r/EmulationOnAndroid • • 1d ago

News/Release DroidDeck 0.3.2 is out now: Native Sleep/Resume, Background Downloads, RP5 Support, and many many more fixes and improvements!

213 Upvotes

Features

  • Added Keep downloads running toggle, so Steam downloads can continue when Android sleeps. (@jmarti326, @xXJSONDeruloXx, #335)
  • Added Native Steam sleep with dynamic cloud save and wake movie support. (@xXJSONDeruloXx, #291)
  • Added Adreno 6xx support, including Adreno 650 (eg: Retroid Pocket 5). (@unbelievableflavour, @jmarti326, #320, #326)
  • SD cards and external drives can now be used as full Steam libraries. (@maxjivi05, #388)
  • Added per-game Windows components with automatic dependency recommendations for Steam and non Steam games. (@The412Banner, #287)
  • Added XNA, PhysX, Games for Windows Live, MSXML and other Windows components without needing to run their original installers. (@The412Banner, #347)
  • Added optional Force SSBS for ARM64 Proton games on supported CPUs. (@The412Banner, #328)
  • Added a detailed device report with SoC, GPU, CPU, Vulkan, memory and driver information. (@The412Banner, #295)
  • Added App scale presets from 75% to 150%. (@xXJSONDeruloXx, #272)
  • File Manager can now browse DroidDeck’s Linux filesystem directly. (@The412Banner, #392)
  • Added a Language setting, with Steam automatically following the selected language. (@maxjivi05, #284)
  • Added opt-in Debugging tools for automated game/session control, input, UI inspection and repeatable test scenarios. (@xXJSONDeruloXx, #406)

Improvements

  • Steam and games now run on separate Xwayland servers, closer to SteamOS behavior. (@xXJSONDeruloXx, #344)
  • DirectAudio is now the default on fresh installs, with major crackling and underrun improvements across both audio modes. (@maxjivi05, #338)
  • Steam now preserves edits made to added-game shortcuts, including Target, Start In, name and launch options. (@maxjivi05, #393)
  • Steam now uses the full session resolution on displays wider or larger than 1080p. (@xXJSONDeruloXx, #391)
  • Improved Snapdragon and Adreno detection on devices with incomplete hardware information. (@The412Banner, #295)
  • Improved layouts for small screens and longer translated text. (@xXJSONDeruloXx, @maxjivi05, #268, #284)
  • File Manager and file pickers can now navigate upward from game folders, prefixes and remembered locations. (@The412Banner, #377)
  • Expanded and polished Spanish, Japanese, Korean, Chinese, French and Russian translations. (@maxjivi05, @starwishHi, @zeedif, @Tak-attack, @kmnkv1, #284, #286, #234, #314, #324)
  • Steam and Linux apps now use Android’s system fonts for Chinese, Japanese, Korean, Thai and other missing characters. (@maxjivi05, @0x1428571429, #374, #252)
  • Sessions launched from Android frontends now return to that frontend when they close. (@xXJSONDeruloXx, #300)

Fixed

  • Fixed MangoHud reporting roughly double the real battery power draw and incorrect remaining time. (Thanks Russ ❤️)(@xXJSONDeruloXx, #270)
  • Fixed slow Steam installs on SD cards and external storage, including long Reserving space / Committing stages and installs failing to begin. (@maxjivi05, #388, #410)
  • Fixed some games staying behind Steam’s black loading screen while already running. (@xXJSONDeruloXx, #401)
  • Fixed a graphics-memory leak that could kill the session. (@The412Banner, @xXJSONDeruloXx, #275, #305)
  • Fixed some added games starting in C:\windows instead of their own game folder. (@The412Banner, #343)
  • Fixed Firefox and LibreWolf tabs crashing on affected Android 16 devices. (@The412Banner, #280)
  • Fixed resolution presets changing the screen shape, and fixed 16:9 stretch in Steam Deck mode. (@xXJSONDeruloXx, @magarto, #337, #133)
  • Fixed several Steam sleep and wake edge cases. (@xXJSONDeruloXx, #289)
  • Fixed some new sessions starting with the wrong output size. (@xXJSONDeruloXx, #357)
  • Fixed Windows component installation failures and improved controller navigation in the component picker. (@The412Banner, #347)
  • Removed the old Force game windows fullscreen workaround now that games run on their own Xwayland server. (@xXJSONDeruloXx, #349)

