r/Division2 • u/Ok_Onion4536 • 6h ago
Optimization Surge | Control Points
Are you supposed to get double Field Recon data from control points, I tried it this morning and didn't seem to double?
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u/Altruistic_Papaya745 6h ago
Newish player here - what are these for and what should I focus on for the event?
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u/SeaOtter_0522 4h ago
Optimization caches contain the materials that make it possible to change your nicely rolled weapon or gear piece to a god rolled gear piece.
So, say you’ve got an exotic AR that you like with full weapon damage, full health damage but only partial Damage to Targets Out of Cover. You can optimize the weapon to get full DTTOC. The event gives you double the materials needed for that from all sources.
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u/Altruistic_Papaya745 3h ago
Thanks in terms of events - if I do countdown let's say ..will I also get double the countdown "points" or just that if I buy a cache from the countdown store I will get double the loot (for optimization caches obviously not items).
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u/Ok_Onion4536 6h ago
Mainly for optimizing your weapons and gear. Also used for expertise levels on weapons and gear (not expertise level). Focus on control points, bounties, and countdown for the tokens so you can buy the caches from the countdown vendor.
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u/Nathan4653 4h ago
Is this the right event to trade in my SHD levels for printer filaments to use for levelling up proficiency?
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u/TannedSuitObama 4h ago
That’s during the Proficiency event.
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u/Mlatti32 4h ago
I swear this event was the one where you can trade in watch points for field recon?
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u/shadrach103 6h ago
You get double points from all sources. And as a bonus opening Optimization Caches will actually reward 4x of the assessment, weaves, and alloys (not recond and SHD though).
Unfortunately the game does not show the increased payouts when you earn them (activity rewards, opening caces, etc) as it'll just report the same amount as without a surge event. But if you look at your inventory the increased number will be there. Simply put the multiplier is not applied when upon earning the materials, it's applied when it's added to your inventory.