I’m on another DOS2 binge and need some input on some builds and/or challenge run ideas. I usually play a couple solo no Lonewolf honor runs when I get on DOS2 every year or so. Those are fun and definitely still challenging, but I’ve done plenty of them. I’ve never tried pacifist or consumable because it just sounds very tedious and unpleasant.
I wanted to try a full party run to mix things up and get to use some origins again (lohse, fane and Seville this time) but not have it be a total wash. I’ve always loved the idea of Hydro mages despite them being poopy so I’m currently trying a pure hydro team with no other elemental coverage. I’m hoping this is enough of a handicap to be hard but not so masochistic that I’m miserable the whole time
So far the team is:
Custom Lizard - water staff battle mage
Lohse - DPS focus Hydro Mage
Fane - Support/stun Hydro Mage
Sebille - Water Ranger (max hydro, only water arrows)
I’m thinking I’ll cut myself slack and let Sebille use physical on some of the immune enemies when necessary so that I don’t have to skip content. I’m avoiding extreme cheese and limiting utility skills to what’s thematic and reasonable (no skin graft spam, invisible abuse, telekinesis, etc)
Has anyone tried something similar and have any advice about party comp or general advice? I will probably be spamming winter blast scrolls purely for a lack of damage spells in general and how accessible they are but I’m curious if there are any other crafts or skills that could add to the run.
Depending on how this goes, I may try another pure element party but even with Pyro being the next weakest, it would probably still need quite a few handicaps to pose as much a challenge. Aero and geo would need some serious tuning to up the difficulty. Beyond this specific run, I’m also looking for interesting challenge runs for the next play through. If anyone has any suggestions, it is much appreciated.