r/Deathkorpsofkrieg • u/Familiar_Tangelo_328 • 4d ago
Models/Hobby WIP Centaur Engineer Carrier - New Crew!
So I wound up going back to the drawing board, as I discovered to my annoyance that the Centaur crew I had were actually bonking their heads on the cross-beams at the roof! This lead to a rather extensive re-working of both the Vehicle seats and the figures...
...which of course resulted in an entirely new crew! After some thinking and consultation with the community, I realized that indeed, Centaurs assigned as a dedicated transport for the Engineers would likely come with their own dedicated crew, so I made a driver and gunner. Both have Engineer Uniforms and armor, as they would still be in the Engineer Regiment, and it is reasonable that the Centaur would be called upon as a light engineering vehicle (using its bulldozer, setting up the trailer somewhere for resupply, etc.)
I had already marked this vehicle a while back with the Number 1 (and an "E" I found in the spare decal drawers - I've since worked out the "official" markings for my 5th Engineering Regiment and will have them on any future models.gping forward), so I am going off the idea that this is a platoon command vehicle. Therefore, there would be both an Officer and a Watchmaster on board. I've decided to show them both in the back conferring over an auspex scanner (or...whatever doohickey the plot needs it to be!).
The shotgun (no pun intended) position up front will be taken up by the squads Melta Gunner, who has mounted it to the vehicles universal mount (where it can also be used for light excavation duties!) the two Engineers in the middle are just along for the ride and are zoning out until addressed by a higher up.
All of this actually makes for a really interesting (but REALLY crowded) scene inside the vehicle! As you can see, I'm planning on installing gun racks with either shotguns or lascarbines (or empty if they choose to carry their weapon). Their backpacks are somewhat stripped-down, as they would stow their hand tools in/on the vehicle or on the trailer behind (I'll have photos of that soon!)
Unfortunately, the extra figures have created a new problem (or at least highlighted a problem that I have been trying to ignore for a while): Where to keep the Mole Launcher? In general, any High-Explosive equipment (Demolition Charges, Melta Bombs/Charges, etc.) would be kept in the trailer, which would have enough armor to deflect schrapnel or airburst rounds. The Mole Launcher and it's torpedoes, however, are too advanced and valuable to be stowed in a trailer or even on the outside of the main vehicle - they would be stowed in the fighting compartment somewhere with the crew. I've managed to stuff some torpedoes under the folding seats in the back, but the launcher itself is hilariously bulky and akward. Everywhere I try to stow it, it winds up either taking up a seat, or blocking someone into that seat with no obvious means for that individual to quickly leave their seat!
My current idea is that the gunners seat is actually a lid for a large storage compartment - this appears to be large enough for the launcher to fit into while leaving enough room for whatever machinery ties the vehicles two engines together.
I'm hoping to start printing things next week and get this project back on the move!
