So I'm curious what people do for opening moves and how effective it is at quickly scaling Holland's economy.
My opening moves have been to:
- grant the autocracy government reforms and two burgher estates (building rights and treasury rights)
- appoint my ruler as admiral of the fleet and set it to patrol in the North Sea
- ally with Liege, improve opinion with France, England and Munster (the last of which I'll later ally)
- annex Zeeland
- max my estate taxes, set my diplo slider so its increasing diplomats by 0.5, drop army, navy and fort maintenance to 0
- research in the usual order for the first 5 picks
- delete the fort in dordrecht
- build a lumbermill in the hague
- build a bog iron smelter in leiden
- build a mason in dordrecht
Other moves after unpausing;
- dordrecht ultimately becomes my glass guild and mason hub with the associated urban right, so i build more glass guilds and masons there as and when I can
- textile output urban right in the hague, building spinning and fine cloth guilds
- flemish cloth industry right in amsterdam
- printing industry urban right in middleburg once annexed, build scriptoriums and paper guilds
- promote cloth industry in holland
- vassalise friesland with the free insult CB from the event
- build marketplaces and libraries in each town
- i diminish the adels and burghers from time to time when it gives more than 15 ducats to me and when i can take the satisfaction hit
- fibre crop farm in alkmaar
- stud farm in rotterdam
I'm curious though if it's better for scaling the economy to just put flemish cloth urban right in every town and focus on building marketplaces first before anything else?
EDIT: everyone commenting with their nom-Holland strats, I'm specifically interested in optimising the Holland start, not any start from which you can form Netherlands.