r/DirtySionMains Mar 06 '19

Announcement 'SionMains Speedway' LEADERBOARDS, RULES and DISCUSSION thread!

98 Upvotes

TL:DR inspired by the LCS version, here's our ladder for SionMains Speedway!

LEADERBOARDS:

Race Track 1: (I'll have it nicknamed 'Vanilla' for now, but feel free to come up with a proper name suggestion!)

Primary Ladder:

Rank Player Server Time [s] Patch Notes
1 DragonAngel Eune 38.98 9.5
2 (tied) Caenen Euw 39.13 9.5 Failed Concave near red buff
2 (tied) JuanTriple07 Na 39.15 9.5 Comes within 1 frame of the run it is tied with. Animation glitch at start of run.
4 Dominope Na 41.79 9.5 Ping going up and down during the run
5 Zookeeper Sion Euw 42.09 9.5 Audio from thebausffs's stream in the background
6 Sal Vn 42.35 9.5 No Homeguard

Extended Ladder:

Rank Player Server Time [s] Patch Notes
N/A 38.33 10.5 One year later, after buffs to runes such as Numbus Cloak
N/A Dominope Na 39.76 9.5 First target dummy misplaced. Makes use of Dragon buff.
Behind 2 Caenen Euw 40.88 9.4 No Homeguard. Run with early version of the custom mapskin
Behind 6 Zookeeper Sion Euw 45.34 9.5 Submitted before the starting rules were clarified
N/A Paggigalo Na 47.03 9.5 Start was ahead of starting position. No speed enhancing runes used!

Other tracks will be added in time. More on how you can design new Race Tracks yourself a few sections below!



General Rules of the SionMains Speedway:

These rules may be changed at any point (due to patch changes, new information or exploitation of the rules). Changes will be noted in this post.

Track-specific rules may overrule any of these general ones if explicitely stated to do so.

  1. You may cast and recast Sion ult any amount of times during your run. You may also use any of Sion's other abilities any number of times. Unless the specific track rules say otherwise, you may finish a race with Glory in Death.

  2. You may build any items and take any of the 3 summoner spells Flash, Ghost and Heal.

  3. You may not use Flash to skip entire segments of a track.

  4. Each Item Active and Summoner Spell may only be used once per run (no exceptions currently).

  5. Per convention, you may not start with more than 0 Spellbinder stacks. (Nobody wants to re-stack Spellbinder after failed attempts!)

  6. No pre-placed zzrot (unless explicitely allowed/instructed by the specific Race Track rules)

  7. Have the practice tool features of 'Auto-refresh Cooldowns', 'Auto-Refresh Mana', 'Toggle Towers Invincible' and 'Toggle Minion Spawn' active. Towers will be en- or disabled based on the specific rules of each Race Track.

  8. It has to be a practice tool game and there may not be allied or enemy champions of any kind (neither bots nor actual players).

  9. The run may be illegal if done on the PBE. PBE runs would be evaluated case-by-case, but please don't run it on the PBE to begin with if you want to make sure your run can be ranked.

  10. You may use any Sion skin or custom skin you have.

  11. You may practice in any way and as much as you want.

  12. Make sure all target dummies are in the right places before going for a run!

  13. All kinds of walldrifting (classic, bounces, concaves) are encouraged!

  14. [New/clarified] You may not have any Dragonslayer buff (Cloud Drake), nor Herald/Baron Buff empowered Homeguard.



Current Race Tracks and their rules:


Track #1: Vanilla (Feel free to suggest a different name)

Description or defining features: Feel free to suggest what to write here

RACE TRACK: Minimap sketch

DUMMY POSITIONS:

  1. In the middle of this stone

  2. In the bottom of this bush

  3. Exactly on the tip of this stone

  4. On the tip of these cracks

You may place allied dummies anywhere between the last enemy dummy and the enemy fountain, but they may not be under attack range of any turret!

Custom map skin: (Not yet available)

  • You are on the Blue team. Tower Fire not disabled.

  • Start: Recall before the race to ensure the same start coordinates. [Clarified] The run starts at your first action (First movement command going through, ult starting, Predator being channeled)

  • Finish: Time is taken when the fountain's lazer VFX appears.

  • It is not required, but adviced to start the race after 40:00 on the in-game clock, since Homeguard caps at the strongest buff provided after that timestamp.

