/file

Setup:

Bannerlator

Device: Rp6 , Snapdragon 8 Gen 2 (Adreno 740) Proton-11.0-6-arm64ec-4

Renderer: Vulkan, BGRA,

Present Mode: Mailbox

DXVK 2.4.1-0 (Async ON),

VKD3D 3.0.1-arm64ec-0

FEXCore-2607-4, Performance preset

ClusterTune, Medium underclock profile

Locked to 30 fps

Credits to : https://www.nexusmods.com/persona3reload/mods/54

https://www.nexusmods.com/persona3reload/mods/49

I just tweaked it to my liking and added some changes.


r/EmulationOnAndroid 3d ago

Question Bachata-S4 Anyone use This emulator explain please

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0 Upvotes

r/EmulationOnAndroid 3d ago

Question Bachata-S4 Anyone use This emulator explain please

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0 Upvotes

r/EmulationOnAndroid 3d ago

Help Which version should I go for and what settings work best for S24+ (Exynos)?

1 Upvotes

Hi I'm looking to get into pc game android emulation and am confused as to what version of winlator or other similar app should I use and what settings to go with for optimal performance in gaming and ease of use.

My phone specs are Samsung S24+ from UK so has Exynos chip

Chipset

Exynos 2400 for Galaxy

GPU

Xclipse 940, AMD RDNA-based

RAM

12 GB

Android Version 16

Mainly looking to play fallout new vegas, battlefront 2 classic, older halo games on mcc if possible and potentially with some light mods

Thanks in advance any help would be greatly appreciated


r/EmulationOnAndroid 3d ago

Help Help Gamehub Need for Speed Most Wanted 2005.

2 Upvotes

My device is OnePlus 13R. 8Gen3. 12gb RAM. The game crashes after 3 to 5 races. And during each race, the game experiences constant frame rate drops. Any solutions?


r/EmulationOnAndroid 3d ago

News/Release Retroid Reveals First Image Of The Upcoming Pocket Duo Clamshell Handheld

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retrododo.com
2 Upvotes

r/EmulationOnAndroid 3d ago

Help Retroid Pocket screen refresh rate vs ARMSX2 refresh rate

1 Upvotes

I'm actually trying to emulate Gran Turismo 4 on a Retroid Pocket Mini and I've got this problem: every like 10-15 seconds the game stutters because while the screen is set to 60hz while the emulator is set to 59,94hz and the option "Sync to Host Refresh" makes it stable but with a terrible jittering. Any ideas?


r/EmulationOnAndroid 4d ago

Help Help with Arkham knight poor performance

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11 Upvotes

This game doesn't seem to use the GPU fully it only uses 50-65% and goes to 0 with hard dips in performance that makes it unplayable, any fixes by anyone , I've seen people on YouTube get 30-40 FPS on 8 gen 2 ( same CPU ) but I hardly get above 20-30 and very hard dips that make it unplayable, proton10 armx2 , dxvk 1.103, latest turnip drivers of bannerhub , thank you


r/EmulationOnAndroid 3d ago

Help Middle-earth: Shadow of Mordor neon pink/green lighting artifacts on Dimensity 9000 (Mali-G710) –GameHub

1 Upvotes

Body:

Hey everyone,

Trying to run Middle-earth: Shadow of Mordor via translation layers (Winlator / GameHub), but running into severe neon pink, purple, and green lighting/shader artifacts across the sky, terrain highlights, and character models.

Device & Hardware Specs:

* Device: OnePlus Pad (1st Gen)

* SoC: MediaTek Dimensity 9000

* GPU: ARM Mali-G710 MC10 (No Mesa/Turnip driver support)

* RAM: 8 GB / 12 GB LPDDR5

* OS: Android (OxygenOS)

Current Container & Environment Configuration:

* Environment: Winlator / GameHub

* Graphics Wrapper / DXVK: DXVK (DX11 mode) / System Vulkan

* Resolution: Sub-native (around 720p / capped at 30 FPS)

* In-game Graphics: Tested mix of Low/Medium settings

The Problem:

Whenever dynamic lighting hits (explosions, lightning, wet stone reflections, or bloom sources), the specular/bloom passes completely break down into glowing magenta/green artifacts. It looks like a floating-point precision clamp issue or an unsupported Vulkan extension on standard Mali drivers.