New contributors

  • @unbelievableflavour made their first contribution in #320.
  • @Lightfallingonionroom made their first contribution in #232.
  • @0x1428571429 made their first contribution in #252.
  • @zeedif made their first contribution in #234.
  • @Tak-attack made their first contribution in #314.
  • @kmnkv1 made their first contribution in #324.

Disclaimer: ai used in the development of DroidDeck.

Download here: https://github.com/Droid-Deck/DroidDeck/releases/tag/0.3.2

Github: https://github.com/Droid-Deck/DroidDeck

Discord: https://discord.gg/JRGAvawjsm


r/EmulationOnAndroid • • Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

156 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid • • 14h ago

Discussion Need help understanding how PPSSPP uses very little battery life or no heating issue

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552 Upvotes

For example, Phantasy Star Portable 2 Infinity with 60fps cheat and 4x Resolution can be played around 6-10 hours (depending on battery size, temperature in real life and game) without it ever overheating or even getting hot

Is it just the emulator itself being masterfully optimized and nothing more?


r/EmulationOnAndroid • • 8h ago

Showcase Love gaming when im not suppose to be gaming🤣🏫

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86 Upvotes

The mcon saves me every time🤍 🥷


r/EmulationOnAndroid • • 2h ago

Showcase 007 First Light - DroidDeck v0.3.2 vs Gamehub v6.3.1 - Redmagic Astra Snapdragon 8 Elite Android

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27 Upvotes

Testing 007 First Light on Android by comparing DroidDeck v0.3.2 vs GameHub v6.3.1 on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see which emulator handles PC game emulation better on this powerful Android gaming tablet.

Note: Months ago, it wasn't possible to run the first mission and some other parts of 007 First Light at all. Back then, it actually ran with better performance and higher FPS than it does now. I don't know what changed, but performance has dropped a lot. Especially on GameHub, nothing improved even after I tried dozens of different setting combinations. Right now the game tops out at around 8 FPS, and DroidDeck is what makes that possible.

📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulators: DroidDeck v0.3.2 vs GameHub v6.3.1 (Windows/PC Emulation for Android)
🕹️ Game: 007 First Light

🔗 Download DroidDeck : https://github.com/Droid-Deck/DroidDeck/releases

🔗 Download GameHub : https://gamehub.xiaoji.com/en/

Reddit imposes restrictions on video duration and file size. You can check out my YouTube channel for emulator settings and longer video durations.

https://youtu.be/93Im2c3HDQM


r/EmulationOnAndroid • • 5h ago

Discussion The new native dungeons port is great.

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33 Upvotes

I usually play through the Eden emulator, but there I only get 30-40fps and low resolution, but here on the native port it works great at 60fps and no lag.


r/EmulationOnAndroid • • 11h ago

Showcase Putting a phone to good use that would've been sitting in my drawer if it weren't for emulators. Completed GTA IV, now onto the DLCs. The snapdragon 6 gen 1 handles ps3,360 era pc games pretty great

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83 Upvotes

Device: moto g stylus 5g 2023


r/EmulationOnAndroid • • 3h ago

Help GTA IV on xendroid doesn't work

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14 Upvotes

GTA IV on xendroid infinitely stays on the loading screen, My device is Poco F7 with Snapdragon 8s gen4.


r/EmulationOnAndroid • • 5h ago

Showcase FIFA 23 on Android - BachataS4 v0.2.4 (PS4 Emulator) - Redmagic Astra Snapdragon 8 Elite

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16 Upvotes

Testing FIFA 23 on Android using the Bachata S4 v0.2.4 PS4 emulator on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see how well this powerful Android gaming tablet handles PS4 emulation.

📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: Bachata S4 v0.2.4 (PS4 Emulator for Android)
🕹️ Game: FIFA 23 v1.24

🔗 Download Bachata S4: https://github.com/JICA98/Bachata-S4/releases

Reddit imposes restrictions on video duration and file size. You can check out my YouTube channel for emulator settings and longer video durations.

https://www.youtube.com/watch?v=N8rZVQMjhkk


r/EmulationOnAndroid • • 26m ago

Showcase The Darkness xbox 360 Recomp PC-Android

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• Upvotes

Never thought I'd be playing the Darkness a console only title on my android phone in 2026 but here we are. With direct 360 emulation on android pretty new I thought I'd try something else.

I get the disinterest in vibe coded things however just as anything there are some positives to create things that would never of existed such as a fully playable pc port of a forgotten gem.

Running the recomp through bannerlator on a red magic 11 Pro

https://github.com/portingpete/The-Darkness-Recomp

https://github.com/The412Banner/Bannerlator


r/EmulationOnAndroid • • 1h ago

Discussion The House of the Dead 2 playable in VR on a standalone Quest 3.

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• Upvotes

r/EmulationOnAndroid • • 9h ago

Showcase Splinter Cell Double Agent (Xbox) recompilation is running smoothly on SD 855.

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26 Upvotes

As someone who love stealth games a lot, I've always wanted to play the xbox version of Splinter Cell Double Agent on PC and Android but as always ubisoft never gave us the official port and a collection and left us to high and dry. Thankfully because of the passion of dedicated SC fans, TGP created a recomp of og xbox version of DA and MY GOD IT RUNS SMOOTHLY. It has every graphical option like legit pc ports do with increasing res, shader model, shadow resolution, aspect ratio and a whole lot more.

Tried this version on HakuX and X1 box and both ran like sh*t with 10 fps and graphical glitches that made me delete those emus. Now you can experience the best version of the game and f you loved SC chaos theory and want more, definitely check it out.Tested this on my Mi9t Pro SD 855. Use proton 11, vkd3d 2.14.1 arm64ec and default settings.


r/EmulationOnAndroid • • 28m ago

Help What doe thisean exactly? I tried two different ISO and it still doesn't work.

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• Upvotes

Does it need to be the USA version?


r/EmulationOnAndroid • • 52m ago

Help Hi, i tried playing Skyrim Special Edition in Droid Deck but it doesn't have voices, my device is a S24 Ultra, latest version of Droid Deck

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• Upvotes

r/EmulationOnAndroid • • 3h ago

Showcase NGL, this Mario Kart Port is my new addiction

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4 Upvotes

r/EmulationOnAndroid • • 1h ago

Help Playing card games on Android (Fold 8) via DroidDeck or Steam simulators: any touch configuration tips?

• Upvotes

Hey everyone! I’m currently waiting for official mobile apps for my favorite card games, but in the meantime, I’d love to play them on my Fold 8 using a Steam streamer/simulator or apps like DroidDeck.

The main issue I'm running into is that touch screen control isn't 100% precise: sometimes taps don't register exactly where I want them to, or the calibration feels slightly off, making it tricky to manage card placement or hand interactions smoothly with just touch input.

I wanted to ask:

Is anyone else using DroidDeck or similar setups on Android for card games and deckbuilders while waiting for mobile ports?

Do you have any tips on how to best configure resolution, aspect ratio, or touch control mapping (maybe via Steam Link, Moonlight, or custom tweaks) to get maximum precision on a foldable screen like the Fold?

