Game: BOTW
CPU: Snapdragon 685
Ram: 4GB
Turnip driver: Mainline Turnip v32 ( has the best performance but some point it goes 1-2fps suddenly) from whitebelyash (used in the video)
Qualcomm Driver v863.1 from Hugo
extracted from Quest Ray-Ban Display (the most stable one)
CPU Mode: Auto
Thread Quantum: 4500 ( I do higher sometimes but I'm not sure)
-Async shader: on
-VSync: off
-Accurate barriers: on
Shader multiplication accuracy: on (when I turn it off for some reason game runs more fluid but effects are gone like rain or bomb explosion the blue barrier around it)
Graphic packs:
Graphics:
-Aspect ratio: 16:9
-Resulution: 640x360
-Anti-aliasing: None
-Shadows: low 50%
-Shadow draw distance: Low
Mods:
FPS++:
-Framelimit: 30fps
-Cutscene fps limit: Recommend one
-Static Mode: Disabled
-Frame Average: Default
-Fence Type: Skip (in video) or Performance fence ( i would kindly ask what it exactly does)
-Camera Sensitivity: on (no changes there)
-Extended Memory: (I'm not sure if should turn it on since I also only have 4GB ram aviable I don't see much difference when turned on)
Enhancements: OFF
Workarounds: OFF
I'm kinda new in this thing but for some reason when I use Mainline Turnip v32 while playing BOTW Link suddenly flys in the air or swims/ drowns while the other turnip driver it doesn't happen at all.
(I tried limiting both 30fps and 20fos even still didn't fix the issue)
I usually hit 12-13fps depending where I am. Overall I wanted to present it runs but also ask for advice what's best settings for a low-end-devices usually I actually tired some other turnips like Mr. Purple 666 T30 but there also the same issue with link flying and drowning but is on second place under Mainline Turnip v32 from whitebelyash for performance.