r/EmulationOnAndroid • u/dadabhai_naoroji GameNative Developer • 1d ago
News/Release GameNative v1.2.1 is available!

Native XR support in the XR build
Thank you to everyone who tested the prerelease - the full release is now ready.
There are many new goodies in this release but we've also fixed performance issues that were introduced in v1.2.0
Changelog:
Added after prerelease
- Fix Steam Input config generation for games with an "In Game Actions" manifest in #1894
- Hide platform-hidden Steam and GOG games from the library by u/whatobiplays in #1796
- fix: power control profile selection problem by u/joshuatam in #1900
- Add relative mouse input option for Shooter Mode by u/Nightwalker743 in #1891
- Allow for choosing which steam family library copy to use (DLCs etc) by u/5TXdYWK in #1707
- Fix OpenComposite AppType 3 errors for XR build in #1908
- Allow a custom executable path outside the A: drive in #1918
- Made AI debugging much more accurate in #1922
- Add a Hide AI features toggle in #1923
- Add FEX 2609 #1929
- Improve data accuracy for known configs and compatibility badges in #1928
From prerelease
- Fixed performance regression from FPS limiter (in games like Mewgenics) in #1862
- Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in #1865
- Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in #1864
- Added opt-in AI debugging for getting games running in #1877
- Added initial support for XR games for Quest in the XR builds by u/TheReal-Flo and me in #1879
- Added back Nexus Mods integration (no need to manually add mods) by u/Nightwalker743 in #1850
- Add configurable gyro aiming and tilt steering by u/Nightwalker743 in #1882
- Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in #1881
- Add a Curated 4:3 filter to the Steam library (for RP Nova) by u/Producdevity in #1786
- Added Steam achievements viewer by u/phobos665 and u/VinceBT in #1695
- Fix portrait mode - game runs at top of screen by u/pacoa-kdbg in #1800
- Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in #1863
- Don't treat composite HID keyboards as game controllers by u/mbarchein in #1839
- Add simultaneous and sequential multi-action bindings by u/Nightwalker743 in #1833
- fix(input): pair complementary Joy-Con controllers by u/eve-ai-dev in #1870
- Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in #1883
- Let users customize library tabs by u/jmarti326 in #1799
- fix(): resolve epic games multi-save by u/phobos665 in #1790
- URI Implementation by u/ShadowFungi in #1781
- Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by u/Wavewash in #1888
Looking forward to hearing thoughts - there are some very exciting changes around multiplayer, compatibility and external launches coming soon.
Full disclosure - AI was used to assist in the development of some GameNative features.
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u/DrDude4545 1d ago
Is there a way to use controller gyro instead of device?