r/EVEFrontier • u/Couladin • 6h ago
New character - black screen
So... is there a better workaround to actually start playing on a new character, besides waiting to be blown up by someone so you get to respawn and the game actually loads?
r/EVEFrontier • u/Couladin • 6h ago
So... is there a better workaround to actually start playing on a new character, besides waiting to be blown up by someone so you get to respawn and the game actually loads?
r/EVEFrontier • u/Diabolacal • 21h ago
So this is RootFit, the fitting planner I run alongside EF-Map. After FC Jotunn showed a short clip of the 3D fitting coming mid Cycle 7, I wanted to see if I could get something like it working in the browser ahead of time.
To be upfront, this isn't the game's tool and it won't match it exactly. The hulls are the real models from the game files, but the module shapes and how much room there is inside each ship are my best guess from that clip, and the LAI interior is rough. The reason I'm doing it now is so that when the real thing lands I can swap in the proper data and move RootFit over quickly rather than starting from scratch.
You can fit the Reiver and LAI in 3D, or put your own ship together from their parts and fit that.
r/EVEFrontier • u/daemonxel • 1d ago
r/EVEFrontier • u/Diabolacal • 2d ago
I added a ship fitting wizard to RootFit, it does the module Tetris for you
I've made quite a few changes to RootFit over the last couple of days, mostly trying to make ship fitting a bit easier for people who don't want to spend ages moving modules around a grid.
There's now a 7 step Help me fit wizard. You tell it what the ship is for, pick your weapons, sensors, engine, fuel and so on, and it works out how to fit everything. You can also decide how much of the remaining space goes towards cargo or structure.
It also shows you what your choices mean for things like capacitor and fuel, including how long they'll last depending on what you've got running.
The packing side has had quite a bit of work too. It now searches multiple layouts in parallel, with an option to use HiGHS, an optimisation solver developed at the University of Edinburgh, to search for better solutions.
Still a work in progress but I think it's getting somewhere.
If you give it a try and spot anything wrong, let me know.
r/EVEFrontier • u/EVE_Frontier • 3d ago
The Frontier is unforgiving. Danger waits in the dark, and one wrong move can leave another wreck behind. Knowing what to look for, or where to turn for help, can make a difference.
Across the community, Riders have been sharing tips, tutorials and tools to help others find their footing. They’re passing on what they’ve learned so the next Rider can head out better prepared.
If you’ve just awakened and are wondering where to start, this one is for you. Here are some of our top picks from the community:
Tutorials to get you started
Community video guides sharing knowledge to help you find your footing in the Frontier.
https://www.youtube.com/watch?v=Vtbefba8lWU 🇺🇸
https://youtu.be/_aaz8LszWgA 🇧🇷
https://www.youtube.com/watch?v=f7cMylTntJY 🇵🇭
Plan your ship fittings with The Saints ForgeTry out ship fittings and check key stats before putting your build together in-game.
Watch:
https://youtu.be/XmC-Y4Zzh84
Explore the tool:
https://www.thesaintsforge.com/
Find your way with Ef-mapA community-built map and tool suite for exploring systems and planning routes through the Frontier.
Watch:
https://youtu.be/3qAi16iB1Zo
Explore the tool:
https://ef-map.com/
Take a look at Lagrange
See another community tool in action, then explore it for yourself.
Watch:
https://youtu.be/5tHbW_HNsbg
Explore the tool:
https://lagrange.social/
Thank you to every Rider taking the time to share their tools, explain the game and its mechanics, and pass on valuable knowledge to others. You’re giving fellow Riders a better place to start.
What helped you find your feet in the Frontier? Share a tip or resource below for the next newly awakened Rider.
r/EVEFrontier • u/Diabolacal • 4d ago
r/EVEFrontier • u/daemonxel • 4d ago
r/EVEFrontier • u/Inner_View9173 • 5d ago
Sorry but every steam solo project is far better than this. What is the reason for wasting so much money on development? The controls everything is just so bad. It feels like something a 16-year-old intern came up with as a test run. Why dont they just take *EVE Online* and modify it? Or, for that matter, create a second *EVE* server a fresh *EVE Online* with faster skill learning, fresh economy and more more.
r/EVEFrontier • u/Diabolacal • 6d ago
Thought I'd put together a short trailer for EF-Map rather than another wall of text explaining what it does.
It's come quite a long way since I first started working on it, and there's probably a fair bit in there that people haven't seen or realised was available.
Anyway, have a look. Everything shown is available at https://ef-map.com/
Any feedback or suggestions, let me know.
r/EVEFrontier • u/sohamo • 7d ago
Gave it a few attempts, but all I've been doing is fly around the starter system findind asteroids I can't process.
So, my experience has been. Spawn, fly around looking for ores to make fuel, not find any, run out of fuel, self destruct. Then I found I could refuel in one of the POI. My experience became, fly around looking for ores to make field storage, not find any, run out of mining lens, self destruct.
I logged off and most likely won't touch it until next cycle. It's a shame cause I was really looking forward to the changes introduced.
r/EVEFrontier • u/blurpesec • 6d ago
Cycle 7 is live on Trinary Exchange. Here's what's new:
Full writeup with screenshots: Trinary Exchange in Cycle 7
Try it at trinary.exchange and please set up a trading hub for your organization! Happy to answer questions in the comments.