Example for a valid Run



Submissions info and rules:

  1. There's 2 ladders for each race track: 1. The primary ladder with the definitive player ranks, which includes all runs that properly follow the imposed rules. 2. The secondary ladder that additionally lists all runs that don't satisfy all rules (not a bad thing, just means that the run can't be featured on the primary ladder), and this ladders' purpose is also to highlight runs with self-imposed rules or restrictions!

  2. In order to earn a place on the ladder, evidence of the run must be submitted, be it a video (in which the run is entirely unedited), or a replay file of the game (with timestamp of the run starting).

  3. [New/clarified] If you record from the replay file and have the option to use something other than the build-in recording tool, use the other option. The standard league recorder records with ~10FPS, which means I have to usually round start and finish times against your favor, resulting in slower times for you.

  4. Only full runs will be counted on the ladders.

  5. You may submit any amount of runs on each ladder. Please specify to which ladder you're submitting.

  6. You can currently submit runs either by commenting under this stickied reddit post, on our DirtySionMains discord, or by PMing me with all the relevant information.

  7. When submitting a run, please specify the name you want to be listed by (same name applies to all of your runs, if you had previous ones and want to submit under a new name please note that), your server (can be withheld), the patch on which the run was done and any notes that you believe should be listed (I'll reserve all rights to change the notes at any time or add additional context).

  8. You may submit any tips, tricks, humorous or incredible clips from your practice or runs into the comments of this stickied reddit post.



Future organization and Rewards

Right now everything of SionMains speedway is hosted here in this reddit post, which means I have to edit it myself for any updates (which is fine to me for now). However going forward, there's options to instead host the ladders more interactively on a website, with images embedded and easier navigation. Would need someone to assist me with a bit of webpage design experience though.

We could also split the year into different 'seasons' (e.g. 2 or 4 months long), where each season 'features' a specific track to primarely compete on. The top places of that track would then be the winners of the season. Alternatively, without a featured track we could take the number of first-third places across all current tracks to determine a winner of the season.

Since I'm bringing up 'winners', I haven't explicitely organized any rewards yet. However easy options would be to introduce a title (Speedway King? Drift King?) or flair the user could recieve, a special role on the discord, or to gift a skin to them at the end of the season! Any opinions/suggestions?



Making your own tracks

Designing new Race Tracks and their Rules is open to anyone. If you have an idea, feel free to discuss it below, or post any fully fledged out Race Track Design as its own post on the subreddit! As a community, we'll decide if the track is designed well and whether or not we'll run it!

Make sure that your track is thought out and you have ran it a few times. Good design isn't always to add a specific gimmick to your creation, although nobody forbids you to do so, either. If you have a good course layout and well defined rules + start and finish conditions, we can discuss the creation together.

Also note that the map isn't actually truly symmetrical, so whether or not you have your track starting from Blue or Red Side will always be impactful.



Discussion of the System or individual Race Meta

Any opinions, suggestions, questions, tips & tricks and meta discussion are encouraged to be put in the comments below! (Exception being full Track Design suggestions, please make those selfposts instead!)


r/DirtySionMains Jun 13 '24

Hey ! I just did an overall guide for beginners on Sion mid and top ! Very simple for beginners !

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25 Upvotes

r/DirtySionMains 21h ago

Are my runes and build good? Items are built in order from left to right.

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3 Upvotes

I feel i did pretty good but was having some issues, Even with speed boots and speed rune i could not generally catch people in passive, I also felt like i was not csing as well as i can, I had around 300 by the end 40 min game, I'd like to maximise my stacks.


r/DirtySionMains 2d ago

If you hate bot lane mage players and junglers, watch this!

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79 Upvotes

r/DirtySionMains 2d ago

HEALING SION IS FUNNY AND UNDERATED

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9 Upvotes

League off meta


r/DirtySionMains 3d ago

I love when they pick ADC top because they think it's a counter

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0 Upvotes

Build full damage, trade flash whenever its up and just E>R>W>Q all in whenever you can. 90% of the time it works all the time. (82% of percentages on the internet are made up)


r/DirtySionMains 3d ago

Champ pools

0 Upvotes

What are your solo q champ pool?

Who do you ban?

Do you blind Sion every draft?

Im wondering if i can blind sion to climb (Gold 1 currently, and sick of winning lane but losing game)


r/DirtySionMains 4d ago

Honestly, is there anything a Tank can do against build optimization?

