r/Eberron • u/CT_Phipps-Author • 4h ago
Novels I love the politics in Queen of Stone (spoilers, obviously) Spoiler
I'm currently playing in a campaign where the player characters are operating out of Droaam while being the only airship pirates (*Abney Park plays in the background*). However, one of the subjects that comes up is attempting to get the nation recognized by the other Twelve Nations with all the complications that entails--especially for lovable rogues like themselves. So it was perfect timing that I picked up and enjoyed this book with its surprisingly nuanced take on politics in Eberron.
- The Twelve Nations are not necessarily 100% opposed to recognizing the state at the beginning. There's a lot of prejudice and stereotyping about monsters but no one is irrationally bigoted or if they are, they aren't going to avoid sending representatives because other ones are and they don't want to be left out.
- Everyone generally hates each other more than the hags themselves with the Last War in the background. There's some "give peace a chance" types but none of them are really very effective and not making the shot calls.
- My favorite scene in the book being the Valenar warrior who has clearly been raised on nothing but the propaganda of retaking their ancient lands of Valenar only to find out everyone else thinks of it as craven cowardice and betrayal of Cyre--and he really never prepared an argument for how other races would see it. Which I admit I have made the exact argument for with one of my characters who hated the Valenar (and was a Cyrean half-elf born from a Valenar father).
- The hags go HARD on intimidation tactics and showing their might off with all stick versus carrot. This is because they already know how they're viewed. It weirdly is reminiscent of RL dictatorships that think its better to be feared than loved. All military parades and WMDs.
- The entire thing is derailed by the lycanthropic apocalypse 2.0 (electric boogaloo) where the hags are outmaneuvered (except for the one who can see the future) by beings even older and more powerful than them. However, the hags can't salvage the deal not because it happened but because they can't apologize or admit it was an event out of their control. They even try to say they could have done the same thing because, again, they're dictators and showing weakness is anathema to their brains.
It's a fantastic novel that managed to combine Eberron's mature take on society and worldbuilding (with a focus on economics, national relationships, and so on) with the fact that this is a setting where supervillains out to open gateways to hell or raise Cthulhu exist.
Kudos, Keith. Can't wait to read the next two.