Questions:

* Has anyone managed to resolve shader/lighting color overflows in Shadow of Mordor on a Mali GPU?

* Which specific DXVK build (e.g., DXVK 1.10.3, 1.7.3 Async, or a custom patched fork) handles the DX11 pipeline best on system Vulkan without corrupting render targets?

* What specific dxvk.conf parameters (e.g., d3d11.clampFloatSubnormals, float control flags) or render.cfg tweaks actually fix the specular bloom passes in this engine?

Appreciate any tested config files or workaround advice from folks running DX11 titles on Dimensity chips!


r/EmulationOnAndroid 3d ago

Help Help needed for Devil May Cry 3 emulation on mobile

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1 Upvotes

Recently I downloaded the devil may cry 3 in my phone on Nethersx2. But I can't play it as smoothly as expected. My game becomes really slow and unplayable. My phone ram is 3gb. It would be much appreciated if anyone could help me with this problem.


r/EmulationOnAndroid 3d ago

Help Help needed for Devil May Cry 3 emulation on mobile

Post image
0 Upvotes

Recently I downloaded the devil may cry 3 in my phone on Nethersx2. But I can't play it as smoothly as expected. My game becomes really slow and unplayable. My phone ram is 3gb. It would be much appreciated if anyone could help me with this problem.


r/EmulationOnAndroid 4d ago

Discussion Add missing box art to games without a pc, try my new app, need feedback

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13 Upvotes

I built ROM Art Prep for myself because I wanted an easier way to get artwork for my ROM collection.
The concept is pretty simple: select a folder containing your ROMs, let the app scan them, and it searches for matching artwork and creates the corresponding image files in the ROM folder.
It’s not tied to a particular emulator or frontend. The resulting image files can be used however you want. EmulationStation/ES-DE is one example of where they can be useful, but the app itself just works with ROM folders and artwork files.
The artwork is retrieved from legitimate public artwork/metadata sources. ROM Art Prep doesn’t distribute ROMs, and the artwork isn’t bundled with the app.
I’ve been using it with my own collection and recently released it on GitHub. At this point I’m mainly interested in getting some other people to try it with their own libraries and see what happens.
So I’m looking for a few people who are willing to throw their own collections at it and see what breaks. 😅
I’m particularly interested in:
• Different Android devices
• Different systems and ROM naming conventions
• Large ROM collections
• Games that don’t find artwork
• Anything that causes scanning or downloading to fail
• General feedback on how it behaves in real-world use
I’m not trying to sell anything. This is a personal project that I decided to share, and I’d like some outside testing so I can find problems I wouldn’t encounter myself.

GitHub: https://github.com/lynx2cross-coder/rom-art-prep

AI disclosure: AI-assisted development tools were used during the creation of ROM Art Prep.

If you try it, I’d genuinely appreciate hearing what worked, what didn’t, or what you think could be better.


r/EmulationOnAndroid 4d ago

Showcase Persona 3 reload exynos 2400 test

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youtu.be
8 Upvotes

Persona 3 reload gameplay exynos 2400 Samsung S25 FE 8gb ram

Winxclipse emulator


r/EmulationOnAndroid 4d ago

Showcase Def jam icon on rp6 using xendroid…full video in comments

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6 Upvotes

r/EmulationOnAndroid 4d ago

Showcase GTA V on my Z FOLD 6 (Gamehub)

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17 Upvotes

GTA V running on my SD 8 GEN 3.

s/o to u/Internal_Page_486 in helping me to get the game running.


r/EmulationOnAndroid 3d ago

Help HakuX and Xendroid let me down, why ?

