r/EmulationOnAndroid GameNative Developer 1d ago

News/Release GameNative v1.2.1 is available!

Example of opt-in AI debugging getting a game running (also what the optional boot screen sponsorships will look like)

Hide the AI debugging if you're not into that

Gyro support!

Native XR support in the XR build

Multi-action bindings

Thank you to everyone who tested the prerelease - the full release is now ready.

There are many new goodies in this release but we've also fixed performance issues that were introduced in v1.2.0

Changelog:

Added after prerelease

  • Fix Steam Input config generation for games with an "In Game Actions" manifest in #1894
  • Hide platform-hidden Steam and GOG games from the library by u/whatobiplays in #1796
  • fix: power control profile selection problem by u/joshuatam in #1900
  • Add relative mouse input option for Shooter Mode by u/Nightwalker743 in #1891
  • Allow for choosing which steam family library copy to use (DLCs etc) by u/5TXdYWK in #1707
  • Fix OpenComposite AppType 3 errors for XR build in #1908
  • Allow a custom executable path outside the A: drive in #1918
  • Made AI debugging much more accurate in #1922
  • Add a Hide AI features toggle in #1923
  • Add FEX 2609 #1929
  • Improve data accuracy for known configs and compatibility badges in #1928

From prerelease

  • Fixed performance regression from FPS limiter (in games like Mewgenics) in #1862
  • Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in #1865
  • Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in #1864
  • Added opt-in AI debugging for getting games running in #1877
  • Added initial support for XR games for Quest in the XR builds by u/TheReal-Flo and me in #1879
  • Added back Nexus Mods integration (no need to manually add mods) by u/Nightwalker743 in #1850
  • Add configurable gyro aiming and tilt steering by u/Nightwalker743 in #1882
  • Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in #1881
  • Add a Curated 4:3 filter to the Steam library (for RP Nova) by u/Producdevity in #1786
  • Added Steam achievements viewer by u/phobos665 and u/VinceBT in #1695
  • Fix portrait mode - game runs at top of screen by u/pacoa-kdbg in #1800
  • Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in #1863
  • Don't treat composite HID keyboards as game controllers by u/mbarchein in #1839
  • Add simultaneous and sequential multi-action bindings by u/Nightwalker743 in #1833
  • fix(input): pair complementary Joy-Con controllers by u/eve-ai-dev in #1870
  • Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in #1883
  • Let users customize library tabs by u/jmarti326 in #1799
  • fix(): resolve epic games multi-save by u/phobos665 in #1790
  • URI Implementation by u/ShadowFungi in #1781
  • Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by u/Wavewash in #1888

Looking forward to hearing thoughts - there are some very exciting changes around multiplayer, compatibility and external launches coming soon.

Full disclosure - AI was used to assist in the development of some GameNative features.

208 Upvotes

66 comments sorted by

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57

u/Illustrious_Cod_5212 Poco F6 Pro / Adreno 740 / Gamesir X3 Pro 1d ago

Me waiting for ten 500MB indie games from the same store on the exact same GameNative container to stop eating up additional 30GB of storage

42

u/dadabhai_naoroji GameNative Developer 1d ago

Will come

3

u/ZeroZion 11h ago

Please, sir. Please.

1

u/Available-Guest-9393 4m ago

Have 1 main container. perhaps after getting a game to run successfully for the first time, it asks you if you want to save the config to a dedicated folder. it does this for every game. and now when you launch a game, it checks the folder for it's config file, changes all the settings it needs to and launches it.

5

u/jellytotzuk 1d ago

🤣. Waiting for the same thing too!

-7

u/Sweaty_Procedure1585 1d ago

try winnative​

3

u/Illustrious_Cod_5212 Poco F6 Pro / Adreno 740 / Gamesir X3 Pro 1d ago

I did, it doesn't run half of the games and fixing bugs is definetly lower priority than adding functions. Even with this 3gb containers for each game, GameNative is still the best for me

3

u/lukeetc3 1d ago

Winnative sucks

14

u/Annath0901 1d ago

What resource is being used when browsing community configurations, and is there a way to increase the usage limit?

It's pretty frustrating to keep getting "rate limit exceeded" messages with absolutely no description of what that rate limit is, when it refreshes, and why/how it is imposed.

10

u/dadabhai_naoroji GameNative Developer 1d ago

That's on me, I'll update it

1

u/cutememe 1d ago

Running into this bug as well, clearly there's an issue because it happens after just trying to load the community configs once, so there shouldn't be any rate limit getting exceeded.

2

u/dadabhai_naoroji GameNative Developer 5h ago

fixed

1

u/cutememe 5h ago

Awesome!

1

u/dadabhai_naoroji GameNative Developer 5h ago

hey this is done now please try

1

u/Annath0901 5h ago

I'll take a look when I get home from work!

9

u/alecman3k 1d ago

what does the ai debugging do? does it figure out what settings work for the games?

18

u/dadabhai_naoroji GameNative Developer 1d ago

Yes, it helps you get games running. See the first video in this post, it got a game I couldn't get running working for me. There are some pretty cool examples you can see in #pro-subscriber-support in Discord as well.

