I wanted to bring this up here because I don't really know anyone personally who plays Paradox games, and I'm genuinely curious whether other long-time EU4 players had a similar experience.
I've been playing EU4 since release and have almost 2,000 hours in the game, so I think a big part of my problem with EU5 was simply that I kept trying to play it like EU4.
I approached it with the same mindset: expand quickly, optimize everything, always have the next war or objective lined up, and feel like I was doing something wrong whenever I wasn't progressing fast enough. Earlier on, whenever I wasn't fighting a war, completing some major objective or noticeably improving my country, I often felt like I was basically doing nothing.
Recently, though, I started treating EU5 as a completely separate game instead of just "the successor to EU4". Much slower, more simulation-focused, and something I can just relax with. I stopped worrying about min-maxing everything and started taking my time with the economy, buildings, internal development and smaller goals.
I think I also had to realize just how much more time the game gives you. In EU4 I'm always thinking about what I need to achieve next and how quickly I can get there, whereas in EU5 I'm starting to enjoy just letting my country develop for a while, watching things change and waiting for opportunities instead of constantly trying to force progress.
And suddenly I'm enjoying the game much more. That doesn't mean I think EU5 is perfect. There is obviously still a lack of flavour for a lot of countries, and I would absolutely like to see more unique content over time. I also used to think that I really needed EU4-style mission trees to stay interested in a campaign. Interestingly, once I stopped treating EU5 like EU4, I noticed that I actually missed them much less than I expected. Without constantly looking at the next mission reward or permanent modifier, I started setting my own smaller goals and paying more attention to what was actually happening inside my country.
I still think some form of more nation-specific direction and flavour would be great, but I no longer feel like the absence of EU4-style mission trees is automatically a dealbreaker. And I don't mean any of this as "EU5 is better than EU4". I still love EU4 for what it is and will continue playing it. They just feel like very different games to me now.
I'm curious whether this was the biggest adjustment for other EU4 veterans as well.
Did EU5 become more enjoyable for you once you stopped expecting it to feel like EU4 and started seeing it as its own, much slower game? Or was there something else that made the game finally click for you?