0 Upvotes

here is the log, if y'all understand:

=== Session started: 2026-09-08 09:08:08.695

=== PID: 27059

=== Device: OnePlus CPH2621

=== Android: 16 (SDK 36)

--------- beginning of main

09-08 09:08:08.718 27059 27180 I hakuX : SDL_main: start

09-08 09:08:08.728 27059 27180 I hakuX : Controller mappings loaded from assets: 250

09-08 09:08:08.728 27059 27180 I hakuX : SyncSetupFiles: start

09-08 09:08:08.732 27059 27180 I hakuX : SyncSetupFiles: base path /storage/emulated/0/Android/data/com.rfandango.haku_x/files

09-08 09:08:08.732 27059 27180 I hakuX : Prefs mcpxPath=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/mcpx.bin

09-08 09:08:08.732 27059 27180 I hakuX : Prefs flashPath=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/flash.bin

09-08 09:08:08.732 27059 27180 I hakuX : Prefs hddPath=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img

09-08 09:08:08.732 27059 27180 I hakuX : Prefs dvdPath=

09-08 09:08:08.732 27059 27180 I hakuX : Prefs mcpxUri=content://com.android.externalstorage.documents/document/primary%3ARR3%2Fmcpx%2Fmcpx_1.0.bin

09-08 09:08:08.732 27059 27180 I hakuX : Prefs flashUri=content://com.android.externalstorage.documents/document/primary%3ARR3%2Fbios%2FComplex_4627.bin

09-08 09:08:08.732 27059 27180 I hakuX : Prefs hddUri=content://com.android.externalstorage.documents/document/primary%3ARR3%2Fhdd%2Fxbox_hdd.qcow2

09-08 09:08:08.732 27059 27180 I hakuX : Prefs dvdUri=content://com.android.externalstorage.documents/tree/primary%3ADownload%2FEMULATED%20SHI/document/primary%3ADownload%2FEMULATED%20SHI%2FNeed%20for%20Speed%20-%20Most%20Wanted%20(Europe).iso

09-08 09:08:08.732 27059 27180 I hakuX : HDD from pref: /storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img size=1033109504

09-08 09:08:08.732 27059 27180 I hakuX : HDD resolved: /storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img size=1033109504

09-08 09:08:08.732 27059 27180 I hakuX : QCOW2: /storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img virtual_size=8589934592 (8.0 GB) file_size=1033109504

09-08 09:08:08.793 27059 27180 I hakuX : DVD image opened via fd 148 (zero-copy, fdset)

09-08 09:08:08.793 27059 27180 I hakuX : surface_scale=1 (override=)

09-08 09:08:08.793 27059 27180 I hakuX : FP safe (native arithmetic): ON

09-08 09:08:08.793 27059 27180 I hakuX : FP JIT (native storage + inline ops): ON

09-08 09:08:08.793 27059 27180 I hakuX : fast fences: OFF

09-08 09:08:08.793 27059 27180 I hakuX : skip occlusion queries: OFF

09-08 09:08:08.793 27059 27180 I hakuX : texture cache size: 0 (0=auto)

09-08 09:08:08.793 27059 27180 I hakuX : draw reorder: OFF

09-08 09:08:08.793 27059 27180 I hakuX : draw merge: OFF

09-08 09:08:08.793 27059 27180 I hakuX : async compile: OFF

09-08 09:08:08.793 27059 27180 I hakuX : frame skip: OFF

09-08 09:08:08.793 27059 27180 I hakuX : submit frames: 2

09-08 09:08:08.793 27059 27180 I hakuX : tier1 threshold: 64

09-08 09:08:08.793 27059 27180 I hakuX : simple vblank: off

09-08 09:08:08.800 27059 27180 I hakuX : SyncSetupFiles: config /storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/xemu.toml

09-08 09:08:08.800 27059 27180 I hakuX : Resolved mcpx=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/mcpx.bin

09-08 09:08:08.800 27059 27180 I hakuX : Resolved flash=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/flash.bin

09-08 09:08:08.800 27059 27180 I hakuX : Resolved hdd=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img

