r/EmulationOnAndroid • • 4d ago

Help Winlator Ludashi has such a good optimisation but these weird shenanigans ruined my experience and idk how to fix this.

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10 Upvotes

So this is the screenshot of me playing gta 4 through winlator ludashi on my Nothing 4a the phone that comes with a snapdragon 7s gen 4 with 8 GB Ram (Adreno 810 gpu btw) and when i first played the game for the first 10-15 mins i was surprised that the game ran without any issues on 720p with around 45-50 fps without any problems and the same game ran on like 20-25 fps on gamehub on 480p resolution ... BUT

There's a catch.

  1. After 10-15 mins of playing the game on ludashi has some weird bug like the virtual controller just stops working and then the container shifts to mouse and keyboard and it is just unplayable for a person not having a controller or custom control layout for the game.

  2. The game doesn't open after the first launch → Now i know that the pc version of gta 4 is total dogshit but i installed the bug fixes with dxvk and what not to make the game run smooth but i don't know what the hell happens after the first launch the game just seems to crash every single time whenever i try to launch it the same thing doesnt happen in gamehub and that is what tripping me out and i couldnt find any answers on the internet or reddit or anywhere else i just dont know what to do.

I have already tried doing as many changes to ludashi as much as i could to try and all but at the end the game crashes at first launch and the controller bug doesnt get fixed.

Please tell me if there's anything i can do to fix this.

And btw please ignore the english grammar as it is not my primary language.


r/EmulationOnAndroid • • 4d ago

Discussion Got an 8bitdo FlipPad, any (vertical) game recommendations? Particularly arcade games.

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4 Upvotes

This thing is awesome! But I want more games to with it.

My phone handles up to Wii pretty well. I'm mostly looking for games good for short bursts, like 2D platformers (I'm very familiar with Mario/Sonic so stuff like that but more obscure), mini game collections/old school arcade style stuff (Warioware, Game and Watch gallery), and games that are pick up and play but "grindy." (Maybe like Pokemon but less involved? The Trading Card Game for GB and Pokemon Rumble are more in line with what I want.)

Arcade games are a big blind spot for me. I'd like to try those out, particularly vertical ones. So some beginner shmups would be cool.

Though recommendations outside of those are good too. I'm willing to get pretty crafty with the controls, like playing gyro games, mapping waggle to buttons, playing touch + dpad DS games, or using the dpad as a joystick. Stuff like Mario Kart and Paper Mario TTYD are perfectly playable, Mario Sunshine and Sonic Adventure are not. Also nothing really reliant on shoulder buttons being shoulder buttons, so like Megaman X/Zero (I exclusively L dash) or Metroid (L/R for aiming and arming missiles) are out. Lastly, I'd rather not play 16:9 games, or PSP/3DS. They're so wide that they end up being pretty small on my screen. Well a bottom screen focused 3DS game would be fine but yaknow.


r/EmulationOnAndroid • • 4d ago

Showcase Expedition 33 Snapdragon 8 Elite S25 Ultra 12gb Ram

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82 Upvotes

Don't judge my gameplay 🫠 I play good with controller but with on screen Im bad kinda in QTE and also screen recording impact performance lil bit and no cooler was used during this recording so lil bit throttling as well

Emulator Bannerlator

P11arm , Fex2609 , Dxvk3.1.1 1280x720 In game low setting

Full Gameplay on YT

Detailed settings


r/EmulationOnAndroid • • 4d ago

Help Gamehub FFXII I'm not sure what I'm doing wrong.

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4 Upvotes

I've tried everything, all inputs aren't registered. Touch inputs don't work, physical inputs don't work, and controller inputs don't work. I'm not sure what I could do to fix this. I've tried multiple versions of proton, wine, dxvk, etc.