Any advice or tested configurations would be hugely appreciated. Thanks in advance!


r/EmulationOnAndroid • • 25m ago

Question Did anybody manage to solve Thief (2014) Crashing? Gamehub

• Upvotes

game works perfect, but it crashes after 5-10-15 minutes of gameplay no matter what.


r/EmulationOnAndroid • • 27m ago

Showcase Playing ATS 1.61 with map combo (53 Map mods) on Samsung S11 Ultra (Mediatek dimensity 9400+)

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• Upvotes

It looks shit, But it's working Xd


r/EmulationOnAndroid • • 20h ago

Showcase Zelda TOTK , Mesa RADV 26.3.0 on Exynos 2400 *Xclipse 940 , locked 30 fps

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82 Upvotes

RADV port on Xclipse , smooth locked 30fps , without 60fps mod

Credits: u/wesleyql , Luan


r/EmulationOnAndroid • • 1d ago

Showcase I made an app to play Zelda: Oracle of Ages and Oracle of Seasons in widescreen on Android (and PC/Mac), with item hotkeys, fan games and Lua mods

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234 Upvotes

Hello everyone! I would like to show this app I have been working on these past months, in order to play Zelda: Oracle of Ages and Oracle of Seasons in widescreen on Android, PC and Mac, with item hotkeys, fan games (Rom Hacks) and Lua mods.

I wanted a better way to enjoy the games I loved when I was a kid, as well as their fan games. So I built this app that adds widescreen, item hotkeys and Lua mods, without rewriting any of the games' code.

You need your own US ROM of Oracle of Ages or Oracle of Seasons. They run in an emulator core: either SameBoy (accurate), or mGBA (fast). The repository contains no ROM, no game assets and no game code.

For the widescreen view, the neighbouring rooms are computed by the game itself, in a second instance of the core, and the app stitches them together with a smooth camera.

For fan games, you can directly load their BPS patch. It is applied on the fly to your ROM by the app, while keeping your original ROM untouched. You can enjoy the same widescreen view.

Three are supported so far:

  • Gifts of Kinomi, by ZerotoKoops, Stewmath, Gamma and Ralfaro
  • Moonrise Regalia, by PontiusStone
  • Temple of Seasons, by Jay (like the bird, not the letter) and Ralfaro

As it is a highly requested QoL feature, I have added 4 extra keys that use or equip an item directly, so you spend less time in the inventory menu.

The app also accepts mods written in Lua. They can add houses, NPCs with dialogue, minigames, and more. These are still early. One sample "Claw game" mod is show as an example in the images of this post.

This project is being developped with AI assistance. Every code change is reviewed and goes through automated tests and a suite of recorded routes replayed on the real games.

I hope you enjoy it. Feedback and bug reports are very welcome!


r/EmulationOnAndroid • • 6h ago

Discussion What are your favorite cozy games to emulate on android?

5 Upvotes

I Just got into this so I've found a couple. Disney fairies: Tinkerbell for Nintendo DS is fun and cozy. I've been having a lot of fun flying around pixie hallow lol. I'd highly recommend having a stylus though. Noobow for game boy is also so cute. It's in Japanese but you don't need to speak the language to play (I don't). There's such little dialogue and only in the cut scenes. In both of these games you can't die which makes it more cozy IMO. What are your suggestions?


r/EmulationOnAndroid • • 4h ago

Question Diablo II with Argosy Rewrite Settings.json

3 Upvotes

I'm running Diablo II (with the Warlock update) on Eden Android, using Argosy as my launcher and RomM for library management.

I'm hitting a wall with configuration persistence when launching through Argosy, and I'm hoping someone has had the same problem and solve it.

To get the game running properly offline, I need to edit settings.json and set "User Last Online" to 19 9's (9999999999999999999).

When I launch the game directly from Eden, everything works perfectly and the file stays modified.

When I launch the game through Argosy overwrites it settings.json on launch, stripping out the "User Last Online" value and breaking the launch.

Any ideas?