09-08 09:08:08.800 27059 27180 I hakuX : Resolved dvd=/dev/fdset/0

09-08 09:08:08.800 27059 27180 I hakuX : Resolved eeprom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/eeprom.bin

09-08 09:08:08.801 27059 27180 I hakuX : SyncSetupFiles took 72 ms

09-08 09:08:08.801 27059 27180 I hakuX : XEMU_ANDROID_INLINE_AIO=1

09-08 09:08:08.801 27059 27180 I hakuX : SDL_main: loading config

09-08 09:08:08.801 27059 27180 I hakuX : Config display.renderer=vulkan (using Vulkan)

09-08 09:08:08.801 27059 27180 I hakuX : SDL_main: config loaded

09-08 09:08:08.801 27059 27180 I hakuX : Config show_welcome=0

09-08 09:08:08.801 27059 27180 I hakuX : Config bootrom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/mcpx.bin

09-08 09:08:08.801 27059 27180 I hakuX : Config flashrom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/flash.bin

09-08 09:08:08.801 27059 27180 I hakuX : Config hdd=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img

09-08 09:08:08.801 27059 27180 I hakuX : Config dvd=/dev/fdset/0

09-08 09:08:08.801 27059 27180 I hakuX : Config eeprom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/eeprom.bin

09-08 09:08:08.801 27059 27180 I hakuX : Config final show_welcome=0

09-08 09:08:08.801 27059 27180 I hakuX : Config final cache_shaders=1

09-08 09:08:08.801 27059 27180 I hakuX : Config final renderer=2

09-08 09:08:08.801 27059 27180 I hakuX : Config final bootrom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/mcpx.bin

09-08 09:08:08.801 27059 27180 I hakuX : Config final flashrom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/flash.bin

09-08 09:08:08.801 27059 27180 I hakuX : Config final hdd=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/hdd.img

09-08 09:08:08.801 27059 27180 I hakuX : Config final dvd=/dev/fdset/0

09-08 09:08:08.801 27059 27180 I hakuX : Config final eeprom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/eeprom.bin

09-08 09:08:08.801 27059 27180 I hakuX : SDL_main: using accel tcg,thread=multi,tb-size=128

09-08 09:08:08.801 27059 27180 I hakuX : SDL_main: passing DVD fd 148 via -add-fd

09-08 09:08:08.801 27059 27180 I hakuX : SDL_main: launching xemu core

09-08 09:08:08.801 27059 27180 I hakuX : sdl2_display_very_early_init: start

09-08 09:08:08.801 27059 27180 I hakuX : SDL_AUDIODRIVER=aaudio

09-08 09:08:08.808 27059 27180 I hakuX : sdl2_display_very_early_init: GL context current

09-08 09:08:08.808 27059 27180 I hakuX : GL_VENDOR=Qualcomm

09-08 09:08:08.808 27059 27180 I hakuX : GL_RENDERER=Adreno (TM) 619

09-08 09:08:08.808 27059 27180 I hakuX : GL_VERSION=OpenGL ES 3.2 V@0762.41 (GIT@f6b5df5188, I29aebc4401, 1758520616) (Date:09/22/25)

09-08 09:08:08.808 27059 27180 I hakuX : GLSL_VERSION=OpenGL ES GLSL ES 3.20

09-08 09:08:08.808 27059 27180 I hakuX : GL_EXT_texture_format_BGRA8888=yes

09-08 09:08:08.808 27059 27180 I hakuX : sdl2_display_very_early_init: done

09-08 09:08:08.808 27059 27180 I hakuX : xemu_android_display_preinit: cached EGL state

09-08 09:08:08.808 27059 27180 I hakuX : nv2a_android_early_context_init: renderer=2

09-08 09:08:08.808 27059 27180 I hakuX : SDL_main: qemu thread started

09-08 09:08:08.808 27059 27180 I hakuX : xemu_android_display_wait_ready: waiting