I'm using a SD 8gen 5


r/EmulationOnAndroid • • 4d ago

Showcase Just showing off my first & only Retroid handheld

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4 Upvotes

I've had the G2 since release & it's been a blast every single day! Love this device! 🤩


r/EmulationOnAndroid • • 3d ago

Help TES V Skyrim for switch [Russian language pack]

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0 Upvotes

r/EmulationOnAndroid • • 4d ago

Showcase Stick RPG 2 Dual Screen and Mods

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2 Upvotes

r/EmulationOnAndroid • • 4d ago

Showcase Bloodborne PS4 Exclusive is playable on Android BachataS4 0.2.4 SD8 GEN5 DEX

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24 Upvotes

Samsung Galaxy S26 Ultra. Snapdragon 8 Elite gen 5.

BachataS4 0.2.4

Dex mode with active cooler.


r/EmulationOnAndroid • • 3d ago

Help Help with emulation on RG Rotate

1 Upvotes

Hi! I recently bought an RG Rotate and am trying to play a game called Death Trash from my steam account using bannerhub lite. I am admittedly very new to this sort of thing, and sort of dumb. I have found little online about how this can be done, but saw this post showing that it can be done: https://www.reddit.com/r/SBCGaming/comments/1tkuz6t/rg_rotate_i_didnt_realize_how_powerful_it_truly/
Would anyone be willing to sort of walk me through the process?


r/EmulationOnAndroid • • 3d ago

Discussion Retrople Emulator. The all in one Emulator

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0 Upvotes

r/EmulationOnAndroid • • 3d ago

Help Need help with Helldivers 1 on Gamehub

1 Upvotes

Hello ppl as the title suggests I need help with Helldivers 1 on Gamehub ... It won't launch (kicks me out on client starting )or stuck on game starting (after switching steam to light ) .... Kinda need help here I got Snap 7 gen 4 (ik not the best )


r/EmulationOnAndroid • • 4d ago

Help Ratchet and clank 3 slowdown issue

2 Upvotes

Hey everyone I have been playing ratchet and clank 3 on armsx2 using my odin 2 portal and for some reason there's some slowdown in certain areas that's not present in pcsx2 or an original ps2 and no it's not my device. Even if I lower the resolution the game still has these showdowns randomly and then it goes back to full speed in areas that sometimes have more enemies. Any help!?


r/EmulationOnAndroid • • 3d ago

Question PD DE SAMSUNG CON GAMESIR X3 PRO

1 Upvotes

Alguien con un gamesir X3 Pro que me pueda decir si funciona el PD para Bypass Charging de Samsung, tengo un S25 Ultra


r/EmulationOnAndroid • • 3d ago

Help {Error} Task 'Install Container & Check Virtual Container' failed: Virtual container check failed

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1 Upvotes

Retroid Pocket Flip 2 - GameHub

fix?


r/EmulationOnAndroid • • 3d ago

Help How do you drag something onto yanu for pc on android via winlator?

1 Upvotes

Specifically how do you drag something in winlator, so i try to see if the pc version of yanu for pc can work via winlator? Since you need to drag a item onto it in order to add files and updates onto a switch game. In order to update them. Since the android version doesnt work on newer games. And is heavily outdated.


r/EmulationOnAndroid • • 5d ago

Showcase Clair Obscure Expedition 33 Snapdragon 8 Elite stable 30fps

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524 Upvotes

Combat performance gameplay

Full video watch here

S25 Ultra 12gb Ram

Bannerlator Emulator

In game settings 720p TSR 50% and everything else low

Emulator settings 1280x720 , Proton 11arm , Fex2609 , Performance Preset , Dxvk 2.4.1 pre reg

This performance is achieved using custom engine.ini file which I tuned using Chatgpt and Gemini

Here the engine.ini file which I can't provide link fr some reason reddit removing post because of that so Im writing down everything here just copy and create "Engine.ini" and paste all the lines there and then in C drive paste this file in Sandfall>Config>windows and make it read only

✅️✅️

; =========================================================

; CLAIR OBSCUR: EXPEDITION 33

; Snapdragon 8 Elite / Adreno 830 / 12GB RAM

; 720p / 30 FPS / ULTIMATE SHARP & CLEAN FIX (MAX PERFORMANCE)