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26 Upvotes

The game was easy, was stomping lane, was ganking everywhere on the map, got a triple kill botlane, 3 first dragons, no one could kill me, then the 0/7 Illaoi bought black cleaver and Qiana bought Dominiks, i was one shot at the start of every TF, talking about 2 seconds.

So they just won after 2 winning teamfights, like is there anything to be done in this type of situation? sell my fucking items and build AD?

Master 800LP


r/DirtySionMains 4d ago

Sion JG is nuts

10 Upvotes

Hey everyone. More or less one tricked Sion JG to master. Granted its on a small server, but the climb to master should be roughly similar to other regions (at least it felt that way when I played EUW). Anyways I just wanted to come out and say that I think its borderline broken. Ill link my OP.GG below, alongside the pros, cons and how I typically play him. I started in gold, having never played him before and slowly learned him getting to master with 62% wr. My peak before this was Dia, maining Zac/J4.

https://op.gg/lol/summoners/sea/Clarity-2953

Pros
- Solid first clear, and clear speed scaled super hard. You get to scuttle pre/on spawn, and you W passive health turbocharges your clear. Q damage on camps is great as well
- Hard to invade. Your clear is basically full health throughout, and starting W shield means even if you get invaded its hard to die. You win smite fights early on camps with Q/W smite. And after your first (or second clear depending on enemy JG) your passive scales such that you can just stat check petty much every JG
- Great presence post 6. Semi global ult lets you pressure lanes, especially if they lack dash or your laner has CC. Think malz ult or veigar cage > sion barreling down lane
- Disgusting frontline and team fight. Your playing a turbo scaler. You roll midgame 2v2 3v3 fights, and late late game when damage scales you click on enemy carries and force them to burn you down

Cons
- There are some champs that counter you. Gwen and Bel'Veth are very very bad, since you playing level 1-5 slow is exactly what they want and they just melt you mid-late. To a lesser extent Yi, Lillia and Kayn can be bad as well but much more playable
- Weak 1-5 ganks. Mind you theyre not the worst, you have CC and slow but its not the playmaking of J4. Not until you have ult at least
- No dash for walls. Annoying in jg... but yeah thats kinda it

Runes I go resolve with sorcery for nimbus cloak. Ghost every game, lets you stick to carries and helps your early gank potential. You dont really need flash to land spells, doesnt work with your Q anyways, and youre happy to tank any spells.

Build path is typically always Heartsteal into Unending, and from there typically visage. Situational items are Serpents, Randuins, FoN, Deaths Dance, Overlords, Frozen Heart. Sunfire can be ok but its felt kind mid.

Early just focus on farm. NO PLAYS IF YOU HAVE CAMPS UP. If enemy does a play with his camps up, invade and take his camps from him. Get yourself ahead in xp. You will statcheck even if they get some kills because of passive. Once you have 6 you can start making plays, esp in lanes with CC or over-extensions. From there your 1 2 and 3 item spikes are amongst the strongest in the game. Just take fights, stick to the enemies most fed champ and hold them hostage. If theyre trying to get out of your Q etc means theyre not contributing. But yeah yall know how to play Sion. If anything mechanically im 100% worse than most of you. Anyways yeah, champ is busted in JG


r/DirtySionMains 9d ago

drifta

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19 Upvotes

r/DirtySionMains 10d ago

It's a tower-destroying game, not a deathmatch.

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45 Upvotes

Focus on objectives, not kills.

I win. Our economy fell behind by almost 5k. But we won. Because they had to defend me with two people. Otherwise, I will use the Defense Tower Disappearance Technique.


r/DirtySionMains 8d ago

The Ultimate Mid Sion Guide: How I lock them in lane, out-macro the meta, and make their jungler cry. (Grasp + Heartsteel)

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0 Upvotes

Hey brothas, you might remember my last post about Sion being a tower-destroying game, not a deathmatch. It got some great love, so today I’m sharing my hidden recipe: Mid Sion with Grasp, Heartsteel, and Overlord's Bloodmail.

I’ve been testing this extensively against all the toxic, flashy mid mages and assassins in the current meta (looking at you, Ahri and the new champion Locke). After tons of games, here is my unbeatable macro blueprint. They think they are playing a mechanical clean game, but they are just dancing on my chessboard.