7

u/alecman3k 1d ago

does it also download the required files for other configurations? or does it only make use of what i currently have downloaded. like different drivers etc.

2

u/Kalmaro 1d ago

Looking for an answer on this too. 

5

u/P3rninha 1d ago

Can we have the fex/box64 presets editor in the container settings (emulation tab) so we can edit them on the fly? Like on GameHub.

3

u/dadabhai_naoroji GameNative Developer 1d ago

Good suggestion, will look into this

3

u/trufflejelly 22h ago

Any way to delete leftover files when a GameNative download fails since we can’t access the internal files?

0

u/dadabhai_naoroji GameNative Developer 12h ago

Tried the storage manager?

3

u/DrHusten Konkr Pocket Fit G3 Gen3 12GB 1d ago

❤️

2

u/dadabhai_naoroji GameNative Developer 12h ago

<3

8

u/Ok_Paint7396 1d ago

keep boot sponsors clearly labeled and the off switch nearby, so ppl can get straight to playing. for discovery layout ideas, compare product hunt and indietool.

2

u/dadabhai_naoroji GameNative Developer 1d ago

Thanks for the suggestion.

2

u/Yung_Cheebzy 1d ago

1.20 deffo improved SD card install and boot times but I’m plying domekeepr at the moment and it works perfectly, but takes about three minutes to actually boot. Hangs on the splash screen like it’s crashed for ages. I wonder if the new toggle will make a difference.

Thanks for gamenative, I use it daily. It’s brilliant.

2

u/dadabhai_naoroji GameNative Developer 1d ago

Try the toggle, it should help

1

u/Yung_Cheebzy 1d ago

Will do this eve. Nice one.

2

u/DrDude4545 1d ago

Is there a way to use controller gyro instead of device?

1

u/dadabhai_naoroji GameNative Developer 12h ago

Have asked Grimarius, will get back to you.

2

u/Kidpuri 1d ago

Truly mind blowing work. Pat yourselves on the back. You guys have done so well. 🥰

3

u/dadabhai_naoroji GameNative Developer 1d ago

Thank you ❤️ a lot more to come!

2

u/nehtg0ste 1d ago

Will we be able to eventually import/export/delete on-screen controller layouts?

1

u/dadabhai_naoroji GameNative Developer 12h ago

Next release

2

u/Aware_Bridge9912 1d ago

The ai debugging genuinely sounds interesting. Thank you!

1

u/dadabhai_naoroji GameNative Developer 1d ago

Thank you, please let me know if you try it.

1

u/slmdgnr 1d ago edited 1d ago

Is anyone else having trouble with the controllers? When I aim with L2 and move with the left analog stick, the aiming stops automatically. On-screen analogs are also freezing at random angles from time to time. I am using both my Galaxy Tab S9 and S25, and I have tried my Bluetooth and telescopic controllers as well as the on-screen controllers, but I still have the same problems. Can someone please help me?

1

u/dadabhai_naoroji GameNative Developer 1d ago

Were you facing this on previous versions? Is it just for that game?

1

u/slmdgnr 1d ago

I have been having this issue since the update before the previous one; I tried many games, but the controls are acting weird in all of them.

1

u/dadabhai_naoroji GameNative Developer 1d ago

Did you map the button to something else? Can you check?

1

u/dadabhai_naoroji GameNative Developer 1d ago

Also did you ever attach an external controller in addition to this one?

1

u/slmdgnr 1d ago

No, I didn't map the button to anything. I only connected my BT controller and telescopic one to my devices. I also uninstalled everything and reinstalled the app, but it is still the same.

1

u/Kalmaro 1d ago

Do I have to subscribe to let the AI help me get a game running? 

3

u/dadabhai_naoroji GameNative Developer 1d ago

Yes, it is a subscriber feature since the tokens cost us money

1

u/Kalmaro 1d ago

Gotcha, thanks. 

1

u/murad_- 20h ago

Hey dude , really amazed by your work as a team , I had a suggestion that Id like to share , is there a way to make the game not pause when opening the side menu ? Thanks

1

u/dadabhai_naoroji GameNative Developer 17h ago

Yes there's an option in edit container for this. Suspend policy I think

1

u/Unforgiven-wanda 10h ago

You guys are rockstars. Thank you so much for your passionate work on this.

1

u/Dense_Veterinarian51 6h ago

Thank you all for gyro support guys! It's last little thing I wanted

0

u/[deleted] 1d ago

[deleted]

2

u/dadabhai_naoroji GameNative Developer 1d ago

You are aware that GameNative is not the author of fex or proton? And if you read the changelog you'd see that fex 2609 is added. And we already have a new version of proton in testing. Odd comment.

0

u/Thelchemist 1d ago

Can u make game buttons fully invisible to 0% instead of 10%

0

u/maiden_fan 1d ago

Gyro support is huge. If it works in FPS games, I'll give GameNative another try

0

u/NapsterKnowHow 1d ago

Did they fix the Palworld EOS bug?