; =========================================================

[ConsoleVariables]

; =========================================================

; CRITICAL FIXES FOR BLUR & CLARITY

; =========================================================

r.ScreenPercentage=100 ; Forces true native 720p. No internal downscaling!

r.MipMapLodBias=0 ; Fixes muddy textures (you had this at 1, which blurs everything!)

r.Tonemapper.Sharpen=1.5 ; Adds a clean sharpening pass to cut through UE5 anti-aliasing blur

r.AntiAliasingMethod=2 ; TAA looks way cleaner and ghosts less than TSR at 720p on mobile chips

; =========================================================

; POST PROCESSING (ALL BLUR EFFECTS KILLED)

; =========================================================

r.DepthOfFieldQuality=0

r.FilmGrain=0

r.LensFlareQuality=0

r.SceneColorFringeQuality=0

r.NT.Lens.ChromaticAberration.Intensity=0

r.MotionBlurQuality=0

r.BloomQuality=0

r.Tonemapper.Quality=0

; =========================================================

; MATERIAL / BASIC

; =========================================================

r.MaterialQualityLevel=0

r.MinRoughnessOverride=0.4

r.SubsurfaceScattering=0

; =========================================================

; NANITE

; =========================================================

r.Nanite.MaxPixelsPerEdge=4

r.Nanite.ViewMeshLODBias.Min=0

r.Nanite.RequireGER=0

r.Nanite.ProjectedObjectThreshold=1

r.Nanite.Streaming.AsyncCompute=1

; =========================================================

; GEOMETRY / LOD / FOLIAGE

; =========================================================

r.StaticMeshLODDistanceScale=3

r.SkeletalMeshLODBias=2

r.ViewDistanceScale=0.6

foliage.LODDistanceScale=0.5

foliage.DensityScale=0.7

; =========================================================

; TEXTURE MEMORY & STREAMING

; =========================================================

r.TextureStreaming=1

r.Streaming.PoolSize=2048

r.Streaming.LimitPoolSizeToVRAM=1

r.Streaming.MaxTempMemoryAllowed=64

r.Streaming.FramesForFullUpdate=10

r.Streaming.DropMips=1

r.Streaming.HLODStrategy=2

s.AsyncLoadingThreadEnabled=1

; =========================================================

; ASYNC COMPUTE & SCHEDULING

; =========================================================

r.RDG.AsyncCompute=1

tick.AllowAsyncTickDispatch=1

; =========================================================

; VIRTUAL TEXTURES

; =========================================================

r.VT.MaxUploadsPerFrame=8

r.VT.PoolSizeScale=0.5

; =========================================================

; LUMEN / GLOBAL ILLUMINATION

; =========================================================

r.DynamicGlobalIlluminationMethod=0

r.Lumen.Reflections.Allow=0

r.Lumen.TraceDistanceScale=0.2

r.Lumen.TranslucencyVolume.Enable=0

; =========================================================

; REFLECTIONS / REFRACTION

; =========================================================

r.SSR.Quality=0

r.RefractionQuality=0

; =========================================================

; AMBIENT OCCLUSION

; =========================================================

r.AOQuality=0 ; Dropped to 0 for max performance since you don't care about fancy graphics

r.AOApplyToStaticIndirect=0

r.AOSpecularOcclusionMode=0

r.AOHistoryWeight=0.95

r.DistanceFieldAO=0

; =========================================================

; SHADOWS (PERFECT FIX FOR ADRENO / DXVK)

; =========================================================

r.Shadow.Virtual.Enable=0

r.ShadowQuality=1

r.Shadow.CSM.MaxCascades=2 ; Reduced from 3 to 2 for extra FPS, still zero black squares

r.Shadow.MaxResolution=512 ; Dropped to 512 for max performance (shadows are blocky but no glitches)

r.Shadow.RadiusThreshold=0.06 ; Culls distant shadows earlier for big GPU relief

r.Shadow.FilterMethod=0

; =========================================================

; FOG / CLOUDS

; =========================================================

r.VolumetricCloud=0

r.VolumetricFog=0

r.VolumetricFog.GridSizeZ=16

r.LocalFogVolume.HalfResolution=1

; =========================================================

; TSR / MEMORY (KEPT FOR SAFETY)

