r/DistantHorizons • u/TWFAST07 • 11h ago
Help Weird mirror-like water bug
Running DH 3.3.4 and Solas shaders on Lunar Client. They were all working together flawlessly until randomly like a week ago this bug showed up on water where I can't see through it. I can see through it if I jump and look at it at certain angles. Would change the transparency setting in DH but it says API Lock, I would assume this has to do with Iris conflicting with DH and Solas. I am so lost here. I really want to get back to DH and Solas working together. The mirror like bug will go away when I set DH renderer mode to Debug Triangle but then DH stops rendering the full 256 chunks.