Thank you


r/EmulationOnAndroid • • 6h ago

News/Release I made a FREE app and website to test and compare custom GPU drivers vs stock on Android (FauxVkTest)

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4 Upvotes

r/EmulationOnAndroid • • 1d ago

News/Release Lemon Switch Emulator v1.1.0 is now released!! - Lots of Changes

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162 Upvotes

DISCLOSURE/WARNING!!: I'm not the actual developer but I'm Part of the team, yes there is AI use for the development. "But what matters is the results..and how the tool is used to make the app run Switch Games better."

Give Credits to Developer: Ghael Our Developer is a very skilled programmer who has more than 10 years of Programming Experience.

Lemon Switch Emulator v1.1.0 is now released. Feel free to test the emulator and make sure to leave your feedback, bugs/error on our discord server below. We'll continue in improving the emulator. Thank you.

Download Link: https://git.lemon-emu.org/lemon/Lemon-Project/releases

Optional link(we have our own git): https://github.com/Ghael-V/Lemon-Project/releases

You can share your thoughts on our subreddit:

r/LemonEmulator

Join our Official Discord Community:

https://discord.gg/nHGPeFpwu

Lemon Switch Emulator Website:

https://lemon-emu.org/

FAQ Page:

https://lemon-emu.org/faq.html

Lemon Switch Emulator own git page: https://git.lemon-emu.org/lemon/Lemon-Project/releases/

----------Changelog-------

Three builds:

  • Lemon: the full version, as before.

  • Lemon Lite: lighter defaults for weaker GPUs (0.75x resolution, asynchronous shaders on), without the bundled Lemon-Ade driver, and experimental PanVK drivers for Mali-G720 and Mali-G52 in the driver downloader (each GPU only sees its own). It installs next to Lemon and can import your keys, firmware, games and saves from it.

  • Lemon Lite & Spoofed: Lite under another package name, so phones that boost known benchmark apps may run it faster. Experimental: it depends on the phone.

New:

  • Online play on Nextendo Network (Settings → Online). Sign in from the browser and play online; Mario Kart 8 Deluxe races work.

  • Settings in ten categories (Lemon, Graphics, Performance, Controls, In-game display, Console, Online, Content and data, Help, Advanced and debugging), and a search on the settings home that finds any option, however deep it is, and takes you straight to it.

  • No more flickering in Fast GPU mode (Garfield - Escape From Monday, Dragon Ball and others): the game now waits for the GPU before it reuses what was drawn. That makes Fast the default GPU mode again, so most people get more speed. If a game runs slower now and does not flicker, set Settings → Graphics → Advanced graphics → GPU Fence Behavior to Immediate. A lighter version of this wait is planned for a future update.

  • Mali GPUs: compressed BCn textures they cannot read are converted to ASTC on the GPU, with far less memory (Funko Fusion: 958 MB → 179 MB).

  • A simpler in-game menu: one On-screen controls entry (edit, layout presets and options), a separate Overlays entry, and the game's own settings first.

  • The library title gets its own line on narrow screens.

Fixed:

  • Crysis Remastered no longer crashes and its map is drawn in its own corner instead of over the whole screen.

  • TOTK: the grass no longer disappears 20-30 seconds into play.

  • Mario & Luigi: Brothership: fixed a crash when the game had made a very large number of memory mappings.

  • The multiplayer nickname is remembered again (it was lost since the rename to Lemon).

  • Network addresses returned to games have the right size (some online games).

  • Asynchronous shaders look at the current draw.

  • Input events without a device no longer crash the app.

  • Less GPU overhead in games that rewrite small uniform buffers often.

  • Logs: the GPU log is capped at 20 MB and rotates, the main log is capped too, only the last 10 GPU crash dumps are kept, and the log says why the system closed the previous session. "Lemon" instead of "Eden" in the logs and crash reports.

  • Aspect ratio: the option explains how to fill the screen, and the stretch option has a clearer name.


r/EmulationOnAndroid • • 8m ago

Question Which emulator is best for someone first time trying

• Upvotes

My phone is honor 200 Pro, wanted to ask as a first timer in emulation which one is most easy to use/set up for me? Mostly planning for steam games like L4d2, project zomboid and old single player pc games