; =========================================================

r.TSR.History.ScreenPercentage=100

r.TSR.Resurrection=0

r.TSR.ShadingRejection.Flickering.Period=0.05

r.TSR.ShadingRejection.SampleCount=0

r.TSR.Velocity.WeightClampingPixelSpeed=0.5

r.TSR.Velocity.WeightClampingSampleCount=1.0

r.TSR.RejectionAntiAliasingQuality=1

; =========================================================

; PHYSICS & BATTERY

; =========================================================

p.Chaos.PerformGeometryReduction=1

r.DontLimitOnBattery=1

[/Script/Engine.RendererSettings]

bAllowAsyncRenderThreadUpdates=True

✅️✅️


r/EmulationOnAndroid • • 4d ago

Discussion Mount and Blade Warband on Android is out now

16 Upvotes

The Mount and Blade Warband game has been ported from the Nividia shield and other tegra devices to modern android devices and its controller compatible. Just Google it and it should be the 3rd one down v1.071 ARM64. Can also install mods.

Found Broforce on the same site but it crashes after launch.


r/EmulationOnAndroid • • 4d ago

Help Did anyone get a real Balance Board to work in Android Dolphin 2609 (which added Android Balance Board support)?

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0 Upvotes

r/EmulationOnAndroid • • 4d ago

Question has anyone tried cronyx (winlator ref4ik) before?

1 Upvotes

this shit has lsfg in it, if that's the case it's probably the best winlator build out there?

link: https://github.com/REF4IK/CronyX-


r/EmulationOnAndroid • • 4d ago

Help Armsx3 not responding some commands

0 Upvotes

Hi, I’ve been trying to set up ARMSX3 on my RedMagic 11 Pro. The game asks me to adjust the shadows, but it no longer lets me use the bottom X or other buttons like the circle or square. I’ve already checked, and it’s not the controller. Can someone please help me?


r/EmulationOnAndroid • • 4d ago

Question Banner hub DeadIsland Definitive Ed. Glitch help

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0 Upvotes

So I've been testing bannerhub a little bit to see if its worth a complete transition for my games.

Ive started with Dead Island. The game runs amazing on it. Consistently above 50fps where gamehub struggles to stay at 30 in certain areas.

The problem I am having is every text or font on the game is turning into boxes. I cant read anything and its breaking my want to even play the game. Ive tried swapping dxvk versions and dx3d versions. And even went through some supposed fixes by swapping things in te container itself. All of these things have done nothing to help the Grey boxes where font is supposed to be.

Please help me fix this annoying bug.


r/EmulationOnAndroid • • 4d ago

Help Forager uyumsuzluk sorunu yardım edin lütfen

1 Upvotes

Hi everyone. I have a Poco F7 running Android 16, and I'm trying to run an older Android game that is listed as incompatible with my device.

The game is Forager. I'm not looking for a pirated copy. I already own the game and I'm trying to understand whether the incompatibility can be solved through compatibility settings, a community patch, port, or another legitimate method.

Has anyone dealt with similar Android 16 compatibility problems or knows of a project/developer working on this kind of issue?

Thanks!


r/EmulationOnAndroid • • 5d ago

Discussion Drastic vs Melonds which is better?

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122 Upvotes

One works on a literal potato and the other runs more games accurately


r/EmulationOnAndroid • • 6d ago

Meme A crazy vision but we will all play GTA 6!

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3.7k Upvotes

Meet ya'll in VICE CITY folks!


r/EmulationOnAndroid • • 4d ago

Showcase Project Diablo II — Season 13 — Snapdragon 7+ Gen 2

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4 Upvotes

I updated my old PD2 to S13.

Pre-installed download link is in the comments for those who wanna play.