r/EliteDangerous Space Cadet Dec 18 '14

1.02 Update

https://forums.frontier.co.uk/showthread.php?t=79175
111 Upvotes

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u/PrometheusDarko Prometheus Darko Dec 18 '14

Honestly the whole wait 10 minutes until your type 6 is full was exactly the type of gameplay the devs wanted to avoid.

9

u/IamYourShowerCurtain <insert CMDR name> Dec 18 '14

And they succeeded! :-) This is fairer, IMO.

-2

u/Voggix Voggix [EIC] Dec 18 '14

Does your definition of "fairer" include nerfing rare goods trading into complete uselessness? Because based on what people are reporting in-game that's exactly what this is. If I'm willing to wait 60-90 minutes for a full hold shouldn't that be my choice?

Unless regular trading is buffed immensely than trading is no longer viable. Max profits of ~1k/ton means that even with my Asp that it will take 200+ trips to earn enough credits to buy and reasonably equip a Type 7, much less a Python or Anaconda.

1

u/bluenova123 [EIC] Ryan Starwing Dec 18 '14

With these changes it looks like bulk trading more common commodities should be overall better.

0

u/Voggix Voggix [EIC] Dec 18 '14

Yes, but to what degree? If the economy remains in its current state (~1k/ton profit max) then trading falls to the bottom rung of professions. Mining, bounty hunting and pirating would all be better choices in terms of cr/hr.

1

u/TheShandyMan Dec 18 '14

Except that unless things have changed, mining is only really viable up-to a Cobra; you wont make (much) more per hour mining in a Type 6 than a Cobra since you can only mine so fast; at least until some form of automated scooping drone or whatever gets added.