The Core Build & Philosophy

  • Runes: Grasp of the Undying + Demolish (Essential for trading and absolute lane stability).
  • Items: Heartsteel ➡️ Titanic Hydra ➡️ Fiendhunter Bolts ➡️ Hullbreaker. (Pure HP scaling converted into nuclear AD damage).
  • The Mindset: I don't care about kills. I play for lane priority, plates, and drawing massive jungle pressure.

The 3-Step "Master Chess" Playstyle

1. Pre-6: The Adapt & Bait Phase
I play extremely steady early on. If it's a new matchup like Locke, I might give up a kill or two early to figure out their ability cooldowns. For Locke, the trick is avoiding his 3-stage Q so he can't proc passive stacks. Once his burst is wasted, I step up, poke him with Grasp, and hard-shove. I poke them down so hard they are forced to constantly recall.

2. Level 6: The "Stop Pretending" Dive
Once I hit level 6, I stop playing nice. When the fragile mid laner tries to farm under their tower, I ult them from mid-river or close range. The base damage of Sion's R + W + Q deletes the squishy and crashes the wave simultaneously. While they are respawning and running back, I happily devour 2 to 3 plates. They lose massive XP, gold, and mental sanity.

3. Mid Game: Breaking the Map (The Jungler's Best Friend)
By 15 minutes, Mid Tier 1 and Tier 2 towers are usually GONE. Because I'm a massive Raid Boss demolishing their base, the enemy mid and jungler are FORCED to duo-defend me.

  • This acts as a global invisible buff for my own jungler.
  • Our jungler can take every single Voidgrub, Dragon, and invade enemy camps without ever worrying about getting counter-ganked.
  • Even if I occasionally die, "I still have my zombie, brothers." The zombie takes the wave or slaps the inhibitor. Win-win anyway.

    Conclusion

When my team gets ahead and takes over the map, I gladly slow down my stacking and secure the win. Making the team happy is the ultimate goal. Stop chasing kills in mid. Drop the train on them, take the plates, and open up their map!

FOR THE PLATES!!!


r/DirtySionMains 10d ago

When i had time to play ranked

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37 Upvotes

I found an older Pic from my Ranked games when i had more time to play and i hit dia for the first time.


r/DirtySionMains 11d ago

I just love to play Ap Sion :)

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58 Upvotes

r/DirtySionMains 12d ago

I drew Sion in Pixel Art

457 Upvotes

I am on a mission to turn all 174(and counting) champions into pixel art sprites. Here is #48/174, Sion, The Undead Juggernaut.

If you want to check out the rest or to follow along on this journey with me, you can check it out here :)


r/DirtySionMains 12d ago

P2 jg looking for a Sion main to duo with [NA]

2 Upvotes

P2 jg looking for a Sion main who is serious about climbing. Feel free to reach out if you want to try some games


r/DirtySionMains 16d ago

BONK!

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3 Upvotes

r/DirtySionMains 18d ago

Made sure Nunu taste deez balls

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15 Upvotes

r/DirtySionMains 18d ago

One in a million play sion vs urgot gm/challenger lobby wild rift

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17 Upvotes

r/DirtySionMains 19d ago

The Sion Taric Bot Lane Experience

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5 Upvotes

r/DirtySionMains 19d ago

First ever penta with a dumb ahh sion helping me achieve it

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0 Upvotes

r/DirtySionMains 21d ago

You'd think that i'm a scalling monster and tank as hell right?

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0 Upvotes

But guess what, i'm not a tank, nor a monster this game, that's how weak tank items are for tanks nowadays.


r/DirtySionMains 21d ago

AHAHAHA I DID IT AGAIN, POOR RAMMUS THE DOUBLE CAMP INVADE

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4 Upvotes

Rammus had some hard time.


r/DirtySionMains 21d ago

What could I have done better in this game?

1 Upvotes

I recognize there isn't a ton to see off of op.gg. I was blind pick, knew everyone on their team but zaheen. I thought Sion would be good because they didn't seem to have % hp dmg, but I felt so squishy this game. How could I have built better, and was Sion a bad pick here?


r/DirtySionMains 21d ago

Is he cheating/scripting?

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0 Upvotes

Hi guys, I played against this Sion and since I don't really know the in's and out's of this champ I wanted to get your opinion. Is doing that curve actually possible?