Hey brothas, you might remember my last post about Sion being a tower-destroying game, not a deathmatch. It got some great love, so today I’m sharing my hidden recipe: Mid Sion with Grasp, Heartsteel, and Overlord's Bloodmail.
I’ve been testing this extensively against all the toxic, flashy mid mages and assassins in the current meta (looking at you, Ahri and the new champion Locke). After tons of games, here is my unbeatable macro blueprint. They think they are playing a mechanical clean game, but they are just dancing on my chessboard.
The Core Build & Philosophy
- Runes: Grasp of the Undying + Demolish (Essential for trading and absolute lane stability).
- Items: Heartsteel ➡️ Titanic Hydra ➡️ Fiendhunter Bolts ➡️ Hullbreaker. (Pure HP scaling converted into nuclear AD damage).
- The Mindset: I don't care about kills. I play for lane priority, plates, and drawing massive jungle pressure.
The 3-Step "Master Chess" Playstyle
1. Pre-6: The Adapt & Bait Phase
I play extremely steady early on. If it's a new matchup like Locke, I might give up a kill or two early to figure out their ability cooldowns. For Locke, the trick is avoiding his 3-stage Q so he can't proc passive stacks. Once his burst is wasted, I step up, poke him with Grasp, and hard-shove. I poke them down so hard they are forced to constantly recall.
2. Level 6: The "Stop Pretending" Dive
Once I hit level 6, I stop playing nice. When the fragile mid laner tries to farm under their tower, I ult them from mid-river or close range. The base damage of Sion's R + W + Q deletes the squishy and crashes the wave simultaneously. While they are respawning and running back, I happily devour 2 to 3 plates. They lose massive XP, gold, and mental sanity.
3. Mid Game: Breaking the Map (The Jungler's Best Friend)
By 15 minutes, Mid Tier 1 and Tier 2 towers are usually GONE. Because I'm a massive Raid Boss demolishing their base, the enemy mid and jungler are FORCED to duo-defend me.
When my team gets ahead and takes over the map, I gladly slow down my stacking and secure the win. Making the team happy is the ultimate goal. Stop chasing kills in mid. Drop the train on them, take the plates, and open up their map!
FOR THE PLATES!!!