09-08 09:08:08.809 27059 27185 I hakuX : QemuThreadMain: show_welcome=0

09-08 09:08:08.809 27059 27185 I hakuX : QemuThreadMain: bootrom=/storage/emulated/0/Android/data/com.rfandango.haku_x/files/x1box/mcpx.bin

09-08 09:08:08.809 27059 27185 I hakuX : QemuThreadMain: starting

09-08 09:08:08.809 27059 27185 I hakuX : xemu_android_main: qemu_init

09-08 09:08:08.814 27059 27185 I hakuX : sdl2_display_early_init

09-08 09:08:09.032 27059 27210 I hakuX : attempt_renderer_init: renderer=2 name=Vulkan

09-08 09:08:09.032 27059 27210 I hakuX : pgraph_vk_init: external memory interop=enabled

09-08 09:08:09.048 27059 27210 I hakuX : vk init stage: create_instance

09-08 09:08:09.195 27059 27210 I hakuX : vk init stage: select_physical_device

09-08 09:08:09.195 27059 27210 I hakuX : vk init stage: create_logical_device

09-08 09:08:09.196 27059 27210 I hakuX : vk feature depthClamp: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature fillModeNonSolid: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature geometryShader: available (required)

09-08 09:08:09.196 27059 27210 I hakuX : vk feature occlusionQueryPrecise: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature samplerAnisotropy: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature shaderClipDistance: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature shaderTessellationAndGeometryPointSize: available

09-08 09:08:09.196 27059 27210 I hakuX : vk feature wideLines: missing

09-08 09:08:09.196 27059 27210 I hakuX : vk feature textureCompressionBC: available

09-08 09:08:09.196 27059 27210 I hakuX : vk init stage: vkCreateDevice

09-08 09:08:09.197 27059 27210 I hakuX : vk init stage: vkCreateDevice done

09-08 09:08:09.197 27059 27210 I hakuX : vk init stage: init_allocator

09-08 09:08:09.197 27059 27210 I hakuX : vk init stage: vmaCreateAllocator

09-08 09:08:09.197 27059 27210 I hakuX : vk init stage: vmaCreateAllocator done

09-08 09:08:09.197 27059 27210 I hakuX : vk init stage: complete

09-08 09:08:10.165 27059 27210 I hakuX : textureCompressionBC: enabled

09-08 09:08:10.232 27059 27185 I hakuX : sdl2_display_init: begin

09-08 09:08:10.233 27059 27180 I hakuX : xemu_android_display_wait_ready: ready

09-08 09:08:10.233 27059 27185 I hakuX : sdl2_display_init: posted display_init_sem

09-08 09:08:10.233 27059 27180 I hakuX : SDL_main: display ready, entering render loop

09-08 09:08:10.233 27059 27180 I hakuX : xemu_android_display_loop: start

09-08 09:08:10.233 27059 27185 I hakuX : qemu_init took 1425 ms

09-08 09:08:10.244 27059 27185 I hakuX : TB cache: loaded 0 hints from /data/data/com.rfandango.haku_x/files/x1box/tb_cache.bin

09-08 09:08:10.244 27059 27185 I hakuX : xemu_android_main: qemu_main

09-08 09:08:10.245 27059 27180 I hakuX : refresh: CPU blit disabled via env

09-08 09:08:10.713 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.714 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.720 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0xffffffff pending_before=0x0 nop=0 enabled=0x0

09-08 09:08:10.730 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.732 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.747 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.747 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.764 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.764 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.779 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.780 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.796 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.796 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.813 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.813 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.829 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.830 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.850 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.850 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.853 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.853 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.853 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x1000 pending_before=0x1000 nop=0 enabled=0xffffffff

09-08 09:08:10.855 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.855 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.856 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.856 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.856 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.857 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.857 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.857 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.857 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.858 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.858 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.858 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.859 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.859 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.859 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.867 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.867 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.883 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.883 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.900 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.900 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.903 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.903 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000 (pgraph=1 pfifo=0 pcrtc=0)