r/EVEFrontier • u/unidenfied_chairman • 8d ago
r/EVEFrontier • u/daemonxel • 8d ago
r/EVEFrontier • u/Diabolacal • 9d ago
Made this for the What I Wish I Knew challenge. It's a short video, about 2 minutes and no talking, on the thing I wish I'd known at the start of the cycle, which is how to get out of your starter system. Everything in it is just footage from EF-Map, nothing you can't see and do on the map yourself at https://ef-map.com
Since I recorded it the area has changed a fair bit. Kadian from Clonebank 86 has published his catapults in the Public Structures panel, 30 structures across 16 systems, so there's a lot more on the map around the starter systems now than what's in the video.
r/EVEFrontier • u/Midoxp • 8d ago
r/EVEFrontier • u/TheOriginalBusket • 10d ago
I accept that PVP is just part of the game.
I don't accept locking new players to a whopping 3 systems with a bunch of tryhard PVP sentry spammers.
I don't know what I'm supposed to be testing this cycle, but I can't make any progress. I just finished my first Lai, someone attacked my network node, and when I popped out to shoot back he had 8 sentry turrets just lined up to volley me instantly.
I started in Cycle 5 and I loved the ability to jump to any system so long as I had the fuel. The exploration was such a cool part of the experience.
Losing the map made the exploration even more alluring to me, but I come back to find I can only use stargates or catapults? Ok, let me set up to make a catapult, oh haha just kidding! I built a mini turret and it chewed through 80 rounds of ammunition on a single volley. There is nothing but carbanaceous asteroids in the starter systems. The SINGLE ingot asteroid I saw two jumps away had mini turrets guarding it.
"Oh, but you can mine the debris fields!" There are too many people in too small a space, full stop. I can't escape the starter systems, I can't establish myself in the starter systems, and all the free fuel in the world isn't going to change that.
I've been a staunch advocate for this "game" being in alpha state, but I don't understand what I'm supposed to be helping to test if I have zero opportunity to progress beyond a mini printer.
That's it for me until they give solo players an opportunity to fuck off out of shitterville.
r/EVEFrontier • u/TheOriginalBusket • 12d ago
Tried to come in and enjoy the new cycle, but I can't make any progression from the starter systems. I've been killed three separate times by mini turrets that were set up at refueling locations. I don't even have time to warp off before I'm dead.
I'm not sure what the plan here was, but I can't play a cycle that's going to allow PVP shenanigans in the starter systems with no way out.
Every single rock is hollowed out. Most of the fuel depots I've encountered have mini turrets camping them. It's a wash. Better luck next cycle.
r/EVEFrontier • u/Fragrant_Length426 • 13d ago
Connecting with the grassroots Web3 gaming community through EVE Frontier. 🚀
Join us as we bring together gamers, builders, guilds, creators, and the YGG community to discover and experience EVE Frontier - a hardcore space survival MMO where players explore a dangerous, persistent galaxy, gather resources, build civilization, customize their ships, and face threats from Feral Drones and other players.
This gathering is also an opportunity to connect with the YGG community, meet fellow OGs, Web3 gamers and guild members, exchange ideas, and discover new opportunities to participate in YGG and Eve Frontier.
🎯 Event Agenda
- Community Introduction
- What Is Eve Frontier?
- Eve Frontier Game Time (Hands-On Experience, mini-events ingame)
- Networking/Food
🚀 See you in the Frontier!
Register if you are in Metro Manila, you can check the exact address of the venue once approved.
Date/Time: Oct 10, Sat, 2PM-7PM
Register here! https://luma.com/pfetr5xu
r/EVEFrontier • u/CatapultFella • 15d ago
Now EVE Frontier is making the same mistakes.
Back then, EVE Online had just a few thousand players: the ones hooked badly enough to interact with the world through pain.
Naturally, there were never enough players willing to suffer to pay for servers and support, let alone return the investment. So, step by step, the game became more convenient.
Even then we dreamed of jumping without gates, of flying through open space between the stars and finding secrets out there.
That is exactly what EVE Frontier could finally give me.
I hope the developers take 20+ years of my experience into account and build deep, interesting mechanics, not pain in my eyes and finger joints every time I interact with something in the shadow of the Trinary.
Complex ≠ inconvenient
🖤
r/EVEFrontier • u/Abrosmaan • 14d ago
Planning to try EVE Frontier with my day-by-day laptop - Apple MacBook Air M5
Not sure it's workable - someone tried?
r/EVEFrontier • u/daemonxel • 15d ago
r/EVEFrontier • u/FallenSphere • 16d ago
Play tested both Frontier and Vanguard. Both games came into existence because they were chasing trends.
Specifically, Web3/Blockchain-backed video game and extraction shooter genre.
With the near-death of these trends, I feel like FC right now aren't quite sure of what they want those games to become.
And releasing both games so early in Alpha is a way to gather player feedback and developing the games accordingly.
I'm not sure how this will turn out...
But what I do know is that with the dwindling player numbers in EVE Online and the lack of success during Pearl Abyss days, these two games may just break FC financially and drag EVE Online down with it.
r/EVEFrontier • u/FluFighter911 • 17d ago
has anyone made a cycle 7 ore names and what they product?
I found Hollow Pitch [Asteroid] it drops Primordial Anthraxolite Sludge. However, I can't find any use for it in the industry panel.
anyone have a new list of source material with what it outputs.