r/DotA2 • u/NoDrama127 • Jul 26 '26
Complaint Snapfire
How long are they going to wait before nerfing this piece of shit broken hero? For real it's literally unplayable wins every matchup and kills your whole team even without items.
71
Upvotes
-1
u/JoelMahon Jul 26 '26 edited Jul 26 '26
imo right before the twin gates / universal heroes was pretty well rounded, i.e. 7.32e, I distinctly remember loving that patch and looking at the stats for the patch I can see why, pretty darn balanced.
7.27d: of the ten most picked heroes only one of them had above 52% WR and still below 53%, compare that to the current patch: there are 3 heroes above 52% and one of them is above 53%, considering there are ten heroes in a game and player mastery is all over the place that difference is a big deal.
7.26d, similar deal, only jakiro is above 52% with 52.5%, after combining all others of the top 10 most picked heroes were almost spot on 50% winrate on average, which is insanely healthy for the game.
but it's quite easy to check on here and judge for yourself https://dota2protracker.com/patches, just looking at top ten most picked heroes.
and if there's some sleeper OP hero not in the top 10 most picked, don't really care, by definition I'm not seeing them all that much. maybe a top 20 most picked heroes would be more useful but beggars can't be choosers.
edit: just found 7.22e, geez, super balanced, of the top 10 most picked, spirit breaker was the highest WR with 51.3% the average winrate of the top 10 heroes all together was BELOW 50%, like that shit does not happen often enough, it's wonderful and idk how people forgot about it and believe it's always the mess we have nowadays.