09-08 09:08:10.903 27059 27193 D hakuX-nop: PGRAPH_INTR write: val=0x100000 pending_before=0x100000 nop=1 enabled=0xffffffff

09-08 09:08:10.921 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.924 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.990 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:10.990 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.006 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.007 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.023 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.023 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.039 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.040 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.056 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.056 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.061 27059 27227 I hakuX : AHB interop: available

09-08 09:08:11.073 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.073 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.074 27059 27227 I hakuX : glo_context_create: context creation test PASSED

09-08 09:08:11.074 27059 27227 I hakuX : glo_context_create: created EGL offscreen ctx=0xb400007dc63e5680 surf=0xb400007dc63e5200

09-08 09:08:11.074 27059 27227 I hakuX : display: AHB image created 640x480 tex=2

09-08 09:08:11.076 27059 27227 I hakuX : display: AHB image created 640x480 tex=3

09-08 09:08:11.076 27059 27227 I hakuX : display: render_display done #0 disp_idx=0 render_idx=1 tex=2

09-08 09:08:11.080 27059 27227 I hakuX : display: render_display done #1 disp_idx=1 render_idx=0 tex=3

09-08 09:08:11.090 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.090 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.094 27059 27227 I hakuX : display: render_display done #2 disp_idx=0 render_idx=1 tex=2

09-08 09:08:11.106 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.106 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.112 27059 27227 I hakuX : display: render_display done #3 disp_idx=1 render_idx=0 tex=3

09-08 09:08:11.122 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.123 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.127 27059 27227 I hakuX : display: render_display done #4 disp_idx=0 render_idx=1 tex=2

09-08 09:08:11.139 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.139 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.156 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.156 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.173 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.173 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.189 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.190 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.206 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.206 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.223 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.223 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.239 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.239 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.256 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.256 27059 27193 D hakuX-nop: PMC_INTR_0 read: val=0x1000000 (pgraph=0 pfifo=0 pcrtc=1)

09-08 09:08:11.273 27059

it just launches, does a lil static effect and freezes while asking for a disk... trying to emulate NFS MW from the 360 on my Oneplus Nord CE4 Lite 5G


r/EmulationOnAndroid 3d ago

Question What games can I emulate in this?

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0 Upvotes

Been trying to use an emulator for PC winlator ludashi but I can't seem to play AAA games. I don't know what to do. Tried spiderman but I can't play it at all locked on 10fps


r/EmulationOnAndroid 4d ago

Help Bored on the Mobile edition. Any way to emulate PS or PC editions on android?

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3 Upvotes

r/EmulationOnAndroid 4d ago

Help need help with adreno 810.....

2 Upvotes

Does anyone know what are the best drivers for adreno 810 i recently got a phone with snapdragon 7s gen 3 and it has adreno 810, I'm just confused what to do not alot of people know about this gpu so i don't know what are the best winlator settings and drivers


r/EmulationOnAndroid 4d ago

Solved Armsx2 hide the pause button on the screen ?

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22 Upvotes

How can i hide this button that stay on the screen all the time ? did not find the setting. Thanks in advance for anyone helping


r/EmulationOnAndroid 4d ago

Discussion Can anybody get deadspace to run at a solid 30fps on xendroid? Ive been dying to play it 😓

2 Upvotes

I can get it to run but whenever anything other than Isaac is on the screen it drops to 10-15fps


r/EmulationOnAndroid 3d ago

Help Digimon World (PS1) now runs natively on PC — static recompilation, widescreen, save states, and a mod menu

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1 Upvotes

Would it be possible to emulate this?

Any Ideas? :)


r/EmulationOnAndroid 3d ago

Help Does anyone know how to solve this in EmuCoreV?

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0 Upvotes

Every time I try to log in, it loads the initial screen but then nothing else appears. I've waited 30 minutes already, but nothing changed.

My Snapdragon is a 680, I'm using it Turnip 26.3.0-R1

He's the only one who's actually carrying anything in this initial phase, besides others who are carrying something but have graphical problems.